Commit Graph

483 Commits

Author SHA1 Message Date
sfricke-samsung
94d1a80159
spirv-val: Add Vulkan FP Mode VUID (#4088) 2021-01-06 12:45:28 -05:00
sfricke-samsung
6d05ed8410
spirv-val: Fix Vulkan image sampled check (#4085)
* Fix SampledType logic
2021-01-06 12:36:13 -05:00
sfricke-samsung
37c03859de
spirv-val: Add Vulkan ForwardPointer VUID (#4089) 2021-01-06 11:26:58 -05:00
sfricke-samsung
d630e5f8c1
spirv-val: Add Vulkan ImageTexelPointer format check (#4087) 2021-01-06 08:51:15 -05:00
sfricke-samsung
1bb80d2778
spirv-val: Add Vulkan Group Operation VUID (#4086) 2021-01-05 09:51:07 -05:00
sfricke-samsung
17ffa89097
spirv-val: Add first StandAlone VUID 04633 (#4077) 2020-12-17 13:51:17 -05:00
sfricke-samsung
8f4b35c332
spirv-val: Add Subgroup VUIDs (#4074) 2020-12-17 08:37:43 -05:00
David Neto
ad898cb949
validation: validate return type of OpImageRead (#4072)
Vulkan: must be 4-element vector
WebGPU: must be 4-element vector
OpenCL:
- must be scalar float for depth image
- must be 4-element vector otherwise
2020-12-15 12:00:59 -05:00
David Neto
305caff2eb
validation: tighter validation of multisampled images (#4059)
* validation: tighter validation of multisampled images

- if MS=1, then Sample image operand is required
- Sampling operations are not permitted when MS=1

Fixes #4057, #4058

* Fail early for multisampled image for sampling, dref, gather
2020-12-14 14:45:48 -05:00
David Neto
a0370efd58
validate OpTypeImage Sampled values for environemnts (#4064)
Fixes #4063
2020-12-10 17:15:46 -05:00
David Neto
7170218b8d
validate StorageImageMultisampled capability (#4062)
* validate StorageImageMultisampled capability

The StorageImageMultisampled capability is required when declaring
an image type with with Multisampled==1 and it's a storage image (Sampled == 2)

Fixes #4061

* Allow SubpassData with Multisampled and Sampled==2
2020-12-10 10:40:46 -05:00
sfricke-samsung
3b85234542
spirv-val: Add last TessLevelOuter and TessLevelInner VUID (#4055) 2020-12-08 14:38:55 -05:00
sfricke-samsung
171290703a
spirv-val: Add last ClipDistance and CullDistance VUID (#4054) 2020-12-08 14:37:24 -05:00
sfricke-samsung
1a6b4053fa
spirv-val: Add last ViewportIndex and Layer VUID (#4053) 2020-12-08 14:34:51 -05:00
sfricke-samsung
9df5225e67
spirv-val: Add last Position VUID (#4052) 2020-12-08 14:31:40 -05:00
alan-baker
862d44a86e
Allow forward pointer to be used in types generally (#4044)
Fixes #4042

* Allow types to have forward declarations as long as that declaration
  is an OpTypeForwardPointer
2020-12-08 08:46:47 -05:00
Daniel Koch
32573bb216
Add validation support for the ray tracing built-in variables (#4041)
* Add validation for ray tracing builtins

- Remove existing InstanceId testing that was combined with VertexId in awkward ways.
- Rather than adding a new set of functions for each ray tracing builtin, add
  an error table that maps the builtin ID to the 3 common VUIDs for each builtin
  (I could see this being extended for other builtins in the future).
- add F32 matrix validation function
- augment existing PrimitiveId validation to verify Input storage class for the
  RT stages this is accepted in, and correct the list of stages that it is actually
  accepted in (only Intersection / Any Hit / Closest Hit)

