// Copyright (c) 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include #include "source/fuzz/fact_manager.h" #include "source/fuzz/uniform_buffer_element_descriptor.h" #include "test/fuzz/fuzz_test_util.h" namespace spvtools { namespace fuzz { namespace { using opt::analysis::BoolConstant; using opt::analysis::FloatConstant; using opt::analysis::IntConstant; using opt::analysis::ScalarConstant; using opt::analysis::Bool; using opt::analysis::Float; using opt::analysis::Integer; using opt::analysis::Type; bool AddFactHelper( FactManager* fact_manager, opt::IRContext* context, std::vector&& words, const protobufs::UniformBufferElementDescriptor& descriptor) { protobufs::FactConstantUniform constant_uniform_fact; for (auto word : words) { constant_uniform_fact.add_constant_word(word); } *constant_uniform_fact.mutable_uniform_buffer_element_descriptor() = descriptor; protobufs::Fact fact; *fact.mutable_constant_uniform_fact() = constant_uniform_fact; return fact_manager->AddFact(fact, context); } TEST(FactManagerTest, ConstantsAvailableViaUniforms) { std::string shader = R"( OpCapability Shader OpCapability Int64 OpCapability Float64 %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource GLSL 450 OpName %4 "main" OpDecorate %100 DescriptorSet 0 OpDecorate %100 Binding 0 OpDecorate %200 DescriptorSet 0 OpDecorate %200 Binding 1 OpDecorate %300 DescriptorSet 0 OpDecorate %300 Binding 2 OpDecorate %400 DescriptorSet 0 OpDecorate %400 Binding 3 OpDecorate %500 DescriptorSet 0 OpDecorate %500 Binding 4 OpDecorate %600 DescriptorSet 0 OpDecorate %600 Binding 5 OpDecorate %700 DescriptorSet 0 OpDecorate %700 Binding 6 OpDecorate %800 DescriptorSet 1 OpDecorate %800 Binding 0 OpDecorate %900 DescriptorSet 1 OpDecorate %900 Binding 1 OpDecorate %1000 DescriptorSet 1 OpDecorate %1000 Binding 2 OpDecorate %1100 DescriptorSet 1 OpDecorate %1100 Binding 3 OpDecorate %1200 DescriptorSet 1 OpDecorate %1200 Binding 4 OpDecorate %1300 DescriptorSet 1 OpDecorate %1300 Binding 5 OpDecorate %1400 DescriptorSet 1 OpDecorate %1400 Binding 6 OpDecorate %1500 DescriptorSet 2 OpDecorate %1500 Binding 0 OpDecorate %1600 DescriptorSet 2 OpDecorate %1600 Binding 1 OpDecorate %1700 DescriptorSet 2 OpDecorate %1700 Binding 2 OpDecorate %1800 DescriptorSet 2 OpDecorate %1800 Binding 3 OpDecorate %1900 DescriptorSet 2 OpDecorate %1900 Binding 4 %2 = OpTypeVoid %3 = OpTypeFunction %2 %10 = OpTypeInt 32 0 %11 = OpTypeInt 32 1 %12 = OpTypeInt 64 0 %13 = OpTypeInt 64 1 %15 = OpTypeFloat 32 %16 = OpTypeFloat 64 %17 = OpConstant %11 5 %18 = OpConstant %11 20 %19 = OpTypeVector %10 4 %20 = OpConstant %11 6 %21 = OpTypeVector %12 4 %22 = OpConstant %11 10 %23 = OpTypeVector %11 4 %102 = OpTypeStruct %10 %10 %23 %101 = OpTypePointer Uniform %102 %100 = OpVariable %101 Uniform %203 = OpTypeArray %23 %17 %202 = OpTypeArray %203 %18 %201 = OpTypePointer Uniform %202 %200 = OpVariable %201 Uniform %305 = OpTypeStruct %16 %16 %16 %11 %16 %304 = OpTypeStruct %16 %16 %305 %303 = OpTypeStruct %304 %302 = OpTypeStruct %10 %303 %301 = OpTypePointer Uniform %302 %300 = OpVariable %301 Uniform %400 = OpVariable %101 Uniform %500 = OpVariable %201 Uniform %604 = OpTypeArray %13 %20 %603 = OpTypeArray %604 %20 %602 = OpTypeArray %603 %20 %601 = OpTypePointer Uniform %602 %600 = OpVariable %601 Uniform %703 = OpTypeArray %13 %20 %702 = OpTypeArray %703 %20 %701 = OpTypePointer Uniform %702 %700 = OpVariable %701 Uniform %802 = OpTypeStruct %702 %602 %19 %202 %302 %801 = OpTypePointer Uniform %802 %800 = OpVariable %801 Uniform %902 = OpTypeStruct %702 %802 %19 %202 %302 %901 = OpTypePointer Uniform %902 %900 = OpVariable %901 Uniform %1003 = OpTypeStruct %802 %1002 = OpTypeArray %1003 %20 %1001 = OpTypePointer Uniform %1002 %1000 = OpVariable %1001 Uniform %1101 = OpTypePointer Uniform %21 %1100 = OpVariable %1101 Uniform %1202 = OpTypeArray %21 %20 %1201 = OpTypePointer Uniform %1202 %1200 = OpVariable %1201 Uniform %1302 = OpTypeArray %21 %20 %1301 = OpTypePointer Uniform %1302 %1300 = OpVariable %1301 Uniform %1402 = OpTypeArray %15 %22 %1401 = OpTypePointer Uniform %1402 %1400 = OpVariable %1401 Uniform %1501 = OpTypePointer Uniform %1402 %1500 = OpVariable %1501 Uniform %1602 = OpTypeArray %1402 %22 %1601 = OpTypePointer Uniform %1602 %1600 = OpVariable %1601 Uniform %1704 = OpTypeStruct %16 %16 %16 %1703 = OpTypeArray %1704 %22 %1702 = OpTypeArray %1703 %22 %1701 = OpTypePointer Uniform %1702 %1700 = OpVariable %1701 Uniform %1800 = OpVariable %1701 Uniform %1906 = OpTypeStruct %16 %1905 = OpTypeStruct %1906 %1904 = OpTypeStruct %1905 %1903 = OpTypeStruct %1904 %1902 = OpTypeStruct %1903 %1901 = OpTypePointer Uniform %1902 %1900 = OpVariable %1901 Uniform %4 = OpFunction %2 None %3 %5 = OpLabel OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_3; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); uint32_t buffer_int32_min[1]; uint32_t buffer_int64_1[2]; uint32_t buffer_int64_max[2]; uint32_t buffer_uint64_1[2]; uint32_t buffer_uint64_max[2]; uint32_t buffer_float_10[1]; uint32_t buffer_double_10[2]; uint32_t buffer_double_20[2]; { int32_t temp = std::numeric_limits::min(); std::memcpy(&buffer_int32_min, &temp, sizeof(temp)); } { int64_t temp = 1; std::memcpy(&buffer_int64_1, &temp, sizeof(temp)); } { int64_t temp = std::numeric_limits::max(); std::memcpy(&buffer_int64_max, &temp, sizeof(temp)); } { uint64_t temp = 1; std::memcpy(&buffer_uint64_1, &temp, sizeof(temp)); } { uint64_t temp = std::numeric_limits::max(); std::memcpy(&buffer_uint64_max, &temp, sizeof(temp)); } { float temp = 10.0f; std::memcpy(&buffer_float_10, &temp, sizeof(float)); } { double temp = 10.0; std::memcpy(&buffer_double_10, &temp, sizeof(temp)); } { double temp = 20.0; std::memcpy(&buffer_double_20, &temp, sizeof(temp)); } FactManager fact_manager; uint32_t type_int32_id = 11; uint32_t type_int64_id = 13; uint32_t type_uint32_id = 10; uint32_t type_uint64_id = 12; uint32_t type_float_id = 15; uint32_t type_double_id = 16; // Initially there should be no facts about uniforms. ASSERT_TRUE(fact_manager .GetConstantsAvailableFromUniformsForType(context.get(), type_uint32_id) .empty()); // In the comments that follow we write v[...][...] to refer to uniform // variable v indexed with some given indices, when in practice v is // identified via a (descriptor set, binding) pair. // 100[2][3] == int(1) ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {1}, MakeUniformBufferElementDescriptor(0, 0, {2, 3}))); // 200[1][2][3] == int(1) ASSERT_TRUE( AddFactHelper(&fact_manager, context.get(), {1}, MakeUniformBufferElementDescriptor(0, 1, {1, 2, 3}))); // 300[1][0][2][3] == int(1) ASSERT_TRUE( AddFactHelper(&fact_manager, context.get(), {1}, MakeUniformBufferElementDescriptor(0, 2, {1, 0, 2, 3}))); // 400[2][3] = int32_min ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {buffer_int32_min[0]}, MakeUniformBufferElementDescriptor(0, 3, {2, 3}))); // 500[1][2][3] = int32_min ASSERT_TRUE( AddFactHelper(&fact_manager, context.get(), {buffer_int32_min[0]}, MakeUniformBufferElementDescriptor(0, 4, {1, 2, 3}))); // 600[1][2][3] = int64_max ASSERT_TRUE(AddFactHelper( &fact_manager, context.get(), {buffer_int64_max[0], buffer_int64_max[1]}, MakeUniformBufferElementDescriptor(0, 5, {1, 2, 3}))); // 700[1][1] = int64_max ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {buffer_int64_max[0], buffer_int64_max[1]}, MakeUniformBufferElementDescriptor(0, 6, {1, 1}))); // 800[2][3] = uint(1) ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {1}, MakeUniformBufferElementDescriptor(1, 0, {2, 3}))); // 900[1][2][3] = uint(1) ASSERT_TRUE( AddFactHelper(&fact_manager, context.get(), {1}, MakeUniformBufferElementDescriptor(1, 1, {1, 2, 3}))); // 1000[1][0][2][3] = uint(1) ASSERT_TRUE( AddFactHelper(&fact_manager, context.get(), {1}, MakeUniformBufferElementDescriptor(1, 2, {1, 0, 2, 3}))); // 1100[0] = uint64(1) ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {buffer_uint64_1[0], buffer_uint64_1[1]}, MakeUniformBufferElementDescriptor(1, 3, {0}))); // 1200[0][0] = uint64_max ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {buffer_uint64_max[0], buffer_uint64_max[1]}, MakeUniformBufferElementDescriptor(1, 4, {0, 0}))); // 1300[1][0] = uint64_max ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {buffer_uint64_max[0], buffer_uint64_max[1]}, MakeUniformBufferElementDescriptor(1, 5, {1, 0}))); // 1400[6] = float(10.0) ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {buffer_float_10[0]}, MakeUniformBufferElementDescriptor(1, 6, {6}))); // 1500[7] = float(10.0) ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {buffer_float_10[0]}, MakeUniformBufferElementDescriptor(2, 0, {7}))); // 1600[9][9] = float(10.0) ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {buffer_float_10[0]}, MakeUniformBufferElementDescriptor(2, 1, {9, 9}))); // 1700[9][9][1] = double(10.0) ASSERT_TRUE(AddFactHelper( &fact_manager, context.get(), {buffer_double_10[0], buffer_double_10[1]}, MakeUniformBufferElementDescriptor(2, 2, {9, 9, 1}))); // 1800[9][9][2] = double(10.0) ASSERT_TRUE(AddFactHelper( &fact_manager, context.get(), {buffer_double_10[0], buffer_double_10[1]}, MakeUniformBufferElementDescriptor(2, 3, {9, 9, 2}))); // 1900[0][0][0][0][0] = double(20.0) ASSERT_TRUE(AddFactHelper( &fact_manager, context.get(), {buffer_double_20[0], buffer_double_20[1]}, MakeUniformBufferElementDescriptor(2, 4, {0, 0, 0, 0, 0}))); opt::Instruction::OperandList operands = { {SPV_OPERAND_TYPE_LITERAL_INTEGER, {1}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_int32_id, 50, operands)); operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_int32_min[0]}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_int32_id, 51, operands)); operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_int64_max[0]}}, {SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_int64_max[1]}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_int64_id, 52, operands)); operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {1}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_uint32_id, 53, operands)); operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_uint64_1[0]}}, {SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_uint64_1[1]}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_uint64_id, 