Commit Graph

415 Commits

Author SHA1 Message Date
Steven Perron
a45d4cac61 Move folding routines into a class
The folding routines are currently global functions.  They also rely on
data in an std::map that holds the folding rules for each opcode.  This
causes that map to not have a clear owner, and therefore never gets
deleted.

There has been a request to delete this map.  To implement this, we will
create a InstructionFolder class that owns the maps.  The IRContext will
own the InstructionFolder instance.  Then the global functions will
become public memeber functions of the InstructionFolder.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1659.
2018-07-05 17:52:43 -04:00
Steven Perron
9ecbcf5fc8 Make sure the constant folder get the correct type.
There are a few locations where we need to handle duplicate types.  We
cannot merge them because they may be needed for reflection.  When this
happens we need do some extra lookups in the type manager.

The specific fixes are:

1) When generating a constant through `GetDefiningInstruction` accept
and use an id for the desired type of the constant.  This will make sure
you get the type that is needed.

2) In Private-to-local, make sure we to update the def-use chains when a
new pointer type is created.

3) In the type manager, make sure that `FindPointerToType` returns a
pointer that points to the given type and not a duplicate type.

4) In scalar replacment, make sure the null constants that are created
are the correct type.
2018-07-05 14:34:30 -04:00
Steven Perron
101a9bcbb0 Add private to local to optimization and size passes.
Many optimization will run on function scope symbols only.  When symbols
are moved from private scope to function scople, then these optimizations
can do more.

I believe it is a good idea to run this pass with both -O and -Os.  To
get the most out of it it should be run ASAP after inlining and something
that remove all of the dead functions.
2018-07-04 21:26:09 -04:00
Steven Perron
465f2815cb Revert change and stop running remove duplicates.
Revert "Don't merge types of resources"

This reverts commit f393b0e480, but leaves
the tests that were added.  Added new test. These test are the so that,
if someone tries the same change I made, they will see the test that
they need to handle.

Don't run remove duplicates in -O and -Os

Romve duplicates was run to help reduce compile time when looking for
types in the type manager.  I've run compile time test on three sets
of shaders, and the compile time does not seem to change.

It should be safe to remove it.
2018-06-29 14:09:44 -04:00
Steven Perron
2eb9bfb5b6 Remove stores of undef.
When storing an undef, any value is valid, including the one already in
that memory location.  So we can avoid the store.
2018-06-29 09:49:19 -04:00
Greg Roth
4717d24e24 Fix assert during compact IDs pass (#1649)
During the compact IDs optimization pass, the result IDs of some
basic blocks can change. In spite of this, GetPreservedAnalyses
indicated that the CFG was preserved. But the CFG relies on
the basic blocks having the same IDs. Simply removing this flag
resolves the issue by preventing the CFG check.

Also Removes combinators and namemap preserved analyses from
compact IDs pass.
2018-06-27 19:29:08 -04:00
Steven Perron
f393b0e480 Don't merge types of resources
When doing reflection users care about the names of the variable, the
name of the type, and the name of the members.  Remove duplicates breaks
this because it removes the names one of the types when merging.

To fix this we have to keep the different types around for each
resource.  This commit adds code to remove duplicates to look for the
types uses to describe resources, and make sure they do not get merged.

However, allow merging of a type used in a resource with something not
used in a resource.  Was done when the non resource type came second.

This could have a negative effect on compile time, but it was not
expected to be much.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1372.
2018-06-27 13:57:07 -04:00
Alan Baker
0d43e10b4a Use type id when looking up vector type
Fixes #1634

* Vector components of composite constructs used wrong accessor
2018-06-25 09:47:29 -04:00
Steven Perron
1f7b1f1bf7 Small vector optimization for operands.
We replace the std::vector in the Operand class by a new class that does
a small size optimization.  This helps improve compile time on Windows.

Tested on three sets of shaders.  Trying various values for the small
vector.  The optimal value for the operand class was 2.  However, for
the Instruction class, using an std::vector was optimal.  Size of "0"
means that an std::vector was used.

