Commit Graph

1576 Commits

Author SHA1 Message Date
Ben Clayton
65e362b7ae AggressiveDCEPass: Set modified to true when appending to to_kill_ (#2825)
Also add an assertion that these `modified` is true if to_kill_ has a non-zero size to catch this sort of issue in the pass.

Fixes: #2824
2019-08-30 16:27:22 -04:00
Steven Perron
d67130caca
Replace SwizzleInvocationsAMD extended instruction. (#2823)
Part of #2814
2019-08-30 14:07:24 -04:00
Steven Perron
ad71c057c7
Replace SwizzleInvocationsMaskedAMD extended instruction. (#2822)
Part of #2814
2019-08-30 10:48:42 -04:00
Steven Perron
35d98be3bc
Amd ext to khr (#2811)
Add the first steps to removing the AMD extension VK_AMD_shader_ballot.
Splitting up to make the PRs smaller.

Adding utilities to add capabilities and change the version of the
module.

Replaces the instructions:

OpGroupIAddNonUniformAMD = 5000
OpGroupFAddNonUniformAMD = 5001
OpGroupFMinNonUniformAMD = 5002
OpGroupUMinNonUniformAMD = 5003
OpGroupSMinNonUniformAMD = 5004
OpGroupFMaxNonUniformAMD = 5005
OpGroupUMaxNonUniformAMD = 5006
OpGroupSMaxNonUniformAMD = 5007

and extentend instructions

WriteInvocationAMD = 3
MbcntAMD = 4

Part of #2814
2019-08-29 12:48:17 -04:00
Ben Clayton
5a581e738c spvtools::Optimizer - don't assume original_binary and optimized_binary are aliased (#2799)
If they are not aliased, the function will always print the message:

     "Binary unexpectedly changed despite optimizer saying there was no change"

Which is (usually) totally bogus.

Fixes #2798
2019-08-29 10:04:55 -04:00
Steven Perron
73422a0a5e
Check feature mgr in context consistency check (#2818)
We add a check that the feature manager is correcter after each pass.

This resulted in a couple failing tests cases.  Those are fixed.

Part of #2814
2019-08-28 11:49:16 -04:00
Steven Perron
15fc19d091
Refactor instruction folders (#2815)
* Refactor instruction folders

We want to refactor the instruction folder to allow different sets of
rules to be added to the instruction folder.  We might want different
sets of rules in different circumstances.

We also need a way to add rules for extended instructions.  Changes are
made to the FoldingRules class and ConstFoldingRules class to enable
that.

We added tests to check that we can fold extended instructions using the
new framework.

At the same time, I noticed that there were two tests that did not tests
what they were suppose to.  They could not be easily salvaged. #2813 was
opened to track adding the new tests.
2019-08-26 18:54:11 -04:00
Alastair Donaldson
8336d1925f
Extend reducer to remove relaxed precision decorations (#2797)
Adds a reduction pass that removes OpDecorate and OpMemberDecorate
instructions that annotate instructions and members with
RelaxedPrecision.  As well as being useful in its own right, removing
such references allows other passes to remove further instructions.
2019-08-22 23:33:09 +01:00
Steven Perron
b00ef0d26e
Handle Id overflow in private-to-local (#2807)
We need to handle id overflow in the private to local pass.

Fixes https://crbug.com/962295
2019-08-22 09:14:48 -04:00
Steven Perron
aef8f92b2b
Even more id overflow in sroa (#2806)
Now we need to handle id overflow when we overflow while replacing uses of the variable.  While looking at this code, I noticed an error in the way we handle access chains that cannot be replaced because of overflow.  Name it will make some change, and then give up by returning SuccessWithoutChange.  But it was changed.

This is fixed up by returning Failure if we notice the error at the time of rewriting the users.  This is for both id overflow or out-of-bounds accesses.

Code is added to "CheckUses" to remove variables that have out-of-bounds accesses from the candidate list, so we don't even try to rewrite its uses.

Fixes https://crbug.com/995032
2019-08-21 13:12:42 -04:00
Steven Perron
c5d1dab99e
Add name for variables in desc sroa (#2805)
Fixes #2802.
2019-08-21 10:55:02 -04:00
David Neto
0cbdc7a2c3 Remove unimplemented method declaration (#2804) 2019-08-20 08:53:27 -04:00
Steven Perron
bc62722b80
Handle overflow in wrap-opkill (#2801)
Fixes https://crbug/994203
2019-08-18 19:00:18 -04:00
Steven Perron
9cd07272a6
More handle overflow in sroa (#2800)
If we run out of ids when creating a new variable, sroa does not recognize
the error, and continues doing work.  This leads to segmentation faults.

