* https://github.com/KhronosGroup/Vulkan-Docs/issues/666 clearly
specified that interfaces do not require an input if there is an
associated output
* ADCE can now remove unused input variables (though they are kept if
the preserve interfaces option is used)
Consider the new test case. The conditional branch in the continue
block is never marked as live. However, `IsDead` will say it is not
dead, so it does not get deleted. Because it was never marked as live,
`%false` was not mark as live either, but it gets deleted. This results
in invalid code.
To fix this properly, we had to reconsider how branches are handle. We
make the following changes:
1) Terminator instructions that are not branch or OpUnreachable must be
kept, so they are marked as live when initializing the worklist.
2) Branches and OpUnreachable instructions are marked as live if
a) the block does not have a merge instruction and another instruction
in the block is marked as live, or
b) the merge instruction in the same block is marked as live.
3) Any instruction that is not marked as live is removed.
4) If a terminator is to be removed, an OpUnreachable is added. This
happens when the entire block is dead, and the block will be removed.
The OpUnreachable is generated to make sure the block still has a
terminator, and is valid.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/4509.
Debug[No]Line are tracked and optimized using the same mechanism that tracks
and optimizes Op[No]Line.
Also:
- Fix missing DebugScope at top of block.
- Allow scalar replacement of access chain in DebugDeclare
Includes:
- Shift to use of spirv-header extinst.nonsemantic.shader grammar.json
- Remove extinst.nonsemantic.vulkan.debuginfo.100.grammar.json
- Enable all optimizations for Shader.DebugInfo
Also fixes scalar replacement to only insert DebugValue after all
OpVariables. This is not necessary for OpenCL.DebugInfo, but it is
for Shader.DebugInfo.
Likewise, fixes Private-to-Local to insert DebugDeclare after all
OpVariables.
Also fixes inlining to handle FunctionDefinition which can show up
after first block if early return processing happens.
Co-authored-by: baldurk <baldurk@baldurk.org>
ADCE does not handle exported functions. This was an explicit decision
because we did not believe that the linkage attribute could be used in
shaders, but it can now. This change has been made.
While fixing this error, I noticed that the OpName for labels is
sometimes removed because the label instructions are not marked
explicitly marked as live. This has able been fixed.
In the existing code, ADCE pass does not check DebugScope of an
instruction when it checks the users of each instruction, which results
in removing OpenCL.Debug.100 instructions that are only used by
DebugScope. This commit lets ADCE pass add DebugScope of an instruction
to the live instruction set when the instruction is added to the live
instruction set.
Essentially, it marks all DebugInfo instructions in functions (and their operands) as live. It treats DebugDeclare and DebugValue with Deref as loads and so marks Stores of their variables as live.
It marks each DebugGlobalVariables as live except for its variable. After closure, it rechecks if the variable is live. If not, the DebugGlobalVariable instruction's variable operand is set to DebugInfoNone, per the DebugInfo spec.
When there are multiple entries and the shader has a variable with
WorkGroup storage class, those multiple entry functions store values to
the variable. Since ADCE pass uses def-use chains to propagate the work
list, some of instructions in the work list are not actually a part of
the currently processed function. As a result, it adds instructions in
other functions and put them in |live_insts_|. However, it does not
have the control flow information for those instructions in other
functions i.e., |block2headerBranch_| and |header2nextHeaderBranch_|.
When it processes those instructions (they are added when it processes a
different function), it skips handling them because they are already in
|live_insts_| and does not check |block2headerBranch_| and
|header2nextHeaderBranch_|, which results in skipping some branches.
Even though those branches are live branches, it considers they are dead
branches.
* Validate that if a construct contains a header and it's merge is
reachable, the construct also contains the merge
* updated block merging to not merge into the continue
* update inlining to mark the original block of a single block loop as
the continue
* updated some tests
* remove dead code
* rename kBlockTypeHeader to kBlockTypeSelection for clarity
* Ensure same enum values have consistent extension lists
* val: fix checking of capabilities
The operand for an OpCapability should only be
checked for the extension or core version.
The InstructionPass registers a capability, and all its implied
sub-capabilities before actually checking the operand to an
OpCapability.
