Commit Graph

2612 Commits

Author SHA1 Message Date
Steven Perron
7ab0a2781a
Remove non-ascii char from comments. (#5182)
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/4851
2023-03-29 15:48:15 -04:00
Steven Perron
a0fcd06f8f
Add Vulkan memory model to allow lists (#5173)
Fixes #5086
2023-03-28 16:57:45 -04:00
Spencer Fricke
d8a8af8e6d
spirv-val: Remove unused includes and code (#5176) 2023-03-28 14:18:19 -04:00
Spencer Fricke
fa69b09cff
spirv-opt: Remove unused includes and code (#5177) 2023-03-28 12:40:30 -04:00
Steven Perron
d24a39a7f0
Do not remove control barrier after spv1.3 (#5174)
The control barrier instruction was allowed in a limiteted set of shader types.
Part of the HLSL legalization, we use to remove the instructions when it was is
a shader in which it was not allowed. As of spv1.3 that restriction is not long
there.

This change modifies replaced invalid opc to no longer remove it.

Fixes #4999.
2023-03-27 11:04:40 -04:00
Jeremy Hayes
b4e0850ef7
Ignore NonSemanticInstructions (#5171)
Fix #5163.

Ignore NonSemanticInstructions in DoDeadOutputStoresElimination and
ComputeLiveness.
2023-03-24 10:46:52 -06:00
Spencer Fricke
8e6563b913
spirv-val: Label new Vulkan VUID 07951 (#5154) 2023-03-18 01:01:50 +00:00
Alan Zhao
9743701ed5
Explicitly #include <utility> in spirv_target_env.cpp (#5159)
spirv_target_env.cpp uses std::pair, which is defined in utility.
Right now, this compiles because utility is provided via transitive
includes in other C++ standard library headers provided by the
implementation. However, these transitive includes are not guaranteed to
exist, and won't exist in certain cases (e.g. compiling against LLVM's
libc++ with modules enabled.)
2023-03-15 13:15:29 +01:00
Nathan Gauër
b029037aaa
Revert changes around CHANGES file. (#5143)
* Revert "build: allow update_build to generate fake version (#5098)"

This reverts commit 7823b8ff4a.

* Revert "build: stop parsing CHANGES file. (#5067)"

This reverts commit fcfc3c580c.
2023-03-09 18:24:20 +01:00
Laura Hermanns
bd83b772c3
Fix operand index out of bounds when folding OpCompositeExtract. (#5107)
GetExtractOperandsForElementOfCompositeConstruct() states "Returns the
empty vector if |result_index| is out-of-bounds", but violates that
contract for non-vector result types.
2023-03-03 15:52:49 +00:00
alan-baker
b955c468b1
Add missing header include (#5124)
* Found during an internal build
2023-02-24 13:21:53 -05:00
alan-baker
5d2bc6f064
Fix removal of dependent non-semantic instructions (#5122)
Fixes #5121

* If the non-semantic info instructions depended on other moved
  instructions the def/use manager would get corrupted.
2023-02-24 01:10:35 +00:00
Dave Airlie
956114df28
opt: fix spirv ABI on Linux again. (#5113)
Breaking the ABI for this API isn't worth it when the fix is so simple.
2023-02-15 20:11:30 +00:00
Kévin Petit
f4343515ad
Remove duplicate lists of constant and type opcodes (#5106)
Adding a new type instruction required making the same change in two
places.

Also remove IsCompileTimeConstantInst that was used in a single place
and replace its use by an expression that better conveys the intent.

Change-Id: I49330b74bd34a35db6369c438c053224805c18e0

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2023-02-15 20:09:55 +00:00
Nathan Gauër
b84c86f718
libspirv.cpp: adds c++ api for spvBinaryParse (#5109)
This commit adds a C++ wrapper above the current spvBinaryParse
function. I tried to match it 1:1, except for 2 things:
 - std::function<>& are used. No more function pointers, allowing
   context capture.
 - spv_result_t replaced with a boolean, to match other C++ apis.

Callbacks still return a spv_result_t because the underlying implem
relies on that. The convertion from spv_result_t to boolean is only done
at the boundary.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-02-14 14:08:20 -05:00
Caio Oliveira
0ce2bc4ce0
spirv-val: Conditional Branch without an exit is invalid in loop header (#5069)
* Update fuzz tests to not use invalid combinations of LoopMerge + BranchConditional

New IDs were selected to make clear the transformation being done here, instead
of reordering all IDs in between or refactoring the SPIR-V in the test.