Fixes https://crbug/969655
2019-08-16 13:15:17 -04:00
greg-lunarg
06407250a1 Instrument: Add support for Buffer Device Address extension (#2792) 2019-08-16 09:18:34 -04:00
Toomas Remmelg
7b4e5bd5ec Update remquo validation to match the OpenCL Extended Instruction Set Specification (#2791) 2019-08-15 09:38:37 -04:00
Jaebaek Seo
ff872dc6bf
Change the way to include header (#2795)
`#include <source/util/string_utils.h>` works only when we specify
`include_directories(${CMAKE_CURRENT_SOURCE_DIR}/)` in
cmake. It is hard to set the source directory as a include path
in some build systems e.g., bazel. Using the relative path easily
solves this issue. This commit uses
`#include "source/util/string_utils.h"` instead of
`#include <source/util/string_utils.h>`.
2019-08-14 18:09:20 -04:00
alan-baker
bbd80462f5
Fix validation of constant matrices (#2794)
Fixes #2793

* Don't special case matrix validation compared to other composites
  * just check the constituents are constants or undefs
  * later checking validates the column type
  * new test
2019-08-14 11:26:41 -04:00
Steven Perron
60043edfa1
Replace OpKill With function call. (#2790)
We are no able to inline OpKill instructions into a continue construct.
See #2433.  However, we have to be able to inline to correctly do
legalization.  This commit creates a pass that will wrap OpKill
instructions into a function of its own.  That way we are able to inline
the rest of the code.

The follow up to this will be to not inline any function that contains
an OpKill.

Fixes #2726
2019-08-14 09:27:12 -04:00
greg-lunarg
95386f9e45 Instrument: Fix version 2 output record write for tess eval shaders. (#2782)
Fix output record write for tess eval shaders.

Also change command line for bindless instrumentation to use use
output record version 2.
2019-08-09 08:22:41 -04:00
Steven Perron
4b64beb1ae
Add descriptor array scalar replacement (#2742)
Creates a pass that will replace a descriptor array with individual variables.  See #2740 for details.

Fixes #2740.
2019-08-08 10:53:19 -04:00
greg-lunarg
29af42df12 Add SPV_EXT_physical_storage_buffer to opt whitelists (#2779)
This also fixes ADCE to not remove possibly needed OpTypeForwardPointer.
The bug, its fix and the corresponding test have a circular dependency
with the extension, so they are packaged together.
2019-08-08 09:45:59 -04:00
Steven Perron
b029d3697e
Handle RelaxedPrecision in SROA (#2788)
If a member of a struct has a relaxed precision, sroa will not split the
struct.  This means we do not get all cases.  This commit handles these
cases.  The other part is that the decoration needs to be passed on to
the new variables.

Fixes #2786
2019-08-07 12:17:26 -04:00
Alastair Donaldson
698b56a8f0
Add 'copy object' transformation (#2766)
This transformation can introduce an instruction that uses
OpCopyObject to make a copy of some other result id.  This change
introduces the transformation, but does not yet introduce a fuzzer
pass to actually apply it.
2019-08-05 18:00:13 +01:00
Geoff Lang
0b70972a29 Remove extra ';' after member function definition. (#2780)
This fixes a clang compiler warning about extra semicolons.
2019-08-01 19:33:55 -04:00
Ryan Harrison
5ada98d0bb Update WebGPU validation rules of OpAtomic*s (#2777)
Fixes #2723
2019-07-31 17:15:47 -04:00
alan-baker
3726b500b1
Treat access chain indexes as signed in SROA (#2776)
Fixes #2768

* In scalar replacement, interpret access chain indexes as signed counts
* Use Constant::GetSignExtendedValue and Constant::GetZeroExtendedValue
where appropriate
* new tests
2019-07-31 15:39:33 -04:00
David Neto
31590104ec
Add pass to inject code for robust-buffer-access semantics (#2771)
spirv-opt: Add --graphics-robust-access

Clamps access chain indices so they are always
in bounds.

