// Copyright (c) 2017 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SOURCE_OPT_CFG_H_ #define SOURCE_OPT_CFG_H_ #include #include #include #include #include #include "source/opt/basic_block.h" namespace spvtools { namespace opt { class CFG { public: explicit CFG(Module* module); // Return the list of predecessors for basic block with label |blkid|. // TODO(dnovillo): Move this to BasicBlock. const std::vector& preds(uint32_t blk_id) const { assert(label2preds_.count(blk_id)); return label2preds_.at(blk_id); } // Return a pointer to the basic block instance corresponding to the label // |blk_id|. BasicBlock* block(uint32_t blk_id) const { return id2block_.at(blk_id); } // Return the pseudo entry and exit blocks. const BasicBlock* pseudo_entry_block() const { return &pseudo_entry_block_; } BasicBlock* pseudo_entry_block() { return &pseudo_entry_block_; } const BasicBlock* pseudo_exit_block() const { return &pseudo_exit_block_; } BasicBlock* pseudo_exit_block() { return &pseudo_exit_block_; } // Return true if |block_ptr| is the pseudo-entry block. bool IsPseudoEntryBlock(BasicBlock* block_ptr) const { return block_ptr == &pseudo_entry_block_; } // Return true if |block_ptr| is the pseudo-exit block. bool IsPseudoExitBlock(BasicBlock* block_ptr) const { return block_ptr == &pseudo_exit_block_; } // Compute structured block order into |order| for |func| starting at |root|. // This order has the property that dominators come before all blocks they // dominate, merge blocks come after all blocks that are in the control // constructs of their header, and continue blocks come after all of the // blocks in the body of their loop. void ComputeStructuredOrder(Function* func, BasicBlock* root, std::list* order); // Compute structured block order into |order| for |func| starting at |root| // and ending at |end|. This order has the property that dominators come // before all blocks they dominate, merge blocks come after all blocks that // are in the control constructs of their header, and continue blocks come // after all the blocks in the body of their loop. void ComputeStructuredOrder(Function* func, BasicBlock* root, BasicBlock* end, std::list* order); // Applies |f| to all blocks that can be reach from |bb| in post order. void ForEachBlockInPostOrder(BasicBlock* bb, const std::function& f); // Applies |f| to all blocks that can be reach from |bb| in reverse post // order. void ForEachBlockInReversePostOrder( BasicBlock* bb, const std::function& f); // Applies |f| to all blocks that can be reach from |bb| in reverse post // order. Return false if |f| return false on any basic block, and stops // processing. bool WhileEachBlockInReversePostOrder( BasicBlock* bb, const std::function& f); // Registers |blk| as a basic block in the cfg, this also updates the // predecessor lists of each successor of |blk|. |blk| must have a terminator // instruction at the end of the block. void RegisterBlock(BasicBlock* blk) { assert(blk->begin() != blk->end() && "Basic blocks must have a terminator before registering."); assert(blk->tail()->IsBlockTerminator() && "Basic blocks must have a terminator before registering."); uint32_t blk_id = blk->id(); id2block_[blk_id] = blk; AddEdges(blk); } // Removes from the CFG any mapping for the basic block id |blk_id|. void ForgetBlock(const BasicBlock* blk) { id2block_.erase(blk->id()); label2preds_.erase(blk->id()); RemoveSuccessorEdges(blk); } void RemoveEdge(uint32_t pred_blk_id, uint32_t succ_blk_id) { auto pred_it = label2preds_.find(succ_blk_id); if (pred_it == label2preds_.end()) return; auto& preds_list = pred_it->second; auto it = std::find(preds_list.begin(), preds_list.end(), pred_blk_id); if (it != preds_list.end()) preds_list.erase(it); } // Registers |blk| to all of its successors. void AddEdges(BasicBlock* blk); // Registers the basic block id |pred_blk_id| as being a predecessor of the // basic block id |succ_blk_id|. void AddEdge(uint32_t pred_blk_id, uint32_t succ_blk_id) { label2preds_[succ_blk_id].push_back(pred_blk_id); } // Removes any edges that no longer exist from the predecessor mapping for // the basic block id |blk_id|. void RemoveNonExistingEdges(uint32_t blk_id); // Remove all edges that leave |bb|. void RemoveSuccessorEdges(const BasicBlock* bb) { bb->ForEachSuccessorLabel( [bb, this](uint32_t succ_id) { RemoveEdge(bb->id(), succ_id); }); } // Divides |block| into two basic blocks. The first block will have the same // id as |block| and will become a preheader for the loop. The other block // is a new block that will be the new loop header. // // Returns a pointer to the new loop header. Returns |nullptr| if the new // loop pointer could not be created. BasicBlock* SplitLoopHeader(BasicBlock* bb); private: // Compute structured successors for function |func|. A block's structured // successors are the blocks it branches to together with its declared merge // block and continue block if it has them. When order matters, the merge // block and continue block always appear first. This assures correct depth // first search in the presence of early returns and kills. If the successor // vector contain duplicates of the merge or continue blocks, they are safely // ignored by DFS. void ComputeStructuredSuccessors(Function* func); // Computes the post-order traversal of the cfg starting at |bb| skipping // nodes in |seen|. The order of the traversal is appended to |order|, and // all nodes in the traversal are added to |seen|. void ComputePostOrderTraversal(BasicBlock* bb, std::vector* order, std::unordered_set* seen); // Module for this CFG. Module* module_; // Map from block to its structured successor blocks. See // ComputeStructuredSuccessors() for definition. std::unordered_map> block2structured_succs_; // Extra block whose successors are all blocks with no predecessors // in function. BasicBlock pseudo_entry_block_; // Augmented CFG Exit Block. BasicBlock pseudo_exit_block_; // Map from block's label id to its predecessor blocks ids std::unordered_map> label2preds_; // Map from block's label id to block. std::unordered_map id2block_; }; } // namespace opt } // namespace spvtools #endif // SOURCE_OPT_CFG_H_