Previously we use vectors of objects and move semantics to handle
ownership. That approach has the flaw that inserting an object into
the middle of a vector, which may trigger a vector reallocation,
can invalidate some addresses taken from instructions.
Now the in-memory representation internally uses vector of unique
pointers to handle ownership. Since objects are explicitly heap-
allocated now, pointers to them won't be invalidated by vector
resizing anymore.
- Find unreachable continue targets. Look for back edges
with a DFS traversal separate from the dominance traversals,
where we count the OpLoopMerge from the header to the continue
target as an edge in the graph.
- It's ok for a loop to have multiple back edges, provided
they are all from the same block, and we call that the latch block.
This may require a clarification/fix in the SPIR-V spec.
- Compute postdominance correctly for infinite loop:
Bias *predecessor* traversal root finding so that you use
a later block in the original list. This ensures that
for certain simple infinite loops in the CFG where neither
block branches to a node without successors, that we'll
compute the loop header as dominating the latch block, and the
latch block as postdominating the loop header.
Ensure the dominance calculation visits all nodes in the CFG.
The successor list of the pseudo-entry node is augmented with
a single node in each cycle that otherwise would not be visited.
Similarly, the predecssors list of the pseduo-exit node is augmented
with the a single node in each cycle that otherwise would not
be visited.
Pulls DepthFirstSearch out so it's accessible outside of the dominator
calculation.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/279
* Creates an ID class which manages definition and use of IDs
* Moved tracking code from validate.cpp to validate_id.cpp
* Rename and combine SsaPass and ProcessIds into IdPass
* Remove module dependency in Function
For dominance calculations we use an "augmented" CFG
where we always add a pseudo-entry node that is the predecessor
in the augmented CFG to any nodes that have no predecessors in the
regular CFG. Similarly, we add a pseudo-exit node that is the
predecessor in the augmented CFG that is a successor to any
node that has no successors in the regular CFG.
Pseudo entry and exit blocks live in the Function object.
Fixes a subtle problem where we were implicitly creating
the block_details for the pseudo-exit node since it didn't
appear in the idoms map, and yet we referenced it. In such a case the
contents of the block details could be garbage, or zero-initialized.
That sometimes caused incorrect calculation of immediate dominators
and post-dominators. For example, on a debug build where the details
could be zero-initialized, the dominator of an unreachable block would
be given as the pseudo-exit node. Bizarre.
Also, enforce the rule that you must have an OpFunctionEnd to close off
the last function.
Refactor the way the post order vector is created. This new method
will allow for the extraction of backedges and create the post order
vector in one pass.