Assumes:
- Logical addressing mode
- No runtime-array-descriptor-indexing
- No variable pointers

Adds stub code for clamping coordinate and samples
for OpImageTexelPointer.

Adds SinglePassRunAndFail optimizer test fixture.

Android.mk: add source/opt/graphics_robust_access_pass.cpp

Adds Constant::GetSignExtendedValue, Constant::GetZeroExtendedValue
2019-07-30 19:52:46 -04:00
Ryan Harrison
4a28259cc8
Update OpMemoryBarriers rules for WebGPU (#2775)
Part of #2724
2019-07-30 14:50:55 -04:00
David Neto
ac3d131054
Element type is const for analysis::Vector,Matrix,RuntimeArray (#2765)
This makes it symmetric with the result type of ...->element_type which
returns a const Type.

So now we can write code like this:

   analysis::Vector v = ...
   analysis::Vector(v->element_type(), 2);
2019-07-29 22:55:18 -04:00
Diego Novillo
49797609b7
Protect against out-of-bounds references when folding OpCompositeExtract (#2774)
This fixes #2608.

The original test case had an out-of-bounds reference that ended up
folding into OpCompositeExtract that was indexing right outside the
constant composite.

The returned constant would then cause a segfault during constant
propagation.
2019-07-29 13:27:40 -07:00
alan-baker
7fd2365b06
Don't move debug or decorations when folding (#2772)
Fixes #2764

* Don't replace all uses when simplifying instructions, instead only
update non-debug, non-decoration uses
  * added a test
* Add a new version of RAUW that takes a predicate to decide whether to
replace the use or not
  * used in simplification pass
2019-07-29 16:20:43 -04:00
Ryan Harrison
7bafeda284
Update OpControlBarriers rules for WebGPU (#2769)
* Update OpControlBarriers rules for WebGPU

Part of #2724
2019-07-29 12:53:27 -04:00
Diego Novillo
9559cdbdf0
Fix #2609 - Handle out-of-bounds scalar replacements. (#2767)
* Fix #2609 - Handle out-of-bounds scalar replacements.

When SROA tries to do a replacement for an OpAccessChain that is exactly
one element out of bounds, the code was trying to access its internal
array of replacements and segfaulting.

This protects the code from doing this, and it additionally fixes the
way SROA works by not returning failure when it refuses to do a
replacement.  Instead of failing the optimization pass, SROA will now
simply refuse to do the replacement and keep going.

Additionally, this patch fixes the SROA logic to now return a proper status so we can
correctly state that the pass made no changes to the IR if it only found
invalid references.
2019-07-26 12:33:40 -04:00
Steven Perron
bb0e2f65bb
Fix check for unreachable blocks in merge-return (#2762)
Merge return expects unreachable merge block to look a certain way, and
unreachable continue blocks to look a certain way.  What if an
unreachable block is both a merge and a continue?  The continue is
suppose to take precedent, but merge-return implements it with the merge
taking precedent.  This change flips that around.

Fixes #2746
2019-07-25 09:34:18 -04:00
Alastair Donaldson
1a89ac8b28
Transformation and fuzzer pass to add dead continues (#2758)
Similar to the existing 'add dead breaks' pass, this adds a pass to
add dead continues to blocks in loops where such a transformation is
viable.  Various functionality common to this new pass and 'add dead
breaks' has been factored into 'fuzzer_util', and some small
improvements to 'add dead breaks' that were identified while reviewing
that code again have been applied.

Fixes #2719.
2019-07-25 13:50:33 +01:00
Steven Perron
c7fcb8c3b9
Process OpDecorateId in ADCE (#2761)
* Process OpDecorateId in ADCE

When there is an OpDecorateId instruction that is live,
the ids that is references must be kept live.  This change
adds them to the worklist.

I've also updated a validator check to allow OpDecorateId
to be able to apply to decoration groups.

Fixes #1759.

* Remove dead code.
2019-07-24 14:43:49 -04:00
Steven Perron
fb83b6fbb5
Record correct dominators in merge return (#2760)
In merge return, we need to know the original dominator for a block in order to
traverse code from the original dominator to the new dominator and add
appropriate Phi nodes.  The current code gets this wrong because the dominator
tree is build as needed.  The first time we get the immediate dominator for a
function we just built the dominator tree and it takes into account that a
block has been split.  The second time it does not.

This inconsistency needs to be fixed.  We do that by recording the original
dominator for all blocks at the start of the pass.

