// Copyright (c) 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SOURCE_FUZZ_REPEATED_PASS_MANAGER_H_ #define SOURCE_FUZZ_REPEATED_PASS_MANAGER_H_ #include "source/fuzz/fuzzer_context.h" #include "source/fuzz/fuzzer_pass.h" #include "source/fuzz/pass_management/repeated_pass_instances.h" #include "source/fuzz/pass_management/repeated_pass_recommender.h" #include "source/fuzz/protobufs/spirvfuzz_protobufs.h" namespace spvtools { namespace fuzz { // Each field of this enum corresponds to an available repeated pass // strategy, and is used to decide which kind of RepeatedPassManager object // to create. enum class RepeatedPassStrategy { kSimple, kRandomWithRecommendations, kLoopedWithRecommendations }; // An interface to encapsulate the manner in which the sequence of repeated // passes that are applied during fuzzing is chosen. An implementation of this // interface could, for example, keep track of the history of passes that have // been run and bias the selection of future passes according to this history. class RepeatedPassManager { public: RepeatedPassManager(FuzzerContext* fuzzer_context, RepeatedPassInstances* pass_instances); virtual ~RepeatedPassManager(); // Returns the fuzzer pass instance that should be run next. The // transformations that have been applied so far are provided via // |applied_transformations| and can be used to influence the decision. virtual FuzzerPass* ChoosePass( const protobufs::TransformationSequence& applied_transformations) = 0; // Creates a corresponding RepeatedPassManager based on the |strategy|. static std::unique_ptr Create( RepeatedPassStrategy strategy, FuzzerContext* fuzzer_context, RepeatedPassInstances* pass_instances, RepeatedPassRecommender* pass_recommender); protected: FuzzerContext* GetFuzzerContext() { return fuzzer_context_; } RepeatedPassInstances* GetPassInstances() { return pass_instances_; } private: // Provided in order to allow the pass manager to make random decisions. FuzzerContext* fuzzer_context_; // The repeated fuzzer passes that are enabled. RepeatedPassInstances* pass_instances_; }; } // namespace fuzz } // namespace spvtools #endif // SOURCE_FUZZ_REPEATED_PASS_MANAGER_H_