// Copyright (c) 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "source/fuzz/transformation_add_dead_block.h" #include "test/fuzz/fuzz_test_util.h" namespace spvtools { namespace fuzz { namespace { TEST(TransformationAddDeadBlockTest, BasicTest) { std::string reference_shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %6 "main" OpExecutionMode %6 OriginUpperLeft ; Types %2 = OpTypeBool %3 = OpTypeVoid %4 = OpTypeFunction %3 ; Constants %5 = OpConstantTrue %2 ; main function %6 = OpFunction %3 None %4 %7 = OpLabel OpSelectionMerge %11 None OpBranchConditional %5 %8 %9 %8 = OpLabel OpBranch %10 %9 = OpLabel OpBranch %10 %10 = OpLabel OpBranch %11 %11 = OpLabel OpBranch %13 %12 = OpLabel OpBranch %13 %13 = OpLabel OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_4; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, reference_shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager(context.get()); spvtools::ValidatorOptions validator_options; TransformationContext transformation_context(&fact_manager, validator_options); // Id 4 is already in use auto transformation = TransformationAddDeadBlock(4, 11, true); ASSERT_FALSE( transformation.IsApplicable(context.get(), transformation_context)); // Id 5 is not a block transformation = TransformationAddDeadBlock(14, 5, true); ASSERT_FALSE( transformation.IsApplicable(context.get(), transformation_context)); // Tests existing block not dominating its successor block. transformation = TransformationAddDeadBlock(14, 8, true); ASSERT_FALSE( transformation.IsApplicable(context.get(), transformation_context)); transformation = TransformationAddDeadBlock(14, 9, true); ASSERT_FALSE( transformation.IsApplicable(context.get(), transformation_context)); // Tests existing block being an unreachable block. transformation = TransformationAddDeadBlock(14, 12, true); ASSERT_FALSE( transformation.IsApplicable(context.get(), transformation_context)); // Tests applicable case. transformation = TransformationAddDeadBlock(14, 11, true); ASSERT_TRUE( transformation.IsApplicable(context.get(), transformation_context)); transformation.Apply(context.get(), &transformation_context); ASSERT_TRUE(transformation_context.GetFactManager()->BlockIsDead(14)); std::string variant_shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %6 "main" OpExecutionMode %6 OriginUpperLeft ; Types %2 = OpTypeBool %3 = OpTypeVoid %4 = OpTypeFunction %3 ; Constants %5 = OpConstantTrue %2 ; main function %6 = OpFunction %3 None %4 %7 = OpLabel OpSelectionMerge %11 None OpBranchConditional %5 %8 %9 %8 = OpLabel OpBranch %10 %9 = OpLabel OpBranch %10 %10 = OpLabel OpBranch %11 %11 = OpLabel OpSelectionMerge %13 None OpBranchConditional %5 %13 %14 %14 = OpLabel OpBranch %13 %12 = OpLabel OpBranch %13 %13 = OpLabel OpReturn OpFunctionEnd )"; ASSERT_TRUE(IsValid(env, context.get())); ASSERT_TRUE(IsEqual(env, variant_shader, context.get())); } TEST(TransformationAddDeadBlockTest, TargetBlockMustNotBeSelectionMerge) { std::string shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource ESSL 310 OpName %4 "main" %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeBool %7 = OpConstantTrue %6 %4 = OpFunction %2 None %3 %5 = OpLabel OpSelectionMerge %10 None OpBranchConditional %7 %8 %9 %8 = OpLabel OpBranch %10 %9 = OpLabel OpBranch %10 %10 = OpLabel OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_4; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager(context.get()); spvtools::ValidatorOptions validator_options; TransformationContext transformation_context(&fact_manager, validator_options); ASSERT_FALSE(TransformationAddDeadBlock(100, 9, true) .IsApplicable(context.get(), transformation_context)); } TEST(TransformationAddDeadBlockTest, TargetBlockMustNotBeLoopMergeOrContinue) { std::string shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %6 "main" OpExecutionMode %6 OriginUpperLeft ; Types %2 = OpTypeBool %3 = OpTypeVoid %4 = OpTypeFunction %3 ; Constants %5 = OpConstantTrue %2 ; main function %6 = OpFunction %3 None %4 %7 = OpLabel OpBranch %8 %8 = OpLabel OpLoopMerge %12 %11 None OpBranchConditional %5 %9 %10 %9 = OpLabel