This commit add support for optimizer to not inline functions with DontInline control flag, so that the [noinline] attribute in HLSL will be useful in DXC SPIR-V generation.
This is part of work of github.com/microsoft/DirectXShaderCompiler/issues/3158
Based on the OpLine spec, an OpLine instruction must be applied to
the instructions physically following it up to the first occurrence
of the next end of block, the next OpLine instruction, or the next
OpNoLine instruction.
```
OpLine %file 0 0
OpNoLine
OpLine %file 1 1
OpStore %foo %int_1
%value = OpLoad %int %foo
OpLine %file 2 2
```
For the above code, the current spirv-opt keeps three line
instructions `OpLine %file 0 0`, `OpNoLine`, and `OpLine %file 1 1`
in `std::vector<Instruction> dbg_line_insts_` of Instruction class
for `OpStore %foo %int_1`. It does not put any line instruction to
`std::vector<Instruction> dbg_line_insts_` of
`%value = OpLoad %int %foo` even though `OpLine %file 1 1` must be
applied to `%value = OpLoad %int %foo` based on the spec.
This results in the missing line information for
`%value = OpLoad %int %foo` while each spirv-opt pass optimizes the
code. We have to put `OpLine %file 1 1` to
`std::vector<Instruction> dbg_line_insts_` of
both `%value = OpLoad %int %foo` and `OpStore %foo %int_1`.
This commit conducts the line instruction propagation and skips
emitting the eliminated line instructions at the end, which are the same
with PropagateLineInfoPass and RedundantLineInfoElimPass. This
commit removes PropagateLineInfoPass and RedundantLineInfoElimPass.
KhronosGroup/glslang#2440 is a related PR that stop using
PropagateLineInfoPass and RedundantLineInfoElimPass from glslang.
When the code in this PR applied, the glslang tests will pass.
If enabled the following targets will be created:
* `${SPIRV_TOOLS}-static` - `STATIC` library. Has full public symbol visibility.
* `${SPIRV_TOOLS}-shared` - `SHARED` library. Has default-hidden symbol visibility.
* `${SPIRV_TOOLS}` - will alias to one of above, based on BUILD_SHARED_LIBS.
If disabled the following targets will be created:
* `${SPIRV_TOOLS}` - either `STATIC` or `SHARED` based on the new `SPIRV_TOOLS_LIBRARY_TYPE` flag. Has full public symbol visibility.
* `${SPIRV_TOOLS}-shared` - `SHARED` library. Has default-hidden symbol visibility.
Defaults to `ON`, matching existing build behavior.
This flag can be used by package maintainers to ensure that all libraries are built as shared objects.
* spirv-val: Allow the ViewportIndex and Layer built-ins when their corresponding SPIR-V 1.5 capabilities are present
* Added tests for OpCapability ShaderViewportIndex and OpCapability ShaderLayer
For some cases, we have DebugDecl invisible to a value assignment, but
the value assignment information is important i.e., debugger cannot inspect
the variable without the information. For example, a parameter of an inlined
function must have its value assignment i.e., argument passing out of its
function scope. If we simply remove DebugDecl because it is invisible to the
argument passing, we cannot inspec the variable.
This PR
- Adds DebugValue for DebugDecl invisible to a value assignment. We use
the value of the variable in the basic block that contains DebugDecl, which is
found by ssa-rewrite. If the value instruction does not dominate DebugDecl,
we use the value of the variable in the immediate dominator of the basic block.
- Checks the visibility of DebugDecl for Phi value assignment based on the
all value operands of the Phi. Since Phi just references multiple values from
multiple basic blocks, scopes of value operands must be regarded as the scope
of the Phi.
The following implementations are introduced:
- Transformation and fuzzer pass for expanding vector reduction.
- Unit tests to cover the instructions with different vector sizes.
Fixes#3768.
This fixes a problem where TransformationInlineFunction could lead to
distinct instructions having identical unique ids. It adds a validity
check to detect this problem in general.
Fixes#3911.
`DebugInfoManager::AddDebugValueIfVarDeclIsVisible()` adds
OpenCL.DebugInfo.100 DebugValue from DebugDeclare only when the
DebugDeclare is visible to the give scope. It helps us correctly
handle a reference variable e.g.,
{ // scope #1.
int foo = /* init */;
{ // scope #2.
int& bar = foo;
...
in the above code, we must not propagate DebugValue of `int& bar` for
store instructions in the scope #1 because it is alive only in
the scope #2.
We have an exception: If the given DebugDeclare is used for a function
parameter, `DebugInfoManager::AddDebugValueIfVarDeclIsVisible()` has
to always add DebugValue instruction regardless
of the scope. It is because the initializer (store instruction) for
the function parameter can be out of the function parameter's scope
(the function) in particular when the function was inlined.
Without this change, the function parameter value information always
disappears whenever we run the function inlining pass and
`DebugInfoManager::AddDebugValueIfVarDeclIsVisible()`.
The validity check during fuzzing and in unit tests is strengthened to
require that every block has its enclosing function as its parent.
TransformationMergeFunctionReturns is fixed so that it ensures parents
are set appropriately.
Fixes#3907.
Currently the validator, when checking an instruction is in the correct
section, always advances the current section. This means if we have an
instruction from a previous section we'll end up reporting it as invalid
in a function definition. This error is confusing.
This CL updates the validator to check if the given opcode is from a
previous layout section before advancing the current section. If it is
from a previous layout section an error is emitted.