* add testing for ray tracing builtins

- remove exising InstanceId testing as it was tangled in with VertexId in now weird ways
  and combine it with the new tests
- add testing for ray tracing builtins
- builtins accepted in the same stages and of the same types are combined into test functions
- add some new matrix types to the code generator so they can be used for testing
2020-12-01 11:42:37 -05:00
Alastair Donaldson
1299436c8f
Reject SPIR-V that applies void to OpUndef, OpCopyObject, OpPhi (#4036)
Fixes #4035.
2020-11-27 16:31:04 +00:00
David Neto
cd590fa334
Update MeshShadingNV dependencies (and land Ray tracing updates) (#4028)
* Update to final ray tracing extensions

Drop Provisional from ray tracing enums
    sed -ie 's/RayQueryProvisionalKHR/RayQueryKHR/g' **/*
    sed -ie 's/RayTracingProvisionalKHR/RayTracingKHR/g' **/*
Add terminator support for SpvOpIgnoreIntersectionKHR and SpvOpTerminateRayKHR
Update deps for SPIRV-Headers

* Update capability dependencies for MeshShadingNV

Accommodate https://github.com/KhronosGroup/SPIRV-Headers/pull/180

MeshShadingNV: enables PrimitiveId, Layer, and ViewportIndex

Co-authored-by: Daniel Koch <dkoch@nvidia.com>
2020-11-23 12:23:54 -05:00
sfricke-samsung
a61d07a727
spirv-val: Fix SPV_KHR_fragment_shading_rate VUID label (#4014)
in 3943 the new tests should have failed, but didn't due to the AnyVUID
check not handling case with trailing whitespace. Added trimming to handle
it as easily might happen again in future
2020-11-05 13:04:47 -05:00
sfricke-samsung
650acb575b
spirv-val: Label Layer and ViewportIndex VUIDs (#4013) 2020-11-05 13:04:07 -05:00
Ben Clayton
7403dfafd8
CMake: Add SPIRV_TOOLS_BUILD_STATIC flag (#3910)
If enabled the following targets will be created:

* `${SPIRV_TOOLS}-static` - `STATIC` library. Has full public symbol visibility.
* `${SPIRV_TOOLS}-shared` - `SHARED` library. Has default-hidden symbol visibility.
* `${SPIRV_TOOLS}`        - will alias to one of above, based on BUILD_SHARED_LIBS.

If disabled the following targets will be created:

* `${SPIRV_TOOLS}`        - either `STATIC` or `SHARED` based on the new `SPIRV_TOOLS_LIBRARY_TYPE` flag. Has full public symbol visibility.
* `${SPIRV_TOOLS}-shared` - `SHARED` library. Has default-hidden symbol visibility.

Defaults to `ON`, matching existing build behavior.

This flag can be used by package maintainers to ensure that all libraries are built as shared objects.
2020-10-29 09:25:26 -04:00
Sidney Just
5edb328e81
spirv-val: Allow the ViewportIndex and Layer built-ins on SPIR-V 1.5 (#3986)
* spirv-val: Allow the ViewportIndex and Layer built-ins when their corresponding SPIR-V 1.5 capabilities are present
* Added tests for OpCapability ShaderViewportIndex and OpCapability ShaderLayer
2020-10-28 14:05:06 -04:00
Tobski
ebe0ea09f0
Add SPV_EXT_shader_image_int64 (#3852)
* Add SPV_EXT_shader_image_atomic_int64
* Added 64-bit image tests


Co-authored-by: Arkadiusz Sarwa <arkadiusz.sarwa@amd.com>
2020-10-20 11:55:26 -04:00
Tobski
a1d38174b1
Support SPV_KHR_fragment_shading_rate (#3943) 2020-10-20 08:00:13 -04:00
Alastair Donaldson
6fac705e76
spirv-val: Fix validation of OpPhi instructions (#3919)
Fixes #3918.
2020-10-19 17:36:21 +01:00
dan sinclair
11d5924227
Update val to handle reversed instruction sections. (#3887)
Currently the validator, when checking an instruction is in the correct
section, always advances the current section. This means if we have an
instruction from a previous section we'll end up reporting it as invalid
in a function definition. This error is confusing.

