In relaxed addressing mode, we want to accept non memory objects
because this is a very natural translation of hlsl. It should be fixed
by legalization by inlining the calls.
* Fix OpDot folding of half float vectors.
The code that folds OpDot does not handle half floats correctly. After
trying to multiple the first components, we get a nullptr because we
don't fold half float values. This nullptr gets passed to the code that
does the addition, and causes an assert.
Fixes#2405.
The types of input and output variables must match for the pipeline. We
cannot see the uses in all of the shader, so dead member
elimination cannot safely change the type of input and output variables.
Add a pass that looks for members of structs whose values do not affects
the output of the shader. Those members are then removed and just
treated like padding in the struct.
This is required to properly handle uses of forward declared ids. Since forward
declared ids were not being properly covered by the validator this uncovered a
bunch of small issues that needed to be resolved to get tests passing again.
Fixes#2373
* Fixes#2358. Added to the reducer the ability to remove a function that is not directly called. Factored out some code from the optimizer to help with this.
Fixes#2120
Enhanced the reducer so that it can merge blocks together, leveraging the functionality extracted from the block_merge pass in the optimizer.
* Fixes#2338. Added check for phi node before merging blocks.
* Added functionality to merge blocks A and B even when B starts with OpPhi instructions, by replacing uses of the OpPhi results with the definitions coming from A. Added some tests for this.
* Fixed assertion.
* Remove the static maps from CheckDecorationsCompatibility
There are a few data structures in the function
`CheckDecorationsCompatibility` that are allocated using `new` and their
address is stored in a static pointer. This code pattern causes the
MSVC memory leak checker to say there is a memory leak. Some people
are interested in keeping that clean.
To work around it, I have replaced them with either a function or an
array of POD types. The array can be kept as a static directly because
it has a trivial destructor, and we don't have to worry about it being
destroyed too early.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/2317.
This CL adds in the specific checks required for WebGPU, enables
running the builtin checks for WebGPU, and refactors the existing
testing infrastructure to support testing the new checks.
This PR is part of resolving #2276
* Add SpirvTools::IsValid().
Add a method to determine if a SpirvTools object was successfully
constructed and can be used. It might not be depending on the parameter
to the constructor.
This is something a fuzzer wants to know before trying to use an
SpirvTools object constructed with a fuzzed parameter.
In a recent PR, we allowed a forward reference for the element type in
an array declaration. However, we do not have other check to make sure
the forward reference is a pointer type first reference in
OpTypeForawrdPointer. We add that check.
Fixes https://crbug.com/920074.
When looking at the uses of the result of an instruction, code sinking
assumes that all uses are in a basic block. However, this is not true
if there is a decoration or name for the result of that insturction.
This commit checks for this.
Fixes https://crbug.com/923243.