Commit Graph

119 Commits

Author SHA1 Message Date
Brian Osman
d9446130d5
Update BUILD.gn with recently added file (#5004) 2022-11-28 13:24:44 -05:00
Greg Fischer
00018e58af
Change EliminateDeadInputComponentsPass to EliminateDeadIOComponentsPass (#4997)
To reflect processing of both Input and Output variables.

Also renamed files as needed.
2022-11-25 16:48:13 -07:00
alan-baker
d35a78db57
Switch SPIRV-Tools to use spirv.hpp11 internally (#4981)
Fixes #4960

* Switches to using enum classes with an underlying type to avoid
  undefined behaviour
2022-11-04 17:27:10 -04:00
Greg Fischer
c8e1588cfa
Add passes to eliminate dead output stores (#4970)
This adds two passes to accomplish this: one pass to analyze a shader
to determine the input slots that are live. The second pass is run on
the preceding shader to eliminate any stores to output slots that are
not consumed by the following shader.

These passes support vert, tesc, tese, geom, and frag shaders.

These passes are currently only available through the API.

These passes together with dead code elimination, and elimination of
dead input and output components and variables (WIP), will allow users
to do dead code elimination across shader boundaries.
2022-11-02 11:23:25 -06:00
Spencer Fricke
e1a8b5d60d
build: Fix BUILD.gn build error (#4948) 2022-09-27 10:36:08 -04:00
Spencer Fricke
b53d7a8aff
spirv-val: Add initial SPV_EXT_mesh_shader validation (#4924)
* Move TaskEXT check to OpEmitMeshTasksEXT

* Add MeshNV for Execution Model alias
2022-09-23 11:06:46 -04:00
Spencer Fricke
f20e8d05f5
spirv-val: Add SPV_KHR_ray_tracing instructions (#4871) 2022-08-08 14:45:04 -04:00
Spencer Fricke
e4cfa190df
spirv-val: Add SPV_KHR_ray_query (#4848) 2022-07-20 10:12:58 -04:00
Greg Fischer
faa8d6a653
Revert "Optimize DefUseManager allocations (#4709)" (#4846)
This reverts commit d18d0d92e5.

This is reverted because it causes a 7X slowdown when legalizing
SPIR-V with NonSemantic.Shader.DebugInfo.100 instructions.
This is due to the creation of very large UseLists for several
heavily used operands for this extension combined with the fact
that the original commit changed the performance of Uselists to O(n).
2022-07-12 13:14:47 -06:00
Jaebaek Seo
ad3514b732
spirv-opt: add pass for interface variable scalar replacement (#4779)
Replace shader's stage variables whose types are array or matrix
with scalars/vectors.
For example,
```
Before:
  %foo = OpVariable %_ptr_Output__arr_v2float_uint_4 Output
After:
  %foo = OpVariable %_ptr_Output_v2float Output
  %foo_0 = OpVariable %_ptr_Output_v2float Output
  %foo_1 = OpVariable %_ptr_Output_v2float Output
  %foo_2 = OpVariable %_ptr_Output_v2float Output
```
2022-05-09 14:04:52 -04:00
JiaoluAMD
c11ea09652
spirv-opt : Add FixFuncCallArgumentsPass (#4775)
spirv validation require OpFunctionCall with memory object, usually this
is non issue as all the functions are inlined.
This pass deal with some case for
DontInline function. accesschain input operand would be replaced new
created variable
2022-05-06 10:39:26 -04:00
Natalie Chouinard
78a0f075ac
Fix gen_build_version on Windows (#4780)
* Fix gen_build_version on Windows

The paths used in the gen_build_version script are causing some failures
in downstream builds. Switch to using the location of the CHANGES file
rather than the ".." parent directory workaround.

* Update other build files
2022-04-07 13:19:05 +00:00
Nicolas Capens
7841afd98e
BUILD.gn: Fix standalone GN builds (#4765)
Standalone projects that depend on both SPIRV-Tools and SwiftShader
failed to have Ninja build files generated because `build_with_chromium`
is false for both of them and cause the executables to be declared
twice.

This change causes `build_with_chromium` builds to declare the
executables, but only for the copy in `//third_party`. The path for that
was also corrected to include the `vulkan-deps` and `src`
subdirectories.

