* Update memory model support for SPIR-V 1.4
Fixes#2552
* Upgrade memory model now supports two memory access operands for
OpCopyMemory*
* in all cases the pass will first generate two operands by either
adding them or copying
* updates accounts for multiple operands
* tests
There is a case where sroa is not handling id overflow gracefully. It
is handled and an error message is output when the ids overflow.
Fixes https://crbug.com/961030.
* Make pointers to logically matching types interchangeable with option.
DXC will be generating code where the function parameters will be a more
generic type that the actual parameter. They should be logically
matching and the decorations of the actual parameter must be a superset
of the decorations of the formal parameter.
We want to accept this code with an options so that spirv-opt can then
inline and fix the type mismatch. We will accept this under a new
options `--before-hlsl-legalization`.
The new option will also imply `relax-logical-pointer` so that HLSL
frontends will need to use just the one more generic option.
Moved the |LogicallyMatches| to the validation state to make it
available in more places. Also added a parameter to have it check the
decorations. I did not do a separate function for the decorations
because checking the decorations involves making sure the types
logically match anyway.
Fixes#2535
* Use grammar last version
Fixes#2560
* Parse last version and use it in checks
* Update grammar header generation
* Fix NonWritable tests
* Fix check and add specific tests
Fixes#2555
* Fix a bug in validation where interfaces were considered non-unique
between different entry points targeting the same function
* added a test
* Update private to local pass to remove localized private variables
from entry point interfaces
* added tests
Fixes#2551
* Add support for 1.4 entry point interface lists
* only input and output variables are automatically live
* can clean up interfaces after DCE
* added tests
* allow opt tests to specify a target environment
* SPIR-V 1.4 headers, add SPV_ENV_UNIVERSAL_1_4
* Support --target-env spv1.4 in help for command line tools
* Support asm/dis of UniformId decoration
* Validate UniformId decoration
* Fix version check on instructions and operands
Also register decorations used with OpDecorateId
* Extension lists can differ between enums that match
Example: SubgroupMaskEq vs SubgroupMaskEqKHR
* Validate scope value for Uniform decoration, for SPIR-V 1.4
* More unioning of exts
* Preserve grammar order within an enum value
* 1.4: Validate OpSelect over composites
* Tools default to 1.4
* Add asm/dis test for OpCopyLogical
* 1.4: asm/dis tests for PtrEqual, PtrNotEqual, PtrDiff
* Basic asm/Dis test for OpCopyMemory
* Test asm/dis OpCopyMemory with 2-memory access
Add asm/dis tests for OpCopyMemorySized
Requires grammar update to add second optional memory access operand
to OpCopyMemory and OpCopyMemorySized
* Validate one or two memory accesses on OpCopyMemory*
* Check av/vis on CopyMemory source and target memory access
This is a proposed rule. See
https://gitlab.khronos.org/spirv/SPIR-V/issues/413
* Validate operation for OpSpecConstantOp
* Validate NonWritable decoration
Also permit NonWritable on members of UBO and SSBO.
* SPIR-V 1.4: NonWrtiable can decorate Function and Private vars
* Update optimizer CLI tests for SPIR-V 1.4
* Testing tools: Give expected SPIR-V version in message
* SPIR-V 1.4 validation for entry point interfaces
* Allow only unique interfaces
* Allow all global variables
* Check that all statically used global variables are listed
* new tests
* Add validation fixture CompileFailure
* Add 1.4 validation for pointer comparisons
* New tests
* Validate with image operands SignExtend, ZeroExtend
Since we don't actually know the image texel format, we can't fully
validate. We need more context.
But we can make sure we allow the new image operands in known-good
cases.
