Commit Graph

1367 Commits

Author SHA1 Message Date
Ryan Harrison
7bafeda284
Update OpControlBarriers rules for WebGPU (#2769)
* Update OpControlBarriers rules for WebGPU

Part of #2724
2019-07-29 12:53:27 -04:00
Diego Novillo
9559cdbdf0
Fix #2609 - Handle out-of-bounds scalar replacements. (#2767)
* Fix #2609 - Handle out-of-bounds scalar replacements.

When SROA tries to do a replacement for an OpAccessChain that is exactly
one element out of bounds, the code was trying to access its internal
array of replacements and segfaulting.

This protects the code from doing this, and it additionally fixes the
way SROA works by not returning failure when it refuses to do a
replacement.  Instead of failing the optimization pass, SROA will now
simply refuse to do the replacement and keep going.

Additionally, this patch fixes the SROA logic to now return a proper status so we can
correctly state that the pass made no changes to the IR if it only found
invalid references.
2019-07-26 12:33:40 -04:00
Alastair Donaldson
f54b8653dd Limit fuzzer tests so that they take less time to run (#2763)
The recently added fuzzer_replayer and fuzzer_shrinker tests were
rather heavyweight and were leading to CI timeouts.  This change
reduces the runtime of those tests by having them do fewer iterations.
2019-07-25 13:09:49 -04:00
Steven Perron
bb0e2f65bb
Fix check for unreachable blocks in merge-return (#2762)
Merge return expects unreachable merge block to look a certain way, and
unreachable continue blocks to look a certain way.  What if an
unreachable block is both a merge and a continue?  The continue is
suppose to take precedent, but merge-return implements it with the merge
taking precedent.  This change flips that around.

Fixes #2746
2019-07-25 09:34:18 -04:00
Alastair Donaldson
1a89ac8b28
Transformation and fuzzer pass to add dead continues (#2758)
Similar to the existing 'add dead breaks' pass, this adds a pass to
add dead continues to blocks in loops where such a transformation is
viable.  Various functionality common to this new pass and 'add dead
breaks' has been factored into 'fuzzer_util', and some small
improvements to 'add dead breaks' that were identified while reviewing
that code again have been applied.

Fixes #2719.
2019-07-25 13:50:33 +01:00
Ryan Harrison
65f49dfc39
Remove unneeded future imports (#2739)
Also, adds explicitly setting python executable in the NDK build script, rewrites 
some Python2-isms to 3isms, and formats some code.

Fixes #2738
2019-07-24 15:29:38 -04:00
Steven Perron
c7fcb8c3b9
Process OpDecorateId in ADCE (#2761)
* Process OpDecorateId in ADCE

When there is an OpDecorateId instruction that is live,
the ids that is references must be kept live.  This change
adds them to the worklist.

I've also updated a validator check to allow OpDecorateId
to be able to apply to decoration groups.

Fixes #1759.

* Remove dead code.
2019-07-24 14:43:49 -04:00
Steven Perron
fb83b6fbb5
Record correct dominators in merge return (#2760)
In merge return, we need to know the original dominator for a block in order to
traverse code from the original dominator to the new dominator and add
appropriate Phi nodes.  The current code gets this wrong because the dominator
tree is build as needed.  The first time we get the immediate dominator for a
function we just built the dominator tree and it takes into account that a
block has been split.  The second time it does not.

This inconsistency needs to be fixed.  We do that by recording the original
dominator for all blocks at the start of the pass.

If we were to record just the basic block, that could change if the block is
split.  We want to traverse the code in the body of the original dominator,
whatever block it ends up in.  To make this easy to track, we not save the
terminator instruction to represent the original dominator.

Fixes #2745
2019-07-24 13:56:54 -04:00
Steven Perron
c9190a54da
SSA rewriter: Don't use trivial phis (#2757)
When a phi candidate is marked as trivial, we are suppose to update all
of its uses to the reference the value that it is being folded to.
However, the code updates the uses misses `defs_at_block_`.  So at a
later time, the id for the trivial phi can reemerge.

Fixes #2744
2019-07-23 17:59:30 -04:00
alan-baker
aea4e6b1b9 Fix block depth rule priority (#2755)
Fixes #2743

* Continue depth calculation should take precedence over merge calculation
2019-07-23 13:57:44 -04:00
alan-baker
a94ddc267c
Case validation with repeated labels (#2689)
Fixes #2686

* Update validation to handle the default case being mentioned multiple
times
  * new tests
2019-07-23 11:23:32 -04:00
greg-lunarg
3855447d93 Bindless Instrument: Make init check depend solely on input_init_enabled (#2753)
* Bindless Instrument: Make init check depend solely on input_init_enabled

Previously was dependent on presense of descriptor_indexing extension
in SPIR-V, but this missed some cases. Tests updated to refect this new
policy.

