Commit Graph

2576 Commits

Author SHA1 Message Date
alan-baker
235182cfee
Fix use of invalid analysis (#5013)
Fixes https://crbug.com/1395415

* Block merging needed to invalid structured cfg analysis
2022-12-12 10:49:59 -05:00
alan-baker
9c6a925c87
Fix infinite loop in validator (#5006)
Fixes https://crbug.com/oss-fuzz/53510

* Fix infinite loop that could occur in structured cfg validation due to
  an invalid cfg
2022-12-06 11:22:33 -05:00
Spencer Fricke
7b8f00f00a
spirv-opt: Fix OpCompositeInsert with Null Constant (#5008)
* spirv-opt: Unify GetConstId function names

* spirv-opt: Fix OpCompositeInsert with Null Constant

* spirv-opt: Improve GetNullCompositeConstant description
2022-12-06 09:00:10 -05:00
Cassandra Beckley
40f5bf59c6
Revert "spirv-val: Multiple interface var with same SC (#4969)" (#5009)
This reverts commit 996d4c021f. This
commit is likely good, but it causes a failure in DXC tests. Will
un-revert once we fix the issue in DXC.
2022-12-05 12:31:01 -08:00
Greg Fischer
00018e58af
Change EliminateDeadInputComponentsPass to EliminateDeadIOComponentsPass (#4997)
To reflect processing of both Input and Output variables.

Also renamed files as needed.
2022-11-25 16:48:13 -07:00
Biswapriyo Nath
9a6f4121f4
Fix missing declaration of std::numeric_limits (#5002)
This fixes the errors:
validate_ray_tracing_reorder.cpp:25:49: error: 'numeric_limits' is not a member of 'std'
2022-11-25 10:54:38 -05:00
alelenv
f33d152400
Add validation support for SPV_NV_shader_invocation_reorder. (#4979)
Co-authored-by: Pankaj Mistry <pmistry@nvidia.com>
2022-11-24 09:50:45 -05:00
Spencer Fricke
597631b693
spirv-opt: Handle null CompositeInsert (#4998)
Fixes #4996
2022-11-24 08:38:12 -05:00
Greg Fischer
81ec2aaa0e
Add option to ADCE to remove output variables from interface. (#4994)
This can cause interface incompatibility and should only be done
if ADCE has been applied to the following shader in the pipeline.
For this reason this capability is not available through the CLI
but rather only non-default through the API. This functionality is
intended as part of a larger cross-shader dead code elimination
sequence.
2022-11-23 10:48:58 -07:00
Greg Fischer
46ca66e699
Add support for tesc, tese and geom to EliminateDead*Components (#4990) 2022-11-18 15:08:18 -07:00
Nathan Gauër
1a7f71afb4
clean: constexpr-ify and unify anon namespace use (#4991)
Constexpr guaranteed no runtime init in addition to const semantics.
Moving all opt/ to constexpr.
Moving all compile-unit statics to anonymous namespaces to uniformize
the method used (anonymous namespace vs static has the same behavior
here AFAIK).

Signed-off-by: Nathan Gauër <brioche@google.com>
2022-11-17 19:02:50 +01:00
Greg Fischer
8ea3ae6be2
Split EliminateDeadInputComponents into safe and unsafe versions. (#4984)
Safe version will only optimize vertex shaders. All other shaders will
succeed without change.

Change --eliminate-dead-input-components to use new safe version.

Unsafe version (allowing non-vertex shaders) currently only available
through API. Should only be used in combination with other optimizations
to keep interfaces consistent. See optimizer.hpp for more details.
2022-11-14 11:44:26 -07:00
Jeremy Gebben
68e8327f29
Instrument: Change output buffer offset definitions (#4961)
Add a flags field at the first offset within this buffer.
Define flags to allow buffer OOB checking to be enabled or
disabled at run time. This is to support VK_EXT_pipeline_robustnes.
2022-11-10 12:35:18 -05:00
Spencer Fricke
996d4c021f
spirv-val: Multiple interface var with same SC (#4969)
* spirv-val: Multiple interface var with same SC

* spirv-val: Use C style headers
2022-11-10 12:32:58 -05:00
Greg Fischer
525bc38062
Add pass to eliminate dead output components (#4982)
This pass eliminates components of output variables that are not stored
to. Currently this just eliminates trailing components of arrays and
structs, all of which are dead.

