We want to handle OpKill better. The wrap opkill causes lots of extra
code to be generated, even when they are not needed to avoid the main
problem: OpKill cannot be found directly in a continue construct.
This change will be more selective on which functions the OpKill will be
wrapped and inlining will avoid inlining.
Fixes#2912
* Add continue construct analysis to struct cfg analysis
Add the ability to identify which blocks are in the continue construct for a
loop, and to get functions that are called from those blocks, directly or
indirectly.
Part of https://github.com/KhronosGroup/SPIRV-Tools/issues/2912.
There is nothing in the spir-v spec that says the last
instructions in a module cannot be OpLine or OpNoLine.
However, the code that parses the module will simply drop
these instructions.
We add code that will preserve these instructions.
Strip-debug-info is updated to remove these instructions.
Fixes https://crbug.com/1000689.
* Handle extract with no indexes
It is possible that OpCompositeExtract instructions will not have any
indexes. This is not handled well by scalar replacement and instruction
folding.
Fixes https://crbug.com/1006435
* Fix typo.
* Use OpReturn* in wrap-opkill
The warp-opkill pass is generating incorrect code. It is placing an
OpUnreachable at the end of a basic block, when the block can be
reached. We can't reach the end of the block, but we can reach the end.
Instead we will add a return instruction.
Fixes#2875.
The warp-opkill pass is generating incorrect code. It is placing an
OpUnreachable at the end of a basic block, when the block can be
reached. We can't reach the end of the block, but we can reach the end.
Instead we will add a return instruction.
Fixes#2875.
Many of the places in copy propagate arrays assumes that integer constant will be defined by an OpConstant instruction. That is not always true. We fix these spots by allowing for an OpConstantNull.
If an OpKill instruction is inlined into a continue construct, then the
spir-v is no longer valid. To avoid this issue, we do inline into an
OpKill at all. This method was chosen because it is difficult to keep
track of whether or not you are in a continue construct while changing
the function that is being inlined into. This will work well with wrap
OpKill because every will still be inlined except for the OpKill
instruction itself.
Fixes#2554Fixes#2433
This reverts commit aa9e8f5380.
* Handle id overflow in the ssa rewriter.
Remove LocalSSAElim pass at the same time. It does the same thing as the SSARewrite pass. Then even share almost all of the same code.
Fixes crbug.com/997246
The first pass applies the RelaxedPrecision decoration to all executable
instructions with float32 based type results. The second pass converts
all executable instructions with RelaxedPrecision result to the equivalent
float16 type, inserting converts where necessary.
Add the first steps to removing the AMD extension VK_AMD_shader_ballot.
Splitting up to make the PRs smaller.
Adding utilities to add capabilities and change the version of the
module.
Replaces the instructions:
OpGroupIAddNonUniformAMD = 5000
OpGroupFAddNonUniformAMD = 5001
OpGroupFMinNonUniformAMD = 5002
OpGroupUMinNonUniformAMD = 5003
OpGroupSMinNonUniformAMD = 5004
OpGroupFMaxNonUniformAMD = 5005
OpGroupUMaxNonUniformAMD = 5006
OpGroupSMaxNonUniformAMD = 5007
and extentend instructions
WriteInvocationAMD = 3
MbcntAMD = 4
Part of #2814
If they are not aliased, the function will always print the message:
"Binary unexpectedly changed despite optimizer saying there was no change"
Which is (usually) totally bogus.
Fixes#2798
* Refactor instruction folders
We want to refactor the instruction folder to allow different sets of
rules to be added to the instruction folder. We might want different
sets of rules in different circumstances.
We also need a way to add rules for extended instructions. Changes are
made to the FoldingRules class and ConstFoldingRules class to enable
that.
We added tests to check that we can fold extended instructions using the
new framework.
At the same time, I noticed that there were two tests that did not tests
what they were suppose to. They could not be easily salvaged. #2813 was
opened to track adding the new tests.
Now we need to handle id overflow when we overflow while replacing uses of the variable. While looking at this code, I noticed an error in the way we handle access chains that cannot be replaced because of overflow. Name it will make some change, and then give up by returning SuccessWithoutChange. But it was changed.
This is fixed up by returning Failure if we notice the error at the time of rewriting the users. This is for both id overflow or out-of-bounds accesses.
Code is added to "CheckUses" to remove variables that have out-of-bounds accesses from the candidate list, so we don't even try to rewrite its uses.
Fixes https://crbug.com/995032
If we run out of ids when creating a new variable, sroa does not recognize
the error, and continues doing work. This leads to segmentation faults.
Fixes https://crbug/969655
`#include <source/util/string_utils.h>` works only when we specify
`include_directories(${CMAKE_CURRENT_SOURCE_DIR}/)` in
cmake. It is hard to set the source directory as a include path
in some build systems e.g., bazel. Using the relative path easily
solves this issue. This commit uses
`#include "source/util/string_utils.h"` instead of
`#include <source/util/string_utils.h>`.
We are no able to inline OpKill instructions into a continue construct.