Builds from the Fuchsia tree also declare the executable targets.

This change was tested with a Chromium build and a "standalone" Dawn
build.

Bug: b/158002593
2022-03-28 14:22:33 +00:00
Nicolas Capens
c6d5474f45
BUILD.gn: Enable independent builds within the Chromium tree (#4762)
GN does not allow multiple build files to declare the same executables,
so for SwiftShader to be able to use its own internal copy of SPIRV-
Tools libraries it needs to exclude the executable targets.

This is achieved by checking if the current path is //third-party/
SPIRV-Tools/.

Bug: b/158002593
2022-03-23 09:19:12 -04:00
Greg Fischer
9d1b572884
spirv-opt: (WIP) Eliminate Dead Input Component Pass (#4720)
This adds the --eliminate-dead-input-components pass which currently
removes trailing unused components from input arrays.

Fixes #4532
2022-03-22 20:50:52 -06:00
Steven Perron
920156cf18
Add pass to remove DontInline function control (#4747)
Swift shader needs a way to inline all functions, even those marked as
DontInline.  See https://github.com/KhronosGroup/SPIRV-Tools/pull/4471.
This implements the suggestion I made in the PR.  We add a pass that
will remove the DontInline function control, so that the inlining passes
will inline them.

SwiftShader will still have to modify their code to add this pass before
the other passes are run.
2022-03-07 12:45:17 -05:00
pd-valve
d18d0d92e5
Optimize DefUseManager allocations (#4709)
* Optimize DefUseManager allocations

Saves around 30-35% of compilation time.

For inst->use_ids, use a pool linked list instead of allocating vectors for every instruction.  For inst->uses, use a "PooledLinkedList"' -- a linked list that has shared storage for all nodes.  Neither re-use nodes, instead we do a bulk compaction operation when too much memory is being wasted (tuneable).

Includes separate PooledLinkedList templated datastructure, a very special case construct, but split out to make the code a little easier to understand.
2022-02-15 19:17:30 -05:00
pd-valve
a123632ed9
Optimize Type::HashValue (#4707)
Incrementally compute the hash instead of collecting words

Avoids allocating temporary space in a std::vector and std::u32string, and making three passes over all the hashed data.
Switch to using std::vector to prevent processing duplicates instead of std::unordered_set: avoids an allocation/deletion every call to ComputeHashValue, and ends up faster due to much better cache behaviour and smaller constant-factor when searching the (generally very small) list.

In my test case, made Type::HashValue go from 7.5% of compilation time to .5%
2022-02-15 18:57:39 +00:00
Jaebaek Seo
fb9a10cd48
spirv-opt: add pass to Spread Volatile semantics (#4667)
Add a pass to spread Volatile semantics to variables with SMIDNV,
WarpIDNV, SubgroupSize, SubgroupLocalInvocationId, SubgroupEqMask,
SubgroupGeMask, SubgroupGtMask, SubgroupLeMask, or SubgroupLtMask BuiltIn
decorations or OpLoad for them when the shader model is the ray
generation, closest hit, miss, intersection, or callable shaders. This
pass can be used for VUID-StandaloneSpirv-VulkanMemoryModel-04678 and
VUID-StandaloneSpirv-VulkanMemoryModel-04679 (See "Standalone SPIR-V
Validation" section of Vulkan spec "Appendix A: Vulkan Environment for
SPIR-V").

Handle variables used by multiple entry points:

1. Update error check to make it working regardless of the order of
   entry points.
2. For a variable, if it is used by two entry points E1 and E2 and
   it needs the Volatile semantics for E1 while it does not for E2
  - If VulkanMemoryModel capability is enabled, which means we have to
    set memory operation of load instructions for the variable, we
    update load instructions in E1, but do not update the ones in E2.
  - If VulkanMemoryModel capability is disabled, which means we have
    to add Volatile decoration for the variable, we report an error
    because E1 needs to add Volatile decoration for the variable while
    E2 does not.