WARNING: This pass is not designed to be a standalone pass as it can
cause interface incompatibiliies with the following shader in the
pipeline. See the comment in optimizer.hpp for best usage. This pass is
currently available only through the API; it is not available in the CLI.

This commit also fixes a bug in CreateDecoration() which is part of the
system of generating SPIR-V from the Type manager.
2022-11-08 10:45:32 -07:00
Spencer Fricke
54d4e77fa5
spirv-opt: Add const folding for CompositeInsert (#4943)
* spirv-opt: Add const folding pass for CompositeInsert

* spirv-opt: Fix anas stack-use-after-scope
2022-11-08 10:50:42 -05:00
Spencer Fricke
a5e766b2b4
spirv-val: Add VUID label for 07703 (#4980) 2022-11-06 19:05:25 -05:00
alan-baker
d35a78db57
Switch SPIRV-Tools to use spirv.hpp11 internally (#4981)
Fixes #4960

* Switches to using enum classes with an underlying type to avoid
  undefined behaviour
2022-11-04 17:27:10 -04:00
Greg Fischer
c8e1588cfa
Add passes to eliminate dead output stores (#4970)
This adds two passes to accomplish this: one pass to analyze a shader
to determine the input slots that are live. The second pass is run on
the preceding shader to eliminate any stores to output slots that are
not consumed by the following shader.

These passes support vert, tesc, tese, geom, and frag shaders.

These passes are currently only available through the API.

These passes together with dead code elimination, and elimination of
dead input and output components and variables (WIP), will allow users
to do dead code elimination across shader boundaries.
2022-11-02 11:23:25 -06:00
alan-baker
a52de681dd
Prevent eliminating case constructs in block merging (#4976)
Fixes #4918

* Prevent block merging from producing an invalid case construct by
  merging a switch target/default with another construct's merge or
  continue block
* This is to satisfy the structural dominance requirement between the
  switch header and the case constructs
2022-10-28 14:13:20 -04:00
alan-baker
4563d90934
Only validate full layout in Vulkan environments (#4972)
Fixes #4671
Fixes https://crbug.com/oss-fuzz/43265

* Only validate full layout in a vulkan environment
  * Universal validation still checks that the right decorations are
    present, but the values are only considered for vulkan
* One exception is that invalid overlaps are only checked for vulkan
  * This is a pragmatic choice as SPIR-V doesn't define the size of
    types so the amount of universal checking would be quite limited
* Removed redundant check for GLSLShared and GLSLPacked decorations
  * Should never have been validated as part of universal validation

* make conditionals independent
2022-10-28 11:52:28 -04:00
Spencer Fricke
9f3a4afae4
spirv-val: Label new Vulkan OpPtrAccessChain VUs (#4975) 2022-10-27 10:10:27 -04:00
Nathan Gauër
b49a2caa7c
Revert "test" (#4974)
This reverts commit da215f10c9.
2022-10-27 14:17:31 +02:00
Nathan Gauër
da215f10c9 test 2022-10-26 16:42:29 +00:00
alan-baker
7326b967a5
Prevent null pointer from being dereferenced (#4971)
Fixes https://crbug.com/oss-fuzz/48553

* Assign a reflexive dominator if no other dominator can be found using
  forward traversals
  * This prevents a null dereference of a pointer in the sorting of the
    output
2022-10-24 15:16:33 -04:00
Spencer Fricke
0ebf830572
spirv-val: Add OpPtrAccessChain Base checks (#4965) 2022-10-24 12:45:08 -04:00
Spencer Fricke
eb113f0fdf
spirv-val: Improve PR 4831 error message (#4968) 2022-10-20 10:51:43 -04:00
Spencer Fricke
ecd5b9c167
spirv-val: Add remaining Component decoration validation (#4966) 2022-10-17 16:54:39 -04:00
gmitrano-unity
1cecf91701
Support Narrow Types in BitCast Folding Rule (#4941)
* Support Narrow Types in BitCast Folding Rule

This change adds support for narrow types in the BitCastScalarOrVector
folding rule. According to Section 2.2.1 of the SPIR-V spec, types that
are narrower than 32 bits are automatically either sign extended, or
zero extended depending on the type. With that guaranteed, we should
be able to use the first 32-bit word of any narrow type for the folding
logic without performing any special conversions.

In order to reduce code duplication, this change moves the
GetU32BitValue and GetU64BitValue functions from IntConstant to
ScalarConstant. Without this move, we would have needed an identical
version of GetU32BitValue on FloatConstant.