54, operands)); operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_uint64_max[0]}}, {SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_uint64_max[1]}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_uint64_id, 55, operands)); operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_float_10[0]}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_float_id, 56, operands)); operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_double_10[0]}}, {SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_double_10[1]}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_double_id, 57, operands)); operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_double_20[0]}}, {SPV_OPERAND_TYPE_LITERAL_INTEGER, {buffer_double_20[1]}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_double_id, 58, operands)); // A duplicate of the constant with id 59. operands = {{SPV_OPERAND_TYPE_LITERAL_INTEGER, {1}}}; context->module()->AddGlobalValue(MakeUnique( context.get(), SpvOpConstant, type_int32_id, 59, operands)); context->InvalidateAnalysesExceptFor(opt::IRContext::Analysis::kAnalysisNone); // Constants 1 and int32_min are available. ASSERT_EQ(2, fact_manager .GetConstantsAvailableFromUniformsForType(context.get(), type_int32_id) .size()); // Constant int64_max is available. ASSERT_EQ(1, fact_manager .GetConstantsAvailableFromUniformsForType(context.get(), type_int64_id) .size()); // Constant 1u is available. ASSERT_EQ(1, fact_manager .GetConstantsAvailableFromUniformsForType(context.get(), type_uint32_id) .size()); // Constants 1u and uint64_max are available. ASSERT_EQ(2, fact_manager .GetConstantsAvailableFromUniformsForType(context.get(), type_uint64_id) .size()); // Constant 10.0 is available. ASSERT_EQ(1, fact_manager .GetConstantsAvailableFromUniformsForType(context.get(), type_float_id) .size()); // Constants 10.0 and 20.0 are available. ASSERT_EQ(2, fact_manager .GetConstantsAvailableFromUniformsForType(context.get(), type_double_id) .size()); ASSERT_EQ(std::numeric_limits::max(), context->get_constant_mgr() ->FindDeclaredConstant( fact_manager.GetConstantsAvailableFromUniformsForType( context.get(), type_int64_id)[0]) ->AsIntConstant() ->GetS64()); ASSERT_EQ(1, context->get_constant_mgr() ->FindDeclaredConstant( fact_manager.GetConstantsAvailableFromUniformsForType( context.get(), type_uint32_id)[0]) ->AsIntConstant() ->GetU32()); ASSERT_EQ(10.0f, context->get_constant_mgr() ->FindDeclaredConstant( fact_manager.GetConstantsAvailableFromUniformsForType( context.get(), type_float_id)[0]) ->AsFloatConstant() ->GetFloat()); const std::vector& double_constant_ids = fact_manager.GetConstantsAvailableFromUniformsForType(context.get(), type_double_id); ASSERT_EQ(10.0, context->get_constant_mgr() ->FindDeclaredConstant(double_constant_ids[0]) ->AsFloatConstant() ->GetDouble()); ASSERT_EQ(20.0, context->get_constant_mgr() ->FindDeclaredConstant(double_constant_ids[1]) ->AsFloatConstant() ->GetDouble()); const std::vector descriptors_for_double_10 = fact_manager.GetUniformDescriptorsForConstant( context.get(), double_constant_ids[0]); ASSERT_EQ(2, descriptors_for_double_10.size()); { auto temp = MakeUniformBufferElementDescriptor(2, 2, {9, 9, 1}); ASSERT_TRUE(UniformBufferElementDescriptorEquals()( &temp, &descriptors_for_double_10[0])); } { auto temp = MakeUniformBufferElementDescriptor(2, 