Commit Graph

31 Commits

Author SHA1 Message Date
Chao Chen
6e2dab2ffd Add support for Nvidia Turing extensions 2018-09-19 20:46:14 -04:00
dan sinclair
9991d661f8
Fix readbility/braces warnings (#1804) 2018-08-07 09:09:47 -04:00
dan sinclair
eda2cfbe12
Cleanup includes. (#1795)
This Cl cleans up the include paths to be relative to the top level
directory. Various include-what-you-use fixes have been added.
2018-08-03 15:06:09 -04:00
dan sinclair
c7da51a085
Cleanup extraneous namespace qualifies in source/opt. (#1716)
This CL follows up on the opt namespacing CLs by removing the
unnecessary opt:: and opt::analysis:: namespace prefixes.
2018-07-12 15:14:43 -04:00
dan sinclair
f96b7f1cb9
use Pass::Run to set the context on each pass. (#1708)
Currently the IRContext is passed into the Pass::Process method. It is
then up to the individual pass to store the context into the context_
variable. This CL changes the Run method to store the context before
calling Process which no-longer receives the context as a parameter.
2018-07-12 09:08:45 -04:00
dan sinclair
e6b953361d
Move the ir namespace to opt. (#1680)
This CL moves the files in opt/ to consistenly be under the opt::
namespace. This frees up the ir:: namespace so it can be used to make a
shared ir represenation.
2018-07-09 11:32:29 -04:00
dan sinclair
3dad1cda11
Change libspirv to spvtools namespace (#1678)
This CL changes all of the libspirv namespace code to spvtools to match
the rest of the code base.
2018-07-07 09:38:00 -04:00
Jaebaek Seo
430a29335e Fix broken pointer of CommonUniformElimPass 2018-04-19 09:36:10 -04:00
David Neto
a91cbfbf75 Optimizer: update extension whitelists
Add two new extensions:
- SPV_NV_shader_subgroup_partitioned
- SPV_EXT_descriptor_indexing
2018-04-06 15:56:20 -04:00
Eleni Maria Stea
045cc8f75b Fixes compile errors generated with -Wpedantic
This patch fixes the compile errors generated when the options
SPIRV_WARN_EVERYTHING and SPIRV_WERROR (that force -Wpedantic) are
set to cmake.
2018-03-22 09:40:11 -04:00
David Neto
2e3aec23ca Add recent Google extensions to optimizer whitelists
Optimizations should work in the presence of recent
SPV_GOOGLE_decorate_string and SPV_GOOGLE_hlsl_functionality1

SPV_GOOGLE_decorate_string:
- Adds operation OpDecorateStringGOOGLE to decorate an object with decorations
  having string operands.

SPV_GOOGLE_hlsl_functionality1:
- Adds HlslSemanticGOOGLE, used to decorate an interface variable with
  an HLSL semantic string.  Optimizations already preserve those variables
  as required because they are interface variables (with uses), independent
  of whether they have HLSL decorations.

- Adds HlslCounterBufferGOOGLE, used to associate a buffer with a
  counter variable.

Fixes #1391
2018-03-15 11:16:20 -04:00
Rex Xu
314cfa29b2 Add missing SPV extension strings 2018-03-08 21:54:00 +08:00
David Neto
87f9cfaba3 Disambiguate between const and nonconst ForEachSuccessorLabel
This helps VisualStudio 2013 compile the code.

Contributes to #1262
2018-02-02 17:54:40 -05:00
Alan Baker
5ffe862f28 Fixes missing increment in common uniform elim
* Addresses #1203
* Increments inIdx in IsConstantIndexAccessChain
 * added test to catch the bug
2018-01-16 14:47:35 -05:00
Alan Baker
6587d3f8a3 Adding early exit versions of several ForEach* methods
* Looked through code for instances where code would benefit from early
exit
 * Added a corresponding WhileEach* method and updated the code
2018-01-12 17:05:09 -05:00
Steven Perron
756b277fb8 Store all enabled capabilities in the feature manger.
In order to keep track of all of the implicit capabilities as well as
the explicit ones, we will add them all to the feature manager.  That is
the object that needs to be queried when checking if a capability is
enabled.

The name of the "HasCapability" function in the module was changed to
make it more obvious that it does not check for implied capabilities.

Keep an spv_context and AssemblyGrammar in IRContext
2017-12-21 11:14:53 -05:00
Steven Perron
65046eca7c Change IRContext::KillInst to delete instructions.
The current method of removing an instruction is to call ToNop.  The
problem with this is that it leaves around an instruction that later
passes will look at.  We should just delete the instruction.

