If SPV_EXT_descriptor_indexing is enabled, add check that for a
descriptor-based reference, the descriptor is initialized. Initialization
data is stored in the debug input buffer, added to the length information
already there. This feature must be seperately enabled on the pass
creation routine. NOTE: Currently just supports image references; buffer
references are still TODO.
Adds an optimization pass to remove usages of AtomicCounterMemory
bit. This bit is ignored in Vulkan environments and outright forbidden
in WebGPU ones.
Fixes#2242
If relax-logical-pointer is enabled, this commit makes Validator
accept function param even when its Storage Class is different from
the expected one.
Related to #2423, #2430
In constant propagation, decoration are transfered from the original
expression to the constant that will replace it. This can be wrong
because there are no decorations that apply to constants. We choose to
simply delete the decorations.
Fixes#2441
In WebGPU all blocks are required to be reachable, unless they are one of two
specific degenerate cases for merge-block or continue-target. This PR adds in
checking for these conditions.
Fixes#2068
* Handle back edges better in dead branch elim.
Loop header must have exactly one back edge. Sometimes the branch
with the back edge can be folded. However, it should not be folded
if it removes the back edge.
The code to check this simply avoids folding the branch in the
continue block. That needs to be changed to not fold the back edge,
wherever it is.
At the same time, the branch can be folded if it folds to a branch to
the header, because the back edge will still exist.
Fixes#2391.
In relaxed addressing mode, we want to accept non memory objects
because this is a very natural translation of hlsl. It should be fixed
by legalization by inlining the calls.
* Fix OpDot folding of half float vectors.
The code that folds OpDot does not handle half floats correctly. After
trying to multiple the first components, we get a nullptr because we
don't fold half float values. This nullptr gets passed to the code that
does the addition, and causes an assert.
Fixes#2405.
The types of input and output variables must match for the pipeline. We
cannot see the uses in all of the shader, so dead member
elimination cannot safely change the type of input and output variables.
Add a pass that looks for members of structs whose values do not affects
the output of the shader. Those members are then removed and just
treated like padding in the struct.
This is required to properly handle uses of forward declared ids. Since forward
declared ids were not being properly covered by the validator this uncovered a
bunch of small issues that needed to be resolved to get tests passing again.
Fixes#2373
* Fixes#2358. Added to the reducer the ability to remove a function that is not directly called. Factored out some code from the optimizer to help with this.
Fixes#2120
Enhanced the reducer so that it can merge blocks together, leveraging the functionality extracted from the block_merge pass in the optimizer.
* Fixes#2338. Added check for phi node before merging blocks.
* Added functionality to merge blocks A and B even when B starts with OpPhi instructions, by replacing uses of the OpPhi results with the definitions coming from A. Added some tests for this.
* Fixed assertion.