Commit Graph

614 Commits

Author SHA1 Message Date
Steven Perron
230c9e4371
Fix bug in merge return (#2734)
* Fix bug in merge return

The merge return pass seems to assume that the only new edges in the cfg
are from return block to merge blocks.  However, it is possible that a
merge block branches to a merge block when it did not before.

This change add a new variable to track all of the new edges.  It also
renames some other variables and cleans us the code to make it a bit
easier to read.

Fixes #2702.
2019-07-16 09:11:22 -04:00
Jason Macnak
1fedf72e50 Allow ray tracing shaders in inst bindle check pass. (#2733)
Adds the ray tracing stages (ray gen, intersection, any hit, closest hit,
miss, and callable) to the allowed stages in pass instrumentation and add
debug records for these stages to output the global launch id.

More information for ray tracing shaders:
- https://github.com/KhronosGroup/GLSL/blob/master/extensions/nv/GLSL_NV_ray_tracing.txt
2019-07-15 16:24:42 -04:00
greg-lunarg
92c41ff1e7 Remove Common Uniform Elimination Pass (#2731)
Remove Common Uniform Elimination Pass

Fixes #2520.
2019-07-12 11:02:10 -04:00
Steven Perron
5ce8cf781f
Change the order branches are simplified in dead branch elim (#2728)
Dead branch elimination needs to know about the constructs that a block is contained it when determining what to do with its merge instruction.  We currently fold branches in block as we see them, which is parent constructs before their children.  This causes the struct cfg analysis to crash because it tries to get the parent construct for a block after the parent has been folded.

This can be fixed by folding the branch of the children before the parents.

Fixes #2667.
2019-07-10 14:59:44 -04:00
Thomas Roughton
cd153db8ed Add —preserve-bindings and —preserve-spec-constants (#2693)
Add optimizer options to for preservation of spec constants and variable with
binding decorations.  They are to be preserved even if they are unused.
2019-07-10 14:12:19 -04:00
Steven Perron
86e45efe15
Handle decorations better in some optimizations (#2716)
There are a couple spots where we are not looking at decorations when we should.

1. Value numbering is suppose to assign a different value number to ids if they have different decorations.  However that is not being done for OpCopyObject and OpPhi.

1. Instruction simplification is propagating OpCopyObject instruction without checking for decorations.  It should only do that if no decorations are being lost.

Add a new function to the decoration manager to check if the decorations of one id are a subset of the decorations of another.

Fixes #2715.
2019-07-10 11:37:16 -04:00
alan-baker
0c4feb643b
Remove extra semis (#2717)
* Remove extra semi-colons
* Update re2 dep
2019-07-08 15:07:36 -04:00
Steven Perron
37e8f79946
Perform merge return with single return in loop. (#2714)
Inlining does not inline functions that have a single return that is in a loop.  This is because the return cannot be replaced by a branch outside of the loop easily.  Merge return knows how to rewrite the function so the return is replaced by a branch.

Fixes #2038.
2019-07-04 14:14:49 -04:00
Steven Perron
fe7cc9c612
Do not inline OpKill Instructions (#2713)
It is illegal to inline an OpKill instruction into a continue construct because the continue header will no longer dominate the backedge.

This commit adds a check for this, and does not inline.

If we still want to be able to inline a function that contains an OpKill, we can add a new pass that will wrap OpKill instructions into its own function with just the single instruction.

I do not believe that this is a common case right now, so I will not do that yet.

Fixes #2433.
2019-07-04 12:08:23 -04:00
Jason Macnak
e6e3e2ccc6 Update type for loaded builtin GlobalInvocationID in pass instrumentation (#2705)
When working on descriptor indexing validation for compute shaders, the
gl_GlobalInvocationID builtin was being loaded as uint which would cause
compute shaders instrumented by the bindless check pass to have:

%83 = OpLoad %uint %gl_GlobalInvocationID
%84 = OpCompositeExtract %uint %83 0
%85 = OpCompositeExtract %uint %83 1
%86 = OpCompositeExtract %uint %83 2

which results in validation failures:

error: line 127: Reached non-composite type while indexes still remain
to be traversed.
%84 = OpCompositeExtract %uint %83 0

for trying to extract a uint from a uint.
2019-06-28 09:46:16 -04:00
Ehsan
a132c9b640
Whitelist SPV_GOOGLE_user_type. (#2673) 2019-06-19 12:18:13 -04:00
alan-baker
2090d7a2d2
Handle volatile memory semantics in upgrade (#2674)
* If an atomic is decorated with volatile add the volatile bit to its
memory semantics
2019-06-17 16:01:37 -04:00
Steven Perron
208d3132e6
Cast __LINE__ to size_t (#2661)
Fixes #2648
2019-06-07 13:06:42 -04:00
greg-lunarg
43fb2403a6 Instrument: Fix code for version 2 output format. (#2655)
Correct record size. Also bring version 2 tests up to version 1
equivalence.
2019-06-06 11:35:34 -04:00
David Neto
d01a3c3b4b
Optimizer: Handle array type with OpSpecConstantOp length (#2652)
When it's an OpConstant or OpSpecConstant, then the literal
values are compared.  If the OpSpecConstant also has a SpecId
decoration, then that's also compared.

