// Copyright (c) 2015-2016 The Khronos Group Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SOURCE_UTIL_HEX_FLOAT_H_ #define SOURCE_UTIL_HEX_FLOAT_H_ #include #include #include #include #include #include #include #include #include "source/util/bitutils.h" #ifndef __GNUC__ #define GCC_VERSION 0 #else #define GCC_VERSION \ (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) #endif namespace spvtools { namespace utils { class Float16 { public: Float16(uint16_t v) : val(v) {} Float16() = default; static bool isNan(const Float16& val) { return ((val.val & 0x7C00) == 0x7C00) && ((val.val & 0x3FF) != 0); } // Returns true if the given value is any kind of infinity. static bool isInfinity(const Float16& val) { return ((val.val & 0x7C00) == 0x7C00) && ((val.val & 0x3FF) == 0); } Float16(const Float16& other) { val = other.val; } uint16_t get_value() const { return val; } // Returns the maximum normal value. static Float16 max() { return Float16(0x7bff); } // Returns the lowest normal value. static Float16 lowest() { return Float16(0xfbff); } private: uint16_t val; }; // To specialize this type, you must override uint_type to define // an unsigned integer that can fit your floating point type. // You must also add a isNan function that returns true if // a value is Nan. template struct FloatProxyTraits { using uint_type = void; }; template <> struct FloatProxyTraits { using uint_type = uint32_t; static bool isNan(float f) { return std::isnan(f); } // Returns true if the given value is any kind of infinity. static bool isInfinity(float f) { return std::isinf(f); } // Returns the maximum normal value. static float max() { return std::numeric_limits::max(); } // Returns the lowest normal value. static float lowest() { return std::numeric_limits::lowest(); } // Returns the value as the native floating point format. static float getAsFloat(const uint_type& t) { return BitwiseCast(t); } // Returns the bits from the given floating pointer number. static uint_type getBitsFromFloat(const float& t) { return BitwiseCast(t); } // Returns the bitwidth. static uint32_t width() { return 32u; } }; template <> struct FloatProxyTraits { using uint_type = uint64_t; static bool isNan(double f) { return std::isnan(f); } // Returns true if the given value is any kind of infinity. static bool isInfinity(double f) { return std::isinf(f); } // Returns the maximum normal value. static double max() { return std::numeric_limits::max(); } // Returns the lowest normal value. static double lowest() { return std::numeric_limits::lowest(); } // Returns the value as the native floating point format. static double getAsFloat(const uint_type& t) { return BitwiseCast(t); } // Returns the bits from the given floating pointer number. static uint_type getBitsFromFloat(const double& t) { return BitwiseCast(t); } // Returns the bitwidth. static uint32_t width() { return 64u; } }; template <> struct FloatProxyTraits { using uint_type = uint16_t; static bool isNan(Float16 f) { return Float16::isNan(f); } // Returns true if the given value is any kind of infinity. static bool isInfinity(Float16 f) { return Float16::isInfinity(f); } // Returns the maximum normal value. static Float16 max() { return Float16::max(); } // Returns the lowest normal value. static Float16 lowest() { return Float16::lowest(); } // Returns the value as the native floating point format. static Float16 getAsFloat(const uint_type& t) { return Float16(t); } // Returns the bits from the given floating pointer number. static uint_type getBitsFromFloat(const Float16& t) { return t.get_value(); } // Returns the bitwidth. static uint32_t width() { return 16u; } }; // Since copying a floating point number (especially if it is NaN) // does not guarantee that bits are preserved, this class lets us // store the type and use it as a float when necessary. template class FloatProxy { public: using uint_type = typename FloatProxyTraits::uint_type; // Since this is to act similar to the normal floats, // do not initialize the data by default. FloatProxy() = default; // Intentionally non-explicit. This is a proxy type so // implicit conversions allow us to use it more transparently. FloatProxy(T val) { data_ = FloatProxyTraits::getBitsFromFloat(val); } // Intentionally non-explicit. This is a proxy type so // implicit conversions allow us to use it more transparently. FloatProxy(uint_type val) { data_ = val; } // This is helpful to have and is guaranteed not to stomp