When doing if-conversion, we do not currently move code out of the side
nodes. The reason for this is that it can increase the number of
instructions that get executed because both side nods will have to be
executed now.
In this commit, we add code to move an instruction, and all of the
instructions it depends on, out of a side node and into the header of
the selection construct. However to keep the cost down, we only do it
when the two values in the OpPhi node compute the same value. This way
we have to move only one of the instructions and the other becomes
unused most of the time. So no real extra cost.
Makes the value number table an alalysis in the ir context.
Added more opcodes to list of code motion safe opcodes.
Fixes#1526.
Previously, the loop class used the terms latch and continue block
interchangeably. This patch splits the two and corrects and tests some
uses of the old uses of GetLatchBlock.
This pass will look for adjacent loops that are compatible and legal to
be fused.
Loops are compatible if:
- they both have one induction variable
- they have the same upper and lower bounds
- same initial value
- same condition
- they have the same update step
- they are adjacent
- there are no break/continue in either of them
Fusion is legal if:
- fused loops do not have any dependencies with dependence distance
greater than 0 that did not exist in the original loops.
- there are no function calls in the loops (could have side-effects)
- there are no barriers in the loops
It will fuse all such loops as long as the number of registers used for
the fused loop stays under the threshold defined by
max_registers_per_loop.
Adds support for spliting loops whose register pressure exceeds a user
provided level. This pass will split a loop into two or more loops given
that the loop is a top level loop and that spliting the loop is legal.
Control flow is left intact for dead code elimination to remove.
This pass is enabled with the --loop-fission flag to spirv-opt.
Track live scalars in VDCE as if they were single element vectors.
Handle the extended instructions for GLSL in VDCE.
Handle composite construct instructions in VDCE.
If one of the operands to an OpVectorTimesScalar instruction is zero,
then the result will be the 0 vector. Currently we do not fold the
insturction unless both operands are constants. This change fixes that.
We also allow folding of OpPhi instructions where the incoming values
are either an OpUndef or the OpPhi instruction itself. As with other
cases, this can be simplified to the OpUndef.
Track live scalars in VDCE as if they were single element vectors.
Handle the extended instructions for GLSL in VDCE.
Handle composite construct instructions in VDCE.
Fixes#1511.
Eliminate unused store to variable if followed by store to same
variable in same block.
Most significantly, this cleans up stores made unused by this pass.
These useless stores can inhibit subsequent optimizations, specifically
LocalSingleStoreElim. Eliminating them makes subsequent optimization more
effective.
The main effect of this pass is to simplify the work done by the SSA
rewriter. It catches many local loads/stores that help speeding up the
work done by the main rewriter.
Introduce a pass that does a DCE type analysis for vector elements
instead of the whole vector as a single element.
It will then rewrite instructions that are not used with something else.
For example, an instruction whose value are not used, even though it is
referenced, is replaced with an OpUndef.
For each function, the analysis determine which SSA registers are live
at the beginning of each basic block and which one are killed at
the end of the basic block.
It also includes utilities to simulate the register pressure for loop
fusion and fission.
The implementation is based on the paper "A non-iterative data-flow
algorithm for computing liveness sets in strict ssa programs" from
Boissinot et al.
The local-single-store-elim algorithm is not fundamentally bad.
However, when there are a large number of variables, some of the
maps that are used can become very large. These large data structures
then take a very long time to be destroyed. I've seen cases around 40%
if the time.
I've rewritten that algorithm to not use as much memory. This give a
significant improvement when running a large number of shader through
DXC.
I've also made a small change to local-single-block-elim to delete the
loads that is has replaced. That way local-single-store-elim will not
have to look at those. local-single-store-elim now does the same thing.
The time for one set goes from 309s down to 126s. For another set, the
time goes from 102s down to 88s.
GCD MIV test as described in Chapter 3 of "Optimizing Compilers for
Modern Architectures: A Dependence-Based Approach" by Randy Allen, and
Ken Kennedy.
Delta test as described in Figure 3 of "Practical Dependence Testing" by
Gina Goff, Ken Kennedy, and Chau-Wen Tseng from PLDI '91.