If we were to record just the basic block, that could change if the block is
split.  We want to traverse the code in the body of the original dominator,
whatever block it ends up in.  To make this easy to track, we not save the
terminator instruction to represent the original dominator.

Fixes #2745
2019-07-24 13:56:54 -04:00
Steven Perron
c9190a54da
SSA rewriter: Don't use trivial phis (#2757)
When a phi candidate is marked as trivial, we are suppose to update all
of its uses to the reference the value that it is being folded to.
However, the code updates the uses misses `defs_at_block_`.  So at a
later time, the id for the trivial phi can reemerge.

Fixes #2744
2019-07-23 17:59:30 -04:00
alan-baker
aea4e6b1b9 Fix block depth rule priority (#2755)
Fixes #2743

* Continue depth calculation should take precedence over merge calculation
2019-07-23 13:57:44 -04:00
alan-baker
a94ddc267c
Case validation with repeated labels (#2689)
Fixes #2686

* Update validation to handle the default case being mentioned multiple
times
  * new tests
2019-07-23 11:23:32 -04:00
greg-lunarg
3855447d93 Bindless Instrument: Make init check depend solely on input_init_enabled (#2753)
* Bindless Instrument: Make init check depend solely on input_init_enabled

Previously was dependent on presense of descriptor_indexing extension
in SPIR-V, but this missed some cases. Tests updated to refect this new
policy.

* Fix format.
2019-07-22 13:51:39 -04:00
Kévin Petit
11516c0b9a Validate storage class OpenCL environment rules for atomics (#2750)
This change refactors all storage class validation for atomics
to reflect the similar refactoring in the specification.

It is currently not possible to write a test for the check
rejecting Generic in an OpenCL 1.2 environment as the required
GenericPointer capability isn't allowed there. I've decided
to keep the check nonetheless to guard against the capability
becoming available without the rules for atomics being updated.

The ID changes in existing tests aren't ideal but introducing
names drags in a substantial refactoring of this file.

Contributes to #2595.

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2019-07-22 08:38:42 -04:00
Jason Macnak
bac82f49aa Allow LOD ops in compute shaders with derivative group execution modes (#2752)
Also update existing derivative check to be based on the execution mode
instead of just the extension being present.

More info about extension:
- https://github.com/KhronosGroup/SPIRV-Registry/blob/master/extensions/NV/SPV_NV_compute_shader_derivatives.asciidoc
2019-07-22 08:37:44 -04:00
David Neto
76b75c40a1 Document opt::Instruction::InsertBefore methods (#2751) 2019-07-18 11:37:28 -04:00
Steven Perron
aa9e8f5380
Revert "Do not inline OpKill Instructions (#2713)" (#2749)
This reverts commit fe7cc9c612.
2019-07-17 14:59:05 -04:00
Jeff Bolz
58e2ec25ba For Vulkan, disallow structures containing opaque types (#2546) 2019-07-16 16:16:19 -04:00
Steven Perron
230c9e4371
Fix bug in merge return (#2734)
* Fix bug in merge return

The merge return pass seems to assume that the only new edges in the cfg
are from return block to merge blocks.  However, it is possible that a
merge block branches to a merge block when it did not before.

This change add a new variable to track all of the new edges.  It also
renames some other variables and cleans us the code to make it a bit
easier to read.

Fixes #2702.
2019-07-16 09:11:22 -04:00
Jason Macnak
1fedf72e50 Allow ray tracing shaders in inst bindle check pass. (#2733)
Adds the ray tracing stages (ray gen, intersection, any hit, closest hit,
miss, and callable) to the allowed stages in pass instrumentation and add
debug records for these stages to output the global launch id.

More information for ray tracing shaders:
- https://github.com/KhronosGroup/GLSL/blob/master/extensions/nv/GLSL_NV_ray_tracing.txt
2019-07-15 16:24:42 -04:00
greg-lunarg
92c41ff1e7 Remove Common Uniform Elimination Pass (#2731)
Remove Common Uniform Elimination Pass

Fixes #2520.
2019-07-12 11:02:10 -04:00
Ryan Harrison
55adf4cf70
Update execution scope rules for WebGPU (#2730)
Fixes #2722
2019-07-11 14:37:36 -04:00
alan-baker
1a2de48a12 Extra small storage validation (#2732)
Fixes #2729

* Check acceptable uses of small type generators
2019-07-11 13:05:14 -04:00
Jeff Bolz
327963765b Add validation for SPV_EXT_demote_to_helper_invocation (#2707) 2019-07-11 10:33:22 -04:00
Steven Perron
5ce8cf781f
Change the order branches are simplified in dead branch elim (#2728)
Dead branch elimination needs to know about the constructs that a block is contained it when determining what to do with its merge instruction.  We currently fold branches in block as we see them, which is parent constructs before their children.  This causes the struct cfg analysis to crash because it tries to get the parent construct for a block after the parent has been folded.

