Commit Graph

3965 Commits

Author SHA1 Message Date
David Neto
f416d39bb8
Bazel: Use @platforms//os:windows instead of @build_tools//src/conditions:windows (#5042)
Bazel has been changing its conventions for implementing
conditions on target OS. Update to the latest recommendation.
See https://bazel.build/extending/platforms

Silences a deprecation warning.

Fixes: #5037
2022-12-22 08:13:40 -05:00
Dmitry Kazakov
077b09c32a
Add exported CMake config file for binaries in ./tools/ (#5034)
The package is called SPIRV-Tools-tools, which might be a bit
confusing, but at lease follows the general naming scheme.
2022-12-21 16:24:48 -05:00
David Neto
bbdd0fefda
Update minimum required CMake to 3.17.2 (#5041)
* Update minimum required CMake to 3.17.2

- For Wasm build, update to emscripten/emsdk:3.1.28 which has 3.22.1
- Move the docker-compose.yml down to the source/wasm directory.

Fixes: #5040

* Fix working directory for invocation of wasm build
2022-12-21 16:22:17 -05:00
David Neto
01a3b9bec7
git-sync-deps: Use argparse, and print better help (#5038) 2022-12-21 12:52:28 -05:00
David Neto
6b5a00eb2b
Kokoro CI bots use git-sync-deps to get sources (#5031)
* Kokoro CI bots use git-sync-deps to get sources

Update git-sync-deps to reduce the amount of data downloaded on a first
checkout, while being able to checkout the specific commit specified in
the DEPS file.

Previously the CI bots would only clone --depth=1.  But that's not
enough to check out a specific commit.  So clone either blobless
or treeless.  For a CI bot, treeless is preferable, because it
downloads the least data.  For interactive use, blobless is better
because it prevents redundant downloads of tree data.
See
https://github.blog/2020-12-21-get-up-to-speed-with-partial-clone-and-shallow-clone/

Fixes: #5028

* --treeless decays to blob:none when git is too old

* Pin googletest to an older version, to make bazel build work
2022-12-21 10:49:52 -05:00
Rafael Marinheiro
c5d2316430
Enforce layering_check in Bazel build rules. (#5032)
* Enforce layering_check in Bazel build rules.

Enforcing layering_check ensures that the Build targets do not rely on
transitive dependencies. See
https://github.com/bazelbuild/bazel/pull/11440 for a detailed
description of the feature.

We also do a style pass on the build files, ensuring that common linters
are happy with it.

* Add .bazelversion file and fix build_defs.bzl.

We fix build_defs.bzl to work on Bazel 5.0.0.
2022-12-20 10:54:46 -05:00
David Neto
5bec0884cf
Remove testing support for VS2015 (#5027)
Fixes: #5026
2022-12-19 16:39:58 -05:00
David Neto
2937538210
Fix undef behaviour in hex float parsing (#5025)
When the parser saw more significant hex digits than fit in
the target type, it would compute a nonsensical shift amount, resulting
in undefined behaviour.

Now, drop the excess bits, effectively truncating the significand.

Also guard against overflow of the exponent in the extraordinary (and untested)
case where we see more than, for example, 2**(32-4+1) significant hex digits
for a 32-bit float, or 2**(16-4+1) significant hex digits for a 16-bit
float.

Also guard against overflow of the indexing counting the number of
significant bits.  When that would occur silently drop any further
significant bits.  (Untested)

Avoid hex floats in C++ code. It's a C++17 feature.