Otherwise, it's an OpSpecConstantOp and we only compare the
ID of the OpSpecConstantOp instruction itself.

Fixes #2649
2019-06-05 16:35:50 -04:00
Pierre Moreau
e7866de4b1 Linker: Better type comparison for OpTypeArray and OpTypeForwardPointer (#2580)
* Types: Avoid comparing IDs for in Type::IsSameImpl

When linking, we end up with duplicate types for imported and exported
types, that needs to be removed. The current code would reject valid
import/export pairs of symbols due to IDs mismatch, even if the types or
constants behind those ID were the same.

Enabled remaining type_match_test

Fixes #2442
2019-05-29 16:12:02 -04:00
Ryan Harrison
0125b28ed4
Add compact ids to WebGPU <-> Vulkan transformations (#2639)
Fixes #2634
2019-05-29 12:58:37 -07:00
greg-lunarg
3d62cb8148 Instrument: Add version 2 of record formats (#2630)
New version has additional word in stage-specific section. Also
some changes in content for tesselation and compute shaders. Either
version can be invoked at pass creation. This is done to ease integration
and updating of validation layers. Version 1 is deprecated and eventually
will go away.

Also sneaking in fix to version 1 compute shaders.
2019-05-29 15:08:21 -04:00
Steven Perron
6c7db9c630
Handle nested breaks from switches. (#2624)
* Handle nested breaks from switches.

There was a recent decision made to allow branches to the merge node of
a switch even if the switch is not the first enclosing construct.  They
can be generated by glslang from break statements in switches.

Dead branch elimination seems to be the only optimization that will
break because of this change, so I will update that optimizations.

The change made are:

- Track switches in structured cfg analysis.
- In Dead branch elimination:
  - Look for nested breaks that will require a switch instruction.
  - Rewrite, but don't delete, switchs that are required even if it
    could be replaced by an unconditional branch.
  - When looking for the first break, consider the merge of a switch
    as well.

See #2612.

* Fix variable names and comments.

* Add tests for the struct cfg analysis and switches.

* Fix typos in comments.
2019-05-27 16:28:14 -04:00
Ryan Harrison
4557d08584
Add in individual flags for Vulkan <-> WebGPU passes (#2615)
Adds flags and/or documentation for individual transformation passes
that had been missed in previous patches.

Fixes #2574
2019-05-22 10:06:53 -07:00
Steven Perron
d9c00e1d2d Add folding rules for OpQuantizeToF16 (#2614)
Adding the folding rules for OpQuantizeToF16, and fixed some matching
tests to check identify new lines.
2019-05-21 23:15:01 -07:00
Steven Perron
0982f0212e
Using the instruction folder to fold OpSpecConstantOp (#2598)
In order to try to reduce code duplication and to be able
to fold more cases, we want to use the instruction folder
when folding an OpSpecConstantOp with constant operands.

A couple other changes are need to make this work.  First
GetDefiningInstruction| in the constant manager is able
to handle |type_id| being logically equivalent to another
type, so we updated the interface, and removed the assert.

Some tests were also updated because we not generate
better code because constants are not duplicated as much
as before.

No need for new tests.  The functionality of the instruction folder is
already tested.  There are tests check that the instruction folder is
being used correctly for OpCompositeExtract and OpVectorShuffle in the
existing test cases.

Fixes #2585.
2019-05-21 12:45:00 -04:00
greg-lunarg
9dfd4b8358 Bindless Validation: Instrument descriptor-based loads and stores (#2583)
Essentially, support UBOs and SSBOs, scalar and array (sized and unsized).
2019-05-15 19:43:23 -04:00
alan-baker
fc7b5d8c6a Mem model spv 1.4 (#2565)
* Update memory model support for SPIR-V 1.4

Fixes #2552

* Upgrade memory model now supports two memory access operands for
OpCopyMemory*
  * in all cases the pass will first generate two operands by either
  adding them or copying
  * updates accounts for multiple operands
  * tests
2019-05-15 19:06:37 -04:00
Steven Perron
84503583c6
Handle id overflow in sroa better. (#2582)
There is a case where sroa is not handling id overflow gracefully.  It
is handled and an error message is output when the ids overflow.