This CL updates the validator to check if the given opcode is from a
previous layout section before advancing the current section. If it is
from a previous layout section an error is emitted.
2020-10-08 13:10:12 -04:00
sfricke-samsung
937a757f04
spirv-val: Add DeviceIndex (#3812) 2020-09-17 08:27:40 -04:00
sfricke-samsung
5df9300549
spirv-val: Add BaseInstance, BaseVertex, DrawIndex, and ViewIndex (#3782)
* spirv-val: Add BaseInstance and BaseVertex

* spirv-val: Add DrawIndex

* spirv-val: Add ViewIndex
2020-09-14 10:23:44 -04:00
sfricke-samsung
2c60d16a64
spirv-val: Add Vulkan VUID labels to BuiltIn (#3756)
The Vulkan 1.2.152 headers/spec now include Valid Usage IDs (VUID)
for every BuiltIn. This change adds labeling to help aid tracking
the coverage gap in Vulkan targeted validation. This is done with
a script in the Validation Layers that parses the source for VUID
strings, both that there is an implementation and a test for it.

There are 2 main changes:

1. A VUID string is added where applicable. It is wrapped in a function
that at runtimes checks if Vulkan is the target so that other targets
will not be effected as the output error only changes for Vulkan and
the overhead only occurs if there is an error at all.

2. For unit test, a new parameter value was added to allow make sure
that for each VUID there is a matching test. There are cases where the
same unit test checks multiple VUs via the parameter feature of gtest.
For this, I added a custom gMock Matcher to simply loop over a list
of VUID strings
2020-09-02 14:02:13 -04:00
Jaebaek Seo
b8de4f57e9
Allow DebugTypeTemplate for Type operand (#3702)
Some OpenCL.DebugInfo.100 instructions such as DebugGlobalVariable
and DebugLocalVariable have the Type operand. This commit allows them to
use DebugTypeTemplate for the Type operand.
2020-08-16 23:42:59 -04:00
Jaebaek Seo
0d629b903a
Validate more OpenCL.DebugInfo.100 instructions (#3684)
- DebugTypeTemplate
- DebugTypeTemplateParameter
- DebugGlobalVariable
- DebugInlinedAt
- DebugValue
2020-08-12 09:37:32 -04:00
alan-baker
13a65b1aee
Only validation locations for appropriate execution models (#3656)
Fixes #3653

* Only validate locations for fragment, vertex, geometry and
  tessellation shaders
2020-08-11 18:51:49 -04:00
Jaebaek Seo
5fd92a7e0c
OpenCL.DebugInfo.100 DebugTypeArray with variable size (#3549)
The updated OpenCL.DebugInfo.100 spec says that we can use
variable for "Component Count" operand of DebugTypeArray i.e.,
DebugLocalVariable or DebugGlobalVariable. This commit updates spirv-val
based on the spec update.
2020-08-05 17:08:37 -04:00
alan-baker
50300450af
Validator support for non-semantic clspv reflection (#3618)
* Generate ext inst table for reflection
* Change build to use grammar files from SPIRV-Headers instead of
  SPIRV-Tools
* Add enum for clspv reflection extended instruction set
  * count it as non-semantic
* validate clspv reflection extended instruction set
* Remove local extended inst sets
* update headers deps
* Update nbuilds to use grammars from SPIRV-Headers instead of
  local duplicates
2020-07-30 12:08:53 -04:00
dan sinclair
a1ea15c902
Update some language usage. (#3611)
This CL updates various bits of language in line with the guidelines
provided by Android
(https://source.android.com/setup/contribute/respectful-code)
2020-07-29 13:50:58 -04:00
Ben Clayton
6aed7ffbc7
CMake: Enable building with BUILD_SHARED_LIBS=1 (#3490)
Rename the `${SPIRV_TOOLS}` target to `${SPIRV_TOOLS}-static` and alias `${SPIRV_TOOLS}` to either `${SPIRV_TOOLS}-static` or `${SPIRV_TOOLS}-shared` depending on `BUILD_SHARED_LIBS`.

