Commit Graph

43 Commits

Author SHA1 Message Date
Greg Fischer
b5d1040b94
Fix ADCE to mark scope and inlined_at of line instructions as live. (#4910) 2022-08-31 18:10:17 -04:00
Steven Perron
6c7885dbde
Change branch handling in ADCE to fix errors (#4596)
Consider the new test case.  The conditional branch in the continue
block is never marked as live.  However, `IsDead` will say it is not
dead, so it does not get deleted.  Because it was never marked as live,
`%false` was not mark as live either, but it gets deleted.  This results
in invalid code.

To fix this properly, we had to reconsider how branches are handle.  We
make the following changes:

1) Terminator instructions that are not branch or OpUnreachable must be
kept, so they are marked as live when initializing the worklist.

2) Branches and OpUnreachable instructions are marked as live if
  a) the block does not have a merge instruction and another instruction
     in the block is marked as live, or
  b) the merge instruction in the same block is marked as live.

3) Any instruction that is not marked as live is removed.

4) If a terminator is to be removed, an OpUnreachable is added.  This
happens when the entire block is dead, and the block will be removed.
The OpUnreachable is generated to make sure the block still has a
terminator, and is valid.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/4509.
2021-10-29 10:46:43 -04:00
Steven Perron
d78c1c4cd3
Make IsLocalVar in ADCE work at any time. (NFC) (#4595)
Having IsLocalVar work only sometimes is something that could easily
lead to an error.  This change refactors the code so that the function
can be called at any point.  The current implementation was used because
we did not want to do multiple searches to see if a function was an
entry point or if it had a call.  This was maintained by added a cache
that will store of a given function is an entry point with no calls.
2021-10-26 13:24:29 -04:00
Steven Perron
eeb973f502
More ADCE refactoring (#4548)
Split the code that processes the work list into multiple functions.

Move the code to remove the dead instructions in a function to its own function.
2021-10-04 08:33:10 -04:00
Steven Perron
c3adcb034f
Adce refactor (NFC) (#4547)
* Have ADCE use cfg struct analysis (NFC)

ADCE has a lot of code and variables to keep track of
information that is easily obtains using the Struct
cfg analysis.  Most of this change is to refactor the
code to have small functions to get the information
from the struct cfg analysis.

A few other changes small refactoring changes are
done.

* Factor out work list initialization in ADCE (NFC)

We move the code that will initially populate the work list into its own
function.  We also simplify the code by making use of the struct cfg
analysis.  That way we can reduce the number of tables used to track
information as we traverse the CFG.
2021-09-24 13:21:45 -04:00
Greg Fischer
4ac8e5e541
Add preserve_interface mode to aggressive_dead_code_elim (#4520)
This mode is needed by GPU-assisted validation instrumentation which
cannot change the shader entry point interface.
2021-09-15 14:38:34 -04:00
alan-baker
b4c4da3e76
Improve non-semantic instruction handling in the optimizer (#3693)
* No longer blindly add global non-semantic info instructions to global
  types and values
  * functions now have a list of non-semantic instructions that succeed
    them in the global scope
  * global non-semantic instructions go in global types and values if
    they appear before any function, otherwise they are attached to the
    immediate function predecessor in the module
* changed ADCE to use the function removal utility
* Modified EliminateFunction to have special handling for non-semantic
  instructions in the global scope
  * non-semantic instructions are moved to an earlier function (or full
    global set) if the function they are attached to is eliminated
  * Added IRContext::KillNonSemanticInfo to remove the tree of
    non-semantic instructions that use an instruction
  * this is used in function elimination
* There is still significant work in the optimizer to handle
  non-semantic instructions fully in the optimizer
2020-08-13 14:54:14 -04:00
Jaebaek Seo
fc0dc3a9c7
Fix ADCE pass bug for mulitple entries (#3470)
When there are multiple entries and the shader has a variable with
WorkGroup storage class, those multiple entry functions store values to
the variable. Since ADCE pass uses def-use chains to propagate the work
list, some of instructions in the work list are not actually a part of
the currently processed function. As a result, it adds instructions in
other functions and put them in |live_insts_|. However, it does not
have the control flow information for those instructions in other
functions i.e., |block2headerBranch_| and |header2nextHeaderBranch_|.
When it processes those instructions (they are added when it processes a
different function), it skips handling them because they are already in
|live_insts_| and does not check |block2headerBranch_| and
|header2nextHeaderBranch_|, which results in skipping some branches.
Even though those branches are live branches, it considers they are dead
branches.
2020-06-29 13:08:48 -04:00
dan sinclair
52a5f074e9
Update access control lists. (#3433)
This CL updates the access control lists used in SPIRV-Tools to the more
descriptive allow/deny naming.
2020-06-15 13:20:40 -04:00
Steven Perron
c2013e248b
Make the constant and type manager analyses. (#2250)
Currently it is impossible to invalidate the constnat and type manager.
However, the compact ids pass changes the ids for the types and
constants, which makes them invalid.  This change will make them
analyses that have to been explicitly marked as preserved by passes.
This will allow compact ids to invalidate them.