Fixes https://crbug.com/961030.
2019-05-15 09:29:28 -04:00
alan-baker
2947e88f79 Update instrumentation passes to handle 1.4 interfaces (#2573)
Fixes #2556

Added variables get added to entry point interfaces
Add to input buffer too
2019-05-10 11:08:28 -04:00
greg-lunarg
06ce59b0b0 Instrument: Fix load type of pre-existing builtin (#2575)
Builtins may be declared int, so load with its pointee type and cast
to uint if needed.
2019-05-10 11:06:00 -04:00
alan-baker
87c4ef8a9c
Do not fold floating point if float controls used (#2569)
Fixes #2558

* Mark floating point instructions as non-foldable if any
SPV_KHR_float_controls capabilities are present
  * tests
2019-05-10 11:03:22 -04:00
Ryan Harrison
f6d9a17843
Add pass to fix some invalid unreachable blocks for WebGPU (#2563)
Attempts to split up unreachable blocks that are used both as a
merge-block and a continue-target.

Fixes #2429
2019-05-09 12:56:10 -04:00
Diego Novillo
89fe836fe2 Fix clang-tidy warning about definition/declaration mismatch. (#2571)
Fix clang-tidy warning about definition/declaration mismatch.
2019-05-09 00:15:08 -04:00
alan-baker
ea5e1b62e1
Update priv-to-local for SPIR-V 1.4 (#2567)
Fixes #2555

* Fix a bug in validation where interfaces were considered non-unique
between different entry points targeting the same function
  * added a test
* Update private to local pass to remove localized private variables
from entry point interfaces
  * added tests
2019-05-08 12:38:49 -04:00
alan-baker
b74d92a8c3
ADCE support for SPIR-V 1.4 entry points (#2561)
Fixes #2551

* Add support for 1.4 entry point interface lists
  * only input and output variables are automatically live
  * can clean up interfaces after DCE
  * added tests
* allow opt tests to specify a target environment
2019-05-07 14:52:22 -04:00
Steven Perron
6d04da22c6
Fix up type mismatches. (#2545)
Add functionality to fix-storage-class so that it can fix up mismatched
data types for pointers as well.

Fixes bugs in when fixing up storage class.

Move GenerateCopy to the Pass class to be reused.

The spirv-opt change for #2535.
2019-05-02 09:31:46 -04:00
Steven Perron
32af42616a
Change implementation of post order CFG traversal (#2543)
* Change implementation of post order CFG traversal

It seems like the recursion is going very deep, and causing some problem
is particular situations.  I've reimplemented the CFG post order
traversal to not use recursion.

Fixes #2539.
2019-04-29 17:09:20 -04:00
Steven Perron
64faf6d9cb
Fix undefined bit shift in sroa. (#2532)
There was a bit shift done on 32-bit values, but they should have been
done on 64-bit values.  This is fixed.  At the same time, uses of size_t
are repalaced by uint64_t to ensure these values are 64-bit.

A test case cannot be created because the code that was change is not
run at the moment since we do not split up vectors or matricies.  I do
not want to delete the code because I like to experitment with it every
once in a while.

Fixes #2528.
2019-04-26 12:52:23 -04:00
Ryan Harrison
b68af7ca8e
Add support for Private & Output to initializer decompose flag (#2537)
Fixes #2388
2019-04-25 16:24:32 -04:00
Ryan Harrison
048dcd38ce
Implement WebGPU->Vulkan initializer conversion for 'Function' variables (#2513)
WebGPU requires certain variables to be initialized, whereas there are
known issues with using initializers in Vulkan. This PR is the first
of three implementing a pass to decompose initialized variables into
a variable declaration followed by a store. This has been broken up
into multiple PRs, because there 3 distinct cases that need to be
handled, which require separate implementations.

This first PR implements the basic infrastructure that is needed, and
handling of Function storage class variables. Private and Output will
be handled in future PRs.

This is part of resolving #2388
2019-04-16 14:31:36 -04:00
Ryan Harrison
102e430a88
Add pass to legalize OpVectorShuffle for WebGPU (#2509)
In WebGPU, the component operand 0xFFFFFFFF is forbidden, but in
Vulkan it is used to indicate a value is undefined. When converting to
WebGPU, 0xFFFFFFFF needs to converted to a legal value, though the
specific one does not matter, since it was used to indicate an
undefined entry in the original code. Choosing to use 0, since the
operands are required to be on [0, N-1], so 0 is guaranteed to always
be valid.

