spirv-fuzz features transformations that should be applicable by
construction. Assertions are used to detect when such transformations
turn out to be inapplicable. Failures of such assertions indicate bugs
in the fuzzer. However, when using the fuzzer at scale (e.g. in
ClusterFuzz) reports of these assertion failures create noise, and
cause the fuzzer to exit early. This change adds an option whereby
inapplicable transformations can be ignored. This reduces noise and
allows fuzzing to continue even when a transformation that should be
applicable but is not has been erroneously created.
Some transformations (e.g. TransformationAddFunction) rely on running
the validator to decide whether the transformation is applicable. A
recent change allowed spirv-fuzz to take validator options, to cater
for the case where a module should be considered valid under
particular conditions. However, validation during the checking of
transformations had no access to these validator options.
This change introduced TransformationContext, which currently consists
of a fact manager and a set of validator options, but could in the
future have other fields corresponding to other objects that it is
useful to have access to when applying transformations. Now, instead
of checking and applying transformations in the context of a
FactManager, a TransformationContext is used. This gives access to
the fact manager as before, and also access to the validator options
when they are needed.
Adds a fuzzer pass that inserts function calls into the module at
random. Calls from dead blocks can be arbitrary (so long as they do
not introduce recursion), while calls from other blocks can only be to
livesafe functions.
The change fixes some oversights in transformations to replace
constants with uniforms and to obfuscate constants which testing of
this fuzzer pass identified.
A refactoring that separates the identification of an instruction from
the identification of a use in an instruction, to enable the former to
be used independently of the latter.
Before this change there was quite a lot of duplication in the code
being used to choose random percentages, and some of it was incorrect
so that a percentage chance of (100-N)% instead of N% was being used.
Also there was a lot of duplicate code to choose a random index into a
vector. This change eliminates that duplication (fixing up the
percentage problem), and gets rid of direct access to the random
number generator being used for fuzzing, so that all randomization
requests must go through the FuzzerContext class, discouraging future
ad-hoc uses of the random number generator.
Adds a new transformation that can replace a constant with a uniform known to have the same value, and adds a fuzzer pass that (a) replaces a boolean with a comparison of literals (e.g. replacing "true" with "42 > 24"), and then (b) obfuscates the literals appearing in this comparison by replacing them with identically-valued uniforms, if available.
The fuzzer_replayer test file has also been updated to allow initial facts to be provided, and to do error checking of the status results returned by the fuzzer and replayer components.