bits. FloatProxy operator-() const { return static_cast(data_ ^ (uint_type(0x1) << (sizeof(T) * 8 - 1))); } // Returns the data as a floating point value. T getAsFloat() const { return FloatProxyTraits::getAsFloat(data_); } // Returns the raw data. uint_type data() const { return data_; } // Returns a vector of words suitable for use in an Operand. std::vector GetWords() const { std::vector words; if (FloatProxyTraits::width() == 64) { FloatProxyTraits::uint_type d = data(); words.push_back(static_cast(d)); words.push_back(static_cast(d >> 32)); } else { words.push_back(static_cast(data())); } return words; } // Returns true if the value represents any type of NaN. bool isNan() { return FloatProxyTraits::isNan(getAsFloat()); } // Returns true if the value represents any type of infinity. bool isInfinity() { return FloatProxyTraits::isInfinity(getAsFloat()); } // Returns the maximum normal value. static FloatProxy max() { return FloatProxy(FloatProxyTraits::max()); } // Returns the lowest normal value. static FloatProxy lowest() { return FloatProxy(FloatProxyTraits::lowest()); } private: uint_type data_; }; template bool operator==(const FloatProxy& first, const FloatProxy& second) { return first.data() == second.data(); } // Reads a FloatProxy value as a normal float from a stream. template std::istream& operator>>(std::istream& is, FloatProxy& value) { T float_val = static_cast(0.0); is >> float_val; value = FloatProxy(float_val); return is; } // This is an example traits. It is not meant to be used in practice, but will // be the default for any non-specialized type. template struct HexFloatTraits { // Integer type that can store the bit representation of this hex-float. using uint_type = void; // Signed integer type that can store the bit representation of this // hex-float. using int_type = void; // The numerical type that this HexFloat represents. using underlying_type = void; // The type needed to construct the underlying type. using native_type = void; // The number of bits that are actually relevant in the uint_type. // This allows us to deal with, for example, 24-bit values in a 32-bit // integer. static const uint32_t num_used_bits = 0; // Number of bits that represent the exponent. static const uint32_t num_exponent_bits = 0; // Number of bits that represent the fractional part. static const uint32_t num_fraction_bits = 0; // The bias of the exponent. (How much we need to subtract from the stored // value to get the correct value.) static const uint32_t exponent_bias = 0; }; // Traits for IEEE float. // 1 sign bit, 8 exponent bits, 23 fractional bits. template <> struct HexFloatTraits> { using uint_type = uint32_t; using int_type = int32_t; using underlying_type = FloatProxy; using native_type = float; static const uint_type num_used_bits = 32; static const uint_type num_exponent_bits = 8; static const uint_type num_fraction_bits = 23; static const uint_type exponent_bias = 127; }; // Traits for IEEE double. // 1 sign bit, 11 exponent bits, 52 fractional bits. template <> struct HexFloatTraits> { using uint_type = uint64_t; using int_type = int64_t; using underlying_type = FloatProxy; using native_type = double; static const uint_type num_used_bits = 64; static const uint_type num_exponent_bits = 11; static const uint_type num_fraction_bits = 52; static const uint_type exponent_bias = 1023; }; // Traits for IEEE half. // 1 sign bit, 5 exponent bits, 10 fractional bits. template <> struct HexFloatTraits> { using uint_type = uint16_t; using int_type = int16_t; using underlying_type = uint16_t; using native_type = uint16_t; static const uint_type num_used_bits = 16; static const uint_type num_exponent_bits = 5; static const uint_type num_fraction_bits = 10; static const uint_type exponent_bias = 15; }; enum class round_direction { kToZero, kToNearestEven, kToPositiveInfinity, kToNegativeInfinity, max = kToNegativeInfinity }; // Template class that houses a floating pointer number. // It exposes a number of constants based on the provided traits to // assist in interpreting the bits of the value. template > class HexFloat { public: using uint_type = typename Traits::uint_type; using int_type = typename Traits::int_type; using underlying_type = typename Traits::underlying_type; using native_type = typename Traits::native_type; explicit HexFloat(T f) : value_(f) {} T value() const { return value_; } void set_value(T f) { value_ = f; } // These are all written like this because it