Commit Graph

2720 Commits

Author SHA1 Message Date
Jeremy Gebben
47fff21d52
instrument: Reduce number of inst_bindless_stream_write_6 calls (#5327)
Multiple calls to this function were causing vkCreateGraphicsPipelines
to be 3x slower on some driver. I suspect this was because each
call had to be inlined separately which bloated the code and caused
more work in the driver's SPIRV -> native instruction compilation.
2023-08-01 13:49:12 -06:00
Steven Perron
e68fe9be4e
Add SPV_EXT_shader_atomic_float_add to allow lists (#5348)
Fixes #5346
2023-07-27 16:04:50 -07:00
ncesario-lunarg
a0f1c87272
opt: Fix incorrect half float conversion (#5349)
Fixes image operands not decorated as relaxed from
getting marked relaxed and converted to half precision.

Fixes #5044.
2023-07-26 10:03:24 -04:00
Nathan Gauër
35d8b05de4
opt: add capability trimming pass (not default). (#5278)
This commit adds a new optimization which tries to remove unnecessary
capabilities from a SPIR-V module.

When compiling a SPIR-V module, you may have some dead-code using
features gated by a capability.
DCE will remove this code, but the capability will remain. This means
your module would still require some capability, even if it doesn't
require it. Calling this pass on your module would remove obsolete
capabilities.

This pass wouldn't be enabled by default, and would only be usable
from the API (at least for now).

NOTE: this commit only adds the basic skeleton/structure, and
doesn't mark as supported many capabilities it could support.
I'll add them as supported as I write tests.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-25 16:52:41 +02:00
Steven Perron
d52c39c37d
Do not crash when folding 16-bit OpFDiv (#5338)
The code currently tries to get the value of the floating point constant
to see if it is -0.0. However, we are not able to get the value for
16-bit floating point value, and we hit an assert.

To avoid this, we add an early check for the width to make sure it is
either 32 or 64.

Fixes https://github.com/microsoft/DirectXShaderCompiler/issues/5413.
2023-07-21 10:17:12 -04:00
Nathan Gauër
17d9669d51
enumset: add iterator based constructor/insert (#5344)
Expanding a bit the EnumSet API to have iterator-based
insert and constructors (like the STL).
This is also a pre-requisite from the capability-trimming pass as
it allows to build a const set from a constexpr std::array easily.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-20 17:54:50 +00:00
Nathan Gauër
bf03d40922
opt: change Get* functions to return const& (#5331)
GetCapabilities returned a const*, and GetExtensions did not exist.
This commit adds GetExtensions, and changes the return value to
be a const&.

This commit also removes the overload to GetCapabilities which returns
a mutable set, as it is unused.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-20 10:18:19 -04:00
Nathan Gauër
6c7e1acc5f
NFC: fix missing algorithm include in enumset file (#5334)
Caused issues with vs2017, required for std::min.
2023-07-18 18:42:42 +00:00
ncesario-lunarg
7dd5f95d25
[spirv-opt] Handle OpFunction in GetPtr (#5316)
When using PhysicalStorageBuffer it is possible for a function to
return a pointer type. This was not being handled correctly in
`GetLoadedVariablesFromFunctionCall` in the DCE pass because
`IsPtr` returns the wrong result.

Fixes #5270.
2023-07-17 19:16:25 +00:00
asudarsa
6add9ccf07
Add support for LiteralFloat type (#5323)
Signed-off-by: Arvind Sudarsanam <arvind.sudarsanam@intel.com>
2023-07-17 11:16:01 -04:00
Nathan Gauër
85a4482131
NFC: makes the FeatureManager immutable for users (#5329)
* NFC: makes the FeatureManager immutable for users

The FeatureManager contains some internal state, like
a set of capabilities and extensions. Those are derived
from the module.

Before this commit, the FeatureManager exposed Remove* functions
which could unsync the reported extensions/capabilities from
the truth: the module.

The only valid usecase to remove items directly from the FeatureManager
is by the context itself, when an instruction is killed:
instead of running the whole an analysis, we remove the single outdated
item.

The was 2 users who mutated its state:
 - one to invalidate the manager. Moved to call a reset function.
 - one who removed an extension from the feature manager after removing
   it from the module. This logic has been moved to the context, who
   now handles the extension removal itself.

Signed-off-by: Nathan Gauër <brioche@google.com>

* clang-format

* add RemoveCapability since the fuzztests are using it

* add tests

---------

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-17 11:15:08 -04:00
Nathan Gauër
29431859f5
NFC: replace EnumSet::ForEach with range-based-for (#5322)
EnumSet now supports iterators, meaning we can remove the custom
ForEach.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-13 14:40:47 -04:00
Nathan Gauër
5b4fb072eb
enumset: fix bug in the new iterator class (#5321)
The iterator class was initialized by setting the offset
and bucket to 0. Big oversight: what if the first enum is
not valid? Then `*iterator->begin()` would return the wrong
value.

Because the first capacity is Matrix, this bug was not visible by
any SPIRV test.
And this specific case wasn't tested correctly in the new enumset tests.

Signed-off-by: Nathan Gauër <brioche@google.com>

---------

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-13 09:55:24 -04:00
Nathan Gauër
9ab811a125
NFC: fix missing comments on functions (#5318)
Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-13 11:16:54 +02:00
Jeremy Gebben
9266197c37
instrument: Cast gl_VertexIndex and InstanceIndex to uint (#5319)
This avoids errors like this from instrumenting vertex shaders:

error: 165: Expected Constituents to be scalars or vectors of the
  same type as Result Type components
  %195 = OpCompositeConstruct %v4uint %uint_0 %191 %194 %uint_0
2023-07-12 15:12:26 -06:00
Nathan Gauër
3424b16c10
enumset: STL-ize container (#5311)
This commit adds forward iterator, and renames functions to
it matches the std::unordered_set/std::set better.
This goes against the SPIR-V coding style, but might be better in
the long run, especially when this set is used along real STL
sets.
(Right now, they are not compatible, and requires 2 syntaxes).