                Instruction size
	        0      4      8
Operand Size

0               489    544    684
1               593    487
2               469    570
4               473
8               505

This is a single thread run of ~120 shaders.  For the multithreaded run
the results were the similar.  The basline time was ~62sec.  The
optimal configuration was an 2 for the OperandData and an
std::vector for the OperandList with a compile time of ~38sec.  Similar
expiriments were done with other sets of shaders.  The compile time still
improved, but not as much.

Contributes to https://github.com/KhronosGroup/SPIRV-Tools/issues/1609.
2018-06-12 13:41:08 -04:00
Steven Perron
a1f9e1342e Preserve inst-to-block and def-use in passes.
The following passes are updated to preserve the inst-to-block and
def-use analysies:

	private-to-local
	aggressive dead-code elimination
	dead branch elimination
	local-single-block elimination
	local-single-store elimination
	reduce load size
	compact ids (inst-to-block only)
	merge block
	dead-insert elimination
	ccp

The one execption is that compact ids still kills the def-use manager.
This is because it changes so many ids it is faster to kill and rebuild.

Does everything in
https://github.com/KhronosGroup/SPIRV-Tools/issues/1593 except for the
changes to merge return.
2018-06-04 13:48:30 -04:00
Steven Perron
fe2fbee294 Delete the insert-extract-elim pass.
Replaces anything that creates an insert-extract-elim pass and create
a simplifiation pass instead.  Then delete the implementation of the
pass.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1570.
2018-06-01 10:13:39 -04:00
Steven Perron
9a008835f4 Add store for var initializer in inlining.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1591.
2018-06-01 09:44:42 -04:00
Alan Baker
badcf73d00 Allow duplicate pointer types
Fixes #1577

* Remove validation requiring unique pointer types unless variable
pointers extension enabled
* Modified scalar replacement to always look for an undecorated pointer
2018-05-31 09:14:38 -04:00
Steven Perron
93c4c184d5 Handle types with self references.
By using forward pointers, we are able to define a struct that has a
pointer to itself.  This could be directly or indirectly.  The current
implementation of the type manager did not handle this case.  There are
three changes that are made in this commit inorder to handle this case:

1) Change the handling of OpTypeForwardPointer

The current handling of OpTypeForwardsPointer is broken if there is a
reference to the pointer before the real definition.  When build the
type that contain the forward delared pointer, the type manager will ask
for the type for that ID, and will get a nullptr because it does not
exists.  This nullptr is not handleded very well.

The change is to keep track of the incomplete types the first time
through all of the types.  An incomplete type is a ForwardPointer or any
type that references an incomplete type.

Then we implement a second pass through the incomplete types that will
complete them.

2) Hashing types.

When hashing a type, we want to uses all of the subtypes as part of the
hash.  However, with types that reference them selves, this creates an
infinite recursion.  To get around this, we keep track of which types
have been seen on the path from the root type.  If we have see the
current type already then we can stop the recursion.

3) Comparing types.

In order to check if two types are the same, we must check that all of
their subtypes are the same as well.  This also causes an infinit
recursion.  The solution is to stop comparing the subtypes if we are
trying to compare two pointer types that we are already in the middle of
comparing.  The ideas is that if the two pointer are different, then in
progress compare will return false itself.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1578.
2018-05-30 15:48:38 -04:00
Steven Perron
745dd00af9 Fold FMix feeding Extract, and use the simplification pass.
We add a new rule to the folding rules to fold an FMix feeding an
extract when the alpha value for the element being extracted is either
0 or 1.  In those case, we can simple extract from one of the operands
to the FMix.

With that change the simplification pass completely subsumes the
insert-extract elimination pass.  So we remove the insert-extract
elimination passes and replce them with calls to the simplification
pass.

In a follow up PR, we should delete the insert-extract elimination pass.

Contributes to https://github.com/KhronosGroup/SPIRV-Tools/issues/1570.
2018-05-25 14:42:59 -04:00
Arseny Kapoulkine
f765d16bd9 Add external interface for creating a pass token
Currently it's impossible for external code to register a pass because
the only source file that can create pass tokens is optimizer.cpp. This
makes it hard to add passes that can't be upstreamed since you can't run
them from the usual pass sequence without reimplementing Optimizer.