is convenient to have // compile-time constants for all of these values. // Pass-through values to save typing. static const uint32_t num_used_bits = Traits::num_used_bits; static const uint32_t exponent_bias = Traits::exponent_bias; static const uint32_t num_exponent_bits = Traits::num_exponent_bits; static const uint32_t num_fraction_bits = Traits::num_fraction_bits; // Number of bits to shift left to set the highest relevant bit. static const uint32_t top_bit_left_shift = num_used_bits - 1; // How many nibbles (hex characters) the fractional part takes up. static const uint32_t fraction_nibbles = (num_fraction_bits + 3) / 4; // If the fractional part does not fit evenly into a hex character (4-bits) // then we have to left-shift to get rid of leading 0s. This is the amount // we have to shift (might be 0). static const uint32_t num_overflow_bits = fraction_nibbles * 4 - num_fraction_bits; // The representation of the fraction, not the actual bits. This // includes the leading bit that is usually implicit. static const uint_type fraction_represent_mask = SetBits::get; // The topmost bit in the nibble-aligned fraction. static const uint_type fraction_top_bit = uint_type(1) << (num_fraction_bits + num_overflow_bits - 1); // The least significant bit in the exponent, which is also the bit // immediately to the left of the significand. static const uint_type first_exponent_bit = uint_type(1) << (num_fraction_bits); // The mask for the encoded fraction. It does not include the // implicit bit. static const uint_type fraction_encode_mask = SetBits::get; // The bit that is used as a sign. static const uint_type sign_mask = uint_type(1) << top_bit_left_shift; // The bits that represent the exponent. static const uint_type exponent_mask = SetBits::get; // How far left the exponent is shifted. static const uint32_t exponent_left_shift = num_fraction_bits; // How far from the right edge the fraction is shifted. static const uint32_t fraction_right_shift = static_cast(sizeof(uint_type) * 8) - num_fraction_bits; // The maximum representable unbiased exponent. static const int_type max_exponent = (exponent_mask >> num_fraction_bits) - exponent_bias; // The minimum representable exponent for normalized numbers. static const int_type min_exponent = -static_cast(exponent_bias); // Returns the bits associated with the value. uint_type getBits() const { return value_.data(); } // Returns the bits associated with the value, without the leading sign bit. uint_type getUnsignedBits() const { return static_cast(value_.data() & ~sign_mask); } // Returns the bits associated with the exponent, shifted to start at the // lsb of the type. const uint_type getExponentBits() const { return static_cast((getBits() & exponent_mask) >> num_fraction_bits); } // Returns the exponent in unbiased form. This is the exponent in the // human-friendly form. const int_type getUnbiasedExponent() const { return static_cast(getExponentBits() - exponent_bias); } // Returns just the significand bits from the value. const uint_type getSignificandBits() const { return getBits() & fraction_encode_mask; } // If the number was normalized, returns the unbiased exponent. // If the number was denormal, normalize the exponent first. const int_type getUnbiasedNormalizedExponent() const { if ((getBits() & ~sign_mask) == 0) { // special case if everything is 0 return 0; } int_type exp = getUnbiasedExponent(); if (exp == min_exponent) { // We are in denorm land. uint_type significand_bits = getSignificandBits(); while ((significand_bits & (first_exponent_bit >> 1)) == 0) { significand_bits = static_cast(significand_bits << 1); exp = static_cast(exp - 1); } significand_bits &= fraction_encode_mask; } return exp; } // Returns the signficand after it has been normalized. const uint_type getNormalizedSignificand() const { int_type unbiased_exponent = getUnbiasedNormalizedExponent(); uint_type significand = getSignificandBits(); for (int_type i = unbiased_exponent; i <= min_exponent; ++i) { significand = static_cast(significand << 1); } significand &= fraction_encode_mask; return significand; } // Returns true if this number represents a negative value. bool isNegative() const { return (getBits() & sign_mask) != 0; } // Sets this HexFloat from the individual components. // Note this assumes EVERY significand is normalized, and has an implicit // leading one. This means that the only way that this method will set 0, // is if you set a number so