* Add basic support for SPIR-V 1.5
- Adds SPV_ENV_UNIVERSAL_1_5
- Command line tools default to spv1.5 environment
- SPIR-V 1.5 incorporates several extensions. Now the disassembler
prefers outputing the non-EXT or non-KHR names. This requires
updates to many tests, to make strings match again.
- Command line tests: Expect SPIR-V 1.5 by default
* Test validation of SPIR-V 1.5 incorporated extensions
Starting with 1.5, incorporated features no longer require
the associated OpExtension instruction.
This also fixes ADCE to not remove possibly needed OpTypeForwardPointer.
The bug, its fix and the corresponding test have a circular dependency
with the extension, so they are packaged together.
* Process OpDecorateId in ADCE
When there is an OpDecorateId instruction that is live,
the ids that is references must be kept live. This change
adds them to the worklist.
I've also updated a validator check to allow OpDecorateId
to be able to apply to decoration groups.
Fixes#1759.
* Remove dead code.
Fixes#2551
* Add support for 1.4 entry point interface lists
* only input and output variables are automatically live
* can clean up interfaces after DCE
* added tests
* allow opt tests to specify a target environment
* Check var pointer capability in ADCE.
* Check var ptr capability for common uniform.
* Check var ptr capability in access chain convert.
Since we want this pass to run even if there are variable pointer on
storage buffers, we had to remove asserts that assumed there were no
variable pointers. The functions with the asserts will now work, it
becomes the responsibility of the callers to deal with the output as
appropriate.
* Single block elimination and variable pointers.
It seems like the code in local single block elimination is able to
handle cases with variable pointers already. This is because the
function `HasOnlySupportedRefs` ensures that variables that feed a
variable pointer are not candidates.
* Single store elimination and variable pointers.
It seems like the code in local single stroe elimination is able to
handle cases with variable pointers already. This is because the
function `FindSingleStoreAndCheckUses` ensures that variables that feed
a variable pointer are not candidates.
* SSA rewriter and variable pointers.
It seems like the code in the two passes that call the SSA rewriter are
able to handle cases with variable pointers already. This is because the
function `HasOnlySupportedRefs` ensures that variables that feed
a variable pointer are not candidates.
Fixes#2458.
Fixes#2456
* When eliminating a structured construct that has an unreachable merge,
replace that unreachable terminator with an appropriate return
* New tests
* Remove use of deprecated googletest macro
INSTANTIATE_TEST_CASE_P has been deprecated. We need to use
INSTANTIATE_TEST_SUITE_P instead.
* Remove extra commas from test suites.
* Invalidate the decoration manager at the start of ADCE.
If the decoration manager is kept live the the contex will try to keep
it up to date. ADCE deals with group decorations by changing the
operands in |OpGroupDecorate| instructions directly without informing
the decoration manager. This puts it in an invalid state, which will
cause an error when the context tries to update it. To Avoid this
problem, we will invalidate the decoration manager upfront.
At the same time, the decoration manager is now considered when checking
the consistency of the decoration manager.
Fixes#2104
* Checks the rules for logical addressing and variable pointers
* Has an out for relaxed logical pointers
* Updated PassFixture to expose validator options
* enabled relaxed logical pointers for some tests
* New validator tests
This CL takes the various opt unit tests and makes a single executable
instead of one per test. This reduces the number of build targets by
~125 when building with ninja.
ADCE liveness algorithm should treat OpUnreachable at least like other
branch instructions. It was being treated as always live which was
preventing useless structured constructs from being eliminated.
OpUnreachable is generated by dead branch elimination which is now
being required by merge return, so this fix should accompany that
change.
Was removing control structures which didn't have data dependency
with enclosed live loop and otherwise did not contain live code.
An example is a counting loop around a live loop.
Fixes#1967.
The HlslCounterBufferGOOGLE that was introduced changed the OpDecorateId
so that is can now reference an id other than the target. If that other
id is used only in the decoration, then the definition of the id will be
removed because decoration do not count as real uses.
However, if the target of the decoration is still live the decoration
will not be removed. This leaves a reference to an id that is not
defined.
There are two solutions to consider. The first is that is the decoration
is kept, then the definition of the id should be kept live. Implementing
this change would be involved because the way ADCE handles decorations
will have to be reimplemented.
The other solution is to remove the decoration the id is otherwise dead.
This works for this specific case. Also this is the more desirable
behaviour in this case. The id will always be the id of a variable that
belongs to a descriptor set. If that variable is not bound and we do
not remove it, the driver will complain.