* spirv-val: Conditional Branch without an exit is invalid in loop header

From 2.16.2, for CFG:

    Selections must be structured. That is, an OpSelectionMerge
    instruction is required to precede:

    - an OpSwitch instruction

    - an OpBranchConditional instruction that has different True Label
      and False Label operands where neither are declared merge blocks
      or Continue Targets.
2023-02-06 10:31:47 -05:00
Laura Hermanns
cac9a5a3ee
Fix null pointer in FoldInsertWithConstants. (#5093)
* Fix null pointer in FoldInsertWithConstants.

Struct types are not supported in constant folding yet.

* Added 'Test case 16' to fold_test.

Tests OpCompositeInsert not to be folded on a struct type.
2023-02-03 15:03:15 +00:00
Maciej
fd1e650cfe
Validate decoration of structs with RuntimeArray (#5094)
Contributes to https://github.com/KhronosGroup/glslang/issues/2439

* When OpTypeStruct is used in Vulkan env and its last member
  is a RuntimeArray, check if the struct is decorated with
  Block or BufferBlock, as required by VUID-...-04680.
2023-02-03 08:58:51 -05:00
Jeremy Gebben
5890763734
instrument: Clean up generation code (#5090)
-Make more use of InstructionBuilder instruction helper methods
-Use MakeUnique<>() rather than new
-Add InstrumentPass::GenReadFunctionCall() which optimizes function
calls in a loop with constant arguments and no side effects.

This is a prepatory change for future work on the instrumentation
code which will add more generated functions.
2023-02-03 00:39:09 +00:00
Daniel Story
0994ca45b6
Add C interface for Optimizer (#5030) 2023-02-01 13:58:52 +00:00
alan-baker
b230a7c7d1
Validate operand type before operating on it (#5092)
Fixes https://crbug.com/oss-fuzz/52921

* Validate the data operand of OpBitCount before trying to get its
  dimension
2023-01-31 15:40:22 -05:00
Nathan Gauër
fcfc3c580c
build: stop parsing CHANGES file. (#5067)
The CHANGES file was an alternative source of truth that was trying
to duplicate/replace the git history truth.
This allow us to change the way we handle releases so we don't have to make
sure our CHANGES PR are linked to the tag and tested PR, simplifying the
process.
2023-01-30 13:23:41 -05:00
Steven Perron
5db6c38e65
Revert "spirv-val: Initial SPV_EXT_mesh_shader builtins (#5080)" (#5084)
This reverts commit f0b900ed9a.
2023-01-24 19:51:39 +00:00
Nathan Gauër
7f9184a5b2
kokoro: fix dubious ownership (#5082)
Kokoro clones repos with a different user used to run the build steps,
meaning if some git command must be run at build time, they will fail
because of this dubious ownership issue.
Running some git commands makes only sense with history, so changing
checkout depth so we can run them and get the true result.

This is a known Kororo issue.
Fixing this is required to generate the version file using git history.

Signed-off-by: Nathan Gauër <brioche@google.com>

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-01-23 15:32:39 +00:00
Steven Perron
fe087cd5f0
Revert "kokoro: fix dubious ownership (#5078)" (#5081)
This reverts commit 8fbb53dae4.
2023-01-23 14:36:33 +00:00
Spencer Fricke
f0b900ed9a
spirv-val: Initial SPV_EXT_mesh_shader builtins (#5080) 2023-01-23 14:30:45 +00:00
Nathan Gauër
8fbb53dae4
kokoro: fix dubious ownership (#5078)
Kokoro clones repos with a different user used to run the build steps,
meaning if some git command must be run at build time, they will fail
because of this dubious ownership issue.
Running some git commands makes only sense with history, so changing
checkout depth so we can run them and get the true result.

This is a known Kororo issue.
Fixing this is required to generate the version file using git history.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-01-23 14:22:40 +00:00
Jeremy Gebben
ba4c9fe534
Instrument: Fix bindless checking for BufferDeviceAddress (#5049)
Avoid using OpConstantNull with types that do not allow it.

