// Copyright (c) 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SOURCE_OPT_CONST_FOLDING_RULES_H_ #define SOURCE_OPT_CONST_FOLDING_RULES_H_ #include #include #include "source/opt/constants.h" namespace spvtools { namespace opt { // Constant Folding Rules: // // The folding mechanism is built around the concept of a |ConstantFoldingRule|. // A constant folding rule is a function that implements a method of simplifying // an instruction to a constant. // // The inputs to a folding rule are: // |inst| - the instruction to be simplified. // |constants| - if an in-operands is an id of a constant, then the // corresponding value in |constants| contains that // constant value. Otherwise, the corresponding entry in // |constants| is |nullptr|. // // A constant folding rule returns a pointer to an Constant if |inst| can be // simplified using this rule. Otherwise, it returns |nullptr|. // // See const_folding_rules.cpp for examples on how to write a constant folding // rule. // // Be sure to add new constant folding rules to the table of constant folding // rules in the constructor for ConstantFoldingRules. The new rule should be // added to the list for every opcode that it applies to. Note that earlier // rules in the list are given priority. That is, if an earlier rule is able to // fold an instruction, the later rules will not be attempted. using ConstantFoldingRule = std::function& constants)>; class ConstantFoldingRules { protected: // The |Key| and |Value| structs are used to by-pass a "decorated name length // exceeded, name was truncated" warning on VS2013 and VS2015. struct Key { uint32_t instruction_set; uint32_t opcode; }; friend bool operator<(const Key& a, const Key& b) { if (a.instruction_set < b.instruction_set) { return true; } if (a.instruction_set > b.instruction_set) { return false; } return a.opcode < b.opcode; } struct Value { std::vector value; void push_back(ConstantFoldingRule rule) { value.push_back(rule); } }; public: ConstantFoldingRules(IRContext* ctx) : context_(ctx) {} virtual ~ConstantFoldingRules() = default; // Returns true if there is at least 1 folding rule for |opcode|. bool HasFoldingRule(const Instruction* inst) const { return !GetRulesForInstruction(inst).empty(); } // Returns true if there is at least 1 folding rule for |inst|. const std::vector& GetRulesForInstruction( const Instruction* inst) const { if (inst->opcode() != SpvOpExtInst) { auto it = rules_.find(inst->opcode()); if (it != rules_.end()) { return it->second.value; } } else { uint32_t ext_inst_id = inst->GetSingleWordInOperand(0); uint32_t ext_opcode = inst->GetSingleWordInOperand(1); auto it = ext_rules_.find({ext_inst_id, ext_opcode}); if (it != ext_rules_.end()) { return it->second.value; } } return empty_vector_; } // Add the folding rules. virtual void AddFoldingRules(); protected: // |rules[opcode]| is the set of rules that can be applied to instructions // with |opcode| as the opcode. std::unordered_map rules_; // The folding rules for extended instructions. std::map ext_rules_; private: // The context that the instruction to be folded will be a part of. IRContext* context_; // The empty set of rules to be used as the default return value in // |GetRulesForInstruction|. std::vector empty_vector_; }; } // namespace opt } // namespace spvtools #endif // SOURCE_OPT_CONST_FOLDING_RULES_H_