denormalized that it underflows. // Do not use this method with raw bits extracted from a subnormal number, // since subnormals do not have an implicit leading 1 in the significand. // The significand is also expected to be in the // lowest-most num_fraction_bits of the uint_type. // The exponent is expected to be unbiased, meaning an exponent of // 0 actually means 0. // If underflow_round_up is set, then on underflow, if a number is non-0 // and would underflow, we round up to the smallest denorm. void setFromSignUnbiasedExponentAndNormalizedSignificand( bool negative, int_type exponent, uint_type significand, bool round_denorm_up) { bool significand_is_zero = significand == 0; if (exponent <= min_exponent) { // If this was denormalized, then we have to shift the bit on, meaning // the significand is not zero. significand_is_zero = false; significand |= first_exponent_bit; significand = static_cast(significand >> 1); } while (exponent < min_exponent) { significand = static_cast(significand >> 1); ++exponent; } if (exponent == min_exponent) { if (significand == 0 && !significand_is_zero && round_denorm_up) { significand = static_cast(0x1); } } uint_type new_value = 0; if (negative) { new_value = static_cast(new_value | sign_mask); } exponent = static_cast(exponent + exponent_bias); assert(exponent >= 0); // put it all together exponent = static_cast((exponent << exponent_left_shift) & exponent_mask); significand = static_cast(significand & fraction_encode_mask); new_value = static_cast(new_value | (exponent | significand)); value_ = T(new_value); } // Increments the significand of this number by the given amount. // If this would spill the significand into the implicit bit, // carry is set to true and the significand is shifted to fit into // the correct location, otherwise carry is set to false. // All significands and to_increment are assumed to be within the bounds // for a valid significand. static uint_type incrementSignificand(uint_type significand, uint_type to_increment, bool* carry) { significand = static_cast(significand + to_increment); *carry = false; if (significand & first_exponent_bit) { *carry = true; // The implicit 1-bit will have carried, so we should zero-out the // top bit and shift back. significand = static_cast(significand & ~first_exponent_bit); significand = static_cast(significand >> 1); } return significand; } #if GCC_VERSION == 40801 // These exist because MSVC throws warnings on negative right-shifts // even if they are not going to be executed. Eg: // constant_number < 0? 0: constant_number // These convert the negative left-shifts into right shifts. template struct negatable_left_shift { static uint_type val(uint_type val) { if (N > 0) { return static_cast(val << N); } else { return static_cast(val >> N); } } }; template struct negatable_right_shift { static uint_type val(uint_type val) { if (N > 0) { return static_cast(val >> N); } else { return static_cast(val << N); } } }; #else // These exist because MSVC throws warnings on negative right-shifts // even if they are not going to be executed. Eg: // constant_number < 0? 0: constant_number // These convert the negative left-shifts into right shifts. template struct negatable_left_shift { static uint_type val(uint_type val) { return static_cast(val >> -N); } }; template struct negatable_left_shift= 0>::type> { static uint_type val(uint_type val) { return static_cast(val << N); } }; template struct negatable_right_shift { static uint_type val(uint_type val) { return static_cast(val << -N); } }; template struct negatable_right_shift= 0>::type> { static uint_type val(uint_type val) { return static_cast(val >> N); } }; #endif // Returns the significand, rounded to fit in a significand in // other_T. This is shifted so that the most significant // bit of the rounded number lines up with the most significant bit // of the returned significand. template typename other_T::uint_type getRoundedNormalizedSignificand( round_direction dir, bool* carry_bit) { using other_uint_type = typename other_T::uint_type; static const int_type num_throwaway_bits = static_cast(num_fraction_bits) - static_cast(other_T::num_fraction_bits); static const uint_type last_significant_bit = (num_throwaway_bits < 0) ? 0 : negatable_left_shift::val(1u); static const uint_type first_rounded_bit = (num_throwaway_bits < 1) ? 