This container could in theory handle bidirectional
iterator, but for now, only forward seemed required for
our use-cases.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-12 11:34:44 -04:00
Spencer Fricke
7ff331af66
source: Give better message if using new Source Language (#5314) 2023-07-11 11:50:41 -04:00
alan-baker
0530a532fc
Validate GroupNonUniform instructions (#5296)
Fixes #5283

* Validate group non-uniform instructions
2023-07-11 08:40:40 -04:00
Nathan Gauër
0f3bea06ef
NFC: rewrite EnumSet to handle larger enums. (#5289)
The current EnumSet implementation is only efficient for enums with
values < than 64. The reason is the first 63 values are stored as a
bitmask in a 64 bit unsigned integer, and the other values are stored
in a std::set.
For small enums, this is fine (most SPIR-V enums have IDs < than 64),
but performance starts to drop with larger enums (Capabilities,
opcodes).

Design considerations:
----------------------

This PR changes the internal behavior of the EnumSet to handle enums
with arbitrary values while staying performant.
The idea is to extend the 64-bits buckets sparsely:
 - each bucket can store 64 value, starting from a multiplier of 64.
This could be considered as a hashset with linear probing.

- For small enums, there is a slight memory overhead due to the bucket
storage, but lookup is still constant.
- For linearly distributed values, lookup is constant.
- Worse case for storage are for enums with values which are multiples of 64.
But lookup is constant.
- Worse case for lookup are enums with a lot of small ranges scattered in
the space (requires linear probing).

For enums like capabilities/opcodes, this bucketing is useful as values
are usually scatters in distinct, but almost contiguous blocks.
(vendors usually have allocated ranges, like [5000;5500], while [1000;5000]
is mostly unused).

Benchmarking:
-------------

Benchmarking was done in 2 ways:
 - a benchmark built for the occasion, which only measure the EnumSet
   performance.
 - SPIRV-Tools tests, to measure a more realist scenario.

Running SPIR-V tests with both implementations shows the same
performance (delta < noise). So seems like we have no regressions.
This method is noisy by nature (I/O, etc), but the most representative
of a real-life scenario.

Protocol:
 - run spirv-tests with no stdout using perf, multiple times.
Result:
 - measure noise is larger than the observed difference.

The custom benchmark was testing EnumSet interfaces using SPIRV enums.
Doing thousand of insertion/deletion/lookup, with 2 kind of scenarios:
 - add once, lookup many times.
 - add/delete/loopkup many time.

For small enums, results are similar (delta < noise). Seems relevant
with the previously observed results as most SPIRV enums are small, and
SPIRV-Tools is not doing that many intensive operations on EnumSets.

Performance on large enums (opcode/capabilities) shows an improvement:

+-----------------------------+---------+---------+---------+
| Metric                      |  Old    |   New   | Delta % |
+-----------------------------+---------+---------+---------+
| Execution time              |   27s   |   7s    |  -72%   |
| Instruction count           |  174b   |  129b   |  -25%   |
| Branch count                |   28b   |   33b   |  +17%   |
| Branch miss                 |  490m   |   26m   |  -94%   |
| Cache-misses                |  149k   |   26k   |  -82%   |
+-----------------------------+---------+---------+---------+

Future work
-----------

This was by-design an NFC change to compare apples-to-apples.
The next PR aims to add STL-like iterators to the EnumSet to allow
using it with STL algorithms, and range-based for loops.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-07 10:41:52 -04:00
Spencer Fricke
870fd1e17a
spirv-val: Label SPV_KHR_cooperative_matrix VUID (#5301) 2023-07-04 09:01:04 -04:00
Nathan Gauër
7520bfa6b1
build: remove last references of c++11 (#5295)
Figured I forgot some references. Naive sed this time, so we should be
done.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-06-28 05:37:55 -07:00
alan-baker
310a67020a
Validate layouts for PhysicalStorageBuffer pointers (#5291)
* Validate layouts for PhysicalStorageBuffer pointers

Fixes #5282

* These pointers may not orginate from a variable so standard layout
  validation misses them
* Now checks every instructions that results in a physical storage
  buffer pointer
  * May not start from a Block-decorated struct so that part is fudged
    with a valid layout

* formatting
2023-06-23 19:17:55 +00:00
archimedus
04cdb2d344
SPV_KHR_cooperative_matrix (#5286)
* SPV_KHR_cooperative_matrix

* Update DEPS with headers

* Update according to review recommendations

* Bugfix and formatting

* Formatting missed or damaged by VS2022
2023-06-22 18:33:36 -04:00
Jeremy Gebben
daee1e7d34
instrument: Combine descriptor length and init state checking (#5274)
Simplify what we add to user code by moving most of it into a function
that checks both that the descriptor index is in bounds and the
initialization state. Move error logging into this function as
well.

Remove many options to turn off parts of the instrumentation,
because there were far too many permutations to keep working and
test properly.

Combine Buffer and TexBuffer error checking. This requires that VVL
set the length of TexBuffers in the descriptor input state, rather
than relying on the instrumentation code to call OpImageQuerySize.
Since the error log includes the descriptor set and binding numbers
we can use a single OOB error code rather than having 4 per-type
error codes.

Since the error codes are getting renumbered, make them start at 1
rather than 0 so it is easier to determine if the error code was
actually set by the instrumentation.
2023-06-22 09:39:49 -06:00
Juan Ramos
a63ac9f73d
cmake: Use modern Python3 CMake support (#5277)
From the 3.27 release notes:
The FindPythonInterp and FindPythonLibs modules, which have been
deprecated since CMake 3.12, have been removed by policy CMP0148.
Port projects to FindPython3, FindPython2, or FindPython.

closes #4145
2023-06-19 15:02:41 -04:00
Laura Hermanns
951980e5ac
Enable vector constant folding (#4913) (#5272)
- Add test case 6 to UIntVectorInstructionFoldingTest
- Add test case 3 to IntVectorInstructionFoldingTest
2023-06-19 15:01:51 -04:00
Steven Perron
6b9fc79330
Fold negation of integer vectors (#5269) 2023-06-16 10:37:21 -04:00
Jeremy Gebben
d33bea5847
instrument: Fix buffer address length calculations (#5257)
The length of a uvec3 was assumed to be 16 bytes, but it is 12.
Sometimes the stride might be 16 bytes though, which is probably the
source of the confusion.

