* val, core: add support for OpExtInstWithForwardRefs
This commit adds validation and support for
OpExtInstWithForwardRefs. This new instruction will be used
for non-semantic debug info, when forward references are
required.
For now, this commit only fixes the code to handle this new instruction,
and adds validation rules. But it does not add the pass to generate/fix
the OpExtInst instruction when forward references are in use.
Such pass would be useful for DXC or other tools, but I wanted to land
validation rules first.
This commit also bumps SPIRV-Headers to get this new opcode.
---------
Signed-off-by: Nathan Gauër <brioche@google.com>
The Scope operand of `OpReadClockKHR` was always validated using the
Vulkan environment rules, which only allow `Subgroup` or `Device`.
For the OpenCL environment, `Workgroup` is also a valid Scope, so
`Workgroup` should not be rejected in the universal environment.
Guard the existing Scope check behind `spvIsVulkanEnv` and add a new
Scope check for the OpenCL environment.
Signed-off-by: Sven van Haastregt <sven.vanhaastregt@arm.com>
* Check for matrix decorations on arrays of matrices
* MatrixStide, RowMajor and ColMajor can be applied to matrix or
arrays of matrix members
* Check that matrix stride satisfies alignment in arrays
Reject `OpCooperativeMatrixStoreKHR` with a `MakePointerVisibleKHR`
MemoryAccess operand, as `MakePointerVisibleKHR` is not supposed to be
used with store operations.
The `CoopMatKHRStoreMemoryAccessFail` test failed to catch this
because it used the helper function `GenCoopMatLoadStoreShader` which
generates `...NV` instead of `...KHR` instructions. Add a new helper
function to generate similar shaders for the KHR extension, as the NV
and KHR extensions have various subtle differences that makes
parameterizing the original helper function non-trivial.
Signed-off-by: Sven van Haastregt <sven.vanhaastregt@arm.com>
* Disallow duplicate decorations generally
* Only FuncParamAttr and UserSemantic can be applied to the same target
multiple times
* Unchecked: completely duplicate UserSemantic and FuncParamAttr
* Disallow duplicate execution modes generally
* Exceptions for float controls, float controls2 and some intel
execution modes
* Fix invalid fuzzer transforms
This commit adds forward iterator, and renames functions to
it matches the std::unordered_set/std::set better.
This goes against the SPIR-V coding style, but might be better in
the long run, especially when this set is used along real STL
sets.
(Right now, they are not compatible, and requires 2 syntaxes).
This container could in theory handle bidirectional
iterator, but for now, only forward seemed required for
our use-cases.
Signed-off-by: Nathan Gauër <brioche@google.com>
The current EnumSet implementation is only efficient for enums with
values < than 64. The reason is the first 63 values are stored as a
bitmask in a 64 bit unsigned integer, and the other values are stored
in a std::set.
For small enums, this is fine (most SPIR-V enums have IDs < than 64),
but performance starts to drop with larger enums (Capabilities,
opcodes).
Design considerations:
----------------------
This PR changes the internal behavior of the EnumSet to handle enums
with arbitrary values while staying performant.
The idea is to extend the 64-bits buckets sparsely:
- each bucket can store 64 value, starting from a multiplier of 64.
This could be considered as a hashset with linear probing.
- For small enums, there is a slight memory overhead due to the bucket
storage, but lookup is still constant.
- For linearly distributed values, lookup is constant.
- Worse case for storage are for enums with values which are multiples of 64.
But lookup is constant.
- Worse case for lookup are enums with a lot of small ranges scattered in
the space (requires linear probing).
For enums like capabilities/opcodes, this bucketing is useful as values
are usually scatters in distinct, but almost contiguous blocks.
(vendors usually have allocated ranges, like [5000;5500], while [1000;5000]
is mostly unused).
Benchmarking:
-------------
Benchmarking was done in 2 ways:
- a benchmark built for the occasion, which only measure the EnumSet
performance.
- SPIRV-Tools tests, to measure a more realist scenario.
Running SPIR-V tests with both implementations shows the same
performance (delta < noise). So seems like we have no regressions.
This method is noisy by nature (I/O, etc), but the most representative
of a real-life scenario.
Protocol:
- run spirv-tests with no stdout using perf, multiple times.
Result:
- measure noise is larger than the observed difference.
The custom benchmark was testing EnumSet interfaces using SPIRV enums.
Doing thousand of insertion/deletion/lookup, with 2 kind of scenarios:
- add once, lookup many times.
- add/delete/loopkup many time.
For small enums, results are similar (delta < noise). Seems relevant
with the previously observed results as most SPIRV enums are small, and
SPIRV-Tools is not doing that many intensive operations on EnumSets.
Performance on large enums (opcode/capabilities) shows an improvement:
+-----------------------------+---------+---------+---------+
| Metric | Old | New | Delta % |
+-----------------------------+---------+---------+---------+
| Execution time | 27s | 7s | -72% |
| Instruction count | 174b | 129b | -25% |
| Branch count | 28b | 33b | +17% |
| Branch miss | 490m | 26m | -94% |
| Cache-misses | 149k | 26k | -82% |
+-----------------------------+---------+---------+---------+
Future work
-----------
This was by-design an NFC change to compare apples-to-apples.
The next PR aims to add STL-like iterators to the EnumSet to allow
using it with STL algorithms, and range-based for loops.
Signed-off-by: Nathan Gauër <brioche@google.com>
* Validate layouts for PhysicalStorageBuffer pointers
Fixes#5282
* These pointers may not orginate from a variable so standard layout
validation misses them
* Now checks every instructions that results in a physical storage
buffer pointer
* May not start from a Block-decorated struct so that part is fudged
with a valid layout
* formatting
* SPV_KHR_cooperative_matrix
* Update DEPS with headers
* Update according to review recommendations
* Bugfix and formatting
* Formatting missed or damaged by VS2022
Follow up to #5249
* glslang tests that physical storage buffer pointers can be used as
varyings in shaders
* Allow physical storage buffer pointers in IO interfaces as a 64-bit
type
* Update fuzz tests to not use invalid combinations of LoopMerge + BranchConditional
New IDs were selected to make clear the transformation being done here, instead
of reordering all IDs in between or refactoring the SPIR-V in the test.
* spirv-val: Conditional Branch without an exit is invalid in loop header
From 2.16.2, for CFG:
Selections must be structured. That is, an OpSelectionMerge
instruction is required to precede:
- an OpSwitch instruction
- an OpBranchConditional instruction that has different True Label
and False Label operands where neither are declared merge blocks
or Continue Targets.
Contributes to https://github.com/KhronosGroup/glslang/issues/2439
* When OpTypeStruct is used in Vulkan env and its last member
is a RuntimeArray, check if the struct is decorated with
Block or BufferBlock, as required by VUID-...-04680.