For the simplicity of the implementation, we assume that all functions
other than entry point functions are inlined.
2022-01-25 13:14:36 -05:00
Steven Perron
354a46a2a2
Rename strip reflect to strip nonsemantic (#4661)
In https://github.com/KhronosGroup/SPIRV-Tools/pull/3110, the strip reflect
pass was changed to also remove all explicitly nonsemantic instructions.  This
makes it so that the name of the pass no longer reflects what the pass actually
does.  This change renames the pass so that it reflects what the pass actaully does.
2021-12-15 09:55:30 -05:00
Jaebaek Seo
d997c83b10
Add spirv-opt pass to replace descriptor accesses based on variable indices (#4574)
This commit adds a spirv-opt pass to replace accesses to
descriptor array based on variable indices with constant
elements.

Before:
```
%descriptor = OpVariable %_ptr_array_Image Uniform
...
%ac = OpAccessChain %_ptr_Image %descriptor %variable_index
(some image instructions using %ac)
```
After:
```
%descriptor = OpVariable %_ptr_array_Image Uniform
...
OpSwitch %variable_index 0 %case0 1 %case1 ...
...
%case0 = OpLabel
%ac = OpAccessChain %_ptr_Image %descriptor %uint_0
...
%case1 = OpLabel
%ac = OpAccessChain %_ptr_Image %descriptor %uint_1
...
(use OpPhi for value with concrete type)
```
2021-10-26 17:20:58 -04:00
Jamie Madill
134d763f45
GN: Fix build for debuginfo codegen. (#4536)
Fixes #4535
2021-09-23 10:18:06 -04:00
Greg Fischer
1454c95d1b
spirv-opt: Switch from Vulkan.DebugInfo to Shader.DebugInfo (#4493)
Includes:
- Shift to use of spirv-header extinst.nonsemantic.shader grammar.json
- Remove extinst.nonsemantic.vulkan.debuginfo.100.grammar.json
- Enable all optimizations for Shader.DebugInfo

Also fixes scalar replacement to only insert DebugValue after all
OpVariables. This is not necessary for OpenCL.DebugInfo, but it is
for Shader.DebugInfo.

Likewise, fixes Private-to-Local to insert DebugDeclare after all
OpVariables.

Also fixes inlining to handle FunctionDefinition which can show up
after first block if early return processing happens.

Co-authored-by: baldurk <baldurk@baldurk.org>
2021-09-15 14:38:53 -04:00
Jamie Madill
926ff6d1ba
GN: Suppress unreachable code warnings. (#4476)
These are popping up in a Chromium test integration.

Fixes #4475
2021-08-18 08:53:21 -04:00
Jaebaek Seo
57e1d8ebe3
Add spirv-opt convert-to-sampled-image pass (#4340)
convert-to-sampled-image pass converts images and/or samplers with
given pairs of descriptor set and binding to sampled image.

If a pair of an image and a sampler have the same pair of descriptor
set and binding that is one of the given pairs, they will be
converted to a sampled image. In addition, if only an image has the
descriptor set and binding that is one of the given pairs, it will
be converted to a sampled image as well.

For example, when we have

  %a = OpLoad %type_2d_image %texture
  %b = OpLoad %type_sampler %sampler
  %combined = OpSampledImage %type_sampled_image %a %b
  %value = OpImageSampleExplicitLod %v4float %combined ...

1. If %texture and %sampler have the same descriptor set and binding

  %combine_texture_and_sampler = OpVaraible %ptr_type_sampled_image_Uniform
  ...
  %combined = OpLoad %type_sampled_image %combine_texture_and_sampler
  %value = OpImageSampleExplicitLod %v4float %combined ...

2. If %texture and %sampler have different pairs of descriptor set and binding

  %a = OpLoad %type_sampled_image %texture
  %extracted_image = OpImage %type_2d_image %a
  %b = OpLoad %type_sampler %sampler
  %combined = OpSampledImage %type_sampled_image %extracted_image %b
  %value = OpImageSampleExplicitLod %v4float %combined ...
2021-08-18 08:30:48 -04:00
dong-ja
c4c6f2ba5c
spirv-opt: Add dataflow analysis framework (#4402)
This PR adds a generic dataflow analysis framework to SPIRV-opt, with the intent of being used in SPIRV-lint. This may also be useful for SPIRV-opt, as existing ad-hoc analyses can be rewritten to use a common framework, but this is not the target of this PR.
2021-08-09 16:43:36 -04:00
dong-ja
7dadcf9c76
Add control dependence analysis to opt (#4380)
Control dependence analysis constructs a control dependence graph,
representing the conditions for a block's execution relative to the
results of other blocks with conditional branches, etc.
This is an analysis pass that will be useful for the linter and
potentially also useful in opt. Currently it is unused except for the
added unit tests.
2021-07-28 12:44:32 -04:00
krockot
4376a10c1d
Fix public deps on generated headers (#4386)
Some generated headers are exposed by headers in the spvtools_opt
target, but its dependency on them is private. This can result in build
flake, since the headers don't need to be generated before compiling
any spvtools_opt dependents.