* Validate OpCopyLogical
* Recursively checks subtypes
* new tests
* Add SPIR-V 1.4 tests for NoSignedWrap, NoUnsignedWrap
* Allow scalar conditions in 1.4 with OpSelect
* Allows scalar conditions with vector operands
* new tests
* Validate uniform id scope as an execution scope
* Validate the values of memory and execution scopes are valid scope
values
* new test
* Remove SPIR-V 1.4 Vulkan 1.0 environment
* SPIR-V 1.4 requires Vulkan 1.1
* FIX: include string for spvLog
* FIX: validate nonwritable
* FIX: test case suite for member decorate string
* FIX: test case for hlsl functionality1
* Validation test fixture: ease debugging
* Use binary version for SPIR-V 1.4 specific features
* Switch checks based on the SPIR-V version from the target environment
to instead use the version from the binary
* Moved header parsing into the ValidationState_t constructor (where
version based features are set)
* Added new versions of tests that assemble a 1.3 binary and validate a
1.4 environment
* Fix test for update to SPIR-V 1.4 headers
* Fix formatting
* Ext inst lookup: Add Vulkan 1.1 env with SPIR-V 1.4
* Update spirv-val help
* Operand version checks should use module version
Use the module version instead of the target environment version.
* Fix comment about two-access form of OpCopyMemory
Add functionality to fix-storage-class so that it can fix up mismatched
data types for pointers as well.
Fixes bugs in when fixing up storage class.
Move GenerateCopy to the Pass class to be reused.
The spirv-opt change for #2535.
* Change implementation of post order CFG traversal
It seems like the recursion is going very deep, and causing some problem
is particular situations. I've reimplemented the CFG post order
traversal to not use recursion.
Fixes#2539.
Recent change to the spec restricted the valid values for Memory
Semantics in OpAtomics* in the WebGPU env. Implementing enforcing
these changes.
Fixes#2499
WebGPU requires certain variables to be initialized, whereas there are
known issues with using initializers in Vulkan. This PR is the first
of three implementing a pass to decompose initialized variables into
a variable declaration followed by a store. This has been broken up
into multiple PRs, because there 3 distinct cases that need to be
handled, which require separate implementations.
This first PR implements the basic infrastructure that is needed, and
handling of Function storage class variables. Private and Output will
be handled in future PRs.
This is part of resolving #2388
* Fix#2320. `conditional_branch_to_simple_conditional_branch` reduction pass changes conditional branches so both targets point to the same block id (creating a "simple" conditional branch).
* Fix#2501. `simple_conditional_branch_to_branch` reduction pass changes "simple" conditional branches to branches.
* Fix#2503. `conditional_branch_to_simple_conditional_branch` proper handling of back-edges.
In WebGPU, the component operand 0xFFFFFFFF is forbidden, but in
Vulkan it is used to indicate a value is undefined. When converting to
WebGPU, 0xFFFFFFFF needs to converted to a legal value, though the
specific one does not matter, since it was used to indicate an
undefined entry in the original code. Choosing to use 0, since the
operands are required to be on [0, N-1], so 0 is guaranteed to always
be valid.
Fixes#2349
Fixes#2470
* Only require the *WithoutFormat capabilities for Unknown image reads
and writes in the Vulkan environment
* update tests and add new vulkan specific tests
Renames the existing flag '--webgpu-mode' to '--vulkan-to-webgpu' for
the Vulkan->WebGPU operation, and adds a new flag '--webgpu-to-vulkan'
for the WebGPU->Vulkan operation.
Currently '--webgpu-to-vulkan' doesn't have any passes associated with
it yet, but further patches will implement them.
Fixes#2495
This pass tries to fix validation error due to a mismatch of storage classes
in instructions. There is no guarantee that all such error will be fixed,
and it is possible that in fixing these errors, it could lead to other
errors.
Fixes#2430.
Fixes#2452
Swaps priority of handling unreachable merge and continues so that the
back-edge is retained in the case a block is both a loop continue and
loop merge
* Check var pointer capability in ADCE.
* Check var ptr capability for common uniform.
* Check var ptr capability in access chain convert.
Since we want this pass to run even if there are variable pointer on
storage buffers, we had to remove asserts that assumed there were no
variable pointers. The functions with the asserts will now work, it
becomes the responsibility of the callers to deal with the output as
appropriate.
* Single block elimination and variable pointers.
It seems like the code in local single block elimination is able to
handle cases with variable pointers already. This is because the
function `HasOnlySupportedRefs` ensures that variables that feed a
variable pointer are not candidates.
* Single store elimination and variable pointers.
It seems like the code in local single stroe elimination is able to
handle cases with variable pointers already. This is because the
function `FindSingleStoreAndCheckUses` ensures that variables that feed
a variable pointer are not candidates.
* SSA rewriter and variable pointers.