This can be fixed by folding the branch of the children before the parents.

Fixes #2667.
2019-07-10 14:59:44 -04:00
Thomas Roughton
cd153db8ed Add —preserve-bindings and —preserve-spec-constants (#2693)
Add optimizer options to for preservation of spec constants and variable with
binding decorations.  They are to be preserved even if they are unused.
2019-07-10 14:12:19 -04:00
Steven Perron
86e45efe15
Handle decorations better in some optimizations (#2716)
There are a couple spots where we are not looking at decorations when we should.

1. Value numbering is suppose to assign a different value number to ids if they have different decorations.  However that is not being done for OpCopyObject and OpPhi.

1. Instruction simplification is propagating OpCopyObject instruction without checking for decorations.  It should only do that if no decorations are being lost.

Add a new function to the decoration manager to check if the decorations of one id are a subset of the decorations of another.

Fixes #2715.
2019-07-10 11:37:16 -04:00
Ryan Harrison
3a252a267b
Update memory scope rules for WebGPU (#2725)
Fixes #2721
2019-07-10 10:34:50 -04:00
alan-baker
0c4feb643b
Remove extra semis (#2717)
* Remove extra semi-colons
* Update re2 dep
2019-07-08 15:07:36 -04:00
alan-baker
456cc598af
Validate usage of 8- and 16-bit types with only storage capabilities (#2704)
Fixes #2669

* Check capabilities when validating variables
* validate load and store types
* Constant check
* Don't checks pointers for stores, constants and loads
* Validate composite instructions
* Validate conversions for 8- and 16-bit limited types
* Unified tests and expanded them
* Disallow OpCopyMemory
* new tests and update old tests
2019-07-08 14:10:13 -04:00
Alastair Donaldson
b8ab80843f
Shrinker for spirv-fuzz (#2708)
Adds to spirv-fuzz the option to shrink a sequence of transformations
that lead to an interesting binary to be generated, to find a smaller
sub-sequence of transformations that still lead to an interesting (but
hopefully simpler) binary being generated. The notion of what counts
as "interesting" comes from a user-provided script, the
"interestingness function", similar to the way the spirv-reduce tool
works. The shrinking process will give up after a maximum number of
steps, which can be configured on the command line.

Tests for the combination of fuzzing and shrinking are included, using
a variety of interestingness functions.
2019-07-07 08:55:30 +01:00
Steven Perron
37e8f79946
Perform merge return with single return in loop. (#2714)
Inlining does not inline functions that have a single return that is in a loop.  This is because the return cannot be replaced by a branch outside of the loop easily.  Merge return knows how to rewrite the function so the return is replaced by a branch.

Fixes #2038.
2019-07-04 14:14:49 -04:00
Steven Perron
fe7cc9c612
Do not inline OpKill Instructions (#2713)
It is illegal to inline an OpKill instruction into a continue construct because the continue header will no longer dominate the backedge.

This commit adds a check for this, and does not inline.

If we still want to be able to inline a function that contains an OpKill, we can add a new pass that will wrap OpKill instructions into its own function with just the single instruction.

I do not believe that this is a common case right now, so I will not do that yet.

