// Copyright (c) 2019 The Khronos Group Inc. // Copyright (c) 2019 Valve Corporation // Copyright (c) 2019 LunarG Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_ #define LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_ #include "instrument_pass.h" namespace spvtools { namespace opt { // This class/pass is designed to support the GPU-assisted validation layer of // the Buffer Device Address (BDA) extension in // https://github.com/KhronosGroup/Vulkan-ValidationLayers. The internal and // external design of this class may change as the layer evolves. class InstBuffAddrCheckPass : public InstrumentPass { public: // For test harness only InstBuffAddrCheckPass() : InstrumentPass(7, 23, kInstValidationIdBuffAddr) {} // For all other interfaces InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id) : InstrumentPass(desc_set, shader_id, kInstValidationIdBuffAddr) {} ~InstBuffAddrCheckPass() override = default; // See optimizer.hpp for pass user documentation. Status Process() override; const char* name() const override { return "inst-buff-addr-check-pass"; } bool InstrumentFunction(Function* func, uint32_t stage_idx, InstProcessFunction& pfn) override; private: // Return byte length of type |type_id|. Must be int, float, vector, matrix, // struct, array or physical pointer. Uses std430 alignment and sizes. uint32_t GetTypeLength(uint32_t type_id); // Add |type_id| param to |input_func| and add id to |param_vec|. void AddParam(uint32_t type_id, std::vector* param_vec, std::unique_ptr* input_func); // Return id for search and test function. Generate it if not already gen'd. uint32_t GetSearchAndTestFuncId(); // Generate code into |builder| to do search of the BDA debug input buffer // for the buffer used by |ref_inst| and test that all bytes of reference // are within the buffer. Returns id of boolean value which is true if // search and test is successful, false otherwise. uint32_t GenSearchAndTest(Instruction* ref_inst, InstructionBuilder* builder, uint32_t* ref_uptr_id); // This function does checking instrumentation on a single // instruction which references through a physical storage buffer address. // GenBuffAddrCheckCode generates code that checks that all bytes that // are referenced fall within a buffer that was queried via // the Vulkan API call vkGetBufferDeviceAddressEXT(). // // The function is designed to be passed to // InstrumentPass::InstProcessEntryPointCallTree(), which applies the // function to each instruction in a module and replaces the instruction // with instrumented code if warranted. // // If |ref_inst_itr| is a physical storage buffer reference, return in // |new_blocks| the result of instrumenting it with validation code within // its block at |ref_block_itr|. The validation code first executes a check // for the specific condition called for. If the check passes, it executes // the remainder of the reference, otherwise writes a record to the debug // output buffer stream including |function_idx, instruction_idx, stage_idx| // and replaces the reference with the null value of the original type. The // block at |ref_block_itr| can just be replaced with the blocks in // |new_blocks|, which will contain at least two blocks. The last block will // comprise all instructions following |ref_inst_itr|, // preceded by a phi instruction if needed. // // This instrumentation function utilizes GenDebugStreamWrite() to write its // error records. The validation-specific part of the error record will // have the format: // // Validation Error Code (=kInstErrorBuffAddr) // Buffer Address (lowest 32 bits) // Buffer Address (highest 32 bits) // void GenBuffAddrCheckCode( BasicBlock::iterator ref_inst_itr, UptrVectorIterator ref_block_itr, uint32_t stage_idx, std::vector>* new_blocks); // Return true if |ref_inst| is a physical buffer address reference, false // otherwise. bool IsPhysicalBuffAddrReference(Instruction* ref_inst); // Clone original reference |ref_inst| into |builder| and return id of result uint32_t CloneOriginalReference(Instruction* ref_inst, InstructionBuilder* builder); // Generate instrumentation code for boolean test result |check_id|, // adding new blocks to |new_blocks|. Generate conditional branch to valid // or invalid reference blocks. Generate valid reference block which does // original reference |ref_inst|. Then generate invalid reference block which // writes debug error output utilizing |ref_inst|, |error_id| and // |stage_idx|. Generate merge block for valid and invalid reference blocks. // Kill original reference. void GenCheckCode(uint32_t check_id, uint32_t error_id, uint32_t length_id, uint32_t stage_idx, Instruction* ref_inst, std::vector>* new_blocks); // Initialize state for instrumenting physical buffer address checking void InitInstBuffAddrCheck(); // Apply GenBuffAddrCheckCode to every instruction in module. Pass::Status ProcessImpl(); // Id of search and test function, if already gen'd, else zero. uint32_t search_test_func_id_; }; } // namespace opt } // namespace spvtools #endif // LIBSPIRV_OPT_INST_BUFFER_ADDRESS_PASS_H_