Fixes: #4724
2022-12-19 15:46:57 -05:00
Jeremy Gebben
025ea891fa
Optimize allocation of spvtools::opt::Instruction::operands_ (#5024)
Reserve space for the entire operand list rather than adding them
one a time.
2022-12-19 13:08:01 -05:00
David Neto
1c287b03d3
First attempt to set up CI-windows-msvc-2017-release-bazel build (#5023)
Part 1 of replacing the msvc-2015-release-bazel build.
See issue #5022
2022-12-19 12:42:04 -05:00
Greg Fischer
f64a4b64b7
[spirv-opt] Clone names for new struct in EliminateIODeadComponents (#5016) 2022-12-19 10:20:44 -07:00
David Neto
cc81529f4b
Test operator overloads for SPIR-V C++ mask enums (#5021)
Updates SPIRV-Headers in DEPS
2022-12-16 11:17:39 -05:00
alan-baker
5a78d798f7
Fix layout validation (#5015)
* Fix layout validation

Fixes #5010

* Unless scalar block layout is enabled, no member can reside at an
  offset between the end of the previous member that is a struct or
  array and the next multiple of that alignment

* Remove a dead if that was introduced

Co-authored-by: David Neto <dneto@google.com>
2022-12-15 21:38:09 -05:00
Samuel Bronson
451ba8ec3d
README.md: The validator now handles larger limits (#5003)
* README.md: The validator now handles larger limits

* Oops ...

* Fix typo

Co-authored-by: David Neto <dneto@google.com>
2022-12-15 21:35:08 -05:00
Pankaj Mistry
6b2318aec8
Fix for bug https://github.com/KhronosGroup/SPIRV-Tools/issues/5017 (#5019)
open_quote value becomes npos when it fails to find '\'' and then is used to
compute the string length for writing to result. This causes crash in win32 builds of the test.
2022-12-15 21:13:12 -05:00
David Neto
5d6adbdee0
Require C++11 *or later* (#5020)
Allow externally setting CMAKE_CXX_STANDARD to 14, for example,
which is needed to build protobufs
2022-12-15 21:12:53 -05:00
Cassandra Beckley
43c99b5ee0
Roll external/spirv-headers/ 47f2465ee..1d31a1004 (13 commits) (#5012)
47f2465ee3...1d31a10040

$ git log 47f2465ee..1d31a1004 --date=short --no-merges --format='%ad %ae %s'
2022-12-01 admin Update spir-v.xml
2022-12-01 admin Update spir-v.xml
2022-11-25 stephen.clarke Update spir-v.xml
2022-11-17 admin Register Taichi as SPIR-V generator
2022-11-16 dmitry.sidorov Remove unnecessary extensions addition
2022-11-14 alele Remove extension
2022-11-07 alele Fix typo.
2022-11-07 alele Review feedback 1.
2022-10-05 alele Add headers for SPV_NV_shader_invocation_reorder.
2022-10-17 dmitry.sidorov Add SPV_INTEL_runtime_aligned
2022-10-17 dmitry.sidorov Add SPV_INTEL_fpga_dsp_control
2022-10-17 dmitry.sidorov Add SPV_INTEL_fpga_invocation_pipelining_attributes
2022-10-17 dmitry.sidorov Update SPV_INTEL_fpga_loop_controls to rev I

Created with:
  roll-dep external/spirv-headers
2022-12-12 11:10:52 -05:00
alan-baker
235182cfee
Fix use of invalid analysis (#5013)
Fixes https://crbug.com/1395415

* Block merging needed to invalid structured cfg analysis
2022-12-12 10:49:59 -05:00
alan-baker
9c6a925c87
Fix infinite loop in validator (#5006)
Fixes https://crbug.com/oss-fuzz/53510

* Fix infinite loop that could occur in structured cfg validation due to
  an invalid cfg
2022-12-06 11:22:33 -05:00
Spencer Fricke
7b8f00f00a
spirv-opt: Fix OpCompositeInsert with Null Constant (#5008)
* spirv-opt: Unify GetConstId function names

* spirv-opt: Fix OpCompositeInsert with Null Constant

* spirv-opt: Improve GetNullCompositeConstant description
2022-12-06 09:00:10 -05:00
Cassandra Beckley
40f5bf59c6
Revert "spirv-val: Multiple interface var with same SC (#4969)" (#5009)
This reverts commit 996d4c021f. This
commit is likely good, but it causes a failure in DXC tests. Will
un-revert once we fix the issue in DXC.
2022-12-05 12:31:01 -08:00
Brian Osman
d9446130d5
Update BUILD.gn with recently added file (#5004) 2022-11-28 13:24:44 -05:00
Greg Fischer
00018e58af
Change EliminateDeadInputComponentsPass to EliminateDeadIOComponentsPass (#4997)
To reflect processing of both Input and Output variables.