It seems like the code in the two passes that call the SSA rewriter are
able to handle cases with variable pointers already. This is because the
function `HasOnlySupportedRefs` ensures that variables that feed
a variable pointer are not candidates.
Fixes#2458.
Fixes#2456
* When eliminating a structured construct that has an unreachable merge,
replace that unreachable terminator with an appropriate return
* New tests
Fixes#2488
* Validator doesn't identify back-edge of the loop, so the merge is
never set
* Construct::blocks() has safe uses of `merge` so the assert can be
removed
* Added a test
Fixes#2453
* Enable addition of OpPhi instructions when the loop has multiple
predecessors of the merge due to a break
* This can result in some values no longer dominating their uses
* Track return blocks in structured flow to produce OpPhis that have
multiple undef and non-undef arguments
* New tests to catch the bug
* When a block is predicated, mark the new body as a return if the old
block as already a return
* Fix#2478. The fix is to just not try to simplify such loops.
* Also added `BasicBlock::MergeBlockId()` and `BasicBlock::ContinueBlockId()`.
* Some minor changes to `structured_loop_to_selection_reduction_opportunity.cpp`.
* Added test.
Fix#2475. Fix#2476.
* Improve reducer algorithm: shrink granularity, remove an early return, no lazy initialization, notify pass if binary is interesting, add comments.
* Add fail-on-validation-error option to fail a reduction if an invalid state is reached; useful for tests.
* Set fail-on-validation-error in tests.
* Improve some documentation comments.
* Add Reducer::AddDefaultReductionPasses so tests (and other library consumers) can add the default reduction passes.
* Add CLIMessageConsumer in test_reduce so we can see messages for tricky tests.
* Remove test RemoveUnreferencedInstructionReductionPassTest_ApplyReduction because it was indirectly testing the reduction algorithm, not the RemoveUnreferencedInstruction pass.
* Tweak tests where needed.
Fix#2396
* Check that initial state is valid. Add kInitialStateInvalid.
* Fix RemoveOpnameAndRemoveUnreferenced test; turns out the original shader is invalid, but we never notice because we don't check this and the reduced shader is valid; fix original shader. Assert reduction status is kComplete.
* Always check return value from `Reducer::Run`.
* Change Reducer::Run to *not* immediately copy the input binary.
Changing the stored value for a sampled image consumer to be the
instruction instead of result ID, since not all instructions have
result IDs. Using result IDs led to a potential crash when using
OpReturnValue, which doesn't have a result ID. OpReturnValue is not a
legal consumer, but the validator needs to look at the instruction to
determine this, thus storing the pointer to the instruction, instead
of trying to fetch the pointer using the instruction.
Issue #1528 covers fixing the check.
Fixes#2463
If SPV_EXT_descriptor_indexing is enabled, add check that for a
descriptor-based reference, the descriptor is initialized. Initialization
data is stored in the debug input buffer, added to the length information
already there. This feature must be seperately enabled on the pass
creation routine. NOTE: Currently just supports image references; buffer
references are still TODO.
Adds an optimization pass to remove usages of AtomicCounterMemory
bit. This bit is ignored in Vulkan environments and outright forbidden
in WebGPU ones.
Fixes#2242
If relax-logical-pointer is enabled, this commit makes Validator
accept function param even when its Storage Class is different from
the expected one.
Related to #2423, #2430
In constant propagation, decoration are transfered from the original
expression to the constant that will replace it. This can be wrong
because there are no decorations that apply to constants. We choose to
simply delete the decorations.
Fixes#2441
In WebGPU all blocks are required to be reachable, unless they are one of two
specific degenerate cases for merge-block or continue-target. This PR adds in
checking for these conditions.
Fixes#2068
Updated script to work with python3 and python2.
Added required tools.
We added a section to the readme to mention the tools that are needed to
build and test spirv-tools. For the compiler, the compilers used by the
bots are mentioned.
The bots have been changed. The windows bots will not use python 3.6 for testing. The other bots will still use python 2.7. Both Python2 and Python3 will be tested.
Fixes#2407.
Fixes#1856.
* Handle back edges better in dead branch elim.
Loop header must have exactly one back edge. Sometimes the branch
with the back edge can be folded. However, it should not be folded
if it removes the back edge.
The code to check this simply avoids folding the branch in the
continue block. That needs to be changed to not fold the back edge,
wherever it is.