OpBranch %11 %10 = OpLabel OpBranch %12 %11 = OpLabel OpBranch %8 %12 = OpLabel OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_4; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager(context.get()); spvtools::ValidatorOptions validator_options; TransformationContext transformation_context(&fact_manager, validator_options); // Bad because 9's successor is the loop continue target. ASSERT_FALSE(TransformationAddDeadBlock(100, 9, true) .IsApplicable(context.get(), transformation_context)); // Bad because 10's successor is the loop merge. ASSERT_FALSE(TransformationAddDeadBlock(100, 10, true) .IsApplicable(context.get(), transformation_context)); } TEST(TransformationAddDeadBlockTest, SourceBlockMustNotBeLoopHead) { std::string shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource ESSL 310 OpName %4 "main" %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeBool %7 = OpConstantTrue %6 %4 = OpFunction %2 None %3 %5 = OpLabel OpBranch %8 %8 = OpLabel OpLoopMerge %11 %12 None OpBranch %9 %9 = OpLabel OpBranchConditional %7 %11 %12 %12 = OpLabel OpBranch %8 %11 = OpLabel OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_4; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager(context.get()); spvtools::ValidatorOptions validator_options; TransformationContext transformation_context(&fact_manager, validator_options); // Bad because 8 is a loop head. ASSERT_FALSE(TransformationAddDeadBlock(100, 8, true) .IsApplicable(context.get(), transformation_context)); } TEST(TransformationAddDeadBlockTest, OpPhiInTarget) { std::string shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource ESSL 310 OpName %4 "main" %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeBool %7 = OpConstantTrue %6 %9 = OpTypeInt 32 0 %10 = OpConstant %9 1 %4 = OpFunction %2 None %3 %5 = OpLabel OpBranch %8 %8 = OpLabel %12 = OpPhi %6 %7 %5 %13 = OpPhi %9 %10 %5 OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_4; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager(context.get()); spvtools::ValidatorOptions validator_options; TransformationContext transformation_context(&fact_manager, validator_options); TransformationAddDeadBlock transformation(100, 5, true); ASSERT_TRUE( transformation.IsApplicable(context.get(), transformation_context)); transformation.Apply(context.get(), &transformation_context); ASSERT_TRUE(IsValid(env, context.get())); ASSERT_TRUE(transformation_context.GetFactManager()->BlockIsDead(100)); std::string after_transformation = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource ESSL 310 OpName %4 "main" %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeBool %7 = OpConstantTrue %6 %9 = OpTypeInt 32 0 %10 = OpConstant %9 1 %4 = OpFunction %2 None %3 %5 = OpLabel OpSelectionMerge %8 None OpBranchConditional %7 %8 %100 %100 = OpLabel OpBranch %8 %8 = OpLabel %12 = OpPhi %6 %7 %5 %7 %100 %13 = OpPhi %9 %10 %5 %10 %100 OpReturn OpFunctionEnd )"; ASSERT_TRUE(IsEqual(env, after_transformation, context.get())); } TEST(TransformationAddDeadBlockTest, BackEdge) { std::string shader = R"( OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" OpExecutionMode %4 OriginUpperLeft OpSource ESSL 310 OpName %4 "main" %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeBool %7 = OpConstantTrue %6 %4 = OpFunction %2 None %3 %5 = OpLabel OpBranch %8 %8 = OpLabel OpLoopMerge %10 %9 None OpBranchConditional %7 %9 %10 %9 = OpLabel OpBranch %8 %10 = OpLabel OpReturn OpFunctionEnd )"; const auto env = SPV_ENV_UNIVERSAL_1_4; const auto consumer = nullptr; const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); ASSERT_TRUE(IsValid(env, context.get())); FactManager fact_manager(context.get()); spvtools::ValidatorOptions validator_options; TransformationContext transformation_context(&fact_manager, validator_options); // 9 is a back edge block, so it would not be OK to add a dead block here, // as then both 9 and the dead block would branch to the loop header, 8. ASSERT_FALSE(TransformationAddDeadBlock(100, 9, true) .IsApplicable(context.get(), transformation_context)); } } // namespace } // namespace fuzz } // namespace spvtools