Update existing tests for slight changes in code generation.

Add new tests based on the Vulkan Validation layer test case
that exposed this problem.
2023-01-16 20:57:37 +00:00
Juan Ramos
1dad991441
cmake: Modernize install(TARGET) usage (#5056) 2023-01-16 10:55:35 -05:00
alan-baker
7e8813bb4c
Validate version 5 of clspv reflection (#5050)
* Validate version 5 of clspv reflection

* Add validation for instructions in versions 2 through 5
* Change the instruction reported for remaining indices on an access
  chain to the access chain itself for clarity

* update spirv-headers
2023-01-11 16:58:53 -05:00
Caio Oliveira
f62e121b0d
spirv-val: Use more specific term 'switch header' in error message (#5048)
* spirv-val: Add tests for OpSwitch directly breaking/continuing outer loop

These are not valid, tests verify the validator catches the issue.
2023-01-09 18:39:02 -05:00
David Neto
bbdd0fefda
Update minimum required CMake to 3.17.2 (#5041)
* Update minimum required CMake to 3.17.2

- For Wasm build, update to emscripten/emsdk:3.1.28 which has 3.22.1
- Move the docker-compose.yml down to the source/wasm directory.

Fixes: #5040

* Fix working directory for invocation of wasm build
2022-12-21 16:22:17 -05:00
David Neto
2937538210
Fix undef behaviour in hex float parsing (#5025)
When the parser saw more significant hex digits than fit in
the target type, it would compute a nonsensical shift amount, resulting
in undefined behaviour.

Now, drop the excess bits, effectively truncating the significand.

Also guard against overflow of the exponent in the extraordinary (and untested)
case where we see more than, for example, 2**(32-4+1) significant hex digits
for a 32-bit float, or 2**(16-4+1) significant hex digits for a 16-bit
float.

Also guard against overflow of the indexing counting the number of
significant bits.  When that would occur silently drop any further
significant bits.  (Untested)

Avoid hex floats in C++ code. It's a C++17 feature.

Fixes: #4724
2022-12-19 15:46:57 -05:00
Jeremy Gebben
025ea891fa
Optimize allocation of spvtools::opt::Instruction::operands_ (#5024)
Reserve space for the entire operand list rather than adding them
one a time.
2022-12-19 13:08:01 -05:00
Greg Fischer
f64a4b64b7
[spirv-opt] Clone names for new struct in EliminateIODeadComponents (#5016) 2022-12-19 10:20:44 -07:00
alan-baker
5a78d798f7
Fix layout validation (#5015)
* Fix layout validation

Fixes #5010

* Unless scalar block layout is enabled, no member can reside at an
  offset between the end of the previous member that is a struct or
  array and the next multiple of that alignment

* Remove a dead if that was introduced

Co-authored-by: David Neto <dneto@google.com>
2022-12-15 21:38:09 -05:00
alan-baker
235182cfee
Fix use of invalid analysis (#5013)
Fixes https://crbug.com/1395415

* Block merging needed to invalid structured cfg analysis
2022-12-12 10:49:59 -05:00
alan-baker
9c6a925c87
Fix infinite loop in validator (#5006)
Fixes https://crbug.com/oss-fuzz/53510

* Fix infinite loop that could occur in structured cfg validation due to
  an invalid cfg
2022-12-06 11:22:33 -05:00
Spencer Fricke
7b8f00f00a
spirv-opt: Fix OpCompositeInsert with Null Constant (#5008)
* spirv-opt: Unify GetConstId function names

* spirv-opt: Fix OpCompositeInsert with Null Constant

* spirv-opt: Improve GetNullCompositeConstant description
2022-12-06 09:00:10 -05:00
Cassandra Beckley
40f5bf59c6
Revert "spirv-val: Multiple interface var with same SC (#4969)" (#5009)
This reverts commit 996d4c021f. This
commit is likely good, but it causes a failure in DXC tests. Will
un-revert once we fix the issue in DXC.
2022-12-05 12:31:01 -08:00
Greg Fischer
00018e58af
Change EliminateDeadInputComponentsPass to EliminateDeadIOComponentsPass (#4997)
To reflect processing of both Input and Output variables.