At the same time, the branch can be folded if it folds to a branch to
the header, because the back edge will still exist.
Fixes#2391.
In relaxed addressing mode, we want to accept non memory objects
because this is a very natural translation of hlsl. It should be fixed
by legalization by inlining the calls.
* Fix OpDot folding of half float vectors.
The code that folds OpDot does not handle half floats correctly. After
trying to multiple the first components, we get a nullptr because we
don't fold half float values. This nullptr gets passed to the code that
does the addition, and causes an assert.
Fixes#2405.
The types of input and output variables must match for the pipeline. We
cannot see the uses in all of the shader, so dead member
elimination cannot safely change the type of input and output variables.
Add a pass that looks for members of structs whose values do not affects
the output of the shader. Those members are then removed and just
treated like padding in the struct.
* Fixes#2358. Added to the reducer the ability to remove a function that is not directly called. Factored out some code from the optimizer to help with this.
Fixes#2120
Enhanced the reducer so that it can merge blocks together, leveraging the functionality extracted from the block_merge pass in the optimizer.
* Fixes#2338. Added check for phi node before merging blocks.
* Added functionality to merge blocks A and B even when B starts with OpPhi instructions, by replacing uses of the OpPhi results with the definitions coming from A. Added some tests for this.
* Fixed assertion.
* Remove use of deprecated googletest macro
INSTANTIATE_TEST_CASE_P has been deprecated. We need to use
INSTANTIATE_TEST_SUITE_P instead.
* Remove extra commas from test suites.
This CL adds in the specific checks required for WebGPU, enables
running the builtin checks for WebGPU, and refactors the existing
testing infrastructure to support testing the new checks.
This PR is part of resolving #2276
In a recent PR, we allowed a forward reference for the element type in
an array declaration. However, we do not have other check to make sure
the forward reference is a pointer type first reference in
OpTypeForawrdPointer. We add that check.
Fixes https://crbug.com/920074.
When looking at the uses of the result of an instruction, code sinking
assumes that all uses are in a basic block. However, this is not true
if there is a decoration or name for the result of that insturction.
This commit checks for this.
Fixes https://crbug.com/923243.
It is legal, but not generated by any SPIR-V producer: an OpCompositeExtract
with no indexes. This is essentially just a copy of the object, so we
treat them that way. We simply propagate the live variables of the
result to the operand.
Fixes https://crbug.com/919181.
It is legal, but not generated by any SPIR-V producer: an OpAccessChain
with no indexes. This is essentially just a copy of the pointer.
I have decided to treat it like an OpCopyObject. In CheckUses, we
return that it is not okay.
When looking at this I realized that we had code in GetUsedComponents
that cannot be reached. If there is a use in an OpCopyObject the it
will not call GetUsedComponents. I removed that dead code.
Fixes https://crbug.com/918311.
During unrolling a new loop is created, but its ownership is not clear
as it gets passed through the code. Changed something to unique_ptr to
make that clearer.
Fixes#2299.
Fixing other memory leaks at the same time.
Fixes#2296Fixes#2297
In C++, a bit shift of the same size as the type is undefined, but it is
defined in spir-v. When folding those cases, we have to be careful. We
cannot simply do the shift in C++.
Fixes https://crbug.com/917697.
Fixes#2138
* Modf and frexp are upgraded to use the struct version of the
instruction and generate an explicit store whose flags can be upgraded
separately
* Fixed major bug where availability and visibility were reversed for
non-copy memory instructions
* Fixed bug where availability and visibility scope operands were reversed for copy memory
* Upgraded all opt tests to use SPV_ENV_UNIVERSAL_1_3
* Upgrade tests moved into unified tests and removed standalone test
Broader check for ids that require a type
Fixes https://crbug.com/911700
* Adds a broader check for when id operands require a type
* updated a few tests
* added a test to catch the original issue
* Handle CompositeInsert with no indices in VDCE
In the spec, there it nothing that forces an OpCompositeInsert to have
an index, but VDCE assumes there is at least 1 in a couple places.
This commit updates VDCE to handle these cases.
* Added additional changes for the new AccelerationStructureNV type.
* Added NVIDIA ray tracing storage classes for checking in ValidateVariable.