* Add Tests for 16-bit BitCast Folding

This change adds several new test cases to the
IntegerInstructionFoldingTest which trigger the 16-bit BitCast logic.
The logic for half types was also added to the integer case since we
can't easily validate half float types in C++ code. It's easier to
validate them as unsigned integers instead. Pllus this also allows us
to verify the SPIR-V constant sign extension logic too.

* Add 8-Bit Folding Test Cases

This change adds a couple more test cases to the integer instruction
folding test suite in order to ensure that the BitCast logic also
works correctly with the Int8 shader capability.
2022-10-06 10:35:18 -04:00
Kévin Petit
a6e6454ef2
spirv-val: Add SPV_ARM_core_builtins validation (#4958)
Signed-off-by: Kevin Petit <kevin.petit@arm.com>
Change-Id: If1680a823aea9662d44def1ec6fe6ac334c00574

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2022-10-05 22:47:10 -04:00
Shahbaz Youssefi
07d361b675
spirv-val: Add an option to use friendly names or not (#4951)
The always-friendly messages make it harder to debug when the
disassembly is later generated without friendly names.

Additionally, the friendly-name-mapper is slow.  Disabling it improves
performance of an ANGLE test that creates numerous shaders by ~5%.
2022-09-30 12:22:00 -04:00
Shahbaz Youssefi
3ec6b3698e
spirv-val: Consistently quote ids in messages (#4950)
Half the messages used to output 'id[%name]' and half id[%name].  With
this change, all messages consistently output 'id[%name]'.  Some typos
are also fixed in the process.
2022-09-29 10:03:49 +02:00
Spencer Fricke
49230a2307
spirv-opt: Remove unused folding rule (#4942) 2022-09-23 14:02:01 -04:00
Spencer Fricke
b53d7a8aff
spirv-val: Add initial SPV_EXT_mesh_shader validation (#4924)
* Move TaskEXT check to OpEmitMeshTasksEXT

* Add MeshNV for Execution Model alias
2022-09-23 11:06:46 -04:00
Greg Fischer
265b455c99
Fix CreatDebugInlinedAt to not invoke def_use_mgr (#4939) 2022-09-23 08:45:32 -04:00
Spencer Fricke
ddbee48f85
spirv-opt: Fix stacked CompositeExtract constant folds (#4932)
This was spotted in the Validation Layers where OpSpecConstantOp %x CompositeExtract %y 0 was being folded to a constant, but anything that was using it wasn't recognizing it as a constant, the simple fix was to add a const_mgr->MapInst(new_const_inst); so the next instruction knew it was a const
2022-09-23 08:45:11 -04:00
Steven Perron
f98473ceeb
Remove spvOpcodeTerminatesExecution (#4931)
* Remove `spvOpcodeTerminatesExecution`

This function is the same as `spvOpcodeIsAbort` except for
OpUnreachable.  The names are so close in meaning that it is hard to
distinguish them.  I've removed `spvOpcodeTerminatesExecution` since it
is used in only a single place.  I've special cased OpUnreachable in
that location.

At the same time, I fixed up some comments related to the use of the
TerminatesExecution and IsAbort functions.

Following up on #4930.

* Fix comments
2022-09-21 16:10:58 -04:00
Diego Novillo
21146c1b4b
Fix builtin validator for unimplemented opcodes. (#4940)
This prevents spurious build failures when new opcodeds are added in
SPIRV-Headers.  It moves all the unhandled opcodes to the `default`
case.
2022-09-21 15:52:34 -04:00
Ricardo Garcia
aeb1c64d4a
spirv-val: Make it legal to use arrays of ray queries (#4938)
Private arrays of ray queries are legal to use. Several CTS tests check
they work properly but were being rejected by spirv-val.
2022-09-21 15:27:36 -04:00
Greg Fischer
11d0d16227
Cleanup code for 272e4b3d0 (#4934)
Removed now unused DebugDeclare visibility logic for generating
DebugValue.