Fixes #2220.
2018-12-20 18:00:05 +00:00
greg-lunarg
ab45d69154 Fix ADCE liveness to include all enclosing control structures. (#1975)
Was removing control structures which didn't have data dependency
with enclosed live loop and otherwise did not contain live code.
An example is a counting loop around a live loop.

Fixes #1967.
2018-10-16 08:00:07 -04:00
Steven Perron
d693a83e36
Handle breaks from structured-ifs in DCE. (#1848)
* Handle breaks from structured-ifs in DCE.

dead code elimination assumes that are conditional branches except for
breaks and continues in loops will have an OpSelectionMerge before them.
That is not true when breaking out of a selection construct.

The fix is to look for breaks in selection constructs in the same place
we look for breaks and continues for loops.
2018-08-21 11:54:44 -04:00
dan sinclair
eda2cfbe12
Cleanup includes. (#1795)
This Cl cleans up the include paths to be relative to the top level
directory. Various include-what-you-use fixes have been added.
2018-08-03 15:06:09 -04:00
dan sinclair
58a6876cee
Rewrite include guards (#1793)
This CL rewrites the include guards to make PRESUBMIT.py include guard
check happy.
2018-08-03 08:05:33 -04:00
dan sinclair
c7da51a085
Cleanup extraneous namespace qualifies in source/opt. (#1716)
This CL follows up on the opt namespacing CLs by removing the
unnecessary opt:: and opt::analysis:: namespace prefixes.
2018-07-12 15:14:43 -04:00
dan sinclair
f96b7f1cb9
use Pass::Run to set the context on each pass. (#1708)
Currently the IRContext is passed into the Pass::Process method. It is
then up to the individual pass to store the context into the context_
variable. This CL changes the Run method to store the context before
calling Process which no-longer receives the context as a parameter.
2018-07-12 09:08:45 -04:00
dan sinclair
e6b953361d
Move the ir namespace to opt. (#1680)
This CL moves the files in opt/ to consistenly be under the opt::
namespace. This frees up the ir:: namespace so it can be used to make a
shared ir represenation.
2018-07-09 11:32:29 -04:00
Steven Perron
a1f9e1342e Preserve inst-to-block and def-use in passes.
The following passes are updated to preserve the inst-to-block and
def-use analysies:

	private-to-local
	aggressive dead-code elimination
	dead branch elimination
	local-single-block elimination
	local-single-store elimination
	reduce load size
	compact ids (inst-to-block only)
	merge block
	dead-insert elimination
	ccp

The one execption is that compact ids still kills the def-use manager.
This is because it changes so many ids it is faster to kill and rebuild.

Does everything in
https://github.com/KhronosGroup/SPIRV-Tools/issues/1593 except for the
changes to merge return.
2018-06-04 13:48:30 -04:00
Steven Perron
d42f65e7c1 Use a bit vector in ADCE
The unordered_set in ADCE that holds all of the live instructions takes
a very long time to be destroyed.  In some shaders, it takes over 40% of
the time.

If we look at the unique ids of the live instructions, I believe they
are dense enough make a simple bit vector a good choice for to hold that
data.  When I check the density of the bit vector for larger shaders, we
are usually using less than 4 bytes per element in the vector, and
almost always less than 16.

So, in this commit, I introduce a simple bit vector class, and
use it in ADCE.

This help improve the compile time for some shaders on windows by the
40% mentioned above.

Contributes to https://github.com/KhronosGroup/SPIRV-Tools/issues/1328.
2018-04-13 16:38:02 -04:00
Alan Baker
4065adf05d Fixes #1404. Don't DCE workgroup size
Added test.
2018-03-13 19:38:31 -04:00
Alan Baker
3b780db7f8 Fixes infinite loop in ADCE
* Addresses how breaks are indentified to prevent infinite loops when
back to back loop share a merge and header
* Added test to catch the bug
2018-01-19 11:08:46 -05:00
Alan Baker
73940aba1b Simplifying code for adding instructions to worklist
* AddToWorklist can now be called unconditionally
 * It will only add instructions that have not already been marked as
 live
 * Fixes a case where a merge was not added to the worklist because the
 branch was already marked as live
* Added two similar tests that fail without the fix
2018-01-18 20:36:46 -05:00
Alan Baker
80b743a570 Adding support for switch removal in ADCE
* Updated code to handle switches
* Enabled disabled test and added a couple new ones
2018-01-17 11:05:42 -05:00
Alan Baker
3a054e1ddc Adding additional functionality to ADCE.
Modified ADCE to remove dead globals.
* Entry point and execution mode instructions are marked as alive
* Reachable functions and their parameters are marked as alive
* Instruction deletion now deferred until the end of the pass
* Eliminated dead insts set, added IsDead to calculate that value
instead
* Ported applicable dead variable elimination tests
* Ported dead constant elim tests