Fixes #2433.
2019-07-04 12:08:23 -04:00
Alastair Donaldson
5a93e07392
Refactor reducer options (#2709)
Avoids polluting the global namespace with a constant, and moves constructor to .cpp file as is done for spirv-reduce's options.
2019-07-04 11:11:42 +01:00
Caio Marcelo de Oliveira Filho
9702d47c6f Validate that in OpenGL env block variables have Binding (#2685)
* Add spvIsOpenGLEnv helper
* Validate that in OpenGL env block variables have Binding
2019-07-02 08:11:20 -04:00
Jason Macnak
e6e3e2ccc6 Update type for loaded builtin GlobalInvocationID in pass instrumentation (#2705)
When working on descriptor indexing validation for compute shaders, the
gl_GlobalInvocationID builtin was being loaded as uint which would cause
compute shaders instrumented by the bindless check pass to have:

%83 = OpLoad %uint %gl_GlobalInvocationID
%84 = OpCompositeExtract %uint %83 0
%85 = OpCompositeExtract %uint %83 1
%86 = OpCompositeExtract %uint %83 2

which results in validation failures:

error: line 127: Reached non-composite type while indexes still remain
to be traversed.
%84 = OpCompositeExtract %uint %83 0

for trying to extract a uint from a uint.
2019-06-28 09:46:16 -04:00
Alastair Donaldson
6ccb52b864
Warn when input facts are invalid. (#2699)
Fixes #2621.

Instead of aborting when an invalid input fact is provided, the tool
now warns about the invalid fact and then ignores it.  This is
convenient for example if facts are specified about uniforms with
descriptor sets and bindings that happen to not be present in the
input binary.
2019-06-26 16:40:19 +01:00
Alastair Donaldson
efde682369
Disallow movement of unreachable blocks. (#2700)
Fixes #2695.  Allowing unreachable blocks to be moved can lead to an
unreachable block A getting placed after an unreachable successor B,
which is a problem if B uses ids that A generates.
2019-06-26 15:32:25 +01:00
Alastair Donaldson
dfcb5a1e10
Refactor fuzzer transformations (#2694)
Introduced abstract class for transformations, and refactored all transformations to inherit from this abstract class.
2019-06-25 20:49:46 +01:00
Józef Kucia
888aeef8a9 Fix Component decoration validation for arrays (#2697) 2019-06-25 13:28:16 -04:00
Kévin Petit
df86bb44fe Replace global static map with an array of pairs (#2691)
* Replace global static map with an array of pairs

\#2687 introduced a global static map, which isn't allowed by
the style guide and caused an issue in DXC.

This change replaces it with an array of pairs.

Signed-off-by: Kévin Petit <kpet@free.fr>

* Replace constexpr with const

Signed-off-by: Kévin Petit <kpet@free.fr>
2019-06-21 08:47:27 -04:00
Józef Kucia
7c294608ca Basic validation for Component decorations (#2679)
* Add basic validation for Component decoration
* Add validator tests for Component decoration
2019-06-20 18:16:12 -04:00
alan-baker
2b84d25f10
Fix store to uniform Vulkan check (#2688)
* Wrong operands were used for pointer and array types
* added tests to catch the wierd number corner
2019-06-20 14:22:41 -04:00
Kévin Petit
bec7e0393f Add all accepted target environments to the tools' help texts (#2687)
Several tools take a --target-env option to specify the SPIR-V
environment to use. They all use spvParseTargetEnv to parse
the user-specified string and select the appropriate spv_target_env
but all tools list only _some_ of the valid values in their help
text.

This change makes the help text construction automatic from the
full list of valid values, establishing a single source of truth
for the values printed in the help text. The new utility function
added allows its user to specify padding and wrapping constraints
so the produced strings fits well in the various help texts.

Signed-off-by: Kévin Petit <kpet@free.fr>
2019-06-20 09:41:28 -04:00
Alastair Donaldson
51b0d5ce50
Represent uniform facts via descriptor set and binding. (#2681)
* Represent uniform facts via descriptor set and binding.

Previously uniform facts were expressed with resepect to the id of a
uniform variable.  Describing them with respect to a descriptor set
and binding is more convenient from the point of view of expressing
facts about a shader without requiring analysis of its SPIR-V.

* Fix equality testing for uniform buffer element descriptors.

The equality test now checks that the lengths of the index vectors
match.  Added a test that exposes the previous omission.
2019-06-19 20:45:14 +01:00
Ehsan
a132c9b640
Whitelist SPV_GOOGLE_user_type. (#2673) 2019-06-19 12:18:13 -04:00
Alastair Donaldson
001e823b65
Add fuzzer pass to obfuscate constants. (#2671)
Adds a new transformation that can replace a constant with a uniform known to have the same value, and adds a fuzzer pass that (a) replaces a boolean with a comparison of literals (e.g. replacing "true" with "42 > 24"), and then (b) obfuscates the literals appearing in this comparison by replacing them with identically-valued uniforms, if available.