This change adds a PassToken constructor that takes unique_ptr to
opt::Pass; if out-of-tree code implements opt::Pass it can register a
custom pass without having to add it to SPIRV-Tools source code.
2018-05-25 09:19:43 -04:00
Steven Perron
a579e720a8 Remove the limit on struct size in SROA.
Removes the limit on scalar replacement for the lagalization passes.
This is done by adding an option to the pass (and command line option)
to set the limit on maximum size of the composite that scalar
replacement is willing to divide.

Fixes #1494.
2018-05-18 10:03:46 -04:00
Steven Perron
f1f7cc870e Get ADCE to handle OpCopyMemory
ADCE does not treat OpCopyMemory as an instruction that references
memory.  Because of that stores are removed that should not be.

This change teaches ADCE that OpCopyMemory and OpCopyMemorySize both
loads from and stores to memory.  This will keep other stores live when
needed, and will allows ADCE to remove OpCopyMemory instructions as
well.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1556.
2018-05-16 13:50:47 -04:00
Steven Perron
9b1a938ea1 SROA: Only create symbols that are loaded.
Currently in scalar replacement, we create a new variable for every
memeber of the composite being divided.  It is often overkill, because
not all of those members will be used.  This change will check which
elements are used and only create variable for the members that are
used.

This reduces the compile time for one set of shader from 248s to 165s.

Part of https://github.com/KhronosGroup/SPIRV-Tools/issues/1494.
2018-05-16 10:48:25 -04:00
Steven Perron
0e1b7e5aef Fix getting operand without checking opcode.
Fixes https://github.com/KhronosGhttps://github.com/KhronosGroup/SPIRV-Tools/issues/1559roup/SPIRV-Tools/issues/1559.

There is an load of an operand of an instruction that was suppose to be
only for the OpCompositeExtract case.  However, an error caused it to
be loaded for every opcode, even those that do not have an operand in
that position.

We fix up that bug, and a couple other things noticed that the same
time.
2018-05-16 09:34:43 -04:00
Steven Perron
f46f2d3e5d Remove redundant stores.
The code patterns generated by DXC around function calls can cause many
store to be storing the same value that was just loaded from the same
location:

```
%10 = OpLoad %type %var
OpStore %var %10
```

We want to clean these up very early on because they can cause other
transformations to do a lot of work.  For the cases I see, they can be
removed during local-single-block-elim.

For one set of shaders the compile time goes from 248s to 182s.  A 26%
improvement.

Part of https://github.com/KhronosGroup/SPIRV-Tools/issues/1494.
2018-05-15 10:24:05 -04:00
Steven Perron
af430ec822 Add pass to fold a load feeding an extract.
We have already disabled common uniform elimination because it created
sequences of loads an entire uniform object, then we extract just a
single element.  This caused problems in some drivers, and is just
generally slow because it loads more memory than needed.

However, there are other way to get into this situation, so I've added
a pass that looks specifically for this pattern and removes it when only
a portion of the load is used.

Fixes #1547.
2018-05-14 15:40:34 -04:00
Steven Perron
804e8884c4 Fold fclamp feeding compare.
An FClamp instruction forces a values to be within a certain interval.
When the upper or lower bound of the FClamp is a constant and the value
being compared with is a constant, then in some case we can fold the
compared because the entire range is say less than the value.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1549.
2018-05-14 10:27:49 -04:00
Steven Perron
9ec3f81e5c Remove dead Workgroup variables in ADCE.
If there is a shader with a variable in the workgroup storage class that
is stored to, but not loadeds, then we know nothing will read those
loads.  It should be safe to remove them.

This is implemented in ADCE by treating workgroup variables the same
way that private variables are treated.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1550.
2018-05-09 16:07:26 -04:00
Steven Perron
0856997df6 Allow ADCE to remove more instructions.
At this time, DCE will only remove an instruction if it is a combinator.
However, there are certain non-combinator instructions that can be
safely removed if their results are not used.  The derivative
instructions are on example.