For each loop in a function, the pass walks the loops from inner to outer most loop
and tries to peel loop for which a certain amount of iteration can be done before or after the loop.
To limit code growth, peeling will not happen if the growth in code size goes above a configurable threshold.
Provides functionality to perform ZIV and SIV dependency analysis tests
between a load and store within the same loop.
Dependency tests rely on scalar analysis to prove and disprove dependencies
with regard to the loop being analysed.
Based on the 1990 paper Practical Dependence Testing by Goff, Kennedy, Tseng
Adds support for marking loops in the loop nest as IRRELEVANT.
Loops are marked IRRELEVANT if the analysed instructions contain
no induction variables for the loops, i.e. the loops induction
variable is not relevent to the dependence of the store and load.
Adding three rules to fold OpDot (implemented as two).
- When an OpDot has two constants, then fold to the resulting const.
- When one of the inputs is the 0 vector, then fold to zero.
- When one of the inputs is a single 1 with 0s, then rewrite to an
OpCompositeExtract of the appropriate element. This will help find
even more folding opportunities.
Contributes to #709.
From the test case, the slice of the CFG that is interesting for the bug
is
25
|
v
30
|
v
31<-+
| |
v |
34--+
1. In block 25, we have a Phi candidate for %f with arguments
%47 = Phi[%float_0, %0]. This merges %float_0 and a yet unknown
argument from the external loop backedge.
2. We are now processing block 34:
i. The load %35 = OpLoad %f triggers a Phi candidate to be placed in
block 31.
ii. The Phi candidate %50 = Phi needs two arguments. The one coming
from block 30 is %47. But the one coming from block 34 (which we
are now processing and have marked sealed), finds %50 itself as
the reaching def for %f.
3. This wrongfully marks %50 as a copy-of Phi, which ultimately makes
both %47 and %50 copy-of Phis that get eliminated.
Currently OpImageTexelPointer operations are treat like a use of the
pointer, but it does
not look for the memory being referenced to make sure stores are not
removed.
This change teaches it so identify the memory being accessed, and
treats it as if that memory is loaded.
Fixes to #1445.
OpImageTexelPointer acts like a special kind of load. It is not an
array load, but it also cannot be removed the same way a regular
load can. The type of propagation that needs to be done is similar
to what we do for arrays, so I want to merge that code into that
optmization.
Contributers to #1445.
OpImageTexelPointer acts like a special kind of load. It is still
safe to change the storage class of a variable used in a
OpImageTexalPointer instruction.
Contributes to #1445.
CPPreference.com has this description of digits10:
“The value of std::numeric_limits<T>::digits10 is the number of
base-10 digits that can be represented by the type T without change,
that is, any number with this many significant decimal digits can be
converted to a value of type T and back to decimal form, without
change due to rounding or overflow.”
This means that any number with this many digits can be represented
accurately in the corresponding type. A change in any digit in a
number after that may or may not cause it a different bitwise
representation. Therefore this isn’t necessarily enough precision to
accurately represent the value in text. Instead we need max_digits10
which has the following description:
“The value of std::numeric_limits<T>::max_digits10 is the number of
base-10 digits that are necessary to uniquely represent all distinct
values of the type T, such as necessary for
serialization/deserialization to text.”
The patch includes a test case in hex_float_test which tries to do a
round-robin conversion of a number that requires more than 6 decimal
places to be accurately represented. This would fail without the
patch.
Sadly this also breaks a bunch of other tests. Some of the tests in
hex_float_test use ldexp and then compare it with a value which is not
the same as the one returned by ldexp but instead is the value rounded
to 6 decimals. Others use values that are not evenly representable as
a binary floating fraction but then happened to generate the same
value when rounded to 6 decimals. Where the actual value didn’t seem
to matter these have been changed with different values that can be
represented as a binary fraction.
When the original code copies an entire array or struct one element at a
time, this turns into a series of OpCompositeInsert instruction followed
by a store of the whole array. We currently miss opportunities in copy
propagate arrays because we do not recognize this as a copy.