The fuzzer_replayer test file has also been updated to allow initial facts to be provided, and to do error checking of the status results returned by the fuzzer and replayer components.
2019-06-18 18:41:08 +01:00
alan-baker
2090d7a2d2
Handle volatile memory semantics in upgrade (#2674)
* If an atomic is decorated with volatile add the volatile bit to its
memory semantics
2019-06-17 16:01:37 -04:00
alan-baker
3d5fb7b908
Validate Volatile memory semantics bit (#2672)
* Can only be used with Vulkan memory model
* Can only be used with atomics
* Bit setting must match for compare exchange opcodes
* Updated memory semantics checks to allow constant instructions
generally with CooperativeMatrixNV
2019-06-17 13:35:40 -04:00
alan-baker
400dbde0ba
Disallow stores to UBOs (#2651)
Fixes #2638

* Adds a check that errors out if there is a store to a UBO in the
Vulkan environment
  * tests
* Function to trace pointers
2019-06-17 13:13:07 -04:00
alan-baker
59983a6010 Validate variable initializer type (#2668)
Fixes #249

* The pointed to type of Result Type must match the initializer type
* Had to update some opt tests to be valid
2019-06-15 00:34:18 -04:00
Alastair Donaldson
42830e5a68
Add replayer tool for spirv-fuzz. (#2664)
The replayer takes an existing sequence of transformations and applies
them to a module.  Replaying a sequence of transformations that were
obtained via fuzzing should lead to an identical module to the module
that was fuzzed.  Tests have been added to check for this.
2019-06-13 14:08:33 +01:00
alan-baker
b4bf7bcf0a
Add validation for Subgroup builtins (#2637)
Fixes #2611

* Validates builtins in the Vulkan environment:
  * NumSubgroups
  * SubgroupId
  * SubgroupEqMask
  * SubgroupGeMask
  * SubgroupGtMask
  * SubgroupLeMask
  * SubgroupLtMask
  * SubgroupLocalInvocationId
  * SubgroupSize
2019-06-13 08:47:05 -04:00
Alastair Donaldson
9c0830133b
Add constant == uniform facts. (#2660)
Adds a new (and first) kind of fact to the fact manager, which is that
a specific uniform value is guaranteed to be equal to a specific
constant.  The point of this is that such information (if known to be
true by some external source) can be used by spirv-fuzz to transform
the module in interesting ways that a static compiler cannot reverse
via compile-time analysis.

This change introduces protobuf messages for the fact, and adds
capabilities to the fact manager to store this kind of fact and
provide information about it.
2019-06-11 15:56:08 +01:00
Steven Perron
208d3132e6
Cast __LINE__ to size_t (#2661)
Fixes #2648
2019-06-07 13:06:42 -04:00
Alastair Donaldson
a8ae579f7a
Add transformation to replace a boolean constant with a numeric comparison (#2659)
The transformation can, for example, replace "true" with "12.0 > 6.0",
if constants for those floating-point values are available.

This introduces a new 'id use descriptor' structure, which provides a
way to describe a particular use of an id, and which will be heavily
used in future transformations.  Describing an id use is trivial if
the use occurs in an instruction that itself generates an id, but is
less straightforward if the id of interest is used by an instruction
such as OpStore that does not have a result id.  The 'id use
descriptor' structure caters for such cases.
2019-06-06 22:22:35 +01:00
Daniel Koch
0755d6ce82 Add builtin validation for SPV_NV_shader_sm_builtins (#2656)
Also add a Builtin test generator variant that takes
capabilities and extensions.

Tests
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   accepted as Inputs in Vertex, Fragment, TessControl, TessEval, Geometry,
   and Compute.
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   accepted as Inputs in MeshNV and TaskNV shaders.
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   accepted as Inputs in the 6 ray tracing stages
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   NOT accepted as Outputs.
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   NOT accepted as non-scalar integers (f32, uvec3)
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   NOT accepted as non-32-bit integers (u64)
2019-06-06 14:53:48 -04:00
greg-lunarg
43fb2403a6 Instrument: Fix code for version 2 output format. (#2655)
Correct record size. Also bring version 2 tests up to version 1
equivalence.
2019-06-06 11:35:34 -04:00
Alastair Donaldson
08cc49ec59
Fix bug in 'split blocks', and add tests for fuzzer. (#2658)
There turned out to be a bug in the 'split blocks' transformation due
to blocks being split while they were being iterated over.  This
change fixes that issue, and adds tests that were able to expose the
issue by running the fuzzer on some example shaders.
2019-06-05 21:54:47 +01:00
David Neto
d01a3c3b4b
Optimizer: Handle array type with OpSpecConstantOp length (#2652)
When it's an OpConstant or OpSpecConstant, then the literal
values are compared.  If the OpSpecConstant also has a SpecId
decoration, then that's also compared.