3, {9, 9, 2}); ASSERT_TRUE(UniformBufferElementDescriptorEquals()( &temp, &descriptors_for_double_10[1])); } const std::vector descriptors_for_double_20 = fact_manager.GetUniformDescriptorsForConstant( context.get(), double_constant_ids[1]); ASSERT_EQ(1, descriptors_for_double_20.size()); { auto temp = MakeUniformBufferElementDescriptor(2, 4, {0, 0, 0, 0, 0}); ASSERT_TRUE(UniformBufferElementDescriptorEquals()( &temp, &descriptors_for_double_20[0])); } auto constant_1_id = fact_manager.GetConstantFromUniformDescriptor( context.get(), MakeUniformBufferElementDescriptor(2, 3, {9, 9, 2})); ASSERT_TRUE(constant_1_id); auto constant_2_id = fact_manager.GetConstantFromUniformDescriptor( context.get(), MakeUniformBufferElementDescriptor(2, 4, {0, 0, 0, 0, 0})); ASSERT_TRUE(constant_2_id); ASSERT_EQ(double_constant_ids[0], constant_1_id); ASSERT_EQ(double_constant_ids[1], constant_2_id); } TEST(FactManagerTest, TwoConstantsWithSameValue) { std::string shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource ESSL 310 OpName %4 "main" OpName %8 "x" OpName %10 "buf" OpMemberName %10 0 "a" OpName %12 "" OpDecorate %8 RelaxedPrecision OpMemberDecorate %10 0 RelaxedPrecision OpMemberDecorate %10 0 Offset 0 OpDecorate %10 Block OpDecorate %12 DescriptorSet 0 OpDecorate %12 Binding 0 %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeInt 32 1 %7 = OpTypePointer Function %6 %9 = OpConstant %6 1 %20 = OpConstant %6 1 %10 = OpTypeStruct %6 %11 = OpTypePointer Uniform %10 %12 = OpVariable %11 Uniform %4 = OpFunction %2 None %3 %5 = OpLabel %8 = OpVariable %7 Function OpStore %8 %9 OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_3; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager; auto uniform_buffer_element_descriptor = MakeUniformBufferElementDescriptor(0, 0, {0}); // (0, 0, [0]) = int(1) ASSERT_TRUE(AddFactHelper(&fact_manager, context.get(), {1}, uniform_buffer_element_descriptor)); auto constants = fact_manager.GetConstantsAvailableFromUniformsForType(context.get(), 6); ASSERT_EQ(1, constants.size()); ASSERT_TRUE(constants[0] == 9 || constants[0] == 20); auto constant = fact_manager.GetConstantFromUniformDescriptor( context.get(), uniform_buffer_element_descriptor); ASSERT_TRUE(constant == 9 || constant == 20); // Because the constants with ids 9 and 20 are equal, we should get the same // single uniform buffer element descriptor when we look up the descriptors // for either one of them. for (auto constant_id : {9u, 20u}) { auto descriptors = fact_manager.GetUniformDescriptorsForConstant( context.get(), constant_id); ASSERT_EQ(1, descriptors.size()); ASSERT_TRUE(UniformBufferElementDescriptorEquals()( &uniform_buffer_element_descriptor, &descriptors[0])); } } TEST(FactManagerTest, NonFiniteFactsAreNotValid) { std::string shader = R"( OpCapability Shader OpCapability Float64 %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource ESSL 310 OpName %4 "main" OpName %7 "buf" OpMemberName %7 0 "f" OpMemberName %7 1 "d" OpName %9 "" OpMemberDecorate %7 0 Offset 0 OpMemberDecorate %7 1 Offset 8 OpDecorate %7 Block OpDecorate %9 DescriptorSet 0 OpDecorate %9 Binding 0 %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeFloat 32 %10 = OpTypeFloat 64 %7 = OpTypeStruct %6 %10 %8 = OpTypePointer Uniform %7 %9 = OpVariable %8 Uniform %4 = OpFunction %2 None %3 %5 = OpLabel OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_3; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager; auto