Also eliminated the phi sort introduced in 272e4b3. This should have
been removed in the first commit.
2022-09-20 15:27:23 -06:00
David Neto
91c29a197f
spirv-val: Fix comment for checking extended alignments (#4937)
* getBaseAlignment with roundUp true is called the "extended"
  by the Vulka spec.
* roundUp also affects matrix alignment, not just struct and array
2022-09-16 14:51:48 -04:00
Spencer Fricke
0c4ce11b4a
spirv-val: Update VUID from 1.3.228 Vulkan spec (#4936)
Co-authored-by: alan-baker <alanbaker@google.com>
2022-09-16 14:51:36 -04:00
Spencer Fricke
5f4ce362ad
spirv-val: Label VUID 07290 (#4927) 2022-09-16 14:05:40 -04:00
Spencer Fricke
8422d8a44b
spirv-val: Label ShaderRecordBufferKHR VUID (#4926) 2022-09-16 14:05:23 -04:00
Greg Fischer
272e4b3d07
Fix missing and incorrect DebugValues (#4929)
Specificially, fixes DebugValues coming out of
eliminate-local-single-store and eliminate-local-multi-store AKA SSA
rewrite.
2022-09-13 14:41:07 +00:00
Hans-Kristian Arntzen
49deada730
Also consider EmitMeshTasksEXT terminator in spirv-opt. (#4930)
Not sure why this is repeated for validation and optimizer, but ...
2022-09-12 13:24:34 +00:00
Jeremy Hayes
fb27bbf307
Fix DebugInlinedAt Line operand (#4928)
Line instructions may be OpLine or DebugLine. This commit adds support
for DebugLine.
2022-09-09 13:56:35 -04:00
Spencer Fricke
f5b27b6513
spirv-diff: Allow no SpecId (#4904) 2022-09-07 15:14:26 -04:00
Spencer Fricke
59cf5b1346
spirv-val: consider OpEmitMeshTasksEXT a terminator instruction (#4923) 2022-09-07 15:12:07 -04:00
Brad Smith
5f45f793ae
Support building on OpenBSD (#4912) 2022-09-02 19:30:09 +00:00
Steven Perron
529955e03d
Improve time to build dominators (#4916)
Changed a couple small parts of the algorithm to reduce time to build
the dominator trees.  There should be no visible changes.

Add a depth first search algorithm that does not run a function on
backedges.  The check if an edge is a back edge is time consuming, and
pointless if the function run on it is a nop.
2022-09-02 16:27:10 +00:00
Samuel Thibault
8eb8509834
build: cmake: Add support for GNU/Hurd (#4895) 2022-09-02 16:24:12 +00:00
Spencer Fricke
4386afb057
spirv-opt: Remove unused fold spec const code (#4906) 2022-09-02 16:24:02 +00:00
Pankaj Mistry
4c456f7da6
Implement tool changes for SPV_EXT_mesh_shader. (#4915)
- Added validation rule to support EXT_mesh_shader from SPIRV 1.4 onwards
2022-09-01 20:36:15 -04:00
jeremyg-lunarg
33113abf45
Instrument: Add OpNames to generated functions and variables (#4873)
Add name annotations to the generated instrumentation code to
make it easier to understand. Example spirv-cross output:

    vec4 _140;
    if (0u < inst_bindless_direct_read_4(0u, 0u, 1u, uint(_19)))
    {
        _140 = texture(textures[nonuniformEXT(_19)], inUV);
    }
    else
    {
        inst_bindless_stream_write_4(50u, 1u, uint(_19), 0u);
        _140 = vec4(0.0);
    }
2022-09-01 18:32:00 +00:00
Greg Fischer
b5d1040b94
Fix ADCE to mark scope and inlined_at of line instructions as live. (#4910) 2022-08-31 18:10:17 -04:00
Steven Perron
d51dc53d2c
Improve algorithm to reorder blocks in a function (#4911)
* Improve algorithm to reorder blocks in a function

In dead branch elimination, blocks can end up in a the wrong order, so
there is code to reorder the blocks in structured order.  The problem is
that the algorithm to do that is very poor.  It involves many searchs in
the function for the correct position to place the block, as well as
moving many block in the vector.

The solution is to write a specialized function in the function class
that will reorder the blocks in structured order.  After computing the
structured order, reordering the block can be done in linear time, with
very little overhead.
2022-08-31 11:06:15 -04:00
Spencer Fricke
fca39d5cb4
spirv-val: Better message for using OpTypeBool in input/output (#4901) 2022-08-29 12:47:16 -04:00
Spencer Fricke
66bdbacc9c
spirv-val: Use lookup table for Decoration string (#4903) 2022-08-29 11:09:20 -04:00
Spencer Fricke
f76431cbaf
spirv-val: Add SPV_KHR_ray_tracing storage class (#4868)
* Added VUID labels
2022-08-29 11:09:06 -04:00
Greg Fischer
b41e3e1311
Disable DebugInfoMgr during the entire CompactIds pass (#4905)
This is because the DebugInfo manager requires valid SPIR-V
which is not always true during this pass.