* For NVIDIA ray tracing storage classes added test to load bool type (allowed) in new storage class.
This Cl changes the binary parser to keep track of the instruction count
being processed. The parser will then use that instruction number as the
error number, instead of the binary word.
This should make it easier to match the error up to what the
disassembler would output for the error.
Issue #2091
When processing options in a file, it does have access to the
ValidatorOptions and OptimizerOptions object, so options that change
those do not work. We just need to pass it in.
Fixes#2219.
* Added additional changes for the new AccelerationStructureNV type.
* Added additional changes for the new AccelerationStructureNV type. Change tabs to space...
* Added additional changes for the new accelerationStructureNV type -- add proper type name.
Fix TypeManager.TypeStrings test:
[----------] 29 tests from TypeManager
[ RUN ] TypeManager.TypeStrings
[ OK ] TypeManager.TypeStrings (7 ms)
When we are predicating the continue target for a loop, it can no longer
be the continue target because it will have a branch that exits the loop
and is not the bach edge. The continue target will have to be the
target of that branch that is still in the loop.
Fixes#2211.
The function `UpdatePhiNodes` was being called inconsistently. In one
case, the cfg had already been updated to include the new edge, and in
another place the cfg was not updated. This caused the function to
miss flagging a block as needing new phi nodes. I picked that the cfg
should not be updated before making the call. I documented it, and
change the call sites to match.
Fixes#2207.
We initially assumed that if the type manager returned the correct id
for the pointee type, that we would get the correct pointer type back,
but that is not true. See the unit test added with this commit. We
need to fall back to the linear search any time we are looking for a
pointer to a type that may not be unique.
At the same time, SROA considered an OpName on a variable to be a use of
the entire variable. That has been fixed.
Fixes#2209.
We currently place the load instructions at the start of the basic block
that dominates all of the loads. If that basic block contains OpPhi
instructions, then this will generate invalid code. We just need to
search for a location that comes after all of the OpPhi instructions.
Fixes#2204.
* Add OperandToUndefReductionPass.
Fixes#2115.
Also added some tests that are similar to those in OperandToConstantReductionPassTest.
In addition, refactor FindOrCreateGlobalUndef into reduction_util.cpp. Fixes#2184.
Removed many documentation comments that were identical or very similar to the overridden function's documentation comment.
* Don't fold specialized branchs in loop unswitch
Folding branches can have a lot of special cases, and can be a little
error prone. So I only want it in one place. That will be in dead
branch elimination. I will change loop unswitching to set the branches
that were being folded to have a constant condition. Then subsequent
pass of dead branch elimination will be able to remove the code.
At the same time, I added a check that loop unswitching will not
unswitch a branch with a constant condition. It is not useful to do it
because dead branch elimination will simple fold the branch anyway.
Also it avoid an infinite loop that would other wise be introduced by my
first change.
Fixes#2203.
Loop unswitching is unswitching the conditional branch that creates the
back-edge. In the version of the loop, where the bachedge is not taken,
there is no back-edge. This is what causes the validator to complain.
The solution I will go with will be to now unswitch a condition with a
back-edge. At this time we do not now if loop unswitching is used. We do
not include it in the optimization sets provided, nor is it used in
glslang's set. When there are opportunities and no breaks from the loop,
the loop with either be a single iteration loop, or an infinite loop.
There is no performance advantage to performing loop unswitching in
either of those cases. If there is a break, maintaining structured
control flow will be tricky. Unless we see a clear advantage to handling
these case, I would go with the safer simpler solution.
Fixes#2201.
If there are multiple edges to a basic block, then the ssa rewriter will
create OpPhi instructions with duplicate entries. This is invalid, and
it is fixed in this commit.
Fixes#2202.
* Run validator during reduction.
* Added functionality to validate modules after each reduction step, and some tests to check this is working. Also fixed an issue where reduction passes were not guaranteed to be executed at their minimum granularities.
There is inconsistencies between the different specs about whether or
not this capability is required/allowed, so tooling like glslang
currently ignores it. Once this is resolved the check and test can be
re-enabled.
* Invalidate the decoration manager at the start of ADCE.
If the decoration manager is kept live the the contex will try to keep
it up to date. ADCE deals with group decorations by changing the
operands in |OpGroupDecorate| instructions directly without informing
the decoration manager. This puts it in an invalid state, which will
cause an error when the context tries to update it. To Avoid this
problem, we will invalidate the decoration manager upfront.
