Fixes#1727
* If the pass finds any dead branches it can optimize then at the end of
the pass it reorders basic blocks to ensure they satisfy block ordering
requirements
* Added some new tests
* While investigating this issue, found and fixed a non-deterministic
ordering of dominators
* Now the edges used to construct the dominator tree are sorted
according to posorder traversal indices
This CL updates the code to pull a valid instruction for the line number
when outputting a component error in OpVectorShuffle. The error line
isn't the best at this point as it points at the component, but it's
better then a -1 (turning to max<size_t>) that was being output.
The error messages has been updated to better reflect what the error is
attempting to say.
Issue 1719.
With current implementation, the constant manager does not keep around
two constant with the same value but different types when the types
hash to the same value. So when you start looking for that constant you
will get a constant with the wrong type back.
I've made a few changes to the constant manager to fix this. First off,
I have changed the map from constant to ids to be an std::multimap.
This way a single constant can be mapped to mutiple ids each
representing a different type.
Then when asking for an id of a constant, we can search all of the ids
associated with that constant in order to find the one with the correct
type.
When folding an OpVectorShuffle where the first operand is defined by
an OpVectorShuffle, is unused, and is equal to the second, we end up
with an infinite loop. This is because we think we change the
instruction, but it does not actually change. So we keep trying to
folding the same instruction.
This commit fixes up that specific issue. When the operand is unused,
we replace it with Null.
When folding a vector shuffle that feeds another vector shuffle causes
the size of the first operand to change, when other indices have to be
adjusted reletive to the new size.
The function class provides a {Set|Get}Parent call in order to provide
the context to the LoopDescriptor methods. This CL removes the module
from Function and provides the needed context directly to LoopDescriptor
on creation.
This CL removes the context() method from opt::Function. In the places
where the context() was used we can retrieve, or provide, the context in
another fashion.
Currently the IRContext is passed into the Pass::Process method. It is
then up to the individual pass to store the context into the context_
variable. This CL changes the Run method to store the context before
calling Process which no-longer receives the context as a parameter.
- Vulkan 1.0 uses strict layout rules
- Vulkan 1.0 with relaxed-block-layout validator option
enforces all rules except for the relaxation of vector
offset.
- Vulkan 1.1 and later always supports relaxed block layout
Add spot check tests for the relaxed-block-layout scenarios.
Fixes#1697
This CL moves the various validate files into the val/ directory with
the rest of the validation infrastructure. This matches how opt/ is
setup with the passes with the infrastructure.
Other environments do not.
Add tests for OpenGL 4.5 and SPIR-V universal 1.0 to ensure
they still check monotonic layout.
For universal 1.0, we're assuming it otherwise follows Vulkan
rules for block layout.
Fixes#1685
Kokoro bots currently cover all Travis bots:
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Kokoro bots also cover all Windows Release builds:
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Due to a compiler issue on the Kokoro Windows VM, we currently do not
run the Debug build on Kokoro.
Therefore, I am disabling all Travis jobs and the appveyor Release jobs.
For the instructions which execute after the IdPass check we can provide
the Instruction instead of the spv_parsed_instruction_t. This
Instruction class provides a bit more context (like the source line)
that is not available from spv_parsed_instruction_t.
This CL moves the validation code to the val:: namespace. This makes it
clearer which instance of the Instruction and other classes are being
referred too.
Most of the link code is marked as static. This CL introduces an anonymous namespace
and removes the static methods. The last two methods are exposed in the public API and
have been left in the spvtools namespace.
This CL moves the files in opt/ to consistenly be under the opt::
namespace. This frees up the ir:: namespace so it can be used to make a
shared ir represenation.
Currently the utils/ folder uses both spvutils:: and spvtools::utils.
This CL changes the namespace to consistenly be spvtools::utils to match
the rest of the codebase.
Implement rules for row-major matrices
Use ArrayStride and MatrixStride to compute sizes
Propagate matrix stride and RowMajor/ColumnMajor through array members of structs.
Fixes#1637Fixes#1668
Fixes#1618.
Adds a check that validates acceptable exits from case constructs. Case
constructs may only exit to another case construct, the corresponding
merge, an outer loop continue or outer loop merge.
Fixes#1664 : PushConstant with Block follows storage buffer rules
PushConstant variables were being checked with block rules, which are
too strict.
Fixes#1606 : StorageBuffer with Block layout follows buffer rules
StorageBuffer variables were not being checked before.
Fix layout messages: say storage class and decoration
We need to provide more information about storage class and decoration.
The folding routines are currently global functions. They also rely on
data in an std::map that holds the folding rules for each opcode. This
causes that map to not have a clear owner, and therefore never gets
deleted.
There has been a request to delete this map. To implement this, we will
create a InstructionFolder class that owns the maps. The IRContext will
own the InstructionFolder instance. Then the global functions will
become public memeber functions of the InstructionFolder.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1659.
There are a few locations where we need to handle duplicate types. We
cannot merge them because they may be needed for reflection. When this
happens we need do some extra lookups in the type manager.
The specific fixes are:
1) When generating a constant through `GetDefiningInstruction` accept
and use an id for the desired type of the constant. This will make sure
you get the type that is needed.
2) In Private-to-local, make sure we to update the def-use chains when a
new pointer type is created.
3) In the type manager, make sure that `FindPointerToType` returns a
pointer that points to the given type and not a duplicate type.
4) In scalar replacment, make sure the null constants that are created
are the correct type.
Many optimization will run on function scope symbols only. When symbols
are moved from private scope to function scople, then these optimizations
can do more.
I believe it is a good idea to run this pass with both -O and -Os. To
get the most out of it it should be run ASAP after inlining and something
that remove all of the dead functions.