Added dead function elimination to ADCE
* ported dead function elim tests

Added handling of decoration groups in ADCE
* Uses a custom sorter to traverse decorations in a specific order
* Simplifies necessary checks

Updated -O and -Os pass lists.
2018-01-10 08:35:48 -05:00
Steven Perron
79a00649b4 Allow pointers to pointers in logical addressing mode.
A few optimizations are updates to handle code that is suppose to be
using the logical addressing mode, but still has variables that contain
pointers as long as the pointer are to opaque objects.  This is called
"relaxed logical addressing".

|Instruction::GetBaseAddress| will check that pointers that are use meet
the relaxed logical addressing rules.  Optimization that now handle
relaxed logical addressing instead of logical addressing are:

 - aggressive dead-code elimination
 - local access chain convert
 - local store elimination passes.
2017-12-19 14:29:14 -05:00
GregF
0f80406315 ADCE: Only mark true breaks and continues of live loops
This fixes issue #1075

- Mark continue when conditional branch with merge block.
  Only mark if merge block is not continue block.

- Handle conditional branch break with preceding merge
2017-12-15 11:53:57 -05:00
Greg Fischer
22faa2b083 ADCE: Empty Loop Elimination
This entirely eliminates loops which do not contain live code.
2017-12-12 13:53:15 -05:00
Steven Perron
65046eca7c Change IRContext::KillInst to delete instructions.
The current method of removing an instruction is to call ToNop.  The
problem with this is that it leaves around an instruction that later
passes will look at.  We should just delete the instruction.

In MemPass there is a utility routine called DCEInst.  It can delete
essentially any instruction, which can invalidate pointers now that they
are actually deleted.  The interface was changed to add a call back that
can be used to update any local data structures that contain
ir::Intruction*.
2017-12-04 11:07:45 -05:00
GregF
8dd3d93cf6 AggressiveDCE: Add merge and continue branches for live loop.
This ensures that an if-break is not eliminated from a loop.

This fixes issue #989
2017-11-29 09:56:21 -05:00
Diego Novillo
74327845aa Generic value propagation engine.
This class implements a generic value propagation algorithm based on the
conditional constant propagation algorithm proposed in

     Constant propagation with conditional branches,
     Wegman and Zadeck, ACM TOPLAS 13(2):181-210.

The implementation is based on

     A Propagation Engine for GCC
     Diego Novillo, GCC Summit 2005
     http://ols.fedoraproject.org/GCC/Reprints-2005/novillo-Reprint.pdf

The purpose of this implementation is to act as a common framework for any
transformation that needs to propagate values from statements producing new
values to statements using those values.
2017-11-27 23:32:06 -05:00
Steven Perron
28c415500d Create a local value numbering pass
Creates a pass that removes redundant instructions within the same basic
block.  This will be implemented using a hash based value numbering
algorithm.

Added a number of functions that check for the Vulkan descriptor types.
These are used to determine if we are variables are read-only or not.

Implemented a function to check if loads and variables are read-only.
Implemented kernel specific and shader specific versions.

A big change is that the Combinator analysis in ADCE is factored out
into the IRContext as an analysis. This was done because it is being
reused in the value number table.
2017-11-23 11:45:09 -05:00
Steven Perron
efe12ff5a1 Have all MemPasses preserve the def-use manager.
Originally the passes that extended from MemPass were those that are
of the def-use manager.  I am assuming they would be able to preserve
it because of that.

Added a check to verify consistency of the IRContext. The IRContext
relies on the pass to tell it if something is invalidated.
It is possible that the pass lied.  To help identify those situations,
we will check if the valid analyses are correct after each pass.

This will be enabled by default for the debug build, and disabled in the
production build.  It can be disabled in the debug build by adding
"-DSPIRV_CHECK_CONTEXT=OFF" to the cmake command.
2017-11-10 11:17:12 -05:00
Diego Novillo
d2938e4842 Re-format files in source, source/opt, source/util, source/val and tools.
NFC. This just makes sure every file is formatted following the
formatting definition in .clang-format.