Also renamed files as needed.
2022-11-25 16:48:13 -07:00
Biswapriyo Nath
9a6f4121f4
Fix missing declaration of std::numeric_limits (#5002)
This fixes the errors:
validate_ray_tracing_reorder.cpp:25:49: error: 'numeric_limits' is not a member of 'std'
2022-11-25 10:54:38 -05:00
alelenv
f33d152400
Add validation support for SPV_NV_shader_invocation_reorder. (#4979)
Co-authored-by: Pankaj Mistry <pmistry@nvidia.com>
2022-11-24 09:50:45 -05:00
Spencer Fricke
597631b693
spirv-opt: Handle null CompositeInsert (#4998)
Fixes #4996
2022-11-24 08:38:12 -05:00
Greg Fischer
81ec2aaa0e
Add option to ADCE to remove output variables from interface. (#4994)
This can cause interface incompatibility and should only be done
if ADCE has been applied to the following shader in the pipeline.
For this reason this capability is not available through the CLI
but rather only non-default through the API. This functionality is
intended as part of a larger cross-shader dead code elimination
sequence.
2022-11-23 10:48:58 -07:00
Greg Fischer
46ca66e699
Add support for tesc, tese and geom to EliminateDead*Components (#4990) 2022-11-18 15:08:18 -07:00
Nathan Gauër
1a7f71afb4
clean: constexpr-ify and unify anon namespace use (#4991)
Constexpr guaranteed no runtime init in addition to const semantics.
Moving all opt/ to constexpr.
Moving all compile-unit statics to anonymous namespaces to uniformize
the method used (anonymous namespace vs static has the same behavior
here AFAIK).

Signed-off-by: Nathan Gauër <brioche@google.com>
2022-11-17 19:02:50 +01:00
Greg Fischer
8ea3ae6be2
Split EliminateDeadInputComponents into safe and unsafe versions. (#4984)
Safe version will only optimize vertex shaders. All other shaders will
succeed without change.

Change --eliminate-dead-input-components to use new safe version.

Unsafe version (allowing non-vertex shaders) currently only available
through API. Should only be used in combination with other optimizations
to keep interfaces consistent. See optimizer.hpp for more details.
2022-11-14 11:44:26 -07:00
Jeremy Gebben
68e8327f29
Instrument: Change output buffer offset definitions (#4961)
Add a flags field at the first offset within this buffer.
Define flags to allow buffer OOB checking to be enabled or
disabled at run time. This is to support VK_EXT_pipeline_robustnes.
2022-11-10 12:35:18 -05:00
Spencer Fricke
996d4c021f
spirv-val: Multiple interface var with same SC (#4969)
* spirv-val: Multiple interface var with same SC

* spirv-val: Use C style headers
2022-11-10 12:32:58 -05:00
Greg Fischer
525bc38062
Add pass to eliminate dead output components (#4982)
This pass eliminates components of output variables that are not stored
to. Currently this just eliminates trailing components of arrays and
structs, all of which are dead.

WARNING: This pass is not designed to be a standalone pass as it can
cause interface incompatibiliies with the following shader in the
pipeline. See the comment in optimizer.hpp for best usage. This pass is
currently available only through the API; it is not available in the CLI.

This commit also fixes a bug in CreateDecoration() which is part of the
system of generating SPIR-V from the Type manager.
2022-11-08 10:45:32 -07:00
Spencer Fricke
54d4e77fa5
spirv-opt: Add const folding for CompositeInsert (#4943)
* spirv-opt: Add const folding pass for CompositeInsert

* spirv-opt: Fix anas stack-use-after-scope
2022-11-08 10:50:42 -05:00
Spencer Fricke
a5e766b2b4
spirv-val: Add VUID label for 07703 (#4980) 2022-11-06 19:05:25 -05:00
alan-baker
d35a78db57
Switch SPIRV-Tools to use spirv.hpp11 internally (#4981)
Fixes #4960

* Switches to using enum classes with an underlying type to avoid
  undefined behaviour
2022-11-04 17:27:10 -04:00
Greg Fischer
c8e1588cfa
Add passes to eliminate dead output stores (#4970)
This adds two passes to accomplish this: one pass to analyze a shader
to determine the input slots that are live. The second pass is run on
the preceding shader to eliminate any stores to output slots that are
not consumed by the following shader.