* Fix format.
2019-07-22 13:51:39 -04:00
Kévin Petit
11516c0b9a Validate storage class OpenCL environment rules for atomics (#2750)
This change refactors all storage class validation for atomics
to reflect the similar refactoring in the specification.

It is currently not possible to write a test for the check
rejecting Generic in an OpenCL 1.2 environment as the required
GenericPointer capability isn't allowed there. I've decided
to keep the check nonetheless to guard against the capability
becoming available without the rules for atomics being updated.

The ID changes in existing tests aren't ideal but introducing
names drags in a substantial refactoring of this file.

Contributes to #2595.

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2019-07-22 08:38:42 -04:00
Jason Macnak
bac82f49aa Allow LOD ops in compute shaders with derivative group execution modes (#2752)
Also update existing derivative check to be based on the execution mode
instead of just the extension being present.

More info about extension:
- https://github.com/KhronosGroup/SPIRV-Registry/blob/master/extensions/NV/SPV_NV_compute_shader_derivatives.asciidoc
2019-07-22 08:37:44 -04:00
Steven Perron
aa9e8f5380
Revert "Do not inline OpKill Instructions (#2713)" (#2749)
This reverts commit fe7cc9c612.
2019-07-17 14:59:05 -04:00
Jeff Bolz
58e2ec25ba For Vulkan, disallow structures containing opaque types (#2546) 2019-07-16 16:16:19 -04:00
Steven Perron
230c9e4371
Fix bug in merge return (#2734)
* Fix bug in merge return

The merge return pass seems to assume that the only new edges in the cfg
are from return block to merge blocks.  However, it is possible that a
merge block branches to a merge block when it did not before.

This change add a new variable to track all of the new edges.  It also
renames some other variables and cleans us the code to make it a bit
easier to read.

Fixes #2702.
2019-07-16 09:11:22 -04:00
Jason Macnak
1fedf72e50 Allow ray tracing shaders in inst bindle check pass. (#2733)
Adds the ray tracing stages (ray gen, intersection, any hit, closest hit,
miss, and callable) to the allowed stages in pass instrumentation and add
debug records for these stages to output the global launch id.

More information for ray tracing shaders:
- https://github.com/KhronosGroup/GLSL/blob/master/extensions/nv/GLSL_NV_ray_tracing.txt
2019-07-15 16:24:42 -04:00
Ryan Harrison
032adc4d7e
Correctly implement WebGPU related flag exclusions (#2737)
Fixes #2736
2019-07-12 14:14:46 -04:00
greg-lunarg
92c41ff1e7 Remove Common Uniform Elimination Pass (#2731)
Remove Common Uniform Elimination Pass

Fixes #2520.
2019-07-12 11:02:10 -04:00
Ryan Harrison
55adf4cf70
Update execution scope rules for WebGPU (#2730)
Fixes #2722
2019-07-11 14:37:36 -04:00
alan-baker
1a2de48a12 Extra small storage validation (#2732)
Fixes #2729

* Check acceptable uses of small type generators
2019-07-11 13:05:14 -04:00
Jeff Bolz
327963765b Add validation for SPV_EXT_demote_to_helper_invocation (#2707) 2019-07-11 10:33:22 -04:00
Steven Perron
5ce8cf781f
Change the order branches are simplified in dead branch elim (#2728)
Dead branch elimination needs to know about the constructs that a block is contained it when determining what to do with its merge instruction.  We currently fold branches in block as we see them, which is parent constructs before their children.  This causes the struct cfg analysis to crash because it tries to get the parent construct for a block after the parent has been folded.

This can be fixed by folding the branch of the children before the parents.

Fixes #2667.
2019-07-10 14:59:44 -04:00
Thomas Roughton
cd153db8ed Add —preserve-bindings and —preserve-spec-constants (#2693)
Add optimizer options to for preservation of spec constants and variable with
binding decorations.  They are to be preserved even if they are unused.
2019-07-10 14:12:19 -04:00
Steven Perron
86e45efe15
Handle decorations better in some optimizations (#2716)
There are a couple spots where we are not looking at decorations when we should.

1. Value numbering is suppose to assign a different value number to ids if they have different decorations.  However that is not being done for OpCopyObject and OpPhi.

1. Instruction simplification is propagating OpCopyObject instruction without checking for decorations.  It should only do that if no decorations are being lost.

Add a new function to the decoration manager to check if the decorations of one id are a subset of the decorations of another.