This commit adds code to copy propagate arrays to identify this code
pattern.
Also updates the performance passed to run array copy propagation.
The first implementation of MemroyObject, which is used in copy
propagate arrays, forced the access chain to be like the access chains
in OpCompositeExtract. This excluded the possibility of the memory
object from representing an array element that was extracted with a
variable index. Looking at the code, that restriction is not
neccessary. I also see some opportunities for doing this in some real
shaders.
Contributes to #1430.
This patch adds support for the analysis of scalars in loops. It works
by traversing the defuse chain to build a DAG of scalar operations and
then simplifies the DAG by folding constants and grouping like terms.
It represents induction variables as recurrent expressions with respect
to a given loop and can simplify DAGs containing recurrent expression by
rewritting the entire DAG to be a recurrent expression with respect to
the same loop.
When we change the type of an object that gets stored, we do not want to
change the type of the memory location being stored to. In order to
still be able to do the rewrite, we will decompose and rebuild the
object so it is the type that can be stored.
Fixes#1416.
The sprir-v generated from HLSL code contain many copyies of very large
arrays. Not only are these time consumming, but they also cause
problems for drivers because they require too much space.
To work around this, we will implement an array copy propagation. Note
that we will not implement a complete array data flow analysis in order
to implement this. We will be looking for very simple cases:
1) The source must never be stored to.
2) The target must be stored to exactly once.
3) The store to the target must be a store to the entire array, and be a
copy of the entire source.
4) All loads of the target must be dominated by the store.
The hard part is keeping all of the types correct. We do not want to
have to do too large a search to update everything, which may not be
possible, do we give up if we see any instruction that might be hard to
update.
Also in types.h, the element decorations are not stored in an std::map.
This change was done so the hashing algorithm for a Struct is
consistent. With the std::unordered_map, the traversal order was
non-deterministic leading to the same type getting hashed to different
values. See |Struct::GetExtraHashWords|.
Contributes to #1416.
This pass replaces the load/store elimination passes. It implements the
SSA re-writing algorithm proposed in
Simple and Efficient Construction of Static Single Assignment Form.
Braun M., Buchwald S., Hack S., Leißa R., Mallon C., Zwinkau A. (2013)
In: Jhala R., De Bosschere K. (eds)
Compiler Construction. CC 2013.
Lecture Notes in Computer Science, vol 7791.
Springer, Berlin, Heidelberg
https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
In contrast to common eager algorithms based on dominance and dominance
frontier information, this algorithm works backwards from load operations.
When a target variable is loaded, it queries the variable's reaching
definition. If the reaching definition is unknown at the current location,
it searches backwards in the CFG, inserting Phi instructions at join points
in the CFG along the way until it finds the desired store instruction.
The algorithm avoids repeated lookups using memoization.
For reducible CFGs, which are a superset of the structured CFGs in SPIRV,
this algorithm is proven to produce minimal SSA. That is, it inserts the
minimal number of Phi instructions required to ensure the SSA property, but
some Phi instructions may be dead
(https://en.wikipedia.org/wiki/Static_single_assignment_form).
The loop peeler util takes a loop as input and create a new one before.
The iterator of the duplicated loop then set to accommodate the number
of iteration required for the peeling.
The loop peeling pass that decided to do the peeling and profitability
analysis is left for a follow-up PR.
We are seeing shaders that have multiple returns in a functions. These
functions must get inlined for legalization purposes; however, the
inliner does not know how to inline functions that have multiple
returns.
The solution we will go with it to improve the merge return pass to
handle structured control flow.
Note that the merge return pass will assume the cfg has been cleanedup
by dead branch elimination.
Fixes#857.
Strips reflection info. This is limited to decorations and
decoration instructions related to the SPV_GOOGLE_hlsl_functionality1
extension.
It will remove the OpExtension for SPV_GOOGLE_hlsl_functionality1.
It will also remove the OpExtension for SPV_GOOGLE_decorate_string
if there are no further remaining uses of OpDecorateStringGOOGLE.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1398