Adding a map from an id to it set of OpName and OpMemberName
instructions. This will be used in KillNameAndDecorates to kill the
names for the ids that are being removed.
In my test, the compile time for 50 shaders went from 1m57s to 55s.
This was on linux using the release build.
Fixes#1290.
* Had to remove templating from InstructionBuilder as a result
* now preserved analyses are specified as a constructor argument
* updated tests and uses
* changed static_assert to a runtime assert
* this should probably get further changes in the future
* Handles simple cases only
* Identifies phis in blocks with two predecessors and attempts to
convert the phi to an select
* does not perform code motion currently so the converted values must
dominate the join point (e.g. can't be defined in the branches)
* limited for now to two predecessors, but can be extended to handle
more cases
* Adding if conversion to -O and -Os