This fixes the build flake by correctly expressing these as public
dependencies.
2021-07-26 14:27:25 -04:00
Corentin Wallez
b2db20a7e8
BUILD.gn: introduce finer grained internal targets for Tint (#4399)
Tint reaches out into SPIRV-Tools BUILD.gn file for some targets:

 - Adds spvtools_include_gen_dirs so that Tint can add $target_gen_dir
   and find autogenerated files.
 - Adds spvtools_language_headers that Tint can reference so it
   automatically picks up new language headers that are added.
2021-07-25 18:23:16 +01:00
Shiyu Liu
033768c24b
spirv-fuzz: TransformationWrapVectorSynonym that rewrites scalar operations using vectors (#4376)
Adds a new transformation that rewrites a scalar operation (like
OpFAdd, opISub) as an equivalent vector operation, adding a synonym
between the scalar result and an appropriate component of the vector
result.

Fixes #4195.
2021-07-20 11:01:20 +01:00
Greg Fischer
8966cc2b27
Add common enum for debug info instructions from either opencl or vulkan (#4377)
Co-authored-by: baldurk <baldurk@baldurk.org>
2021-07-16 16:28:14 -04:00
Jamie Madill
2685c9a687
Add missing fuzzer header dependency. (#4381)
Should fix the failing GN header check where the reduce header
was not visible to the fuzzer target.

Also reformats the GN file using 'gn format'.
2021-07-15 12:56:13 -04:00
Alastair Donaldson
feb05446bb
Fix BUILD.gn (#4378)
This change restricts BUILD.gn so that spirv-fuzz-related targets
are only built when in a Chromium checkout. This is due to their
dependence on protobuf, which is available in gn-friendly form in
Chromium only.

Fixes https://crbug.com/tint/987
2021-07-14 10:04:50 +01:00
Alastair Donaldson
2299b710de
spirv-fuzz: support building using gn (#4365)
Adds support for building spirv-fuzz using gn. Updates the protobuf
dependency to the version used by Chromium.

Fixes #4372.
2021-07-13 19:45:01 +01:00
Greg Fischer
d432bebb11
Fix vendor table build in BUILD.gn for nonsemantic.vulkan.debuginfo.100 (#4375)
Fixes #4374
2021-07-13 02:20:32 -04:00
Greg Fischer
3b6abf41cc
Add non-semantic vulkan extended instruction set (#4362)
This is based on a legacy commit which installs a local grammar. A
followup commit will change to the grammar in SPIRV-Headers.

Co-authored-by: baldurk <baldurk@baldurk.org>
2021-07-12 05:51:08 -04:00
Alastair Donaldson
9ce7a2fb62
spirv-reduce: Eliminate skeletal structured control flow construct (#4360)
This change allows spriv-reduce to get rid of a selection, switch or
loop construct if none of the instructions defined in the construct
are used outside the construct.
2021-07-06 07:14:36 +01:00
Steven Perron
a95bc460f9
Add remove_unused_interface_variable_pass.* to BUILD.gn (#4363) 2021-07-02 10:18:19 -04:00
Shahbaz Youssefi
ae6a1e1d2f
Fix UWP build (#4235)
UWP doesn't support system(), so skip building spirv-reduce on it
similarly to iOS.
2021-04-12 13:17:44 -04:00
Greg Fischer
48007a5c7f
Add interpolate legalization pass (#4220)
This pass converts an internal form of GLSLstd450 Interpolate ops
to the externally valid form. The external form takes the lvalue
of the interpolant. The internal form can do a load of the interpolant.
The pass replaces the load with its pointer. The internal form is
generated by glslang and possibly other frontends for HLSL shaders.
The new pass is called as part of HLSL legalization after all
propagation is complete.