We are also missing some instructions from the list of combinators
those are added as the same time.
2018-05-05 09:15:28 -04:00
Steven Perron
7d01643132 Allow hoisting code in if-conversion.
When doing if-conversion, we do not currently move code out of the side
nodes.  The reason for this is that it can increase the number of
instructions that get executed because both side nods will have to be
executed now.

In this commit, we add code to move an instruction, and all of the
instructions it depends on, out of a side node and into the header of
the selection construct.  However to keep the cost down, we only do it
when the two values in the OpPhi node compute the same value.  This way
we have to move only one of the instructions and the other becomes
unused most of the time.  So no real extra cost.

Makes the value number table an alalysis in the ir context.

Added more opcodes to list of code motion safe opcodes.

Fixes #1526.
2018-05-04 12:56:29 -04:00
Stephen McGroarty
1c2cbaf569 Add GetContinueBlock to loop class.
Previously, the loop class used the terms latch and continue block
interchangeably. This patch splits the two and corrects and tests some
uses of the old uses of GetLatchBlock.
2018-05-03 14:30:41 -04:00
Steven Perron
70bb3c1cc2 Fold divide and multiply by same value.
We want to fold code like (x*y)/x and other permutations of this.

Fixes #1531.
2018-05-02 10:18:37 -04:00
Toomas Remmelg
1dc2458060 Add a loop fusion pass.
This pass will look for adjacent loops that are compatible and legal to
be fused.

Loops are compatible if:

- they both have one induction variable
- they have the same upper and lower bounds
    - same initial value
    - same condition
- they have the same update step
- they are adjacent
- there are no break/continue in either of them

Fusion is legal if:

- fused loops do not have any dependencies with dependence distance
  greater than 0 that did not exist in the original loops.
- there are no function calls in the loops (could have side-effects)
- there are no barriers in the loops

It will fuse all such loops as long as the number of registers used for
the fused loop stays under the threshold defined by
max_registers_per_loop.
2018-05-01 15:40:37 -04:00
Stephen McGroarty
9a5dd6fe88 Support loop fission.
Adds support for spliting loops whose register pressure exceeds a user
provided level. This pass will split a loop into two or more loops given
that the loop is a top level loop and that spliting the loop is legal.
Control flow is left intact for dead code elimination to remove.

This pass is enabled with the --loop-fission flag to spirv-opt.
2018-05-01 15:15:10 -04:00
Steven Perron
9ba0879ddf Improve Vector DCE
Track live scalars in VDCE as if they were single element vectors.

Handle the extended instructions for GLSL in VDCE.

Handle composite construct instructions in VDCE.
2018-04-30 11:55:50 -04:00
Steven Perron
a00a0a09ae Revert "Improvements to vector dce."
This reverts commit 2813722993.

A regression was found.  Undoing the change until it is fixed.
2018-04-27 10:33:19 -04:00
Alan Baker
4246abdc74 Fixes handling of kill and unreachable ops in inlining.
Fixes #1527

* Adds handling for copying OpKill and OpUnreachable and forces the
generation of a new basic block
* Adds tests to check
2018-04-27 09:42:37 -04:00
Steven Perron
e1bcd2b2d8 Fold OpVectorTimesScalar and OpPhi better.
If one of the operands to an OpVectorTimesScalar instruction is zero,
then the result will be the 0 vector. Currently we do not fold the
insturction unless both operands are constants. This change fixes that.

We also allow folding of OpPhi instructions where the incoming values
are either an OpUndef or the OpPhi instruction itself. As with other
cases, this can be simplified to the OpUndef.
2018-04-26 12:41:16 -04:00
Steven Perron
2813722993 Improvements to vector dce.
Track live scalars in VDCE as if they were single element vectors.

Handle the extended instructions for GLSL in VDCE.

Handle composite construct instructions in VDCE.

Fixes #1511.
2018-04-26 11:07:48 -04:00
Greg Fischer
268be6143d LocalSingleBlockElim: Add store-store elimination
Eliminate unused store to variable if followed by store to same
variable in same block.