Redo structure length to be the offset + length of the last member.

Add tests to cover arrays of uvec3s and uvec3 struct members.

Fixes https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/5691
2023-06-14 16:14:46 -06:00
Eugene Kozlov
b4f352e54f
Expose preserve_interface in Optimizer::Register*Passes. (#5268)
Fixes #5266
2023-06-14 10:00:26 -04:00
Jim Blandy
ae1843b67c
spirv-diff: Leave undefined ids unpaired. (#5262)
If an id in one module is not defined by any instruction, don't bother
matching it with an id in the other module, as this disturbs the
reported id bound, resulting in spurious differences.

Fixes #5260.
2023-06-09 15:00:46 -04:00
Jim Blandy
93c13345e1
spirv-diff: Properly match SPV_KHR_ray_query types. (#5259)
Fixes #5258.
2023-06-08 10:42:45 -04:00
alan-baker
59b4febd81
Allow OpTypeBool in UniformConstant (#5237)
See https://github.com/KhronosGroup/SPIRV-Registry/issues/72

* OpenGL allowed uniforms to be declared with boolean types, but the
  validator was overly strict in disallowing it
2023-06-06 18:05:04 -04:00
Steven Perron
5ed21eb1e2
Add folding rule for OpTranspose (#5241) 2023-06-01 12:09:08 -04:00
alan-baker
182fd9ebce
Allow physical storage buffer pointer in IO (#5251)
Follow up to #5249

* glslang tests that physical storage buffer pointers can be used as
  varyings in shaders
  * Allow physical storage buffer pointers in IO interfaces as a 64-bit
    type
2023-05-30 20:07:58 -04:00
Jim Blandy
9ed2ac257d
Fix pairing of function parameters. (#5225)
- Consider prior type pairings when attempting to pair function
parameters by type.
- Pair all parameters that have matching types, not just the first.
- Update diff tests.

Fixes #5218.
2023-05-30 09:30:01 -04:00
alan-baker
cf62673e42
Error for invalid location type (#5249)
Fixes https://crbug.com/oss-fuzz/56754

* When checking locations, produce an error if the type cannot be
  assigned a location
2023-05-30 09:08:09 -04:00
Spencer Fricke
23cb9b96cc
spirv-val: Remove VUID from 1.3.251 spec (#5244) 2023-05-29 09:20:07 -04:00
Steven Perron
af27ece750
Check if const is zero before getting components. (#5217)
* Check if const is zero before getting components.

Two folding rules try to cast a constant to a MatrixConstant before
checking if it is a Null constant. This leads to the null pointer being
dereferneced. The solution is to move the check for zero earlier.

Fixes https://github.com/microsoft/DirectXShaderCompiler/issues/5063
2023-05-25 09:07:22 -04:00
Jim Blandy
f29e11dcb6
diff: Don't give up entry point matching too early. (#5224)
Addresses one case mentioned in #5218.
2023-05-24 15:28:45 -04:00
Pankaj Mistry
82b1a87b21
Add SPV_NV_bindless_texture to spirv optimizations (#5231) 2023-05-24 11:01:11 -04:00
Steve Urquhart
44c9da6fee
Remove const zero image operands (#5232) 2023-05-24 10:30:10 -04:00
Kévin Petit
17a26b45ff
Improve an error message in the assembler (#5219)
Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2023-05-15 09:56:48 -04:00
Spencer Fricke
7c39951f6e
spirv-val: Label Interface Location/Component VUIDs (#5221) 2023-05-15 09:53:37 -04:00
Steven Perron
51892874ba
Run ADCE when the printf extension is used. (#5215)
This is for
https://github.com/microsoft/DirectXShaderCompiler/issues/5136.
2023-05-10 10:03:40 +02:00
Chris Oattes
e803fe6717
Don't convert struct members to half (#5201) 2023-05-08 12:14:42 -04:00
Steven Perron
8993f9f52f
Apply scalar replacement on vars with Pointer decorations (#5208)
We want to be able to apply scalar replacement on variables that have
the AliasPointer and RestrictPointer decorations.

This exposed a bug that needs to be fixed as well.

Scalar replacement sometimes uses the type manager to get the type id for the
variables it is creating. The variable type is a pointer to a pointee
type. Currently, scalar replacement uses the type manager when only if
the pointee type has to be unique in the module. This is done to try to avoid the case where two type hash to the same
value in the type manager, and it returns the wrong one.

However, this check is not the correct check. Pointer types still have to be
unique in the spir-v module. However, two unique pointer types can hash
to the same value if their pointee types are isomorphic. For example,

%s1 = OpTypeStruct %int
%s2 = OpTypeStruct %int
; %p1 and %p2 will hash to the same value even though they are still
; considered "unique".
%p1 = OpTypePointer Function %s1
%p2 = OpTypePointer Function %s2
To fix this, we now use FindPointerToType, and we modified TypeManager::IsUnique to refer to the whether or not a type will hash to a unique value and say that pointers are not unique.

Fixes #5196
2023-05-08 09:39:14 -04:00
Jeremy Gebben
0ce36ad785
instrument: Add set and binding to bindless error records (#5204)
Add set and binding fields to the error records so that it is
easier for users to figure out which descriptor caused an error.
2023-05-01 14:23:30 -04:00
Jeremy Gebben
d4c0abdcad
instrument: Change descriptor state storage format (#5178)
Split per-DescriptorSet state into separate memory blocks
which are accessed via an array of buffer device addresses.
This is being done to make it easier to update state for a
single DescriptorSet without rebuilding the old giant flat
buffer.