Also renamed files as needed.
2022-11-25 16:48:13 -07:00
Biswapriyo Nath
9a6f4121f4
Fix missing declaration of std::numeric_limits (#5002)
This fixes the errors:
validate_ray_tracing_reorder.cpp:25:49: error: 'numeric_limits' is not a member of 'std'
2022-11-25 10:54:38 -05:00
alelenv
f33d152400
Add validation support for SPV_NV_shader_invocation_reorder. (#4979)
Co-authored-by: Pankaj Mistry <pmistry@nvidia.com>
2022-11-24 09:50:45 -05:00
Spencer Fricke
597631b693
spirv-opt: Handle null CompositeInsert (#4998)
Fixes #4996
2022-11-24 08:38:12 -05:00
Greg Fischer
81ec2aaa0e
Add option to ADCE to remove output variables from interface. (#4994)
This can cause interface incompatibility and should only be done
if ADCE has been applied to the following shader in the pipeline.
For this reason this capability is not available through the CLI
but rather only non-default through the API. This functionality is
intended as part of a larger cross-shader dead code elimination
sequence.
2022-11-23 10:48:58 -07:00
Greg Fischer
46ca66e699
Add support for tesc, tese and geom to EliminateDead*Components (#4990) 2022-11-18 15:08:18 -07:00
Nathan Gauër
1a7f71afb4
clean: constexpr-ify and unify anon namespace use (#4991)
Constexpr guaranteed no runtime init in addition to const semantics.
Moving all opt/ to constexpr.
Moving all compile-unit statics to anonymous namespaces to uniformize
the method used (anonymous namespace vs static has the same behavior
here AFAIK).

Signed-off-by: Nathan Gauër <brioche@google.com>
2022-11-17 19:02:50 +01:00
Greg Fischer
8ea3ae6be2
Split EliminateDeadInputComponents into safe and unsafe versions. (#4984)
Safe version will only optimize vertex shaders. All other shaders will
succeed without change.

Change --eliminate-dead-input-components to use new safe version.

Unsafe version (allowing non-vertex shaders) currently only available
through API. Should only be used in combination with other optimizations
to keep interfaces consistent. See optimizer.hpp for more details.
2022-11-14 11:44:26 -07:00
Shahbaz Youssefi
a8647f59c0
Use Python3 for presubmit (#4986) 2022-11-11 09:18:00 -05:00
Jeremy Gebben
68e8327f29
Instrument: Change output buffer offset definitions (#4961)
Add a flags field at the first offset within this buffer.
Define flags to allow buffer OOB checking to be enabled or
disabled at run time. This is to support VK_EXT_pipeline_robustnes.
2022-11-10 12:35:18 -05:00
Spencer Fricke
996d4c021f
spirv-val: Multiple interface var with same SC (#4969)
* spirv-val: Multiple interface var with same SC

* spirv-val: Use C style headers
2022-11-10 12:32:58 -05:00
alan-baker
aae7d41325
Fix macos kokoro builds (#4985) 2022-11-09 17:37:23 -05:00
Greg Fischer
525bc38062
Add pass to eliminate dead output components (#4982)
This pass eliminates components of output variables that are not stored
to. Currently this just eliminates trailing components of arrays and
structs, all of which are dead.

WARNING: This pass is not designed to be a standalone pass as it can
cause interface incompatibiliies with the following shader in the
pipeline. See the comment in optimizer.hpp for best usage. This pass is
currently available only through the API; it is not available in the CLI.