uniform_buffer_element_descriptor_f = MakeUniformBufferElementDescriptor(0, 0, {0}); auto uniform_buffer_element_descriptor_d = MakeUniformBufferElementDescriptor(0, 0, {1}); if (std::numeric_limits::has_infinity) { // f == +inf float positive_infinity_float = std::numeric_limits::infinity(); uint32_t words[1]; memcpy(words, &positive_infinity_float, sizeof(float)); ASSERT_FALSE(AddFactHelper(&fact_manager, context.get(), {words[0]}, uniform_buffer_element_descriptor_f)); // f == -inf float negative_infinity_float = std::numeric_limits::infinity(); memcpy(words, &negative_infinity_float, sizeof(float)); ASSERT_FALSE(AddFactHelper(&fact_manager, context.get(), {words[0]}, uniform_buffer_element_descriptor_f)); } if (std::numeric_limits::has_quiet_NaN) { // f == NaN float quiet_nan_float = std::numeric_limits::quiet_NaN(); uint32_t words[1]; memcpy(words, &quiet_nan_float, sizeof(float)); ASSERT_FALSE(AddFactHelper(&fact_manager, context.get(), {words[0]}, uniform_buffer_element_descriptor_f)); } if (std::numeric_limits::has_infinity) { // d == +inf double positive_infinity_double = std::numeric_limits::infinity(); uint32_t words[2]; memcpy(words, &positive_infinity_double, sizeof(double)); ASSERT_FALSE(AddFactHelper(&fact_manager, context.get(), {words[0], words[1]}, uniform_buffer_element_descriptor_d)); // d == -inf double negative_infinity_double = -std::numeric_limits::infinity(); memcpy(words, &negative_infinity_double, sizeof(double)); ASSERT_FALSE(AddFactHelper(&fact_manager, context.get(), {words[0], words[1]}, uniform_buffer_element_descriptor_d)); } if (std::numeric_limits::has_quiet_NaN) { // d == NaN double quiet_nan_double = std::numeric_limits::quiet_NaN(); uint32_t words[2]; memcpy(words, &quiet_nan_double, sizeof(double)); ASSERT_FALSE(AddFactHelper(&fact_manager, context.get(), {words[0], words[1]}, uniform_buffer_element_descriptor_d)); } } TEST(FactManagerTest, AmbiguousFact) { // This test came from the following GLSL: // // #version 310 es // // precision highp float; // // layout(set = 0, binding = 0) uniform buf { // float f; // }; // // layout(set = 0, binding = 0) uniform buf2 { // float g; // }; // // void main() { // // } std::string shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource ESSL 310 OpName %4 "main" OpName %7 "buf" OpMemberName %7 0 "f" OpName %9 "" OpName %10 "buf2" OpMemberName %10 0 "g" OpName %12 "" OpMemberDecorate %7 0 Offset 0 OpDecorate %7 Block OpDecorate %9 DescriptorSet 0 OpDecorate %9 Binding 0 OpMemberDecorate %10 0 Offset 0 OpDecorate %10 Block OpDecorate %12 DescriptorSet 0 OpDecorate %12 Binding 0 %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeFloat 32 %7 = OpTypeStruct %6 %8 = OpTypePointer Uniform %7 %9 = OpVariable %8 Uniform %10 = OpTypeStruct %6 %11 = OpTypePointer Uniform %10 %12 = OpVariable %11 Uniform %4 = OpFunction %2 None %3 %5 = OpLabel OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_3; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager; auto uniform_buffer_element_descriptor = MakeUniformBufferElementDescriptor(0, 0, {0}); // The fact cannot be added because it is ambiguous: there are two uniforms // with descriptor set 0 and binding 0. ASSERT_FALSE(AddFactHelper(&fact_manager, context.get(), {1}, uniform_buffer_element_descriptor)); } } // namespace } // namespace fuzz } // namespace spvtools