These passes support vert, tesc, tese, geom, and frag shaders.

These passes are currently only available through the API.

These passes together with dead code elimination, and elimination of
dead input and output components and variables (WIP), will allow users
to do dead code elimination across shader boundaries.
2022-11-02 11:23:25 -06:00
alan-baker
a52de681dd
Prevent eliminating case constructs in block merging (#4976)
Fixes #4918

* Prevent block merging from producing an invalid case construct by
  merging a switch target/default with another construct's merge or
  continue block
* This is to satisfy the structural dominance requirement between the
  switch header and the case constructs
2022-10-28 14:13:20 -04:00
alan-baker
4563d90934
Only validate full layout in Vulkan environments (#4972)
Fixes #4671
Fixes https://crbug.com/oss-fuzz/43265

* Only validate full layout in a vulkan environment
  * Universal validation still checks that the right decorations are
    present, but the values are only considered for vulkan
* One exception is that invalid overlaps are only checked for vulkan
  * This is a pragmatic choice as SPIR-V doesn't define the size of
    types so the amount of universal checking would be quite limited
* Removed redundant check for GLSLShared and GLSLPacked decorations
  * Should never have been validated as part of universal validation

* make conditionals independent
2022-10-28 11:52:28 -04:00
Spencer Fricke
9f3a4afae4
spirv-val: Label new Vulkan OpPtrAccessChain VUs (#4975) 2022-10-27 10:10:27 -04:00
Nathan Gauër
b49a2caa7c
Revert "test" (#4974)
This reverts commit da215f10c9.
2022-10-27 14:17:31 +02:00
Nathan Gauër
da215f10c9 test 2022-10-26 16:42:29 +00:00
alan-baker
7326b967a5
Prevent null pointer from being dereferenced (#4971)
Fixes https://crbug.com/oss-fuzz/48553

* Assign a reflexive dominator if no other dominator can be found using
  forward traversals
  * This prevents a null dereference of a pointer in the sorting of the
    output
2022-10-24 15:16:33 -04:00
Spencer Fricke
0ebf830572
spirv-val: Add OpPtrAccessChain Base checks (#4965) 2022-10-24 12:45:08 -04:00
Spencer Fricke
eb113f0fdf
spirv-val: Improve PR 4831 error message (#4968) 2022-10-20 10:51:43 -04:00
Spencer Fricke
ecd5b9c167
spirv-val: Add remaining Component decoration validation (#4966) 2022-10-17 16:54:39 -04:00
gmitrano-unity
1cecf91701
Support Narrow Types in BitCast Folding Rule (#4941)
* Support Narrow Types in BitCast Folding Rule

This change adds support for narrow types in the BitCastScalarOrVector
folding rule. According to Section 2.2.1 of the SPIR-V spec, types that
are narrower than 32 bits are automatically either sign extended, or
zero extended depending on the type. With that guaranteed, we should
be able to use the first 32-bit word of any narrow type for the folding
logic without performing any special conversions.

In order to reduce code duplication, this change moves the
GetU32BitValue and GetU64BitValue functions from IntConstant to
ScalarConstant. Without this move, we would have needed an identical
version of GetU32BitValue on FloatConstant.

* Add Tests for 16-bit BitCast Folding

This change adds several new test cases to the
IntegerInstructionFoldingTest which trigger the 16-bit BitCast logic.
The logic for half types was also added to the integer case since we
can't easily validate half float types in C++ code. It's easier to
validate them as unsigned integers instead. Pllus this also allows us
to verify the SPIR-V constant sign extension logic too.

* Add 8-Bit Folding Test Cases

This change adds a couple more test cases to the integer instruction
folding test suite in order to ensure that the BitCast logic also
works correctly with the Int8 shader capability.
2022-10-06 10:35:18 -04:00
Kévin Petit
a6e6454ef2
spirv-val: Add SPV_ARM_core_builtins validation (#4958)
Signed-off-by: Kevin Petit <kevin.petit@arm.com>
Change-Id: If1680a823aea9662d44def1ec6fe6ac334c00574

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2022-10-05 22:47:10 -04:00
Shahbaz Youssefi
07d361b675
spirv-val: Add an option to use friendly names or not (#4951)
The always-friendly messages make it harder to debug when the
disassembly is later generated without friendly names.