Re-point all internal uses of `${SPIRV_TOOLS}` to `${SPIRV_TOOLS}-static`.

`${SPIRV_TOOLS}-static` is explicitly renamed to just `${SPIRV_TOOLS}` to ensure the name does not change from current behavior.

Build the `SPIRV-Tools-*` libraries as static, as this is what they always were.

Force the external targets `gmock` and `effcee` to be built statically. These either do not support being built as shared libraries, or require special flags.

Issue: #3482
2020-07-27 13:29:07 -04:00
Pierre Moreau
2796840d20
Update OpenCL capabilities validation (#3149)
* spirv-val: Pipes are no longer required for OpenCL 1.2 EP

This was removed from the OpenCL SPIR-V Environment Specification via
https://github.com/KhronosGroup/OpenCL-Docs/pull/56.

* spirv-val: Sort headers according to clang-format

* spirv-val: Groups capability is required since OpenCL 2.0
2020-07-27 13:01:45 -04:00
alan-baker
f3cec93665
Support SPV_KHR_terminate_invocation (#3568)
Covers:
- assembler
- disassembler
- validator
- optimizer

Co-authored-by: David Neto <dneto@google.com>
2020-07-22 11:45:02 -04:00
vkushwaha-nv
e4aebf99fa
Add changes for SPV_EXT_shader_atomic_float (#3562) 2020-07-21 10:31:05 -04:00
alan-baker
717e7877ca
Store location values sparsely (#3488)
Fixes http://crbug.com/1102149

* Switch from boolean vectors to unordered sets for location storage
2020-07-17 12:25:39 -04:00
David Neto
d5766f2801
Permit Simple and GLSL450 memory model in WEBGPU_0 (#3463)
Now that WebGPU ingests WGSL instead of SPIR-V,
there is no need to be so strict about the memory model.

Allow any memory model that is already allowed by Vulkan 1.0,
either directly or via an existing.
2020-07-17 12:23:11 -04:00
alan-baker
7221ccf85e
Fix reachability in the validator (#3541)
Fixes #3529

* Make BasicBlock::reachable() only consider static reachability
* Fix reachability calculation to be independent of block order
* add tests
2020-07-15 21:27:03 -04:00
alan-baker
a1fb255a2a
Validate location assignments (#3308)
* Add validation that input/output locations are assigned correctly
* Account for component assignment
* Account for 4 components per location and track the combined
coordinate
* Account for multiple output indexes
* handle specifically arrayed variables
* Arrayed variables that specify a component get locations determined
per index of the array for the sub type
  * Added tests that check locations and components can be assigned
  to interleave an array's locations and components
* Fix up which interfaces are allowed to be arrayed for various shader
stages based on glslang
2020-06-25 13:22:45 -04:00
dan sinclair
52a5f074e9
Update access control lists. (#3433)
This CL updates the access control lists used in SPIRV-Tools to the more
descriptive allow/deny naming.
2020-06-15 13:20:40 -04:00
Jaebaek Seo
9cb2571a18
spirv-val: allow DebugInfoNone for DebugTypeComposite.Size (#3374) 2020-05-25 10:02:39 -04:00
Ricardo Garcia
4386ef4234
Add validation support for ImageGatherBiasLodAMD (#3363)
ImageGatherBiasLodAMD makes it possible to use the Bias and Lod image
operands with OpImageGather and OpImageSparseGather. This commit makes
sure the validator checks for that capability before reporting errors
and adds a few positive tests.
2020-05-25 09:41:34 -04:00
Anastasia Stulova
b0264b87ff
Fix validation failure on OpDecorationGroup (#3365) 2020-05-21 13:15:41 -04:00
Jeff Bolz
d2b4862194
Validate ShaderCallKHR memory scope (#3332) 2020-05-05 13:08:28 -04:00
Caio Marcelo de Oliveira Filho
c37c94929b
Validate Buffer and BufferBlock apply only to struct types (#3259) 2020-03-31 10:06:29 -04:00