0 : negatable_left_shift::val(1u); static const uint_type throwaway_mask_bits = num_throwaway_bits > 0 ? num_throwaway_bits : 0; static const uint_type throwaway_mask = SetBits::get; *carry_bit = false; other_uint_type out_val = 0; uint_type significand = getNormalizedSignificand(); // If we are up-casting, then we just have to shift to the right location. if (num_throwaway_bits <= 0) { out_val = static_cast(significand); uint_type shift_amount = static_cast(-num_throwaway_bits); out_val = static_cast(out_val << shift_amount); return out_val; } // If every non-representable bit is 0, then we don't have any casting to // do. if ((significand & throwaway_mask) == 0) { return static_cast( negatable_right_shift::val(significand)); } bool round_away_from_zero = false; // We actually have to narrow the significand here, so we have to follow the // rounding rules. switch (dir) { case round_direction::kToZero: break; case round_direction::kToPositiveInfinity: round_away_from_zero = !isNegative(); break; case round_direction::kToNegativeInfinity: round_away_from_zero = isNegative(); break; case round_direction::kToNearestEven: // Have to round down, round bit is 0 if ((first_rounded_bit & significand) == 0) { break; } if (((significand & throwaway_mask) & ~first_rounded_bit) != 0) { // If any subsequent bit of the rounded portion is non-0 then we round // up. round_away_from_zero = true; break; } // We are exactly half-way between 2 numbers, pick even. if ((significand & last_significant_bit) != 0) { // 1 for our last bit, round up. round_away_from_zero = true; break; } break; } if (round_away_from_zero) { return static_cast( negatable_right_shift::val(incrementSignificand( significand, last_significant_bit, carry_bit))); } else { return static_cast( negatable_right_shift::val(significand)); } } // Casts this value to another HexFloat. If the cast is widening, // then round_dir is ignored. If the cast is narrowing, then // the result is rounded in the direction specified. // This number will retain Nan and Inf values. // It will also saturate to Inf if the number overflows, and // underflow to (0 or min depending on rounding) if the number underflows. template void castTo(other_T& other, round_direction round_dir) { other = other_T(static_cast(0)); bool negate = isNegative(); if (getUnsignedBits() == 0) { if (negate) { other.set_value(-other.value()); } return; } uint_type significand = getSignificandBits(); bool carried = false; typename other_T::uint_type rounded_significand = getRoundedNormalizedSignificand(round_dir, &carried); int_type exponent = getUnbiasedExponent(); if (exponent == min_exponent) { // If we are denormal, normalize the exponent, so that we can encode // easily. exponent = static_cast(exponent + 1); for (uint_type check_bit = first_exponent_bit >> 1; check_bit != 0; check_bit = static_cast(check_bit >> 1)) { exponent = static_cast(exponent - 1); if (check_bit & significand) break; } } bool is_nan = (getBits() & exponent_mask) == exponent_mask && significand != 0; bool is_inf = !is_nan && ((exponent + carried) > static_cast(other_T::exponent_bias) || (significand == 0 && (getBits() & exponent_mask) == exponent_mask)); // If we are Nan or Inf we should pass that through. if (is_inf) { other.set_value(typename other_T::underlying_type( static_cast( (negate ? other_T::sign_mask : 0) | other_T::exponent_mask))); return; } if (is_nan) { typename other_T::uint_type shifted_significand; shifted_significand = static_cast( negatable_left_shift< static_cast(other_T::num_fraction_bits) - static_cast(num_fraction_bits)>::val(significand)); // We are some sort of Nan. We try to keep the bit-pattern of the Nan // as close as possible. If we had to shift off bits so we are 0, then we // just set the last bit. other.set_value(typename other_T::underlying_type( static_cast( (negate ? other_T::sign_mask : 0) | other_T::exponent_mask | (shifted_significand == 0 ? 