The new data format is documented as comments in
include/spirv-tools/instrument.hpp
2023-04-26 14:28:01 -06:00
Steven Perron
25ad5e19f1
Do not define GOOGLE_PROTOBUF_INTERNAL_DONATE_STEAL_INLINE if it is already defined. (#5200) 2023-04-18 15:47:10 -04:00
Ben Clayton
bec566a32b
opt: Fix null deref in OpMatrixTimesVector and OpVectorTimesMatrix (#5199)
When some (not all) of the matrix columns are OpConstantNull
2023-04-18 14:58:12 -04:00
alan-baker
d5f69dba55
Remove dead code (#5195)
* Execution model limitation was never executed and the check actually
  belongs with other opcodes
2023-04-14 10:59:01 -04:00
janharaldfredriksen-arm
6f276e05cc
Add support for SPV_EXT_shader_tile_image (#5188)
* Update DEPS file to pull in header changes for SPV_EXT_shader_tile_image
2023-04-13 16:58:00 -04:00
James Price
1877a7f909
Fix vector OpConstantComposite type validation (#5191)
The constituent types much fully match, not just the opcode.
2023-04-13 12:50:16 -04:00
Corentin Wallez
f449fb4ad9
Add default case for spv::Dim for TileImageEXT (#5194)
Without this the switch statement must be updated at the same time as
the SPIR-V headers, which makes rolls impossible.
2023-04-13 16:10:02 +01:00
Steven Perron
9a4e7a1eb5
Update protobuf to v21.12 (#5189)
* Update protobuf to v21.12

We need to update because the current version was not buliding with gcc 12.2. I
could not move upda to v22.x because there was an odd use of some defines that
were causing failures.

* Disable clang warnings for protobuf headers
2023-04-12 19:37:07 +02:00
Steven Perron
048faf2e53
Remove use of deprecated std::aligned_storage (#5183)
* Remove use of deprecated std::aligned_storage

Fixes #4806.
2023-04-06 17:22:28 +02:00
LDeakin
dd03c1fca4
Fix LICMPass (#5087)
Do not move loads out of the loop unless the memory is readonly.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/5075
2023-04-05 11:48:14 -04:00
Steven Perron
6b72fe20c5
Add missing header guard (#5181)
Fixes #5018
2023-03-29 15:52:47 -04:00
Steven Perron
7ab0a2781a
Remove non-ascii char from comments. (#5182)
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/4851
2023-03-29 15:48:15 -04:00
Steven Perron
a0fcd06f8f
Add Vulkan memory model to allow lists (#5173)
Fixes #5086
2023-03-28 16:57:45 -04:00
Spencer Fricke
d8a8af8e6d
spirv-val: Remove unused includes and code (#5176) 2023-03-28 14:18:19 -04:00
Spencer Fricke
fa69b09cff
spirv-opt: Remove unused includes and code (#5177) 2023-03-28 12:40:30 -04:00
Steven Perron
d24a39a7f0
Do not remove control barrier after spv1.3 (#5174)
The control barrier instruction was allowed in a limiteted set of shader types.
Part of the HLSL legalization, we use to remove the instructions when it was is
a shader in which it was not allowed. As of spv1.3 that restriction is not long
there.

This change modifies replaced invalid opc to no longer remove it.

Fixes #4999.
2023-03-27 11:04:40 -04:00
Jeremy Hayes
b4e0850ef7
Ignore NonSemanticInstructions (#5171)
Fix #5163.

Ignore NonSemanticInstructions in DoDeadOutputStoresElimination and
ComputeLiveness.
2023-03-24 10:46:52 -06:00
Spencer Fricke
8e6563b913
spirv-val: Label new Vulkan VUID 07951 (#5154) 2023-03-18 01:01:50 +00:00
Alan Zhao
9743701ed5
Explicitly #include <utility> in spirv_target_env.cpp (#5159)
spirv_target_env.cpp uses std::pair, which is defined in utility.
Right now, this compiles because utility is provided via transitive
includes in other C++ standard library headers provided by the
implementation. However, these transitive includes are not guaranteed to
exist, and won't exist in certain cases (e.g. compiling against LLVM's
libc++ with modules enabled.)
2023-03-15 13:15:29 +01:00
Nathan Gauër
b029037aaa
Revert changes around CHANGES file. (#5143)
* Revert "build: allow update_build to generate fake version (#5098)"

This reverts commit 7823b8ff4a.

* Revert "build: stop parsing CHANGES file. (#5067)"

This reverts commit fcfc3c580c.
2023-03-09 18:24:20 +01:00
Laura Hermanns
bd83b772c3
Fix operand index out of bounds when folding OpCompositeExtract. (#5107)
GetExtractOperandsForElementOfCompositeConstruct() states "Returns the
empty vector if |result_index| is out-of-bounds", but violates that
contract for non-vector result types.
2023-03-03 15:52:49 +00:00
alan-baker
b955c468b1
Add missing header include (#5124)
* Found during an internal build
2023-02-24 13:21:53 -05:00
alan-baker
5d2bc6f064
Fix removal of dependent non-semantic instructions (#5122)
Fixes #5121

* If the non-semantic info instructions depended on other moved
  instructions the def/use manager would get corrupted.
2023-02-24 01:10:35 +00:00
Dave Airlie
956114df28
opt: fix spirv ABI on Linux again. (#5113)
Breaking the ABI for this API isn't worth it when the fix is so simple.
2023-02-15 20:11:30 +00:00
Kévin Petit
f4343515ad
Remove duplicate lists of constant and type opcodes (#5106)
Adding a new type instruction required making the same change in two
places.

Also remove IsCompileTimeConstantInst that was used in a single place
and replace its use by an expression that better conveys the intent.

Change-Id: I49330b74bd34a35db6369c438c053224805c18e0

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2023-02-15 20:09:55 +00:00
Nathan Gauër
b84c86f718
libspirv.cpp: adds c++ api for spvBinaryParse (#5109)
This commit adds a C++ wrapper above the current spvBinaryParse
function. I tried to match it 1:1, except for 2 things:
 - std::function<>& are used. No more function pointers, allowing
   context capture.
 - spv_result_t replaced with a boolean, to match other C++ apis.