Also adds internal interpolate form to pre-legalization validation
2021-03-31 14:26:36 -04:00
Corentin Wallez
5d8c40399e
BUILD.gn: fix typo for 'cflags' (#4169) 2021-03-11 10:08:33 +00:00
Corentin Wallez
77eb2b608e
Suppress warning (#4168)
* GN: Format BUILD.gn using 'gn format'

* GN: Suppress -Wformat-truncation on GCC for a Skia builder
2021-03-10 15:19:24 -05:00
Ryan Harrison
9150cd441f
Remove WebGPU support (#4108)
Leaves SPV_ENV_WEBGPU_0 enum in place, but marked deprecated, so users
of the library are not broken by an API enum being removed.

Fixes #4101
2021-01-14 16:45:18 -05:00
Jaebaek Seo
f7da527757
Temporarily add EmptyPass to prevent glslang from failing (#4004)
Removing PropagateLineInfoPass and RedundantLineInfoElimPass from
56d0f5035 makes unit tests of many open source projects fail.
It will happen before submitting this glslang PR
https://github.com/KhronosGroup/glslang/pull/2440. This commit will be
git-reverted after merging the glslang PR.
2020-10-30 18:03:56 -04:00
Jaebaek Seo
56d0f50357
Propagate OpLine to all applied instructions in spirv-opt (#3951)
Based on the OpLine spec, an OpLine instruction must be applied to
the instructions physically following it up to the first occurrence
of the next end of block, the next OpLine instruction, or the next
OpNoLine instruction.

```
OpLine %file 0 0
OpNoLine
OpLine %file 1 1
OpStore %foo %int_1
%value = OpLoad %int %foo
OpLine %file 2 2
```

For the above code, the current spirv-opt keeps three line
instructions `OpLine %file 0 0`, `OpNoLine`, and `OpLine %file 1 1`
in `std::vector<Instruction> dbg_line_insts_` of Instruction class
for `OpStore %foo %int_1`. It does not put any line instruction to
`std::vector<Instruction> dbg_line_insts_` of
`%value = OpLoad %int %foo` even though `OpLine %file 1 1` must be
applied to `%value = OpLoad %int %foo` based on the spec.

This results in the missing line information for
`%value = OpLoad %int %foo` while each spirv-opt pass optimizes the
code. We have to put `OpLine %file 1 1` to
`std::vector<Instruction> dbg_line_insts_` of
both `%value = OpLoad %int %foo` and `OpStore %foo %int_1`.

This commit conducts the line instruction propagation and skips
emitting the eliminated line instructions at the end, which are the same
with PropagateLineInfoPass and RedundantLineInfoElimPass. This
commit removes PropagateLineInfoPass and RedundantLineInfoElimPass.

KhronosGroup/glslang#2440 is a related PR that stop using
PropagateLineInfoPass and RedundantLineInfoElimPass from glslang.
When the code in this PR applied, the glslang tests will pass.
2020-10-29 13:06:30 -04:00
Alastair Donaldson
726af6f78f
Add missing file to BUILD.gn (#3798)
Fixes #3797.
2020-09-11 22:20:58 +01:00
alan-baker
50300450af
Validator support for non-semantic clspv reflection (#3618)
* Generate ext inst table for reflection
* Change build to use grammar files from SPIRV-Headers instead of
  SPIRV-Tools
* Add enum for clspv reflection extended instruction set
  * count it as non-semantic
* validate clspv reflection extended instruction set
* Remove local extended inst sets
* update headers deps
* Update nbuilds to use grammars from SPIRV-Headers instead of
  local duplicates
2020-07-30 12:08:53 -04:00
Ryan Harrison
95df4c9643
Add in a bunch of missed files to the BUILD.gn (#3360)
Fixes #3357
2020-05-19 15:17:58 -04:00
Ryan Harrison
90930cb311
Remove stale entries from BUILD.gn (#3358)
Fixes #3357
2020-05-19 13:25:45 -04:00
Jaebaek Seo
42268740c9
Add debug information analysis (#3305)
We need an analysis for OpenCL.DebugInfo.100 extension instructions such
as a map between function id and its DebugFunction. This commit add an
analysis for it.
2020-04-27 15:18:55 -04:00