Additionally, the friendly-name-mapper is slow.  Disabling it improves
performance of an ANGLE test that creates numerous shaders by ~5%.
2022-09-30 12:22:00 -04:00
Shahbaz Youssefi
3ec6b3698e
spirv-val: Consistently quote ids in messages (#4950)
Half the messages used to output 'id[%name]' and half id[%name].  With
this change, all messages consistently output 'id[%name]'.  Some typos
are also fixed in the process.
2022-09-29 10:03:49 +02:00
Spencer Fricke
49230a2307
spirv-opt: Remove unused folding rule (#4942) 2022-09-23 14:02:01 -04:00
Spencer Fricke
b53d7a8aff
spirv-val: Add initial SPV_EXT_mesh_shader validation (#4924)
* Move TaskEXT check to OpEmitMeshTasksEXT

* Add MeshNV for Execution Model alias
2022-09-23 11:06:46 -04:00
Greg Fischer
265b455c99
Fix CreatDebugInlinedAt to not invoke def_use_mgr (#4939) 2022-09-23 08:45:32 -04:00
Spencer Fricke
ddbee48f85
spirv-opt: Fix stacked CompositeExtract constant folds (#4932)
This was spotted in the Validation Layers where OpSpecConstantOp %x CompositeExtract %y 0 was being folded to a constant, but anything that was using it wasn't recognizing it as a constant, the simple fix was to add a const_mgr->MapInst(new_const_inst); so the next instruction knew it was a const
2022-09-23 08:45:11 -04:00
Steven Perron
f98473ceeb
Remove spvOpcodeTerminatesExecution (#4931)
* Remove `spvOpcodeTerminatesExecution`

This function is the same as `spvOpcodeIsAbort` except for
OpUnreachable.  The names are so close in meaning that it is hard to
distinguish them.  I've removed `spvOpcodeTerminatesExecution` since it
is used in only a single place.  I've special cased OpUnreachable in
that location.

At the same time, I fixed up some comments related to the use of the
TerminatesExecution and IsAbort functions.

Following up on #4930.

* Fix comments
2022-09-21 16:10:58 -04:00
Diego Novillo
21146c1b4b
Fix builtin validator for unimplemented opcodes. (#4940)
This prevents spurious build failures when new opcodeds are added in
SPIRV-Headers.  It moves all the unhandled opcodes to the `default`
case.
2022-09-21 15:52:34 -04:00
Ricardo Garcia
aeb1c64d4a
spirv-val: Make it legal to use arrays of ray queries (#4938)
Private arrays of ray queries are legal to use. Several CTS tests check
they work properly but were being rejected by spirv-val.
2022-09-21 15:27:36 -04:00
Greg Fischer
11d0d16227
Cleanup code for 272e4b3d0 (#4934)
Removed now unused DebugDeclare visibility logic for generating
DebugValue.

Also eliminated the phi sort introduced in 272e4b3. This should have
been removed in the first commit.
2022-09-20 15:27:23 -06:00
David Neto
91c29a197f
spirv-val: Fix comment for checking extended alignments (#4937)
* getBaseAlignment with roundUp true is called the "extended"
  by the Vulka spec.
* roundUp also affects matrix alignment, not just struct and array
2022-09-16 14:51:48 -04:00
Spencer Fricke
0c4ce11b4a
spirv-val: Update VUID from 1.3.228 Vulkan spec (#4936)
Co-authored-by: alan-baker <alanbaker@google.com>
2022-09-16 14:51:36 -04:00
Spencer Fricke
5f4ce362ad
spirv-val: Label VUID 07290 (#4927) 2022-09-16 14:05:40 -04:00
Spencer Fricke
8422d8a44b
spirv-val: Label ShaderRecordBufferKHR VUID (#4926) 2022-09-16 14:05:23 -04:00
Greg Fischer
272e4b3d07
Fix missing and incorrect DebugValues (#4929)
Specificially, fixes DebugValues coming out of
eliminate-local-single-store and eliminate-local-multi-store AKA SSA
rewrite.
2022-09-13 14:41:07 +00:00
Hans-Kristian Arntzen
49deada730
Also consider EmitMeshTasksEXT terminator in spirv-opt. (#4930)
Not sure why this is repeated for validation and optimizer, but ...
2022-09-12 13:24:34 +00:00
Jeremy Hayes
fb27bbf307
Fix DebugInlinedAt Line operand (#4928)
Line instructions may be OpLine or DebugLine. This commit adds support
for DebugLine.
2022-09-09 13:56:35 -04:00
Spencer Fricke
f5b27b6513
spirv-diff: Allow no SpecId (#4904) 2022-09-07 15:14:26 -04:00
Spencer Fricke
59cf5b1346
spirv-val: consider OpEmitMeshTasksEXT a terminator instruction (#4923) 2022-09-07 15:12:07 -04:00
Brad Smith
5f45f793ae
Support building on OpenBSD (#4912) 2022-09-02 19:30:09 +00:00
Steven Perron
529955e03d
Improve time to build dominators (#4916)
Changed a couple small parts of the algorithm to reduce time to build
the dominator trees.  There should be no visible changes.