Callbacks still return a spv_result_t because the underlying implem
relies on that. The convertion from spv_result_t to boolean is only done
at the boundary.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-02-14 14:08:20 -05:00
Caio Oliveira
0ce2bc4ce0
spirv-val: Conditional Branch without an exit is invalid in loop header (#5069)
* Update fuzz tests to not use invalid combinations of LoopMerge + BranchConditional

New IDs were selected to make clear the transformation being done here, instead
of reordering all IDs in between or refactoring the SPIR-V in the test.

* spirv-val: Conditional Branch without an exit is invalid in loop header

From 2.16.2, for CFG:

    Selections must be structured. That is, an OpSelectionMerge
    instruction is required to precede:

    - an OpSwitch instruction

    - an OpBranchConditional instruction that has different True Label
      and False Label operands where neither are declared merge blocks
      or Continue Targets.
2023-02-06 10:31:47 -05:00
Laura Hermanns
cac9a5a3ee
Fix null pointer in FoldInsertWithConstants. (#5093)
* Fix null pointer in FoldInsertWithConstants.

Struct types are not supported in constant folding yet.

* Added 'Test case 16' to fold_test.

Tests OpCompositeInsert not to be folded on a struct type.
2023-02-03 15:03:15 +00:00
Maciej
fd1e650cfe
Validate decoration of structs with RuntimeArray (#5094)
Contributes to https://github.com/KhronosGroup/glslang/issues/2439

* When OpTypeStruct is used in Vulkan env and its last member
  is a RuntimeArray, check if the struct is decorated with
  Block or BufferBlock, as required by VUID-...-04680.
2023-02-03 08:58:51 -05:00
Jeremy Gebben
5890763734
instrument: Clean up generation code (#5090)
-Make more use of InstructionBuilder instruction helper methods
-Use MakeUnique<>() rather than new
-Add InstrumentPass::GenReadFunctionCall() which optimizes function
calls in a loop with constant arguments and no side effects.

This is a prepatory change for future work on the instrumentation
code which will add more generated functions.
2023-02-03 00:39:09 +00:00
Daniel Story
0994ca45b6
Add C interface for Optimizer (#5030) 2023-02-01 13:58:52 +00:00
alan-baker
b230a7c7d1
Validate operand type before operating on it (#5092)
Fixes https://crbug.com/oss-fuzz/52921

* Validate the data operand of OpBitCount before trying to get its
  dimension
2023-01-31 15:40:22 -05:00
Nathan Gauër
fcfc3c580c
build: stop parsing CHANGES file. (#5067)
The CHANGES file was an alternative source of truth that was trying
to duplicate/replace the git history truth.
This allow us to change the way we handle releases so we don't have to make
sure our CHANGES PR are linked to the tag and tested PR, simplifying the
process.
2023-01-30 13:23:41 -05:00
Steven Perron
5db6c38e65
Revert "spirv-val: Initial SPV_EXT_mesh_shader builtins (#5080)" (#5084)
This reverts commit f0b900ed9a.
2023-01-24 19:51:39 +00:00
Nathan Gauër
7f9184a5b2
kokoro: fix dubious ownership (#5082)
Kokoro clones repos with a different user used to run the build steps,
meaning if some git command must be run at build time, they will fail
because of this dubious ownership issue.
Running some git commands makes only sense with history, so changing
checkout depth so we can run them and get the true result.

This is a known Kororo issue.
Fixing this is required to generate the version file using git history.

Signed-off-by: Nathan Gauër <brioche@google.com>

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-01-23 15:32:39 +00:00
Steven Perron
fe087cd5f0
Revert "kokoro: fix dubious ownership (#5078)" (#5081)
This reverts commit 8fbb53dae4.
2023-01-23 14:36:33 +00:00
Spencer Fricke
f0b900ed9a
spirv-val: Initial SPV_EXT_mesh_shader builtins (#5080) 2023-01-23 14:30:45 +00:00
Nathan Gauër
8fbb53dae4
kokoro: fix dubious ownership (#5078)
Kokoro clones repos with a different user used to run the build steps,
meaning if some git command must be run at build time, they will fail
because of this dubious ownership issue.
Running some git commands makes only sense with history, so changing
checkout depth so we can run them and get the true result.

This is a known Kororo issue.
Fixing this is required to generate the version file using git history.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-01-23 14:22:40 +00:00
Jeremy Gebben
ba4c9fe534
Instrument: Fix bindless checking for BufferDeviceAddress (#5049)
Avoid using OpConstantNull with types that do not allow it.

Update existing tests for slight changes in code generation.

Add new tests based on the Vulkan Validation layer test case
that exposed this problem.
2023-01-16 20:57:37 +00:00
Juan Ramos
1dad991441
cmake: Modernize install(TARGET) usage (#5056) 2023-01-16 10:55:35 -05:00
alan-baker
7e8813bb4c
Validate version 5 of clspv reflection (#5050)
* Validate version 5 of clspv reflection

* Add validation for instructions in versions 2 through 5
* Change the instruction reported for remaining indices on an access
  chain to the access chain itself for clarity

* update spirv-headers
2023-01-11 16:58:53 -05:00
Caio Oliveira
f62e121b0d
spirv-val: Use more specific term 'switch header' in error message (#5048)
* spirv-val: Add tests for OpSwitch directly breaking/continuing outer loop

These are not valid, tests verify the validator catches the issue.
2023-01-09 18:39:02 -05:00
David Neto
bbdd0fefda
Update minimum required CMake to 3.17.2 (#5041)
* Update minimum required CMake to 3.17.2

- For Wasm build, update to emscripten/emsdk:3.1.28 which has 3.22.1
- Move the docker-compose.yml down to the source/wasm directory.

