// Copyright (c) 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SOURCE_FUZZ_RANDOM_GENERATOR_H_ #define SOURCE_FUZZ_RANDOM_GENERATOR_H_ #include namespace spvtools { namespace fuzz { class RandomGenerator { public: RandomGenerator(); virtual ~RandomGenerator(); // Returns a value in the half-open interval [0, bound). virtual uint32_t RandomUint32(uint32_t bound) = 0; // Returns a value in the half-open interval [0, bound). virtual uint64_t RandomUint64(uint64_t bound) = 0; // Returns a value in the closed interval [0, 100]. virtual uint32_t RandomPercentage() = 0; // Returns a boolean. virtual bool RandomBool() = 0; // Returns a double in the closed interval [0, 1] virtual double RandomDouble() = 0; }; } // namespace fuzz } // namespace spvtools #endif // SOURCE_FUZZ_RANDOM_GENERATOR_H_