Along with OpDecorate, also clone the OpDecorateString instructions for
variables created in the descriptor scalar replacement pass.
Fixesmicrosoft/DirectXShaderCompiler#3705
When there is an array of strutured buffers, desc sroa will only split
the array, but not a struct type in the structured buffer. However,
the calcualtion of the number of binding a struct requires does not take
this into consideration. This commit will fix that.
* Support load and extract pattern in desc_sroa.
* Fix typo in comments.
* Load replacement var before use; and added test.
* fix formatting
* Address code review comments.
`#include <source/util/string_utils.h>` works only when we specify
`include_directories(${CMAKE_CURRENT_SOURCE_DIR}/)` in
cmake. It is hard to set the source directory as a include path
in some build systems e.g., bazel. Using the relative path easily
solves this issue. This commit uses
`#include "source/util/string_utils.h"` instead of
`#include <source/util/string_utils.h>`.