Otherwise, it's an OpSpecConstantOp and we only compare the
ID of the OpSpecConstantOp instruction itself.

Fixes #2649
2019-06-05 16:35:50 -04:00
Alastair Donaldson
4a00a80c40
Add fuzzer pass to add dead breaks. (#2654)
This pass randomly add breaks to the merge blocks of selection and
loop constructs, such that the breaking edges will not be dynamically
reachable.
2019-06-05 08:02:16 +01:00
Alastair Donaldson
620197bd65
Add fuzzer pass that adds useful constructs to a module (#2647)
This new pass adds some basic ingredients to a module on which future
passes are likely to depend, such as boolean constants and some
specfic integer and floating-point values.  This is not a fuzzer pass
in the true sense in that it does not employ randomization, but it
makes sense to define it as a fuzzer pass since it is the first of a
number of transformations passes that the fuzzer will run on a module.
2019-06-04 14:55:00 +01:00
Jeff Bolz
2c0111e6eb Add validation for SPV_EXT_fragment_shader_interlock (#2650) 2019-06-03 10:55:07 -04:00
Ryan Harrison
699e167d78
Remove asserts from GetUnderlyingType (#2646)
Fixes #2463
2019-05-31 08:57:41 -07:00
Kévin Petit
f99d7ad5c0 Validate OpenCL rules for ImageRead and OpImageSampleExplicitLod (#2643)
Fixes #2594.

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2019-05-31 10:05:34 -04:00
Alastair Donaldson
209ff0ce90
Add spirv-fuzz pass to permute blocks. (#2642)
The blocks within each function in the module will be permuted in a
randomized manner that respects dominance.
2019-05-31 09:59:06 +01:00
Pierre Moreau
e7866de4b1 Linker: Better type comparison for OpTypeArray and OpTypeForwardPointer (#2580)
* Types: Avoid comparing IDs for in Type::IsSameImpl

When linking, we end up with duplicate types for imported and exported
types, that needs to be removed. The current code would reject valid
import/export pairs of symbols due to IDs mismatch, even if the types or
constants behind those ID were the same.

Enabled remaining type_match_test

Fixes #2442
2019-05-29 16:12:02 -04:00
Ryan Harrison
0125b28ed4
Add compact ids to WebGPU <-> Vulkan transformations (#2639)
Fixes #2634
2019-05-29 12:58:37 -07:00
greg-lunarg
3d62cb8148 Instrument: Add version 2 of record formats (#2630)
New version has additional word in stage-specific section. Also
some changes in content for tesselation and compute shaders. Either
version can be invoked at pass creation. This is done to ease integration
and updating of validation layers. Version 1 is deprecated and eventually
will go away.

Also sneaking in fix to version 1 compute shaders.
2019-05-29 15:08:21 -04:00
Alastair Donaldson
1b71e45338
Add "split block" transformation. (#2633)
With this pass, the fuzzer can split blocks in the input module.  This
is mainly useful in order to give other (future) transformations more
opportunities to apply.
2019-05-29 16:42:46 +01:00
Steven Perron
6c7db9c630
Handle nested breaks from switches. (#2624)
* Handle nested breaks from switches.

There was a recent decision made to allow branches to the merge node of
a switch even if the switch is not the first enclosing construct.  They
can be generated by glslang from break statements in switches.

Dead branch elimination seems to be the only optimization that will
break because of this change, so I will update that optimizations.

The change made are:

- Track switches in structured cfg analysis.
- In Dead branch elimination:
  - Look for nested breaks that will require a switch instruction.
  - Rewrite, but don't delete, switchs that are required even if it
    could be replaced by an unconditional branch.
  - When looking for the first break, consider the merge of a switch
    as well.

See #2612.

* Fix variable names and comments.

* Add tests for the struct cfg analysis and switches.

* Fix typos in comments.
2019-05-27 16:28:14 -04:00