In MemPass there is a utility routine called DCEInst.  It can delete
essentially any instruction, which can invalidate pointers now that they
are actually deleted.  The interface was changed to add a call back that
can be used to update any local data structures that contain
ir::Intruction*.
2017-12-04 11:07:45 -05:00
Diego Novillo
83228137e1 Re-format source tree - NFC.
Re-formatted the source tree with the command:

$ /usr/bin/clang-format -style=file -i \
    $(find include source tools test utils -name '*.cpp' -or -name '*.h')

This required a fix to source/val/decoration.h.  It was not including
spirv.h, which broke builds when the #include headers were re-ordered by
clang-format.
2017-11-27 14:31:49 -05:00
Alan Baker
746bfd210a Adding new def -> use mapping container
Replaced representation of uses

* Changed uses from unordered_map<uint32_t, UseList> to
set<pairInstruction*, Instruction*>>
* Replaced GetUses with ForEachUser and ForEachUse functions
* updated passes to use new functions
* partially updated tests
* lots of cleanup still todo

Adding an unique id to Instruction generated by IRContext

Each instruction is given an unique id that can be used for ordering
purposes. The ids are generated via the IRContext.

Major changes:
* Instructions now contain a uint32_t for unique id and a cached context
pointer
 * Most constructors have been modified to take a context as input
 * unfortunately I cannot remove the default and copy constructors, but
 developers should avoid these
* Added accessors to parents of basic block and function
* Removed the copy constructors for BasicBlock and Function and replaced
them with Clone functions
* Reworked BuildModule to return an IRContext owning the built module
 * Since all instructions require a context, the context now becomes the
basic unit for IR
* Added a constructor to context to create an owned module internally
* Replaced uses of Instruction's copy constructor with Clone whereever I
found them
* Reworked the linker functionality to perform clones into a different
context instead of moves
* Updated many tests to be consistent with the above changes
 * Still need to add new tests to cover added functionality
* Added comparison operators to Instruction

Adding tests for Instruction, IRContext and IR loading

Fixed some header comments for BuildModule

Fixes to get tests passing again

* Reordered two linker steps to avoid use/def problems
* Fixed def/use manager uses in merge return pass
* Added early return for GetAnnotations
* Changed uses of Instruction::ToNop in passes to IRContext::KillInst

Simplifying the uses for some contexts in passes
2017-11-23 16:40:02 -05:00
Alan Baker
a771713e42 Adding an unique id to Instruction generated by IRContext
Each instruction is given an unique id that can be used for ordering
purposes. The ids are generated via the IRContext.

Major changes:
* Instructions now contain a uint32_t for unique id and a cached context
pointer
 * Most constructors have been modified to take a context as input
 * unfortunately I cannot remove the default and copy constructors, but
 developers should avoid these
* Added accessors to parents of basic block and function
* Removed the copy constructors for BasicBlock and Function and replaced
them with Clone functions
* Reworked BuildModule to return an IRContext owning the built module
 * Since all instructions require a context, the context now becomes the
basic unit for IR
* Added a constructor to context to create an owned module internally
* Replaced uses of Instruction's copy constructor with Clone whereever I
found them
* Reworked the linker functionality to perform clones into a different
context instead of moves
* Updated many tests to be consistent with the above changes
 * Still need to add new tests to cover added functionality
* Added comparison operators to Instruction
* Added an internal option to LinkerOptions to verify merged ids are
unique
* Added a test for the linker to verify merged ids are unique

* Updated MergeReturnPass to supply a context
* Updated DecorationManager to supply a context for cloned decorations

* Reworked several portions of the def use tests in anticipation of next
set of changes
2017-11-20 17:49:10 -05:00
Steven Perron
eb4653a67f Add the decoration manager to the IRContext.
To make the decoration manger available everywhere, and to reduce the
number of times it needs to be build, I add one the IRContext.

As the same time, I move code that modifies decoration instruction into
the IRContext from mempass and the decoration manager.  This will make
it easier to keep everything up to date.

This should take care of issue #928.
2017-11-15 12:48:03 -05:00
Diego Novillo
d2938e4842 Re-format files in source, source/opt, source/util, source/val and tools.
NFC. This just makes sure every file is formatted following the
formatting definition in .clang-format.

Re-formatted with:

$ clang-format -i $(find source tools include -name '*.cpp')
$ clang-format -i $(find source tools include -name '*.h')
2017-11-08 14:03:08 -05:00
Steven Perron
f32d11f74b Add the IRContext (part 2): Add def-use manager
This change will move the instances of the def-use manager to the
IRContext.  This allows it to persists across optimization, and does
not have to be rebuilt multiple times.