See #2433. However, we have to be able to inline to correctly do
legalization. This commit creates a pass that will wrap OpKill
instructions into a function of its own. That way we are able to inline
the rest of the code.
The follow up to this will be to not inline any function that contains
an OpKill.
Fixes#2726
This also fixes ADCE to not remove possibly needed OpTypeForwardPointer.
The bug, its fix and the corresponding test have a circular dependency
with the extension, so they are packaged together.
If a member of a struct has a relaxed precision, sroa will not split the
struct. This means we do not get all cases. This commit handles these
cases. The other part is that the decoration needs to be passed on to
the new variables.
Fixes#2786
Fixes#2768
* In scalar replacement, interpret access chain indexes as signed counts
* Use Constant::GetSignExtendedValue and Constant::GetZeroExtendedValue
where appropriate
* new tests
spirv-opt: Add --graphics-robust-access
Clamps access chain indices so they are always
in bounds.
Assumes:
- Logical addressing mode
- No runtime-array-descriptor-indexing
- No variable pointers
Adds stub code for clamping coordinate and samples
for OpImageTexelPointer.
Adds SinglePassRunAndFail optimizer test fixture.
Android.mk: add source/opt/graphics_robust_access_pass.cpp
Adds Constant::GetSignExtendedValue, Constant::GetZeroExtendedValue
This makes it symmetric with the result type of ...->element_type which
returns a const Type.
So now we can write code like this:
analysis::Vector v = ...
analysis::Vector(v->element_type(), 2);
This fixes#2608.
The original test case had an out-of-bounds reference that ended up
folding into OpCompositeExtract that was indexing right outside the
constant composite.
The returned constant would then cause a segfault during constant
propagation.
Fixes#2764
* Don't replace all uses when simplifying instructions, instead only
update non-debug, non-decoration uses
* added a test
* Add a new version of RAUW that takes a predicate to decide whether to
replace the use or not
* used in simplification pass
* Fix#2609 - Handle out-of-bounds scalar replacements.
When SROA tries to do a replacement for an OpAccessChain that is exactly
one element out of bounds, the code was trying to access its internal
array of replacements and segfaulting.
This protects the code from doing this, and it additionally fixes the
way SROA works by not returning failure when it refuses to do a
replacement. Instead of failing the optimization pass, SROA will now
simply refuse to do the replacement and keep going.
Additionally, this patch fixes the SROA logic to now return a proper status so we can
correctly state that the pass made no changes to the IR if it only found
invalid references.
Merge return expects unreachable merge block to look a certain way, and
unreachable continue blocks to look a certain way. What if an
unreachable block is both a merge and a continue? The continue is
suppose to take precedent, but merge-return implements it with the merge
taking precedent. This change flips that around.
Fixes#2746
* Process OpDecorateId in ADCE
When there is an OpDecorateId instruction that is live,
the ids that is references must be kept live. This change
adds them to the worklist.
I've also updated a validator check to allow OpDecorateId
to be able to apply to decoration groups.
Fixes#1759.
* Remove dead code.
In merge return, we need to know the original dominator for a block in order to
traverse code from the original dominator to the new dominator and add
appropriate Phi nodes. The current code gets this wrong because the dominator
tree is build as needed. The first time we get the immediate dominator for a
function we just built the dominator tree and it takes into account that a
block has been split. The second time it does not.
This inconsistency needs to be fixed. We do that by recording the original
dominator for all blocks at the start of the pass.
If we were to record just the basic block, that could change if the block is
split. We want to traverse the code in the body of the original dominator,
whatever block it ends up in. To make this easy to track, we not save the
terminator instruction to represent the original dominator.
Fixes#2745
When a phi candidate is marked as trivial, we are suppose to update all
of its uses to the reference the value that it is being folded to.
However, the code updates the uses misses `defs_at_block_`. So at a
later time, the id for the trivial phi can reemerge.
Fixes#2744
* Bindless Instrument: Make init check depend solely on input_init_enabled
Previously was dependent on presense of descriptor_indexing extension
in SPIR-V, but this missed some cases. Tests updated to refect this new
policy.
* Fix format.
* Fix bug in merge return
The merge return pass seems to assume that the only new edges in the cfg
are from return block to merge blocks. However, it is possible that a
merge block branches to a merge block when it did not before.
This change add a new variable to track all of the new edges. It also
renames some other variables and cleans us the code to make it a bit
easier to read.
Fixes#2702.
Dead branch elimination needs to know about the constructs that a block is contained it when determining what to do with its merge instruction. We currently fold branches in block as we see them, which is parent constructs before their children. This causes the struct cfg analysis to crash because it tries to get the parent construct for a block after the parent has been folded.
This can be fixed by folding the branch of the children before the parents.
Fixes#2667.
There are a couple spots where we are not looking at decorations when we should.
1. Value numbering is suppose to assign a different value number to ids if they have different decorations. However that is not being done for OpCopyObject and OpPhi.
1. Instruction simplification is propagating OpCopyObject instruction without checking for decorations. It should only do that if no decorations are being lost.
