For a shader input/output interface variable of structure type:
If the structure has BuiltIn members, then the structure type
must be Block decorated.
Otherwise, the variable, or the struct members must have locations,
but nothing can have both a location be a BuiltIn.
Implements validation needed to reject the example in
https://github.com/KhronosGroup/SPIRV-Registry/issues/134
* Basic support for SPIR-V 1.6
* Update SPIRV-Headers deps
* Add new environment enum for SPIR-V 1.6
* Make default environment 1.6 for most tools
* Update tests
* Disallow conditional branch with duplicate labels
* Disallow Dim=Buffer with sampled images
* Do not require the non-semantic extension after SPIR-V 1.5
* Fix endianness of string literals
To get correct and consistent encoding and decoding of string literals
on big-endian platforms, use spvtools::utils::MakeString and MakeVector
(or wrapper functions) consistently for handling string literals.
- add variant of MakeVector that encodes a string literal into an
existing vector of words
- add variants of MakeString
- add a wrapper spvDecodeLiteralStringOperand in source/
- fix wrapper Operand::AsString to use MakeString (source/opt)
- remove Operand::AsCString as broken and unused
- add a variant of GetOperandAs for string literals (source/val)
... and apply those wrappers throughout the code.
Fixes #149
* Extend round trip test for StringLiterals to flip word order
In the encoding/decoding roundtrip tests for string literals, include
a case that flips byte order in words after encoding and then checks for
successful decoding. That is, on a little-endian host flip to big-endian
byte order and then decode, and vice versa.
* BinaryParseTest.InstructionWithStringOperand: also flip byte order
Test binary parsing of string operands both with the host's and with the
reversed byte order.
Fixes#4469
* Checks that decorations only usable with structure members are not
used by OpDecorate or OpDecorateId
* Checks that decorations not allowed on structure members are not used
with OpMemberDecorate
* Checks decoration targets for most core decorations
* Performs some Vulkan specific validation on deorations
In #3404 a logical && was replaced with a bitwise & to ensure that
both side-effecting arguments were evaluated. However, this leads to
warnings from some compilers (leading to the OSS-Fuzz build breaking,
in particular).
This change reworks the relevant code so that both arguments to the
logical && are evaluated into temporaries.
When checking the OpBranchConditional for selection headers,
we intend to register both the true and false targets.
Short circuiting was getting in the way.
Co-authored-by: Steven Perron <stevenperron@google.com>
* Account for strided components in arrays
Fixes#4567
* If the element type of an array takes less than a location in size,
calculate the location usage in a strided manner
* formatting
Debug[No]Line are tracked and optimized using the same mechanism that tracks
and optimizes Op[No]Line.
Also:
- Fix missing DebugScope at top of block.
- Allow scalar replacement of access chain in DebugDeclare
Includes:
- Shift to use of spirv-header extinst.nonsemantic.shader grammar.json
- Remove extinst.nonsemantic.vulkan.debuginfo.100.grammar.json
- Enable all optimizations for Shader.DebugInfo
Also fixes scalar replacement to only insert DebugValue after all
OpVariables. This is not necessary for OpenCL.DebugInfo, but it is
for Shader.DebugInfo.
Likewise, fixes Private-to-Local to insert DebugDeclare after all
OpVariables.
Also fixes inlining to handle FunctionDefinition which can show up
after first block if early return processing happens.
Co-authored-by: baldurk <baldurk@baldurk.org>
* Fix infinite loop in validation
Fixes https://crbug.com/38548
* Fixes an issue in structured exit checking where an invalid merge
could result in an infinite traversal
* formatting
The validation state contained feature bits for scalar block layout and
workgroup memory scalar block layout which were never used (the
command-line option is used in every case).
Allow LocalSizeId as a way of sizing compute workgroups where the
environment allows it. A command-line switch is also added to force
acceptance even where the environment would not otherwise allow it.
* Disallow loading a runtime-sized array
Fixes#4472
* Disallow loading a runtime-sized array or a composite containing one
* Refactor type traversal into a separate function used by both runtime
array checks and sized int/float checks
* Update invalid tests