Added test to ensure that the IRContext is validating and invalidating
the analyses correctly.
2017-11-08 13:35:34 -05:00
Diego Novillo
fef669f30f Add a new class opt::CFG to represent the CFG for the module.
This class moves some of the CFG-related functionality into a new
class opt::CFG.  There is some other code related to the CFG in the
inliner and in opt::LocalSingleStoreElimPass that should also be moved,
but that require more changes than this pure restructuring.

I will move those bits in a follow-up PR.

Currently, the CFG is computed every time a pass is instantiated, but
this should be later moved to the new IRContext class that @s-perron is
working on.

Other re-factoring:

- Add BasicBlock::ContinueBlockIdIfAny. Re-factored out of MergeBlockIdIfAny
- Rewrite IsLoopHeader in terms of GetLoopMergeInst.
- Run clang-format on some files.
2017-11-02 10:37:03 -04:00
Steven Perron
476cae6f7d Add the IRContext (part 1)
This is the first part of adding the IRContext.  This class is meant to
hold the extra data that is build on top of the module that it
owns.

The first part will simply create the IRContext class and get it passed
to the passes in place of the module.  For now it does not have any
functionality of its own, but it acts more as a wrapper for the module.

The functions that I added to the IRContext are those that either
traverse the headers or add to them.  I did this because we may decide
to have other ways of dealing with these sections (for example adding a
type pool, or use the decoration manager).

I also added the function that add to the header because the IRContext
needs to know when an instruction is added to update other data
structures appropriately.

Note that there is still lots of work that needs to be done.  There are
still many places that change the module, and do not inform the context.
That will be the next step.
2017-10-31 13:46:05 -04:00
Diego Novillo
632e2068f3 More re-factoring to simplify pass initialization.
This implements two cleanups suggested by @s-perron
(https://github.com/KhronosGroup/SPIRV-Tools/pull/921):

- Move FindNamedOrDecoratedIds() into MemPass::InitializeProcessing().
- Remove FinalizeNextId(). Always call SetIdBound() from
  Pass::TakeNextId().
2017-10-30 09:06:17 -04:00
Diego Novillo
1040a95b3f Re-factor Phi insertion code out of LocalMultiStoreElimPass
Including a re-factor of common behaviour into class Pass:

The following functions are now in class Pass:

- IsLoopHeader.
- ComputeStructuredOrder
- ComputeStructuredSuccessors (annoyingly, I could not re-factor all
  instances of this function, the copy in common_uniform_elim_pass.cpp
  is slightly different and fails with the common implementation).
- GetPointeeTypeId
- TakeNextId
- FinalizeNextId
- MergeBlockIdIfAny

This is a NFC (non-functional change)
2017-10-27 15:28:08 -04:00
Daniel Schürmann
97990dc907 Fixed --eliminate-common-uniform so that it does not eliminate loads of volatile variables. 2017-10-24 11:17:33 -04:00
Steven Perron
bb7802b18c Change BasicBlock to use InstructionList to hold instructions.
This is the first step in replacing the std::vector of Instruction
pointers to using and intrusive linked list.

To this end, we created the InstructionList class.  It inherites from
the IntrusiveList class, but add the extra concept of ownership.  An
InstructionList owns the instruction that are in it.  This is to be
consistent with the current ownership rules where the vector owns the
instruction that are in it.

The other larger change is that the inst_ member of the BasicBlock class
was changed to using the InstructionList class.

Added test for the InsertBefore functions, and making sure that the
InstructionList destructor will delete the elements that it contains.

I've also add extra comments to explain ownership a little better.
2017-10-20 12:37:44 -04:00
GregF
c8c86a0d36 Opt: Have "size" passes process full entry point call tree.
Includes code to deal correctly with OpFunctionParameter. This
is needed by opaque propagation which may not exhaustively inline
entry point functions.

Adds ProcessEntryPointCallTree: a method to do work on the
functions in the entry point call trees in a deterministic order.
2017-08-18 10:16:01 -04:00
GregF
f4b29f3bf7 Add CommonUniformElim pass
- UniformElim: Only process reachable blocks

- UniformElim: Don't reuse loads of samplers and images across blocks.
  Added a second phase which only reuses loads within a block for samplers
  and images.

- UniformElim: Upgrade CopyObject skipping in GetPtr

- UniformElim: Add extensions whitelist
  Currently disallowing SPV_KHR_variable_pointers because it doesn't
  handle extended pointer forms.

- UniformElim: Do not process shaders with GroupDecorate

- UniformElim: Bail on shaders with non-32-bit ints.

- UniformElim: Document support for only single index and add TODO.
2017-08-03 11:34:58 -04:00