// Copyright (c) 2017 The Khronos Group Inc. // Copyright (c) 2017 Valve Corporation // Copyright (c) 2017 LunarG Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef LIBSPIRV_OPT_INLINE_OPAQUE_PASS_H_ #define LIBSPIRV_OPT_INLINE_OPAQUE_PASS_H_ #include #include #include #include #include #include "def_use_manager.h" #include "inline_pass.h" #include "module.h" namespace spvtools { namespace opt { // See optimizer.hpp for documentation. class InlineOpaquePass : public InlinePass { public: InlineOpaquePass(); Status Process(ir::IRContext* c) override; const char* name() const override { return "inline-entry-points-opaque"; } private: // Return true if |typeId| is or contains opaque type bool IsOpaqueType(uint32_t typeId); // Return true if function call |callInst| has opaque argument or return type bool HasOpaqueArgsOrReturn(const ir::Instruction* callInst); // Inline all function calls in |func| that have opaque params or return // type. Inline similarly all code that is inlined into func. Return true // if func is modified. bool InlineOpaque(ir::Function* func); void Initialize(ir::IRContext* c); Pass::Status ProcessImpl(); }; } // namespace opt } // namespace spvtools #endif // LIBSPIRV_OPT_INLINE_OPAQUE_PASS_H_