Fixes: #5040

* Fix working directory for invocation of wasm build
2022-12-21 16:22:17 -05:00
David Neto
2937538210
Fix undef behaviour in hex float parsing (#5025)
When the parser saw more significant hex digits than fit in
the target type, it would compute a nonsensical shift amount, resulting
in undefined behaviour.

Now, drop the excess bits, effectively truncating the significand.

Also guard against overflow of the exponent in the extraordinary (and untested)
case where we see more than, for example, 2**(32-4+1) significant hex digits
for a 32-bit float, or 2**(16-4+1) significant hex digits for a 16-bit
float.

Also guard against overflow of the indexing counting the number of
significant bits.  When that would occur silently drop any further
significant bits.  (Untested)

Avoid hex floats in C++ code. It's a C++17 feature.

Fixes: #4724
2022-12-19 15:46:57 -05:00
Jeremy Gebben
025ea891fa
Optimize allocation of spvtools::opt::Instruction::operands_ (#5024)
Reserve space for the entire operand list rather than adding them
one a time.
2022-12-19 13:08:01 -05:00
Greg Fischer
f64a4b64b7
[spirv-opt] Clone names for new struct in EliminateIODeadComponents (#5016) 2022-12-19 10:20:44 -07:00
alan-baker
5a78d798f7
Fix layout validation (#5015)
* Fix layout validation

Fixes #5010

* Unless scalar block layout is enabled, no member can reside at an
  offset between the end of the previous member that is a struct or
  array and the next multiple of that alignment

* Remove a dead if that was introduced

Co-authored-by: David Neto <dneto@google.com>
2022-12-15 21:38:09 -05:00
alan-baker
235182cfee
Fix use of invalid analysis (#5013)
Fixes https://crbug.com/1395415

* Block merging needed to invalid structured cfg analysis
2022-12-12 10:49:59 -05:00
alan-baker
9c6a925c87
Fix infinite loop in validator (#5006)
Fixes https://crbug.com/oss-fuzz/53510

* Fix infinite loop that could occur in structured cfg validation due to
  an invalid cfg
2022-12-06 11:22:33 -05:00
Spencer Fricke
7b8f00f00a
spirv-opt: Fix OpCompositeInsert with Null Constant (#5008)
* spirv-opt: Unify GetConstId function names

* spirv-opt: Fix OpCompositeInsert with Null Constant

* spirv-opt: Improve GetNullCompositeConstant description
2022-12-06 09:00:10 -05:00
Cassandra Beckley
40f5bf59c6
Revert "spirv-val: Multiple interface var with same SC (#4969)" (#5009)
This reverts commit 996d4c021f. This
commit is likely good, but it causes a failure in DXC tests. Will
un-revert once we fix the issue in DXC.
2022-12-05 12:31:01 -08:00
Greg Fischer
00018e58af
Change EliminateDeadInputComponentsPass to EliminateDeadIOComponentsPass (#4997)
To reflect processing of both Input and Output variables.

Also renamed files as needed.
2022-11-25 16:48:13 -07:00
Biswapriyo Nath
9a6f4121f4
Fix missing declaration of std::numeric_limits (#5002)
This fixes the errors:
validate_ray_tracing_reorder.cpp:25:49: error: 'numeric_limits' is not a member of 'std'
2022-11-25 10:54:38 -05:00
alelenv
f33d152400
Add validation support for SPV_NV_shader_invocation_reorder. (#4979)
Co-authored-by: Pankaj Mistry <pmistry@nvidia.com>
2022-11-24 09:50:45 -05:00
Spencer Fricke
597631b693
spirv-opt: Handle null CompositeInsert (#4998)
Fixes #4996
2022-11-24 08:38:12 -05:00
Greg Fischer
81ec2aaa0e
Add option to ADCE to remove output variables from interface. (#4994)
This can cause interface incompatibility and should only be done
if ADCE has been applied to the following shader in the pipeline.
For this reason this capability is not available through the CLI
but rather only non-default through the API. This functionality is
intended as part of a larger cross-shader dead code elimination
sequence.
2022-11-23 10:48:58 -07:00
Greg Fischer
46ca66e699
Add support for tesc, tese and geom to EliminateDead*Components (#4990) 2022-11-18 15:08:18 -07:00
Nathan Gauër
1a7f71afb4
clean: constexpr-ify and unify anon namespace use (#4991)
Constexpr guaranteed no runtime init in addition to const semantics.
Moving all opt/ to constexpr.
Moving all compile-unit statics to anonymous namespaces to uniformize
the method used (anonymous namespace vs static has the same behavior
here AFAIK).

Signed-off-by: Nathan Gauër <brioche@google.com>
2022-11-17 19:02:50 +01:00
Greg Fischer
8ea3ae6be2
Split EliminateDeadInputComponents into safe and unsafe versions. (#4984)
Safe version will only optimize vertex shaders. All other shaders will
succeed without change.

Change --eliminate-dead-input-components to use new safe version.

Unsafe version (allowing non-vertex shaders) currently only available
through API. Should only be used in combination with other optimizations
to keep interfaces consistent. See optimizer.hpp for more details.
2022-11-14 11:44:26 -07:00
Jeremy Gebben
68e8327f29
Instrument: Change output buffer offset definitions (#4961)
Add a flags field at the first offset within this buffer.
Define flags to allow buffer OOB checking to be enabled or
disabled at run time. This is to support VK_EXT_pipeline_robustnes.
2022-11-10 12:35:18 -05:00
Spencer Fricke
996d4c021f
spirv-val: Multiple interface var with same SC (#4969)
* spirv-val: Multiple interface var with same SC

* spirv-val: Use C style headers
2022-11-10 12:32:58 -05:00
Greg Fischer
525bc38062
Add pass to eliminate dead output components (#4982)
This pass eliminates components of output variables that are not stored
to. Currently this just eliminates trailing components of arrays and
structs, all of which are dead.

WARNING: This pass is not designed to be a standalone pass as it can
cause interface incompatibiliies with the following shader in the
pipeline. See the comment in optimizer.hpp for best usage. This pass is
currently available only through the API; it is not available in the CLI.