Fixes #2349
2019-04-12 12:14:23 -04:00
Steven Perron
9047de51cb
Accept OpBitCast in fix storage class. (#2505)
Fixes http://crbug.com/950889.
2019-04-09 14:10:35 -04:00
Steven Perron
7ce37d66a8
Fix use of Logf to avoid format security warning (#2498)
When -Wformat-security is enabled, we are getting an error.  I do not
claim to fully understand when the warning is triggered or not, but this
one can be avoided by calling "Log" instead of "Logf" because the
formating string is not needed.
2019-04-08 11:06:48 -04:00
Ryan Harrison
0cb2d4079e
Add WebGPU->Vulkan and Vulkan->WebGPU flags in spirv-opt (#2496)
Renames the existing flag '--webgpu-mode' to '--vulkan-to-webgpu' for
the Vulkan->WebGPU operation, and adds a new flag '--webgpu-to-vulkan'
for the WebGPU->Vulkan operation.

Currently '--webgpu-to-vulkan' doesn't have any passes associated with
it yet, but further patches will implement them.

Fixes #2495
2019-04-05 15:12:26 -04:00
JasperNV
9766b22b33 spirv-opt: Behave a bit better in the face of unknown instructions (#2487)
* opt/ir_loader: Don't silently drop unknown instructions on the floor

Currently, if spirv-opt sees an instruction it does not know, it will
silently ignore it and move to the next one. This changes it
to be an error, as dropping it on the floor is likely to generate
invalid SPIR-V output.

* opt/optimizer: Complain a bit louder for unexpected binary changes

If a binary change happens despite a pass saying that the binaries
should be identical, this is indicative of a bug in the pass itself.

This does not change behavior for it to be an error, but simply emits a warning in this case.
2019-04-05 13:36:42 -04:00
Steven Perron
3a0bc9e724
Add fix storage class code. (#2434)
This pass tries to fix validation error due to a mismatch of storage classes
in instructions.  There is no guarantee that all such error will be fixed,
and it is possible that in fixing these errors, it could lead to other
errors.

Fixes #2430.
2019-04-05 13:12:08 -04:00
alan-baker
236bdc0065 Change prioritization of unreachable merge and continue (#2460)
Fixes #2452

Swaps priority of handling unreachable merge and continues so that the
back-edge is retained in the case a block is both a loop continue and
loop merge
2019-04-03 12:50:08 -04:00
Steven Perron
12e4a7b649
Handle variable pointer in some optimizations (#2490)
* Check var pointer capability in ADCE.

* Check var ptr capability for common uniform.

* Check var ptr capability in access chain convert.

Since we want this pass to run even if there are variable pointer on
storage buffers, we had to remove asserts that assumed there were no
variable pointers.  The functions with the asserts will now work, it
becomes the responsibility of the callers to deal with the output as
appropriate.

* Single block elimination and variable pointers.

It seems like the code in local single block elimination is able to
handle cases with variable pointers already.  This is because the
function `HasOnlySupportedRefs` ensures that variables that feed a
variable pointer are not candidates.

* Single store elimination and variable pointers.

It seems like the code in local single stroe elimination is able to
handle cases with variable pointers already.  This is because the
function `FindSingleStoreAndCheckUses` ensures that variables that feed
a variable pointer are not candidates.

* SSA rewriter and variable pointers.

It seems like the code in the two passes that call the SSA rewriter are
able to  handle cases with variable pointers already.  This is because the
function `HasOnlySupportedRefs` ensures that variables that feed
a variable pointer are not candidates.

Fixes #2458.
2019-04-03 12:47:51 -04:00
Ryan Harrison
01964e325f
Add pass to generate needed initializers for WebGPU (#2481)
Fixes #2387
2019-04-03 11:44:09 -04:00
alan-baker
4bd106b089
Handle dead infinite loops in DCE (#2471)
Fixes #2456

* When eliminating a structured construct that has an unreachable merge,
replace that unreachable terminator with an appropriate return
* New tests
2019-04-03 10:30:12 -04:00
alan-baker
c9874e5090
Fix merge return in the face of breaks (#2466)
Fixes #2453

* Enable addition of OpPhi instructions when the loop has multiple
predecessors of the merge due to a break
 * This can result in some values no longer dominating their uses
* Track return blocks in structured flow to produce OpPhis that have
multiple undef and non-undef arguments
* New tests to catch the bug
* When a block is predicated, mark the new body as a return if the old
block as already a return
2019-04-02 10:05:28 -04:00
alan-baker
0300a464a4 Maintain inst to block mapping in merge return (#2469)
Fixes #2455

Properly maintains instruction to block mapping for newly created phi instructions in merge return
2019-04-01 13:14:10 -04:00
Paul Thomson
fcb8453104
reduce: fix loop to selection pass for loops with combined header/continue block (#2480)
* Fix #2478. The fix is to just not try to simplify such loops. 
* Also added `BasicBlock::MergeBlockId()` and `BasicBlock::ContinueBlockId()`. 
* Some minor changes to `structured_loop_to_selection_reduction_opportunity.cpp`. 
* Added test.
2019-03-29 11:29:24 +00:00