* Use bazel 7 and bzlmod
Many of our dependencies are now using bazel 7 and the new bzlmod module
system. This has been breaking our autoroll; this PR should fix the
issues we've been having with that.
It may or may not be worthwhile to update effcee to use bzlmod as well;
this would let us get rid of WORKSPACE entirely.
* Try to force cla check to rerun
* Remove references to __FILE__
Uses of `__FILE__` leak the directory structure of the machine used to
build because it adds a string to the string table with the full path
name. I've removed the uses that show up in the release builds.
Fixes#5416
* dump: add ability to extract HLSL from module
Only adds the code to extract the source from the module. The extracted files are written to the given directory.
Android NDK21 has C++17 support, but no std::filesystem support. (NDK22). As for now, the tool is not built on Android.
Might be something to revisit is the need to have this tool on Android arises.
* dump: add tool skeleton.
This tool aims to be used a bit like objdump (hence the name).
Allowing the user to dump some info from a spirv-binary.
* add test structure for spirv-dump
* add spirv-dump to bazel build file
* fix licenses
* fix compilation with ubsan
* remove fdiagnostics
* rename dump to objdump
* move tests to test/tools
* rename dump to objdump for bazel
* tools: refactorize tools flags parsing.
Each SPIR-V tool was handing their own flag parsing. This PR
adds a new flag parsing utility that should be flexible enough
for our usage, but generic enough so it can be shared across tools while
remaining simple to use.
* cfg: replace cfg option parsing with the new one.
* change spirv-dis parsing + title + summary
* clang format
* flags: fix static init fiasco & remove help
Static initialization order is important, and was
working just by sheer luck.
Also removing the help generation tooling. It's less flexible than the
hand-written string, and making it as-good and as-flexible brings too
much complexity.
* review feedback
The CHANGES file was an alternative source of truth that was trying
to duplicate/replace the git history truth.
This allow us to change the way we handle releases so we don't have to make
sure our CHANGES PR are linked to the tag and tested PR, simplifying the
process.
* Enforce layering_check in Bazel build rules.
Enforcing layering_check ensures that the Build targets do not rely on
transitive dependencies. See
https://github.com/bazelbuild/bazel/pull/11440 for a detailed
description of the feature.
We also do a style pass on the build files, ensuring that common linters
are happy with it.
* Add .bazelversion file and fix build_defs.bzl.
We fix build_defs.bzl to work on Bazel 5.0.0.
* Fix gen_build_version on Windows
The paths used in the gen_build_version script are causing some failures
in downstream builds. Switch to using the location of the CHANGES file
rather than the ".." parent directory workaround.
* Update other build files
* Fixed Bazel Windows build
Before this commit, the bazel build setup would not work on windows.
This is due to the fact, that genrule tries to use bash, which fails.
One fix would be to use bazel-skylib's run_binary.
This however does not work (easily) since genrules is more complex.
To (temporarily) fix the windows build, I added the `cmd_bat` property to every genrule.
This seems more like a hack, because it basically repeat commands,
but for now it at least builds on windows.
* Removed BAZEL_SH from bazel presubmit build script
Thanks to @s-perron for pointing out, that the presubmit script uses the msys64 bash shell for the bazel build.
Since adding the `cmd_bat` argument removes the dependency on bash, this is no longer needed.
Includes:
- Shift to use of spirv-header extinst.nonsemantic.shader grammar.json
- Remove extinst.nonsemantic.vulkan.debuginfo.100.grammar.json
- Enable all optimizations for Shader.DebugInfo
Also fixes scalar replacement to only insert DebugValue after all
OpVariables. This is not necessary for OpenCL.DebugInfo, but it is
for Shader.DebugInfo.
Likewise, fixes Private-to-Local to insert DebugDeclare after all
OpVariables.
Also fixes inlining to handle FunctionDefinition which can show up
after first block if early return processing happens.
Co-authored-by: baldurk <baldurk@baldurk.org>
Currently, handles promotion of divergence due to reconvergence rules, but doesn't handle "late merges" caused by a later-than-necessary declared merge block.
Co-authored-by: Jakub Kuderski <kubak@google.com>
This PR adds a new executable spirv-lint with a simple "Hello, world!"
program, along with its associated library and a dummy unit test.
For now, only adds to CMake and Bazel; other build systems will be added
in a future PR.
Issue: #3196
This is based on a legacy commit which installs a local grammar. A
followup commit will change to the grammar in SPIRV-Headers.
Co-authored-by: baldurk <baldurk@baldurk.org>
* Generate ext inst table for reflection
* Change build to use grammar files from SPIRV-Headers instead of
SPIRV-Tools
* Add enum for clspv reflection extended instruction set
* count it as non-semantic
* validate clspv reflection extended instruction set
* Remove local extended inst sets
* update headers deps
* Update nbuilds to use grammars from SPIRV-Headers instead of
local duplicates
* Clone opencl.debuginfo.100 grammar from debuginfo grammar
Update version number to 200 revision 2
* Apply content from OpenCL.DebugInfo.100 extension text
* Rename grammar file
* Support OpenCL.DebugInfo.100 extended instructions
Add support for prefixing operand type names, to disambiguate
them between different instruction sets.
* Add tests for OpenCL.DebugInfo.100
* Support lookup of OpenCL.DebugInfo.100 extinst
* Add tests for enum values
* Recognize 2017-2019 as copyright date range
* Android.mk: support OpenCL.DebugInfo.100 extended instruction set
Also, stop generating core instruction tables for non-unified1 versions
of the grammar.
* Imported entity operand type is concrete
* Bazel: Suppoort OpenCL.DebugInfo.100
* BUILD.gn: Support OpenCL.DebugInfo.100