0x1 : shifted_significand)))); return; } bool round_underflow_up = isNegative() ? round_dir == round_direction::kToNegativeInfinity : round_dir == round_direction::kToPositiveInfinity; using other_int_type = typename other_T::int_type; // setFromSignUnbiasedExponentAndNormalizedSignificand will // zero out any underflowing value (but retain the sign). other.setFromSignUnbiasedExponentAndNormalizedSignificand( negate, static_cast(exponent), rounded_significand, round_underflow_up); return; } private: T value_; static_assert(num_used_bits == Traits::num_exponent_bits + Traits::num_fraction_bits + 1, "The number of bits do not fit"); static_assert(sizeof(T) == sizeof(uint_type), "The type sizes do not match"); }; // Returns 4 bits represented by the hex character. inline uint8_t get_nibble_from_character(int character) { const char* dec = "0123456789"; const char* lower = "abcdef"; const char* upper = "ABCDEF"; const char* p = nullptr; if ((p = strchr(dec, character))) { return static_cast(p - dec); } else if ((p = strchr(lower, character))) { return static_cast(p - lower + 0xa); } else if ((p = strchr(upper, character))) { return static_cast(p - upper + 0xa); } assert(false && "This was called with a non-hex character"); return 0; } // Outputs the given HexFloat to the stream. template std::ostream& operator<<(std::ostream& os, const HexFloat& value) { using HF = HexFloat; using uint_type = typename HF::uint_type; using int_type = typename HF::int_type; static_assert(HF::num_used_bits != 0, "num_used_bits must be non-zero for a valid float"); static_assert(HF::num_exponent_bits != 0, "num_exponent_bits must be non-zero for a valid float"); static_assert(HF::num_fraction_bits != 0, "num_fractin_bits must be non-zero for a valid float"); const uint_type bits = value.value().data(); const char* const sign = (bits & HF::sign_mask) ? "-" : ""; const uint_type exponent = static_cast( (bits & HF::exponent_mask) >> HF::num_fraction_bits); uint_type fraction = static_cast((bits & HF::fraction_encode_mask) << HF::num_overflow_bits); const bool is_zero = exponent == 0 && fraction == 0; const bool is_denorm = exponent == 0 && !is_zero; // exponent contains the biased exponent we have to convert it back into // the normal range. int_type int_exponent = static_cast(exponent - HF::exponent_bias); // If the number is all zeros, then we actually have to NOT shift the // exponent. int_exponent = is_zero ? 0 : int_exponent; // If we are denorm, then start shifting, and decreasing the exponent until // our leading bit is 1. if (is_denorm) { while ((fraction & HF::fraction_top_bit) == 0) { fraction = static_cast(fraction << 1); int_exponent = static_cast(int_exponent - 1); } // Since this is denormalized, we have to consume the leading 1 since it // will end up being implicit. fraction = static_cast(fraction << 1); // eat the leading 1 fraction &= HF::fraction_represent_mask; } uint_type fraction_nibbles = HF::fraction_nibbles; // We do not have to display any trailing 0s, since this represents the // fractional part. while (fraction_nibbles > 0 && (fraction & 0xF) == 0) { // Shift off any trailing values; fraction = static_cast(fraction >> 4); --fraction_nibbles; } const auto saved_flags = os.flags(); const auto saved_fill = os.fill(); os << sign << "0x" << (is_zero ? '0' : '1'); if (fraction_nibbles) { // Make sure to keep the leading 0s in place, since this is the fractional // part. os << "." << std::setw(static_cast(fraction_nibbles)) << std::setfill('0') << std::hex << fraction; } os << "p" << std::dec << (int_exponent >= 0 ? "+" : "") << int_exponent; os.flags(saved_flags); os.fill(saved_fill); return os; } // Returns true if negate_value is true and the next character on the // input stream is a plus or minus sign. In that case we also set the fail bit // on the stream and set the value to the zero value for its type. template inline bool RejectParseDueToLeadingSign(std::istream& is, bool negate_value, HexFloat& value) { if (negate_value) { auto next_char = is.peek(); if (next_char == '-' || next_char == '+') { // Fail the parse. Emulate standard behaviour by setting the value to // the zero value, and set the fail bit on the stream. value = HexFloat(typename HexFloat::uint_type{0}); is.setstate(std::ios_base::failbit); return true; } } return false; } // Parses a floating point number from the given stream and stores it into the // value parameter. // If negate_value is true then the number may not have a leading minus or // plus, and if it successfully parses, then the number is negated before // being stored into the value parameter. // If the value cannot be correctly parsed or overflows the target floating // point type, then set the fail bit on the stream. // TODO(dneto): Promise C++11 standard behavior in how the value is set in // the error case, but only after all target platforms implement it correctly. // In particular, the Microsoft C++ runtime appears to be out of spec. template inline std::istream& ParseNormalFloat(std::istream& is, bool negate_value, HexFloat& value) { if (RejectParseDueToLeadingSign(is, negate_value, value)) { return