This commit also fixes a bug in CreateDecoration() which is part of the
system of generating SPIR-V from the Type manager.
2022-11-08 10:45:32 -07:00
Spencer Fricke
54d4e77fa5
spirv-opt: Add const folding for CompositeInsert (#4943)
* spirv-opt: Add const folding pass for CompositeInsert

* spirv-opt: Fix anas stack-use-after-scope
2022-11-08 10:50:42 -05:00
Spencer Fricke
a5e766b2b4
spirv-val: Add VUID label for 07703 (#4980) 2022-11-06 19:05:25 -05:00
alan-baker
d35a78db57
Switch SPIRV-Tools to use spirv.hpp11 internally (#4981)
Fixes #4960

* Switches to using enum classes with an underlying type to avoid
  undefined behaviour
2022-11-04 17:27:10 -04:00
Greg Fischer
c8e1588cfa
Add passes to eliminate dead output stores (#4970)
This adds two passes to accomplish this: one pass to analyze a shader
to determine the input slots that are live. The second pass is run on
the preceding shader to eliminate any stores to output slots that are
not consumed by the following shader.

These passes support vert, tesc, tese, geom, and frag shaders.

These passes are currently only available through the API.

These passes together with dead code elimination, and elimination of
dead input and output components and variables (WIP), will allow users
to do dead code elimination across shader boundaries.
2022-11-02 11:23:25 -06:00
alan-baker
a52de681dd
Prevent eliminating case constructs in block merging (#4976)
Fixes #4918

* Prevent block merging from producing an invalid case construct by
  merging a switch target/default with another construct's merge or
  continue block
* This is to satisfy the structural dominance requirement between the
  switch header and the case constructs
2022-10-28 14:13:20 -04:00
alan-baker
4563d90934
Only validate full layout in Vulkan environments (#4972)
Fixes #4671
Fixes https://crbug.com/oss-fuzz/43265

* Only validate full layout in a vulkan environment
  * Universal validation still checks that the right decorations are
    present, but the values are only considered for vulkan
* One exception is that invalid overlaps are only checked for vulkan
  * This is a pragmatic choice as SPIR-V doesn't define the size of
    types so the amount of universal checking would be quite limited
* Removed redundant check for GLSLShared and GLSLPacked decorations
  * Should never have been validated as part of universal validation

* make conditionals independent
2022-10-28 11:52:28 -04:00
Spencer Fricke
9f3a4afae4
spirv-val: Label new Vulkan OpPtrAccessChain VUs (#4975) 2022-10-27 10:10:27 -04:00
Nathan Gauër
b49a2caa7c
Revert "test" (#4974)
This reverts commit da215f10c9.
2022-10-27 14:17:31 +02:00
Nathan Gauër
da215f10c9 test 2022-10-26 16:42:29 +00:00
alan-baker
7326b967a5
Prevent null pointer from being dereferenced (#4971)
Fixes https://crbug.com/oss-fuzz/48553

* Assign a reflexive dominator if no other dominator can be found using
  forward traversals
  * This prevents a null dereference of a pointer in the sorting of the
    output
2022-10-24 15:16:33 -04:00
Spencer Fricke
0ebf830572
spirv-val: Add OpPtrAccessChain Base checks (#4965) 2022-10-24 12:45:08 -04:00
Spencer Fricke
eb113f0fdf
spirv-val: Improve PR 4831 error message (#4968) 2022-10-20 10:51:43 -04:00
Spencer Fricke
ecd5b9c167
spirv-val: Add remaining Component decoration validation (#4966) 2022-10-17 16:54:39 -04:00
gmitrano-unity
1cecf91701
Support Narrow Types in BitCast Folding Rule (#4941)
* Support Narrow Types in BitCast Folding Rule

This change adds support for narrow types in the BitCastScalarOrVector
folding rule. According to Section 2.2.1 of the SPIR-V spec, types that
are narrower than 32 bits are automatically either sign extended, or
zero extended depending on the type. With that guaranteed, we should
be able to use the first 32-bit word of any narrow type for the folding
logic without performing any special conversions.

In order to reduce code duplication, this change moves the
GetU32BitValue and GetU64BitValue functions from IntConstant to
ScalarConstant. Without this move, we would have needed an identical
version of GetU32BitValue on FloatConstant.

* Add Tests for 16-bit BitCast Folding

This change adds several new test cases to the
IntegerInstructionFoldingTest which trigger the 16-bit BitCast logic.
The logic for half types was also added to the integer case since we
can't easily validate half float types in C++ code. It's easier to
validate them as unsigned integers instead. Pllus this also allows us
to verify the SPIR-V constant sign extension logic too.

* Add 8-Bit Folding Test Cases

This change adds a couple more test cases to the integer instruction
folding test suite in order to ensure that the BitCast logic also
works correctly with the Int8 shader capability.
2022-10-06 10:35:18 -04:00
Kévin Petit
a6e6454ef2
spirv-val: Add SPV_ARM_core_builtins validation (#4958)
Signed-off-by: Kevin Petit <kevin.petit@arm.com>
Change-Id: If1680a823aea9662d44def1ec6fe6ac334c00574

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2022-10-05 22:47:10 -04:00
Shahbaz Youssefi
07d361b675
spirv-val: Add an option to use friendly names or not (#4951)
The always-friendly messages make it harder to debug when the
disassembly is later generated without friendly names.