At the same time, the decoration manager is now considered when checking
the consistency of the decoration manager.
Add a spirv-reduce pass which removes OpName and OpMemberName instructions.
This is useful to enable other reduction passes, e.g. RemoveUnreferencedInstruction may not be able to remove an instruction creating an id whose only usage is an OpName for this id.
* Fix invalid OpPhi generated by merge-return.
When we create a new phi node for a value say %10, we have to replace
all of the uses of %10 that are no longer dominated by the def of %10
by the result id of the new phi. However, if the use is in a phi node,
it is possible that the bb contains the use is not dominated by either.
In this case, needs to be handled differently.
* Split loop headers before add a new branch to them.
In merge return, Phi node in loop header that are also merges for loop
do not get updated correctly. Those cases do not fit in with our
current analysis. Doing this will simplify the code by reducing the
number of cases that have to be handled.
Added documentation to the ir context to indicates that TakeNextId()
returns 0 when the max id is reached. TODOs were added to each call
sight so that we know where we have to start to handle this case.
Handle id overflow in |SplitLoopHeader|.
Handle id overflow in |GetOrCreatePreHeaderBlock|.
Handle failure to create preheader in LICM.
Part of https://github.com/KhronosGroup/SPIRV-Tools/issues/1841.
* Only check for binding and descriptor set on variables that are
statically used by an entry point
* updated tests and added a couple new ones
* new method for collecting entry points that statically reference an
id
* Validate OpForwardPointer
The validator does not have a a check that OpForwardPointer is giving
a forward reference to a pointer type. We add that check.
https://crbug.com/910852
* Remove more specialized check.
There was a check that the forward pointer is actually a poiner type,
but it was only done if it was used in a struct. This was too specific.
Remove it in favour of the more general check that was added.
* Format
* Check the storage type in OpTypeForwardPointer
* Fix typo is test case epxected results.
We currently simulate all shift operations when the two operand are
constants. The problem is that if the shift amount is larger than
32, the result is undefined.
I'm changing the folder to return 0 if the shift value is too high.
That way, we will have defined behaviour.
https://crbug.com/910937.
Fixes#2147
* Checks that device scope is not used for availability and visibility
operations unless VulkanMemoryModelDeviceScopeKHR capability is present
* implemented for atomics, barriers and memory instructions currently
This CL changes the id/name output from the validator to always use a
consistent id[%name] style. This removes the need for getIdOrName. The
name lookup is changed to use the NameMapper so the output is consistent
with what the disassembler will produce.
Fixes#2137
* Validate uses of ids defined in unreachable blocks.
For some reason we do not make sure the uses of ids that are defined
in unreachable blocks are dominated by their def. This is causing
invalid code to pass the validator.
Fixes#2143
* Add test for unreachable code after a return.
We want to allow code like:
```
void foo() {
a = ...;
...
return; // for debugging
<use of a>;
...
}
```
I added a test to make sure that something like this is still accepted
by the validator.
* Add test for unreachable def used in phi.
Upgrade to VulkanKHR memory model
* Converts Logical GLSL450 memory model to Logical VulkanKHR
* Adds extension and capability
* Removes deprecated decorations and replaces them with appropriate
flags on downstream instructions
* Support for Workgroup upgrades
* Support for copy memory
* Adding support for image functions
* Adding barrier upgrades and tests
* Use QueueFamilyKHR scope instead of device
* Move ProcessFunction* function from pass to the context.
There are a few functions that are used to traverse the call tree.
They currently live in the Pass class, but they have nothing to do with
a pass, and may be needed outside of a pass. They would be better in
the ir context, or in a specific call tree class if we ever have a need
for it.
* Don't inline recursive functions.
Inlining does not check if a function is recursive or not. This has
been fine as long as the shader was a Vulkan shader, which forbid
recursive functions. However, not all shaders are vulkan, so either
we limit inlining to Vulkan shaders or we teach it to look for recursive
functions.
I prefer to keep the passes as general as is reasonable. The change
does not require much new code in inlining and gives a reason to refactor
some other code.
The changes are to add a member function to the Function class that
checks if that function is recursive or not.
