* Don't eliminate dead members from StructuredBuffer as layout(offset) qualifiers cannot be applied to structure fields.
* Traverse arrays when marking structs as fully used.
Co-authored-by: Steven Perron <stevenperron@google.com>
* Disallow loading a runtime-sized array
Fixes#4472
* Disallow loading a runtime-sized array or a composite containing one
* Refactor type traversal into a separate function used by both runtime
array checks and sized int/float checks
* Update invalid tests
The eliminate dead member pass is written assuming that the index to an
OpAccessChain will be a 32-bit integer or 64-bit integer. That is
changed to work for any width 64-bits or less.
Fixes https://crbug.com/1151727
* Handle more cases in dead member elim
- Rewrite composite insert and extract operations on SpecConstnatOp.
- Leaves assert for Access chain instructions, which are only allowed
for kernels.
- Other operations do not require any extra code will no longer cause an
assert.
Fixes#3284.
Fixes#3282.
The types of input and output variables must match for the pipeline. We
cannot see the uses in all of the shader, so dead member
elimination cannot safely change the type of input and output variables.
Add a pass that looks for members of structs whose values do not affects
the output of the shader. Those members are then removed and just
treated like padding in the struct.