Add a depth first search algorithm that does not run a function on
backedges.  The check if an edge is a back edge is time consuming, and
pointless if the function run on it is a nop.
2022-09-02 16:27:10 +00:00
Samuel Thibault
8eb8509834
build: cmake: Add support for GNU/Hurd (#4895) 2022-09-02 16:24:12 +00:00
Spencer Fricke
4386afb057
spirv-opt: Remove unused fold spec const code (#4906) 2022-09-02 16:24:02 +00:00
Pankaj Mistry
4c456f7da6
Implement tool changes for SPV_EXT_mesh_shader. (#4915)
- Added validation rule to support EXT_mesh_shader from SPIRV 1.4 onwards
2022-09-01 20:36:15 -04:00
jeremyg-lunarg
33113abf45
Instrument: Add OpNames to generated functions and variables (#4873)
Add name annotations to the generated instrumentation code to
make it easier to understand. Example spirv-cross output:

    vec4 _140;
    if (0u < inst_bindless_direct_read_4(0u, 0u, 1u, uint(_19)))
    {
        _140 = texture(textures[nonuniformEXT(_19)], inUV);
    }
    else
    {
        inst_bindless_stream_write_4(50u, 1u, uint(_19), 0u);
        _140 = vec4(0.0);
    }
2022-09-01 18:32:00 +00:00
Greg Fischer
b5d1040b94
Fix ADCE to mark scope and inlined_at of line instructions as live. (#4910) 2022-08-31 18:10:17 -04:00
Steven Perron
d51dc53d2c
Improve algorithm to reorder blocks in a function (#4911)
* Improve algorithm to reorder blocks in a function

In dead branch elimination, blocks can end up in a the wrong order, so
there is code to reorder the blocks in structured order.  The problem is
that the algorithm to do that is very poor.  It involves many searchs in
the function for the correct position to place the block, as well as
moving many block in the vector.

The solution is to write a specialized function in the function class
that will reorder the blocks in structured order.  After computing the
structured order, reordering the block can be done in linear time, with
very little overhead.
2022-08-31 11:06:15 -04:00
Spencer Fricke
fca39d5cb4
spirv-val: Better message for using OpTypeBool in input/output (#4901) 2022-08-29 12:47:16 -04:00
Spencer Fricke
66bdbacc9c
spirv-val: Use lookup table for Decoration string (#4903) 2022-08-29 11:09:20 -04:00
Spencer Fricke
f76431cbaf
spirv-val: Add SPV_KHR_ray_tracing storage class (#4868)
* Added VUID labels
2022-08-29 11:09:06 -04:00
Greg Fischer
b41e3e1311
Disable DebugInfoMgr during the entire CompactIds pass (#4905)
This is because the DebugInfo manager requires valid SPIR-V
which is not always true during this pass.

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2022-08-23 12:01:32 -06:00
Spencer Fricke
3c1a14b2b6
spirv-val: SBT Index for OpExecuteCallableKHR (#4900) 2022-08-18 13:42:25 -04:00
Spencer Fricke
0073a1fa36
spirv-val: Remove ImageWrite Texel todo (#4899) 2022-08-17 11:37:05 -04:00
Greg Fischer
71b2aee6c8
Add structs to eliminate dead input components (#4894)
Will eliminate all trailing members of input struct that are not
referenced.
2022-08-16 11:31:04 -04:00