Then this is used in inlining to not inlining a function call if it calls
a recursive function.
* Add id to function analysis
There are a few places that build a map from ids to Function whose
result is that id. I decided to add an analysis to the context for this
to reduce that code, and simplify some of the functions.
* Add missing file.
Fixes#2104
* Checks the rules for logical addressing and variable pointers
* Has an out for relaxed logical pointers
* Updated PassFixture to expose validator options
* enabled relaxed logical pointers for some tests
* New validator tests
Restrict capabilities to WebGPU spec
This covers whitelisting Matrix, Shader, Sampled1D, Image1D,
DerivativeControl, and ImageQuery. These are the allowed capabilities
that don't require an extension. Whitelisting VulkanMemoryModelKHR
will be handled by whitelisting its extension in a seperate patch.
Fixes#2101
* Added a reduction pass to replace ids with ids of the same type that dominate them.
* Introduce helper method for querying whether an operand type is an input id.
Make sure that initialized variable have correct storage class
For WebGPU and Vulkan environments, variables must have the storage
class; Output, Private, or Function, if they have an initializer.
Fixes#2071
Adding validation that the addressing declared by OpMemoryModel is
Logical and the memory model declared is VulkanKHR. Updating a bunch
of tests that were broken by this.
Fixes#2060
Check forbidden Annotation instructions for WebGPU env
From the WebGPU SPIR-V Execution Enviroment spec:
OpDecorationGroup, OpGroupDecorate, OpGroupMemberDecorate are not
allowed.
Fixes#2062
Validate that debugging instructions are not present for WebGPU
For WebGPU execution environments, check that all of the debug
instructions have already been stripped before validation.
Fixes#2063
We had a test that checks that a spirv binary where the depth of the
deepest nested construct is just below the default limit. This test
would take a long time causing a timeout in some builds. We are
questioning the value of the test since we already have a test that can
tell us if we are within a custom limit. We will remove the test.
Add tests for matrix type data rule validation
This covers the data rules for matrix types specified in the SPIR-V
spec, section 2.16.1, and the WebGPU SPIR-V Execution Environment
spec.
Fixes#2065Fixes#2080
Ban sequentially consistent with VulkanKHR
* Added validation check that SequentiallyConsistent memory semantics
are not used if the memory model is VulkanKHR
* Added tests
* Fixed a bug in evaluating constant 32-bit integers and updated some
handling to avoid inferring a value from a spec constant default
Remaining memory semantics validation
* Adds checks that OutputMemoryKHR, MakeAvailableKHR and MakeVisibleKHR
are only used if the VulkanMemoryModelKHR capabailty is present
* Added checks that MakeAvailableKHR requires release semantics
* Added checks that MakeVisibleKHR requires acquire semantics
* Added checks that MakeAvailableKHR and MakeVisibleKHR require a
storage class
Adds validator option to specify scalar block layout rules.
Both VK_KHR_relax_block_layout and VK_EXT_scalar_block_layout can be
enabled at the same time. But scalar block layout is as permissive
as relax block layout.
Also, scalar block layout does not require padding at the end of a
struct.
Add test for scalar layout testing ArrayStride 12 on array of vec3s
Cleanup: The internal getSize method does not need a round-up argument,
so remove it.
These are bookend passes designed to help preserve line information
across passes which delete, move and clone instructions. The propagation
pass attaches a debug line instruction to every instruction based on
SPIR-V line propagation rules. It should be performed before optimization.
The redundant line elimination pass eliminates all line instructions
which match the previous line instruction. This pass should be performed
at the end of optimization to reduce physical SPIR-V file size.
Fixes#2027.
From the Vulkan 1.1 spec 14.5.2:
Variables identified with the Uniform storage class are used to access
transparent buffer backed resources. Such variables must be typed as
OpTypeStruct, or an array of this type.
Fixes#1949
Validate variable types for UniformConstant storage in Vulkan (#2008)
From the Vulkan 1.1 spec 14.5.2:
Variables identified with the UniformConstant storage class are used
only as handles to refer to opaque resources. Such variables must be
typed as OpTypeImage, OpTypeSampler, OpTypeSampledImage, or an array
of one of these types.
Fixes#2008
That function currently only handled OpPtrAccessChain if it was in the
middle of the chain, but not at the start. Fixing that up.