Add comment
2022-08-23 12:01:32 -06:00
Spencer Fricke
3c1a14b2b6
spirv-val: SBT Index for OpExecuteCallableKHR (#4900) 2022-08-18 13:42:25 -04:00
Spencer Fricke
0073a1fa36
spirv-val: Remove ImageWrite Texel todo (#4899) 2022-08-17 11:37:05 -04:00
Greg Fischer
71b2aee6c8
Add structs to eliminate dead input components (#4894)
Will eliminate all trailing members of input struct that are not
referenced.
2022-08-16 11:31:04 -04:00
Nathan Gauër
1728c1d40a
spirv-opt: fix copy-propagate-arrays index opti on structs. (#4891)
* spirv-opt: fix copy-propagate-arrays index opti on structs.

As per SPIR-V spec:
OpAccessChain indices must be OpConstant when indexing into a structure.

This optimization tried to remove load cascade. But in some scenario
failed:

```c
cbuffer MyStruct {
    uint my_field;
};

uint main(uint index) {
    const uint my_array[1] = { my_field };
    return my_array[index]
}
```

This is valid as the struct is indexed with a constant index, and then
the array is indexed using a dynamic index.
The optimization would consider the local array to be useless and
generated a load directly into the struct.

* spirv-opt: prevent creation of unused instructions

Copy-propagate-arrays optimization pass would create unused constants,
even if the optimization not completed.
This was caused by the way we handled OpAccessChain squashing: we
only referenced constants, and had to create them upfront.

Fixes #4887
Signed-off-by: Nathan Gauër <brioche@google.com>
2022-08-16 16:05:47 +02:00
Greg Fischer
9abacb34a5
Fix ADCE to not eliminate top level DebugInfo instructions (#4889)
Specifically, DebugSourceContinued, DebugCompilationUnit, and
DebugEntryPoint. These instructions are top-level instructions
which do not or may not have a user except for the tool and so
should not be eliminated.
2022-08-15 15:23:23 -06:00
Cassandra Beckley
3a8a961cff
Fix array copy propagation (#4890)
Array copy propagation was interpreting OpEntryPoint as a store
2022-08-11 09:59:37 -07:00
Steven Perron
0a43a84e02
Fix shuffle feeding shuffle with undef literal (#4883)
When folding a vector shuffle with an undef literal, it is possible that the
literal is adjusted so that it will then be interpreted as an index into
the input operands.  This is fixed by special casing that case, and not
adjusting those operands.

Fixes #4859
2022-08-10 09:04:35 -04:00
Nathan Gauër
0ebcdc4d19
Allow spirv-opt print-all to show pretty IDs (#4888)
Disassembler was called with non-default params, loosing FRIENDLY_NAMES.
This commit changes the call options to allow the spirv-opt to show
friendly names instead of raw-ids. Might be more helpful when reading
the SPIRV-opt output.

Fixes #4882

Signed-off-by: Nathan Gauër <brioche@google.com>
2022-08-09 14:10:36 -04:00
Steven Perron
ed3b9c83b1
Local access chain convert: check for negative indexes (#4884)
An access chain instruction interpretes its index operands as signed.
The composite insert and extract instruction interpret their index
operands as unsigned, so it is not possible to represent a negative
number.

This commit adds a check to the local-access-chain-convert pass to check
for a negative number in the access chain and to not do the conversion.

Fixes #4856
2022-08-09 17:33:04 +00:00
Spencer Fricke
f20e8d05f5
spirv-val: Add SPV_KHR_ray_tracing instructions (#4871) 2022-08-08 14:45:04 -04:00
jeremyg-lunarg
b362d2b7d4
spirv-diff: Fix asserts in ComparePreambleInstructions() (#4872)
These asserts are not valid for string literals, which may
contain several words:
  assert(a_operand.words.size() == 1);
  assert(b_operand.words.size() == 1);

It looks like they only make sense for the default case, which
assumes that both operands contain a single word.