Fixes #2715.
2019-07-10 11:37:16 -04:00
Ryan Harrison
3a252a267b
Update memory scope rules for WebGPU (#2725)
Fixes #2721
2019-07-10 10:34:50 -04:00
alan-baker
0c4feb643b
Remove extra semis (#2717)
* Remove extra semi-colons
* Update re2 dep
2019-07-08 15:07:36 -04:00
alan-baker
456cc598af
Validate usage of 8- and 16-bit types with only storage capabilities (#2704)
Fixes #2669

* Check capabilities when validating variables
* validate load and store types
* Constant check
* Don't checks pointers for stores, constants and loads
* Validate composite instructions
* Validate conversions for 8- and 16-bit limited types
* Unified tests and expanded them
* Disallow OpCopyMemory
* new tests and update old tests
2019-07-08 14:10:13 -04:00
Alastair Donaldson
b8ab80843f
Shrinker for spirv-fuzz (#2708)
Adds to spirv-fuzz the option to shrink a sequence of transformations
that lead to an interesting binary to be generated, to find a smaller
sub-sequence of transformations that still lead to an interesting (but
hopefully simpler) binary being generated. The notion of what counts
as "interesting" comes from a user-provided script, the
"interestingness function", similar to the way the spirv-reduce tool
works. The shrinking process will give up after a maximum number of
steps, which can be configured on the command line.

Tests for the combination of fuzzing and shrinking are included, using
a variety of interestingness functions.
2019-07-07 08:55:30 +01:00
Steven Perron
37e8f79946
Perform merge return with single return in loop. (#2714)
Inlining does not inline functions that have a single return that is in a loop.  This is because the return cannot be replaced by a branch outside of the loop easily.  Merge return knows how to rewrite the function so the return is replaced by a branch.

Fixes #2038.
2019-07-04 14:14:49 -04:00
Steven Perron
fe7cc9c612
Do not inline OpKill Instructions (#2713)
It is illegal to inline an OpKill instruction into a continue construct because the continue header will no longer dominate the backedge.

This commit adds a check for this, and does not inline.

If we still want to be able to inline a function that contains an OpKill, we can add a new pass that will wrap OpKill instructions into its own function with just the single instruction.

I do not believe that this is a common case right now, so I will not do that yet.

Fixes #2433.
2019-07-04 12:08:23 -04:00
Jason Macnak
e6e3e2ccc6 Update type for loaded builtin GlobalInvocationID in pass instrumentation (#2705)
When working on descriptor indexing validation for compute shaders, the
gl_GlobalInvocationID builtin was being loaded as uint which would cause
compute shaders instrumented by the bindless check pass to have:

%83 = OpLoad %uint %gl_GlobalInvocationID
%84 = OpCompositeExtract %uint %83 0
%85 = OpCompositeExtract %uint %83 1
%86 = OpCompositeExtract %uint %83 2

which results in validation failures:

error: line 127: Reached non-composite type while indexes still remain
to be traversed.
%84 = OpCompositeExtract %uint %83 0

for trying to extract a uint from a uint.
2019-06-28 09:46:16 -04:00
Alastair Donaldson
efde682369
Disallow movement of unreachable blocks. (#2700)
Fixes #2695.  Allowing unreachable blocks to be moved can lead to an
unreachable block A getting placed after an unreachable successor B,
which is a problem if B uses ids that A generates.
2019-06-26 15:32:25 +01:00
Alastair Donaldson
dfcb5a1e10
Refactor fuzzer transformations (#2694)
Introduced abstract class for transformations, and refactored all transformations to inherit from this abstract class.
2019-06-25 20:49:46 +01:00
Józef Kucia
888aeef8a9 Fix Component decoration validation for arrays (#2697) 2019-06-25 13:28:16 -04:00
Józef Kucia
7c294608ca Basic validation for Component decorations (#2679)
* Add basic validation for Component decoration
* Add validator tests for Component decoration
2019-06-20 18:16:12 -04:00
alan-baker
2b84d25f10
Fix store to uniform Vulkan check (#2688)
* Wrong operands were used for pointer and array types
* added tests to catch the wierd number corner
2019-06-20 14:22:41 -04:00
Alastair Donaldson
51b0d5ce50
Represent uniform facts via descriptor set and binding. (#2681)
* Represent uniform facts via descriptor set and binding.

Previously uniform facts were expressed with resepect to the id of a
uniform variable.  Describing them with respect to a descriptor set
and binding is more convenient from the point of view of expressing
facts about a shader without requiring analysis of its SPIR-V.

* Fix equality testing for uniform buffer element descriptors.