Most significantly, this cleans up stores made unused by this pass.
These useless stores can inhibit subsequent optimizations, specifically
LocalSingleStoreElim. Eliminating them makes subsequent optimization more
effective.

The main effect of this pass is to simplify the work done by the SSA
rewriter.  It catches many local loads/stores that help speeding up the
work done by the main rewriter.
2018-04-25 10:30:18 -04:00
Steven Perron
ee8cd5c847 Add Dead insert elmination back in. 2018-04-24 10:10:30 -04:00
Steven Perron
2c0ce87210
Vector DCE (#1512)
Introduce a pass that does a DCE type analysis for vector elements
instead of the whole vector as a single element.

It will then rewrite instructions that are not used with something else.
For example, an instruction whose value are not used, even though it is
referenced, is replaced with an OpUndef.
2018-04-23 11:13:07 -04:00
Victor Lomuller
efc5061929 Dominator analysis interface clean.
Remove the CFG requirement when querying a dominator/post-dominator from an IRContext.

Updated all uses of the function and tests.
2018-04-20 15:41:59 -04:00
Jaebaek Seo
48802bad72 Constant folding for OpVectorTimesScalar 2018-04-20 13:43:04 -04:00
Victor Lomuller
0ec08c28c1 Add register liveness analysis.
For each function, the analysis determine which SSA registers are live
at the beginning of each basic block and which one are killed at
the end of the basic block.

It also includes utilities to simulate the register pressure for loop
fusion and fission.

The implementation is based on the paper "A non-iterative data-flow
algorithm for computing liveness sets in strict ssa programs" from
Boissinot et al.
2018-04-20 09:45:15 -04:00
David Neto
e7c2e91ded Fix for old XCode: std::set has explicit ctor 2018-04-19 16:33:12 -04:00
Greg Fischer
df7f00f60e DeadInsertElim: Don't revisit select phi nodes during MarkInsertChain
Fixes #1487.
2018-04-19 14:40:00 -04:00
Jaebaek Seo
430a29335e Fix broken pointer of CommonUniformElimPass 2018-04-19 09:36:10 -04:00
Steven Perron
c20a718e00 Rewrite local-single-store-elim to not create large data structures.
The local-single-store-elim algorithm is not fundamentally bad.
However, when there are a large number of variables, some of the
maps that are used can become very large.  These large data structures
then take a very long time to be destroyed.  I've seen cases around 40%
if the time.

I've rewritten that algorithm to not use as much memory.  This give a
significant improvement when running a large number of shader through
DXC.

I've also made a small change to local-single-block-elim to delete the
loads that is has replaced.  That way local-single-store-elim will not
have to look at those.  local-single-store-elim now does the same thing.

The time for one set goes from 309s down to 126s.  For another set, the
time goes from 102s down to 88s.
2018-04-18 16:38:18 -04:00
Jaebaek Seo
0fa42996b5
Merge pull request #1461 from jaebaek/fnegate
Add constant folding for OpFNegate

Contributes to #709
2018-04-18 13:46:10 -04:00
Toomas Remmelg
0f335cf87e Add support for MIV and Delta test dependence analysis.
GCD MIV test as described in Chapter 3 of "Optimizing Compilers for
Modern Architectures: A Dependence-Based Approach" by Randy Allen, and
Ken Kennedy.

Delta test as described in Figure 3 of "Practical Dependence Testing" by
Gina Goff, Ken Kennedy, and Chau-Wen Tseng from PLDI '91.
2018-04-17 13:57:02 -04:00
Jaebaek Seo
d8b9306a4f Add more unit tests 2018-04-17 12:08:45 -04:00
Jaebaek Seo
79491259e0 Add constant folding for FNegate 2018-04-17 12:08:45 -04:00
David Neto
152b9a681e ADCE: Remove OpDecorateStringGOOGLE
Also fix a few failures to set "modified" status when removing
global values.

Add OpDecorateStringGOOGLE to decoration ordering

Fixes #1492
2018-04-17 10:24:30 -04:00