* Roll external/effcee/ 66edefd2b..77a53ba53 (1 commit)
66edefd2bb...77a53ba53b
$ git log 66edefd2b..77a53ba53 --date=short --no-merges --format='%ad %ae %s'
2023-05-26 dneto Add Abseil dependency, via RE2
Created with:
roll-dep external/effcee
* Roll external/re2/ c9cba7606..03da4fc08 (18 commits)
c9cba76063...03da4fc085
$ git log c9cba7606..03da4fc08 --date=short --no-merges --format='%ad %ae %s'
2023-05-26 junyer Use `--enable_platform_specific_config` in `.bazelrc`.
2023-05-24 junyer Call `find_package()` conditionally.
2023-05-19 junyer Install CMake in the `gcc:13` container.
2023-05-19 junyer Sigh. I forgot to omit `sudo` because running under Docker.
2023-05-19 junyer Fix the CMake build on Ubuntu.
2023-05-19 junyer Try building the testing for RE2 with CMake again.
2023-05-18 junyer Uhh. Fix `LDABSL` for sure this time.
2023-05-18 junyer Try one more time to fix the GNU make build with GCC on Ubuntu.
2023-05-18 junyer For now, stop building the testing for RE2 with CMake.
2023-05-18 junyer Revert "Try `x64-windows-static` for CMake on Windows."
2023-05-18 junyer Try `x64-windows-static` for CMake on Windows.
2023-05-18 junyer Try again to fix the CI workflows.
2023-05-17 junyer Try to fix the CMake CI workflow.
2023-05-17 junyer Try to fix the GNU make CI workflow.
2023-05-17 junyer Fix the GNU make and CMake configurations and CI workflows.
2023-05-17 junyer Copy over the `re2/` and `util/` subdirectories.
2023-05-15 junyer Copy over the Bazel configuration and the workflow for Python releases.
2023-05-15 junyer Copy over the `app/` and `python/` subdirectories.
Created with:
roll-dep external/re2
* Update WORKSPACE to work with the new RE2.
* Do not build tests with VS2017
RE2 no longer supports VS2017, so we cannot build the tests anymore. We
will continue to make sure the everything else still builds with vs2017.
---------
Co-authored-by: GitHub Actions[bot] <>
Co-authored-by: Steven Perron <stevenperron@google.com>
Follow up to #5249
* glslang tests that physical storage buffer pointers can be used as
varyings in shaders
* Allow physical storage buffer pointers in IO interfaces as a 64-bit
type
- Consider prior type pairings when attempting to pair function
parameters by type.
- Pair all parameters that have matching types, not just the first.
- Update diff tests.
Fixes#5218.
Depenabot is not able to update these deps to avoid security issues. I'm
updating all of them manually. This was done by running `yarn upgrade
--latest`. I do not claim to understand the changes to `yarn.lock`.
* Check if const is zero before getting components.
Two folding rules try to cast a constant to a MatrixConstant before
checking if it is a Null constant. This leads to the null pointer being
dereferneced. The solution is to move the check for zero earlier.
Fixes https://github.com/microsoft/DirectXShaderCompiler/issues/5063
* Add Abseil as a dep and update RE2
The latest version of RE2 requires Abseil. This PR adds Abseil as an
external dependence, and update RE2 to use it.
* Remove debug code and add comment.
We want to be able to apply scalar replacement on variables that have
the AliasPointer and RestrictPointer decorations.
This exposed a bug that needs to be fixed as well.
Scalar replacement sometimes uses the type manager to get the type id for the
variables it is creating. The variable type is a pointer to a pointee
type. Currently, scalar replacement uses the type manager when only if
the pointee type has to be unique in the module. This is done to try to avoid the case where two type hash to the same
value in the type manager, and it returns the wrong one.
However, this check is not the correct check. Pointer types still have to be
unique in the spir-v module. However, two unique pointer types can hash
to the same value if their pointee types are isomorphic. For example,
%s1 = OpTypeStruct %int
%s2 = OpTypeStruct %int
; %p1 and %p2 will hash to the same value even though they are still
; considered "unique".
%p1 = OpTypePointer Function %s1
%p2 = OpTypePointer Function %s2
To fix this, we now use FindPointerToType, and we modified TypeManager::IsUnique to refer to the whether or not a type will hash to a unique value and say that pointers are not unique.
Fixes#5196
7f1d2f4158...268a061764
$ git log 7f1d2f415..268a06176 --date=short --no-merges --format='%ad %ae %s'
2023-05-03 devillers Reserve a single block of opcodes and enumerants for Saarland University (#343)
2023-04-06 duncan.brawley Shift Codeplay opcode range to preserve alignment of opcodes and non-opcodes
Created with:
roll-dep external/spirv-headers
Co-authored-by: GitHub Actions[bot] <>
Split per-DescriptorSet state into separate memory blocks
which are accessed via an array of buffer device addresses.
This is being done to make it easier to update state for a
single DescriptorSet without rebuilding the old giant flat
buffer.
The new data format is documented as comments in
include/spirv-tools/instrument.hpp
12a5852e45...783d00fd19
$ git log 12a5852e4..783d00fd1 --date=short --no-merges --format='%ad %ae %s'
2023-04-21 tomhughes Use '=default' to define trivial constructor/destructors
2023-04-21 tomhughes Use the empty method to check for emptiness
2023-04-20 tomhughes Add missing std includes
2023-04-20 tomhughes Use std::make_unique
2023-04-20 tomhughes Fix spelling
2023-04-20 tomhughes Add missing std includes
2023-04-20 tomhughes Make parameter names in function declaration match the names in the definitions
2023-04-17 absl-team Update gMock Cookbook to reflect deprecation of testing::ByMove
2023-04-14 jerylvaz Suppress a clang-tidy warning in the MATCHER_P macro
Created with:
roll-dep external/googletest
Co-authored-by: GitHub Actions[bot] <>
* Update protobuf to v21.12
We need to update because the current version was not buliding with gcc 12.2. I
could not move upda to v22.x because there was an odd use of some defines that
were causing failures.
* Disable clang warnings for protobuf headers