Fixes crbug.com/905271.
The Vulkan specification does not permit use of the VertexId and
InstanceId BuiltIn decorations, so add a check to ensure they are not
being used when the target environment is Vulkan.
* Add base and core bindless validation instrumentation classes
* Fix formatting.
* Few more formatting fixes
* Fix build failure
* More build fixes
* Need to call non-const functions in order.
Specifically, these are functions which call TakeNextId(). These need to
be called in a specific order to guarantee that tests which do exact
compares will work across all platforms. c++ pretty much does not
guarantee order of evaluation of operands, so any such functions need to
be called separately in individual statements to guarantee order.
* More ordering.
* And more ordering.
* And more formatting.
* Attempt to fix NDK build
* Another attempt to address NDK build problem.
* One more attempt at NDK build failure
* Add instrument.hpp to BUILD.gn
* Some name improvement in instrument.hpp
* Change all types in instrument.hpp to int.
* Improve documentation in instrument.hpp
* Format fixes
* Comment clean up in instrument.hpp
* imageInst -> image_inst
* Fix GetLabel() issue.
If there is only 1 return and it is in a loop, then the function cannot be inlined.
Fix condition when inlined code needs one-trip loop wrapper. The dummy loop is needed when there is a return inside a selection construct. Even if there is only 1 return.
* Validate the id bound.
Validates that the id bound for the module is not larger than the max id
bound. Also adds an option to set the max id bound. Allows the
optimizer option to set the max id bound to also set the id bound for
the validation run done by the optimizer.
Fixes#2030.
This CL takes the various opt unit tests and makes a single executable
instead of one per test. This reduces the number of build targets by
~125 when building with ninja.
When looking for a break from a selection construct, we do not realize
that a jump to the continue target of a loop containing the selection
is a break. This causes and infinit loop, or possibly other failures.
Fixes#2004.
When looking for a break from a selection construct, we do not need to
look inside nested constructs. However, if a loop header has an
unconditional branch, then we enter the loop. Entering the loop causes
an infinite loop because we keep going through the loop.
The solution is to look for a merge block, if one exsits, even for block
terminated by an OpBranch.
Fixes#1979.
The SPV_KHR_8bit_storage extension does not permit 8-bit integers to be
cast directly to floating point types. We are seeing shaders in the
wild, being produced by toolchains like glslang, that are generating
invalid SPIR-V.
This change adds validation to check for the patterns not permitted, and
some tests that expose the failure.
ADCE liveness algorithm should treat OpUnreachable at least like other
branch instructions. It was being treated as always live which was
preventing useless structured constructs from being eliminated.
OpUnreachable is generated by dead branch elimination which is now
being required by merge return, so this fix should accompany that
change.
We currently run merge-return on all functions, but
dead-branch-elimination only runs on function reachable from an entry
point or exported function. Since dead-branch-elimination is needed for
merge-return, they have to match.
Fixes#1976.
In logical addressing mode, we are not allowed to generate variables
pointers. There is already a check for OpSelect. However, OpPhi
and OpPtrAccessChain are not checked to make sure it does not
generate an variable pointer. I've added those checks.
Fixes#1957.
Was removing control structures which didn't have data dependency
with enclosed live loop and otherwise did not contain live code.
An example is a counting loop around a live loop.
Fixes#1967.
* MakePointerVisibleKHR cannot be used with OpStore
* MakePointerAvailableKHR cannot be used with OpLoad
* MakePointerAvailableKHR and MakePointerVisibleKHR both require
NonPrivatePointerKHR
* NonPrivatePointerKHR is limited to a subset of storage classes
* many tests
* Validation checks for new image operands MakeTexelAvailableKHR and
MakeTexelVisibleKHR
* added tests
* Tests that NonPrivateTexelKHR is accepted for all image operands
Updating test environments
* fixed build errors
* changed image types for *FetchSuccess tests to use a type defined in
1.3 shader body
Merge return assumes that the only unreachable blocks are those needed
to keep the structured cfg valid. Even those must be essentially empty
blocks.
If this is not the case, we get unpredictable behaviour. This commit
add a check in merge return, and emits an error if it is not the case.
Added a pass of dead branch elimination before merge return in both the
performance and size passes. It is a precondition of merge return.
Fixes#1962.