The equality test now checks that the lengths of the index vectors
match.  Added a test that exposes the previous omission.
2019-06-19 20:45:14 +01:00
Alastair Donaldson
001e823b65
Add fuzzer pass to obfuscate constants. (#2671)
Adds a new transformation that can replace a constant with a uniform known to have the same value, and adds a fuzzer pass that (a) replaces a boolean with a comparison of literals (e.g. replacing "true" with "42 > 24"), and then (b) obfuscates the literals appearing in this comparison by replacing them with identically-valued uniforms, if available.

The fuzzer_replayer test file has also been updated to allow initial facts to be provided, and to do error checking of the status results returned by the fuzzer and replayer components.
2019-06-18 18:41:08 +01:00
alan-baker
2090d7a2d2
Handle volatile memory semantics in upgrade (#2674)
* If an atomic is decorated with volatile add the volatile bit to its
memory semantics
2019-06-17 16:01:37 -04:00
alan-baker
3d5fb7b908
Validate Volatile memory semantics bit (#2672)
* Can only be used with Vulkan memory model
* Can only be used with atomics
* Bit setting must match for compare exchange opcodes
* Updated memory semantics checks to allow constant instructions
generally with CooperativeMatrixNV
2019-06-17 13:35:40 -04:00
alan-baker
400dbde0ba
Disallow stores to UBOs (#2651)
Fixes #2638

* Adds a check that errors out if there is a store to a UBO in the
Vulkan environment
  * tests
* Function to trace pointers
2019-06-17 13:13:07 -04:00
alan-baker
59983a6010 Validate variable initializer type (#2668)
Fixes #249

* The pointed to type of Result Type must match the initializer type
* Had to update some opt tests to be valid
2019-06-15 00:34:18 -04:00
Alastair Donaldson
42830e5a68
Add replayer tool for spirv-fuzz. (#2664)
The replayer takes an existing sequence of transformations and applies
them to a module.  Replaying a sequence of transformations that were
obtained via fuzzing should lead to an identical module to the module
that was fuzzed.  Tests have been added to check for this.
2019-06-13 14:08:33 +01:00
alan-baker
b4bf7bcf0a
Add validation for Subgroup builtins (#2637)
Fixes #2611

* Validates builtins in the Vulkan environment:
  * NumSubgroups
  * SubgroupId
  * SubgroupEqMask
  * SubgroupGeMask
  * SubgroupGtMask
  * SubgroupLeMask
  * SubgroupLtMask
  * SubgroupLocalInvocationId
  * SubgroupSize
2019-06-13 08:47:05 -04:00
Alastair Donaldson
9c0830133b
Add constant == uniform facts. (#2660)
Adds a new (and first) kind of fact to the fact manager, which is that
a specific uniform value is guaranteed to be equal to a specific
constant.  The point of this is that such information (if known to be
true by some external source) can be used by spirv-fuzz to transform
the module in interesting ways that a static compiler cannot reverse
via compile-time analysis.

This change introduces protobuf messages for the fact, and adds
capabilities to the fact manager to store this kind of fact and
provide information about it.
2019-06-11 15:56:08 +01:00
Alastair Donaldson
a8ae579f7a
Add transformation to replace a boolean constant with a numeric comparison (#2659)
The transformation can, for example, replace "true" with "12.0 > 6.0",
if constants for those floating-point values are available.

This introduces a new 'id use descriptor' structure, which provides a
way to describe a particular use of an id, and which will be heavily
used in future transformations.  Describing an id use is trivial if
the use occurs in an instruction that itself generates an id, but is
less straightforward if the id of interest is used by an instruction
such as OpStore that does not have a result id.  The 'id use
descriptor' structure caters for such cases.
2019-06-06 22:22:35 +01:00
Daniel Koch
0755d6ce82 Add builtin validation for SPV_NV_shader_sm_builtins (#2656)
Also add a Builtin test generator variant that takes
capabilities and extensions.

Tests
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   accepted as Inputs in Vertex, Fragment, TessControl, TessEval, Geometry,
   and Compute.
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   accepted as Inputs in MeshNV and TaskNV shaders.
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   accepted as Inputs in the 6 ray tracing stages
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   NOT accepted as Outputs.
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   NOT accepted as non-scalar integers (f32, uvec3)
 - verify that the SMCountNV, SMIDNV, WarpsPerSMNV, and WarpIDNV Builtins are
   NOT accepted as non-32-bit integers (u64)
2019-06-06 14:53:48 -04:00
greg-lunarg
43fb2403a6 Instrument: Fix code for version 2 output format. (#2655)
Correct record size. Also bring version 2 tests up to version 1
equivalence.
2019-06-06 11:35:34 -04:00