Add a new function to the decoration manager to check if the decorations of one id are a subset of the decorations of another.
Fixes#2715.
Inlining does not inline functions that have a single return that is in a loop. This is because the return cannot be replaced by a branch outside of the loop easily. Merge return knows how to rewrite the function so the return is replaced by a branch.
Fixes#2038.
It is illegal to inline an OpKill instruction into a continue construct because the continue header will no longer dominate the backedge.
This commit adds a check for this, and does not inline.
If we still want to be able to inline a function that contains an OpKill, we can add a new pass that will wrap OpKill instructions into its own function with just the single instruction.
I do not believe that this is a common case right now, so I will not do that yet.
Fixes#2433.
When working on descriptor indexing validation for compute shaders, the
gl_GlobalInvocationID builtin was being loaded as uint which would cause
compute shaders instrumented by the bindless check pass to have:
%83 = OpLoad %uint %gl_GlobalInvocationID
%84 = OpCompositeExtract %uint %83 0
%85 = OpCompositeExtract %uint %83 1
%86 = OpCompositeExtract %uint %83 2
which results in validation failures:
error: line 127: Reached non-composite type while indexes still remain
to be traversed.
%84 = OpCompositeExtract %uint %83 0
for trying to extract a uint from a uint.
When it's an OpConstant or OpSpecConstant, then the literal
values are compared. If the OpSpecConstant also has a SpecId
decoration, then that's also compared.
Otherwise, it's an OpSpecConstantOp and we only compare the
ID of the OpSpecConstantOp instruction itself.
Fixes#2649
* Types: Avoid comparing IDs for in Type::IsSameImpl
When linking, we end up with duplicate types for imported and exported
types, that needs to be removed. The current code would reject valid
import/export pairs of symbols due to IDs mismatch, even if the types or
constants behind those ID were the same.
Enabled remaining type_match_test
Fixes#2442
New version has additional word in stage-specific section. Also
some changes in content for tesselation and compute shaders. Either
version can be invoked at pass creation. This is done to ease integration
and updating of validation layers. Version 1 is deprecated and eventually
will go away.
Also sneaking in fix to version 1 compute shaders.
* Handle nested breaks from switches.
There was a recent decision made to allow branches to the merge node of
a switch even if the switch is not the first enclosing construct. They
can be generated by glslang from break statements in switches.
Dead branch elimination seems to be the only optimization that will
break because of this change, so I will update that optimizations.
The change made are:
- Track switches in structured cfg analysis.
- In Dead branch elimination:
- Look for nested breaks that will require a switch instruction.
- Rewrite, but don't delete, switchs that are required even if it
could be replaced by an unconditional branch.
- When looking for the first break, consider the merge of a switch
as well.
See #2612.
* Fix variable names and comments.
* Add tests for the struct cfg analysis and switches.
* Fix typos in comments.
In order to try to reduce code duplication and to be able
to fold more cases, we want to use the instruction folder
when folding an OpSpecConstantOp with constant operands.
A couple other changes are need to make this work. First
GetDefiningInstruction| in the constant manager is able
to handle |type_id| being logically equivalent to another
type, so we updated the interface, and removed the assert.
Some tests were also updated because we not generate
better code because constants are not duplicated as much
as before.
No need for new tests. The functionality of the instruction folder is
already tested. There are tests check that the instruction folder is
being used correctly for OpCompositeExtract and OpVectorShuffle in the
existing test cases.
Fixes#2585.
* Update memory model support for SPIR-V 1.4
Fixes#2552
* Upgrade memory model now supports two memory access operands for
OpCopyMemory*
* in all cases the pass will first generate two operands by either
adding them or copying
* updates accounts for multiple operands
* tests
There is a case where sroa is not handling id overflow gracefully. It
is handled and an error message is output when the ids overflow.
Fixes https://crbug.com/961030.
Fixes#2555
* Fix a bug in validation where interfaces were considered non-unique
between different entry points targeting the same function
* added a test
* Update private to local pass to remove localized private variables
from entry point interfaces
* added tests
Fixes#2551
* Add support for 1.4 entry point interface lists
* only input and output variables are automatically live
* can clean up interfaces after DCE
* added tests
* allow opt tests to specify a target environment
Add functionality to fix-storage-class so that it can fix up mismatched
data types for pointers as well.
Fixes bugs in when fixing up storage class.
Move GenerateCopy to the Pass class to be reused.
The spirv-opt change for #2535.
* Change implementation of post order CFG traversal
It seems like the recursion is going very deep, and causing some problem
is particular situations. I've reimplemented the CFG post order
traversal to not use recursion.
Fixes#2539.
There was a bit shift done on 32-bit values, but they should have been
done on 64-bit values. This is fixed. At the same time, uses of size_t
are repalaced by uint64_t to ensure these values are 64-bit.
A test case cannot be created because the code that was change is not
run at the moment since we do not split up vectors or matricies. I do
not want to delete the code because I like to experitment with it every
once in a while.
Fixes#2528.