Re-formatted with:

$ clang-format -i $(find source tools include -name '*.cpp')
$ clang-format -i $(find source tools include -name '*.h')
2017-11-08 14:03:08 -05:00
Steven Perron
476cae6f7d Add the IRContext (part 1)
This is the first part of adding the IRContext.  This class is meant to
hold the extra data that is build on top of the module that it
owns.

The first part will simply create the IRContext class and get it passed
to the passes in place of the module.  For now it does not have any
functionality of its own, but it acts more as a wrapper for the module.

The functions that I added to the IRContext are those that either
traverse the headers or add to them.  I did this because we may decide
to have other ways of dealing with these sections (for example adding a
type pool, or use the decoration manager).

I also added the function that add to the header because the IRContext
needs to know when an instruction is added to update other data
structures appropriately.

Note that there is still lots of work that needs to be done.  There are
still many places that change the module, and do not inform the context.
That will be the next step.
2017-10-31 13:46:05 -04:00
GregF
94bec26afe ADCE: Dead if elimination
Mark structured conditional branches live only if one or more instructions
in their associated construct is marked live. After closure, replace dead
structured conditional branches with a branch to its merge and remove
dead blocks.

ADCE: Dead If Elim: Remove duplicate StructuredOrder code

Also generalize ComputeStructuredOrder so that the caller can specify the
root block for the order. Phi insertion uses pseudo_entry_block and adce and
dead branch elim use the first block of the function.

ADCE: Dead If Elim: Pull redundant code out of InsertPhiInstructions

ADCE: Dead If Elim: Encapsulate CFG Cleanup Initialization

ADCE: Dead If Elim: Remove redundant code from ADCE initialization

ADCE: Dead If: Use CFGCleanup to eliminate newly dead blocks

Moved bulk of CFG Cleanup code into MemPass.
2017-10-31 11:51:30 -04:00
GregF
1a9061a2be ADCE: Treat privates like locals in entry point with no calls
This is needed for ongoing legalization of HLSL. It allows removal
of accesses to textures/buffers that are not used.
2017-10-13 15:39:14 -04:00
Diego Novillo
c90d7305e7 Add -O, -Os and -Oconfig flags.
These flags are expanded to a series of spirv-opt flags with the
following semantics:

-O: expands to passes that attempt to improve the performance of the
    generated code.

-Os: expands to passes that attempt to reduce the size of the generated
     code.

-Oconfig=<file> expands to the sequence of passes determined by the
                flags specified in the user-provided file.
2017-10-10 12:14:09 -04:00
GregF
c8c86a0d36 Opt: Have "size" passes process full entry point call tree.
Includes code to deal correctly with OpFunctionParameter. This
is needed by opaque propagation which may not exhaustively inline
entry point functions.

Adds ProcessEntryPointCallTree: a method to do work on the
functions in the entry point call trees in a deterministic order.
2017-08-18 10:16:01 -04:00
GregF
b0310a4156 ADCE: Add support for function calls
ADCE will now generate correct code in the presence of function calls.
This is needed for opaque type optimization needed by glslang. Currently
all function calls are marked as live. TODO: mark calls live only if they
write a non-local.
2017-08-10 17:30:05 -04:00
GregF
c1b46eedbd Add MemPass, move all shared functions to it. 2017-08-02 14:24:02 -04:00
GregF
1182415581 Add extension whitelists to size-reduction passes.
Currently only SPV_KHR_variable_pointers is disallowed in passes which
do pointer analysis. Positive and negative tests of the general extensions
mechanism were added to aggressive_dce but cover all passes.
2017-07-25 19:14:02 -04:00
David Neto
06d4fd52c2 Minor code review feedback on AggressiveDCE 2017-07-10 11:45:59 -04:00
GregF
9de4e69856 Add AggressiveDCEPass
Create aggressive dead code elimination pass
This pass eliminates unused code from functions. In addition,
it detects and eliminates code which may have spurious uses but which do
not contribute to the output of the function. The most common cause of
such code sequences is summations in loops whose result is no longer used
due to dead code elimination. This optimization has additional compile
time cost over standard dead code elimination.

This pass only processes entry point functions. It also only processes
shaders with logical addressing. It currently will not process functions
with function calls. It currently only supports the GLSL.std.450 extended
instruction set. It currently does not support any extensions.

This pass will be made more effective by first running passes that remove
dead control flow and inlines function calls.

This pass can be especially useful after running Local Access Chain
Conversion, which tends to cause cycles of dead code to be left after
Store/Load elimination passes are completed. These cycles cannot be
eliminated with standard dead code elimination.

Additionally: This transform uses a whitelist of instructions that it
knows do have side effects, (a.k.a. combinators).  It assumes other
instructions have side effects: it will not remove them, and assumes
they have side effects via their ID operands.
2017-07-10 11:30:25 -04:00