Additionally, the friendly-name-mapper is slow.  Disabling it improves
performance of an ANGLE test that creates numerous shaders by ~5%.
2022-09-30 12:22:00 -04:00
Shahbaz Youssefi
3ec6b3698e
spirv-val: Consistently quote ids in messages (#4950)
Half the messages used to output 'id[%name]' and half id[%name].  With
this change, all messages consistently output 'id[%name]'.  Some typos
are also fixed in the process.
2022-09-29 10:03:49 +02:00
Spencer Fricke
49230a2307
spirv-opt: Remove unused folding rule (#4942) 2022-09-23 14:02:01 -04:00
Spencer Fricke
b53d7a8aff
spirv-val: Add initial SPV_EXT_mesh_shader validation (#4924)
* Move TaskEXT check to OpEmitMeshTasksEXT

* Add MeshNV for Execution Model alias
2022-09-23 11:06:46 -04:00
Greg Fischer
265b455c99
Fix CreatDebugInlinedAt to not invoke def_use_mgr (#4939) 2022-09-23 08:45:32 -04:00
Spencer Fricke
ddbee48f85
spirv-opt: Fix stacked CompositeExtract constant folds (#4932)
This was spotted in the Validation Layers where OpSpecConstantOp %x CompositeExtract %y 0 was being folded to a constant, but anything that was using it wasn't recognizing it as a constant, the simple fix was to add a const_mgr->MapInst(new_const_inst); so the next instruction knew it was a const
2022-09-23 08:45:11 -04:00
Steven Perron
f98473ceeb
Remove spvOpcodeTerminatesExecution (#4931)
* Remove `spvOpcodeTerminatesExecution`

This function is the same as `spvOpcodeIsAbort` except for
OpUnreachable.  The names are so close in meaning that it is hard to
distinguish them.  I've removed `spvOpcodeTerminatesExecution` since it
is used in only a single place.  I've special cased OpUnreachable in
that location.

At the same time, I fixed up some comments related to the use of the
TerminatesExecution and IsAbort functions.

Following up on #4930.

* Fix comments
2022-09-21 16:10:58 -04:00
Diego Novillo
21146c1b4b
Fix builtin validator for unimplemented opcodes. (#4940)
This prevents spurious build failures when new opcodeds are added in
SPIRV-Headers.  It moves all the unhandled opcodes to the `default`
case.
2022-09-21 15:52:34 -04:00
Ricardo Garcia
aeb1c64d4a
spirv-val: Make it legal to use arrays of ray queries (#4938)
Private arrays of ray queries are legal to use. Several CTS tests check
they work properly but were being rejected by spirv-val.
2022-09-21 15:27:36 -04:00
Greg Fischer
11d0d16227
Cleanup code for 272e4b3d0 (#4934)
Removed now unused DebugDeclare visibility logic for generating
DebugValue.

Also eliminated the phi sort introduced in 272e4b3. This should have
been removed in the first commit.
2022-09-20 15:27:23 -06:00
David Neto
91c29a197f
spirv-val: Fix comment for checking extended alignments (#4937)
* getBaseAlignment with roundUp true is called the "extended"
  by the Vulka spec.
* roundUp also affects matrix alignment, not just struct and array
2022-09-16 14:51:48 -04:00
Spencer Fricke
0c4ce11b4a
spirv-val: Update VUID from 1.3.228 Vulkan spec (#4936)
Co-authored-by: alan-baker <alanbaker@google.com>
2022-09-16 14:51:36 -04:00
Spencer Fricke
5f4ce362ad
spirv-val: Label VUID 07290 (#4927) 2022-09-16 14:05:40 -04:00
Spencer Fricke
8422d8a44b
spirv-val: Label ShaderRecordBufferKHR VUID (#4926) 2022-09-16 14:05:23 -04:00
Greg Fischer
272e4b3d07
Fix missing and incorrect DebugValues (#4929)
Specificially, fixes DebugValues coming out of
eliminate-local-single-store and eliminate-local-multi-store AKA SSA
rewrite.
2022-09-13 14:41:07 +00:00
Hans-Kristian Arntzen
49deada730
Also consider EmitMeshTasksEXT terminator in spirv-opt. (#4930)
Not sure why this is repeated for validation and optimizer, but ...
2022-09-12 13:24:34 +00:00
Jeremy Hayes
fb27bbf307
Fix DebugInlinedAt Line operand (#4928)
Line instructions may be OpLine or DebugLine. This commit adds support
for DebugLine.
2022-09-09 13:56:35 -04:00
Spencer Fricke
f5b27b6513
spirv-diff: Allow no SpecId (#4904) 2022-09-07 15:14:26 -04:00
Spencer Fricke
59cf5b1346
spirv-val: consider OpEmitMeshTasksEXT a terminator instruction (#4923) 2022-09-07 15:12:07 -04:00
Brad Smith
5f45f793ae
Support building on OpenBSD (#4912) 2022-09-02 19:30:09 +00:00
Steven Perron
529955e03d
Improve time to build dominators (#4916)
Changed a couple small parts of the algorithm to reduce time to build
the dominator trees.  There should be no visible changes.

Add a depth first search algorithm that does not run a function on
backedges.  The check if an edge is a back edge is time consuming, and
pointless if the function run on it is a nop.
2022-09-02 16:27:10 +00:00
Samuel Thibault
8eb8509834
build: cmake: Add support for GNU/Hurd (#4895) 2022-09-02 16:24:12 +00:00
Spencer Fricke
4386afb057
spirv-opt: Remove unused fold spec const code (#4906) 2022-09-02 16:24:02 +00:00
Pankaj Mistry
4c456f7da6
Implement tool changes for SPV_EXT_mesh_shader. (#4915)
- Added validation rule to support EXT_mesh_shader from SPIRV 1.4 onwards
2022-09-01 20:36:15 -04:00
jeremyg-lunarg
33113abf45
Instrument: Add OpNames to generated functions and variables (#4873)
Add name annotations to the generated instrumentation code to
make it easier to understand. Example spirv-cross output:

    vec4 _140;
    if (0u < inst_bindless_direct_read_4(0u, 0u, 1u, uint(_19)))
    {
        _140 = texture(textures[nonuniformEXT(_19)], inUV);
    }
    else
    {
        inst_bindless_stream_write_4(50u, 1u, uint(_19), 0u);
        _140 = vec4(0.0);
    }
2022-09-01 18:32:00 +00:00
Greg Fischer
b5d1040b94
Fix ADCE to mark scope and inlined_at of line instructions as live. (#4910) 2022-08-31 18:10:17 -04:00