Running a debug version of spirv-diff on any shader containing
a string literal will hit the original asserts.
2022-08-04 16:44:15 +00:00
Spencer Fricke
08c542d344
spirv-val: Label VUID 06997 (#4881) 2022-08-03 10:42:13 -04:00
Pankaj Mistry
54cd5e1963
spirv-opt : SPV_NV_bindless_texture related changes (#4870) 2022-07-29 19:28:27 +00:00
alan-baker
b5d0bf285f
Require ColMajor or RowMajor for matrices (#4878)
Fixes #4875

* Require that matrices in laid out structs have RowMajor or ColMajor
  set as per SPIR-V section 2.16.2 (shader validation)
2022-07-29 15:08:48 -04:00
Jamie Madill
a90ccc2405
Remove default copy constructor in header. (#4879)
A recent libc++ roll in Chrome warned of a deprecated copy. We're
still looking if this is a bug in libc++ or a valid warning, but
removing the redundant line is a safe workaround or fix in either
case.

See discussion in https://crrev.com/c/3791771
2022-07-29 18:26:37 +00:00
alan-baker
4773879b68
Update structure layout validation (#4876)
* Uniform block layout rules for matrices should use extended layouts by
  default
2022-07-29 10:16:54 -04:00
David Neto
8dc0030ecb
spirv-as: Avoid overflow when parsing exponents on hex floats (#4874)
* spirv-as: Avoid overflow when parsing exponents on hex floats

When an exponent is so large that it would overflow the int
type in the parser, saturate the exponent.
This allows extremely large exponents, and saturates
to infinity when the exponent is positive, and zero when the exponent
is negative.

Fixes #4721.

* Avoid unexpected narrowing conversions from arithmetic operations

Co-authored-by: Alastair F. Donaldson <alastair.donaldson@imperial.ac.uk>
2022-07-28 09:40:07 -04:00
Spencer Fricke
cc5fca057e
spirv-val: Fix Vulkan memory scope (#4869) 2022-07-26 15:14:21 -04:00
Alastair Donaldson
388ce0ee64
spirv-as: Avoid recursion when skipping whitespace (#4866)
Excessive whitespace can lead to stack overflow during parsing as each
character of skipped whitespace involves a recursive call. An
iterative solution avoids this.

Fixes #4729.
2022-07-26 10:56:04 -04:00
Spencer Fricke
e4cfa190df
spirv-val: Add SPV_KHR_ray_query (#4848) 2022-07-20 10:12:58 -04:00
Pankaj Mistry
60615b8ec6
Implement SPV_NV_bindless_texture related changes (#4847)
* Add validation for SPV_NV_bindless_texture
2022-07-19 14:41:19 -04:00
Spencer Fricke
93ebf698a0
spirv-val: Add OpConvertUToAccelerationStructureKHR (#4838) 2022-07-15 09:55:33 -04:00
Spencer Fricke
e2cf769302
spirv-val: Label VUID 06925 (#4852) 2022-07-13 10:05:52 -04:00
Greg Fischer
faa8d6a653
Revert "Optimize DefUseManager allocations (#4709)" (#4846)
This reverts commit d18d0d92e5.

This is reverted because it causes a 7X slowdown when legalizing
SPIR-V with NonSemantic.Shader.DebugInfo.100 instructions.
This is due to the creation of very large UseLists for several
heavily used operands for this extension combined with the fact
that the original commit changed the performance of Uselists to O(n).
2022-07-12 13:14:47 -06:00
Greg Fischer
69e1deabc1
Fix small bug traversing users in interface_var_sroa (#4850)
Fix code that is traversing def-use user structure at the same time
that it is changing it. This is dicey at best and error prone at worst.
This was uncovered making a change to the id_to_user representation.
2022-07-08 13:11:22 -04:00
Spencer Fricke
bc5c8760af
spirv-val: Add Vulkan decoration interface (#4831) 2022-07-07 13:03:52 -04:00
alan-baker
05de650371
Use structural reachability in CFG checks (#4849)
Fixes https://crbug.com/oss-fuzz48578

* Adds structural reachability to basic blocks
  * calculated in same manner as reachability, but using structural
    successors
* Change structured CFG validation to use structural reachability
  instead of reachability
* Fix some invalid reducer cases
2022-07-06 17:43:32 -04:00
David Neto
dcee3a5de0
Update validator diagnostics with "structurally dominated" (#4844)
The updated rules in SPIR-V 1.6 Rev2 use structural dominance,
so update the messages to match
2022-07-06 15:10:29 -04:00
Steven Perron
5f4284aa78
Add limit for scalar replacment when fuzzing (#4843)
The fuzzer cretes code with very large array, and scalar replacement
times out.  Adding a limit on the size of the composites that will be
split when fuzzing.