I chose to implement the second solution. The first will be left to when
a case for it comes up.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1885.
* Check rules from Execution Mode tables, 2.16.2 and the Vulkan
environment spec
* Allows MeshNV execution model with the following execution modes
* LocalSize, LocalSizeId, OutputPoints and OutputVertices
* Done to not break their validation
* Handle breaks from structured-ifs in DCE.
dead code elimination assumes that are conditional branches except for
breaks and continues in loops will have an OpSelectionMerge before them.
That is not true when breaking out of a selection construct.
The fix is to look for breaks in selection constructs in the same place
we look for breaks and continues for loops.
Fixes#1120
Checks that all static uses of the Input and Output variables are listed
as interfaces in each corresponding entry point declaration.
* Changed validation state to track interface lists
* updated many tests
* Modified validation state to store entry point names
* Combined with interface list and called EntryPointDescription
* Updated uses
* Changed interface validation error messages to output entry point name
in addtion to ID
ADCE does not treat OpCopyMemory as an instruction that references
memory. Because of that stores are removed that should not be.
This change teaches ADCE that OpCopyMemory and OpCopyMemorySize both
loads from and stores to memory. This will keep other stores live when
needed, and will allows ADCE to remove OpCopyMemory instructions as
well.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1556.
If there is a shader with a variable in the workgroup storage class that
is stored to, but not loadeds, then we know nothing will read those
loads. It should be safe to remove them.
This is implemented in ADCE by treating workgroup variables the same
way that private variables are treated.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1550.
Currently OpImageTexelPointer operations are treat like a use of the
pointer, but it does
not look for the memory being referenced to make sure stores are not
removed.
This change teaches it so identify the memory being accessed, and
treats it as if that memory is loaded.
Fixes to #1445.
CPPreference.com has this description of digits10:
“The value of std::numeric_limits<T>::digits10 is the number of
base-10 digits that can be represented by the type T without change,
that is, any number with this many significant decimal digits can be
converted to a value of type T and back to decimal form, without
change due to rounding or overflow.”
This means that any number with this many digits can be represented
accurately in the corresponding type. A change in any digit in a
number after that may or may not cause it a different bitwise
representation. Therefore this isn’t necessarily enough precision to
accurately represent the value in text. Instead we need max_digits10
which has the following description:
“The value of std::numeric_limits<T>::max_digits10 is the number of
base-10 digits that are necessary to uniquely represent all distinct
values of the type T, such as necessary for
serialization/deserialization to text.”
The patch includes a test case in hex_float_test which tries to do a
round-robin conversion of a number that requires more than 6 decimal
places to be accurately represented. This would fail without the
patch.
Sadly this also breaks a bunch of other tests. Some of the tests in
hex_float_test use ldexp and then compare it with a value which is not
the same as the one returned by ldexp but instead is the value rounded
to 6 decimals. Others use values that are not evenly representable as
a binary floating fraction but then happened to generate the same
value when rounded to 6 decimals. Where the actual value didn’t seem
to matter these have been changed with different values that can be
represented as a binary fraction.
* AddToWorklist can now be called unconditionally
* It will only add instructions that have not already been marked as
live
* Fixes a case where a merge was not added to the worklist because the
branch was already marked as live
* Added two similar tests that fail without the fix
Modified ADCE to remove dead globals.
* Entry point and execution mode instructions are marked as alive
* Reachable functions and their parameters are marked as alive
* Instruction deletion now deferred until the end of the pass
* Eliminated dead insts set, added IsDead to calculate that value
instead
* Ported applicable dead variable elimination tests
* Ported dead constant elim tests
Added dead function elimination to ADCE
* ported dead function elim tests
Added handling of decoration groups in ADCE
* Uses a custom sorter to traverse decorations in a specific order
* Simplifies necessary checks
Updated -O and -Os pass lists.
A few optimizations are updates to handle code that is suppose to be
using the logical addressing mode, but still has variables that contain
pointers as long as the pointer are to opaque objects. This is called
"relaxed logical addressing".
|Instruction::GetBaseAddress| will check that pointers that are use meet
the relaxed logical addressing rules. Optimization that now handle
relaxed logical addressing instead of logical addressing are:
- aggressive dead-code elimination
- local access chain convert
- local store elimination passes.