This commit also fixes a bug in CreateDecoration() which is part of the
system of generating SPIR-V from the Type manager.
2022-11-08 10:45:32 -07:00
Spencer Fricke
54d4e77fa5
spirv-opt: Add const folding for CompositeInsert (#4943)
* spirv-opt: Add const folding pass for CompositeInsert

* spirv-opt: Fix anas stack-use-after-scope
2022-11-08 10:50:42 -05:00
Spencer Fricke
a5e766b2b4
spirv-val: Add VUID label for 07703 (#4980) 2022-11-06 19:05:25 -05:00
alan-baker
d35a78db57
Switch SPIRV-Tools to use spirv.hpp11 internally (#4981)
Fixes #4960

* Switches to using enum classes with an underlying type to avoid
  undefined behaviour
2022-11-04 17:27:10 -04:00
Greg Fischer
c8e1588cfa
Add passes to eliminate dead output stores (#4970)
This adds two passes to accomplish this: one pass to analyze a shader
to determine the input slots that are live. The second pass is run on
the preceding shader to eliminate any stores to output slots that are
not consumed by the following shader.

These passes support vert, tesc, tese, geom, and frag shaders.

These passes are currently only available through the API.

These passes together with dead code elimination, and elimination of
dead input and output components and variables (WIP), will allow users
to do dead code elimination across shader boundaries.
2022-11-02 11:23:25 -06:00
alan-baker
a52de681dd
Prevent eliminating case constructs in block merging (#4976)
Fixes #4918

* Prevent block merging from producing an invalid case construct by
  merging a switch target/default with another construct's merge or
  continue block
* This is to satisfy the structural dominance requirement between the
  switch header and the case constructs
2022-10-28 14:13:20 -04:00
alan-baker
4563d90934
Only validate full layout in Vulkan environments (#4972)
Fixes #4671
Fixes https://crbug.com/oss-fuzz/43265

* Only validate full layout in a vulkan environment
  * Universal validation still checks that the right decorations are
    present, but the values are only considered for vulkan
* One exception is that invalid overlaps are only checked for vulkan
  * This is a pragmatic choice as SPIR-V doesn't define the size of
    types so the amount of universal checking would be quite limited
* Removed redundant check for GLSLShared and GLSLPacked decorations
  * Should never have been validated as part of universal validation

* make conditionals independent
2022-10-28 11:52:28 -04:00
Spencer Fricke
9f3a4afae4
spirv-val: Label new Vulkan OpPtrAccessChain VUs (#4975) 2022-10-27 10:10:27 -04:00
Nathan Gauër
b49a2caa7c
Revert "test" (#4974)
This reverts commit da215f10c9.
2022-10-27 14:17:31 +02:00
Nathan Gauër
da215f10c9 test 2022-10-26 16:42:29 +00:00
alan-baker
7326b967a5
Prevent null pointer from being dereferenced (#4971)
Fixes https://crbug.com/oss-fuzz/48553

* Assign a reflexive dominator if no other dominator can be found using
  forward traversals
  * This prevents a null dereference of a pointer in the sorting of the
    output
2022-10-24 15:16:33 -04:00
Spencer Fricke
0ebf830572
spirv-val: Add OpPtrAccessChain Base checks (#4965) 2022-10-24 12:45:08 -04:00
Spencer Fricke
eb113f0fdf
spirv-val: Improve PR 4831 error message (#4968) 2022-10-20 10:51:43 -04:00
Spencer Fricke
ecd5b9c167
spirv-val: Add remaining Component decoration validation (#4966) 2022-10-17 16:54:39 -04:00
Diego Novillo
b53d3a6be3 Start SPIRV-Tools v2022.5 2022-10-12 12:17:13 -04:00
Diego Novillo
eb0a36633d Finalize SPIRV-Tools v2022.4 2022-10-12 12:15:28 -04:00