Fixes https://crbug.com/oss-fuzz/48630
2022-07-05 20:12:58 -04:00
Steven Perron
92fe420c8a
Reduce load size does not work for array with spec const size (#4845)
Arrays do not have to have a size that is known at compile time.  It
could be a spec constant.  In these cases, treat the array
as if it is arbitrarily long.  This commit will treat it like it is an
array of size UINT32_MAX.

Fixes https://crbug.com/oss-fuzz/47397.
2022-07-05 16:16:50 -04:00
Steven Perron
d5a3bfcf2f
Avoid undefined behaviour when getting debug opcode (#4842)
If the `instruction` operand in an extended instruction instruction is
too large, it causes undefined behaviour when that value is cast to the
enum for the corresponding set.  This is done with the
NonSemanticDebug100 instruction set.  We need to avoid the undefined
behaviour.

Fixes #4727
2022-07-05 14:14:29 -04:00
Steven Perron
32622ba7c6
DCE: clean up the cfg for all functions that were processed. (#4840)
Which functions are processed is determined by which ones are on the
call tree from the entry points before dead code is removed.  So it is
possible that a function is process because it is called from an entry
point, but the CFG is not cleaned up because the call to the function
was removed.

The fix is to process and cleanup every function in the module.  Since
all of the dead functions would have already been removed in an earlier
step of DCE, it should not make a different in compile time.

Fixes #4731
2022-07-05 12:23:32 -04:00
alan-baker
8ec4a0772b
Fix unreachable loop increment (#4836)
* ANGLE builds with -Werror,-Wunreachable-code-loop-increment which had
  a problem with grabbing the first construct in a loop
  * Change the code to just use begin instead
2022-06-30 13:52:50 -04:00
alan-baker
286e9c1187
Use structural dominance to validate cfg (#4832)
* Structural dominance introduced in SPIR-V 1.6 rev2
* Changes the structured cfg validation to use structural dominance
  * structural dominance is based on a cfg where merge and continue
    declarations are counted as graph edges
* Basic blocks now track structural predecessors and structural
  successors
* Add validation for entry into a loop
* Fixed an issue with inlining a single block loop
  * The continue target needs to be moved to the latch block
* Simplify the calculation of structured exits
  * no longer requires block depth
* Update many invalid tests
2022-06-29 23:32:20 -04:00
Mike
0b824324bc
Fix segfault in SpirvTools::Disassemble when printing (#4833)
When the `SPV_BINARY_TO_TEXT_OPTION_PRINT` option is specified, `spvtext` will not be created (see 37d2396cab/source/disassemble.cpp (L117)), and the attempt to dereference into its members (`spvtext->str` and `spvtext->length`) results in segmentation fault.

This is fixed by first checking if `spvtext` is nulll.

Co-authored-by: Steven Perron <stevenperron@google.com>
2022-06-29 12:05:00 -04:00
Steven Perron
66d88508dd
Build struct order only for the section needed when unrolling. (#4830)
We currently build the structured order for all nodes reachable from the
loop header when unrolling a loop.  However, unrolling only needs the
nodes in the loop and possibly the merge node.

To avoid needless computation, I have implemented a search that will
stop at the merge node.

Fixes #4827
2022-06-29 09:53:26 -04:00
Alastair Donaldson
f2dfa53ae5
Avoid unrolling large loops while fuzzing (#4835)
Uses a preprocessor macro to bail out of unrolling loops with large
iteration counts during fuzzing, to reduce the number of
timeouts/memouts that arise.

Related issue: #4728.
2022-06-29 09:12:09 -04:00
Steven Perron
37d2396cab
Fix SplitLoopHeader to handle single block loop (#4829)
The code in `CFG::SplitLoopHeader` assumes the loop header is not the
latch.  This leads to it not being able to find the latch block.  This
has been fixed, and a test added.

Fixes #4527
2022-06-24 12:33:45 -04:00
Steven Perron
3c9fd7577f
Avoid if-conversion if both predecessors are the same (#4826)
If the predecessor blocks are the same, then there is only 1 value for the
OpPhi.  The simplition pass will simplify it, and it causes problems for
if-conversion.  In these cases, if-conversion can just punt.

Fixes #3554.
2022-06-24 15:28:06 +00:00