is; } T val; is >> val; if (negate_value) { val = -val; } value.set_value(val); // In the failure case, map -0.0 to 0.0. if (is.fail() && value.getUnsignedBits() == 0u) { value = HexFloat(typename HexFloat::uint_type{0}); } if (val.isInfinity()) { // Fail the parse. Emulate standard behaviour by setting the value to // the closest normal value, and set the fail bit on the stream. value.set_value((value.isNegative() | negate_value) ? T::lowest() : T::max()); is.setstate(std::ios_base::failbit); } return is; } // Specialization of ParseNormalFloat for FloatProxy values. // This will parse the float as it were a 32-bit floating point number, // and then round it down to fit into a Float16 value. // The number is rounded towards zero. // If negate_value is true then the number may not have a leading minus or // plus, and if it successfully parses, then the number is negated before // being stored into the value parameter. // If the value cannot be correctly parsed or overflows the target floating // point type, then set the fail bit on the stream. // TODO(dneto): Promise C++11 standard behavior in how the value is set in // the error case, but only after all target platforms implement it correctly. // In particular, the Microsoft C++ runtime appears to be out of spec. template <> inline std::istream& ParseNormalFloat, HexFloatTraits>>( std::istream& is, bool negate_value, HexFloat, HexFloatTraits>>& value) { // First parse as a 32-bit float. HexFloat> float_val(0.0f); ParseNormalFloat(is, negate_value, float_val); // Then convert to 16-bit float, saturating at infinities, and // rounding toward zero. float_val.castTo(value, round_direction::kToZero); // Overflow on 16-bit behaves the same as for 32- and 64-bit: set the // fail bit and set the lowest or highest value. if (Float16::isInfinity(value.value().getAsFloat())) { value.set_value(value.isNegative() ? Float16::lowest() : Float16::max()); is.setstate(std::ios_base::failbit); } return is; } namespace detail { // Returns a new value formed from 'value' by setting 'bit' that is the // 'n'th most significant bit (where 0 is the most significant bit). // If 'bit' is zero or 'n' is more than the number of bits in the integer // type, then return the original value. template UINT_TYPE set_nth_most_significant_bit(UINT_TYPE value, UINT_TYPE bit, UINT_TYPE n) { constexpr UINT_TYPE max_position = std::numeric_limits::digits - 1; if ((bit != 0) && (n <= max_position)) { return static_cast(value | (bit << (max_position - n))); } return value; } // Attempts to increment the argument. // If it does not overflow, then increments the argument and returns true. // If it would overflow, returns false. template bool saturated_inc(INT_TYPE& value) { if (value == std::numeric_limits::max()) { return false; } value++; return true; } // Attempts to decrement the argument. // If it does not underflow, then decrements the argument and returns true. // If it would overflow, returns false. template bool saturated_dec(INT_TYPE& value) { if (value == std::numeric_limits::min()) { return false; } value--; return true; } } // namespace detail // Reads a HexFloat from the given stream. // If the float is not encoded as a hex-float then it will be parsed // as a regular float. // This may fail if your stream does not support at least one unget. // Nan values can be encoded with "0x1.p+exponent_bias". // This would normally overflow a float and round to // infinity but this special pattern is the exact representation for a NaN, // and therefore is actually encoded as the correct NaN. To encode inf, // either 0x0p+exponent_bias can be specified or any exponent greater than // exponent_bias. // Examples using IEEE 32-bit float encoding. // 0x1.0p+128 (+inf) // -0x1.0p-128 (-inf) // // 0x1.1p+128 (+Nan) // -0x1.1p+128 (-Nan) // // 0x1p+129 (+inf) // -0x1p+129 (-inf) template std::istream& operator>>(std::istream& is, HexFloat& value) { using HF = HexFloat; using uint_type = typename HF::uint_type; using int_type = typename HF::int_type; value.set_value(static_cast(0.f)); if (is.flags() & std::ios::skipws) { // If the user wants to skip whitespace , then we should obey that. while (std::isspace(is.peek())) { is.get(); } } auto next_char = is.peek(); bool negate_value = false; if (next_char != '-' && next_char != '0') { return ParseNormalFloat(is, negate_value, value); } if (next_char == '-') { negate_value = true; is.get(); next_char = is.peek(); } if (next_char == '0') { is.get(); // We may have to unget this. auto maybe_hex_start = is.peek(); if (maybe_hex_start != 'x' && maybe_hex_start != 'X') { is.unget(); return ParseNormalFloat(is, negate_value, value); } else { is.get(); // Throw away the 'x'; } } else { return ParseNormalFloat(is, negate_value, value); } // This "looks" like a hex-float so treat it as one. bool seen_p = false; bool seen_dot = false; // The mantissa bits, without the most significant 1 bit, and with the // the most recently read bits in the least significant positions. uint_type fraction = 0; // The number of mantissa bits that have been read, including the leading 1 // bit that is not written into 'fraction'. uint_type fraction_index = 0; // TODO(dneto): handle overflow and underflow int_type exponent = HF::exponent_bias; // Strip off leading zeros so we don't have to special-case them later. while ((next_char = is.peek()) == '0') { is.get(); } // Does the mantissa, as written, have non-zero digits to the left of // the decimal point. Assume no until proven otherwise. bool has_integer_part = false; bool bits_written = false; // Stays false until we write a bit. // Scan the mantissa hex digits until we see a '.' or the 'p' that // starts the exponent. while (!seen_p && !seen_dot) { // Handle characters that are left of the fractional part. if (next_char == '.') { seen_dot = true; } else if (next_char == 'p') { seen_p = true; } else if (::isxdigit(next_char)) { // We have stripped all leading zeroes and we have not yet seen a ".". has_integer_part = true; int number = get_nibble_from_character(next_char); for (int i = 0; i < 4; ++i, number <<= 1) { uint_type write_bit = (number & 0x8) ? 0x1 : 0x0; if (bits_written) { // If we are here the bits represented belong in the fractional // part of the float, and we have to adjust the exponent accordingly. fraction = detail::set_nth_most_significant_bit(fraction, write_bit, fraction_index); // Increment the fraction index. If the input has bizarrely many // significant digits, then silently drop them. detail::saturated_inc(fraction_index); if (!detail::saturated_inc(exponent)) { // Overflow failure is.setstate(std::ios::failbit); return is; } } // Since this updated after setting fraction bits, this effectively // drops the leading 1 bit. bits_written |= write_bit != 0; } } else { // We have not found our exponent yet, so we have to fail. is.setstate(std::ios::failbit); return is; } is.get(); next_char = is.peek(); } // Finished reading the part preceding any '.' or 'p'. bits_written = false; while (seen_dot && !seen_p) { // Handle only fractional parts now. if (next_char == 'p') { seen_p = true; } else if (::isxdigit(next_char)) { int number = get_nibble_from_character(next_char); for (int i = 0; i < 4; ++i, number <<= 1) { uint_type write_bit = (number & 0x8) ? 0x01 : 0x00; bits_written |= write_bit != 0; if ((!has_integer_part) && !bits_written) { // Handle modifying the exponent here this way we can handle // an arbitrary number of hex values without overflowing our // integer. if (!detail::saturated_dec(exponent)) { // Overflow failure is.setstate(std::ios::failbit); return is; } } else { fraction = detail::set_nth_most_significant_bit(fraction, write_bit, fraction_index); // Increment the fraction index. If the input has bizarrely many // significant digits, then silently drop them. detail::saturated_inc(fraction_index); } } } else { // We still have not found our 'p' exponent yet, so this is not a valid // hex-float. is.setstate(std::ios::failbit); return is; } is.get(); next_char = is.peek(); } // Finished reading the part preceding 'p'. // In hex floats syntax, the binary exponent is required. bool seen_exponent_sign = false; int8_t exponent_sign = 1; bool seen_written_exponent_digits = false; // The magnitude of the exponent, as written, or the sentinel value to signal // overflow. int_type written_exponent = 0; // A sentinel value signalling overflow of the magnitude of the written // exponent. We'll assume that -written_exponent_overflow is valid for the // type. Later we may add 1 or subtract 1 from the adjusted exponent, so leave // room for an extra 1. const int_type written_exponent_overflow = std::numeric_limits::max() - 1; while (true) { if (!seen_written_exponent_digits && (next_char == '-' || next_char == '+')) { if (seen_exponent_sign) { is.setstate(std::ios::failbit); return is; } seen_exponent_sign = true; exponent_sign = (next_char == '-') ? -1 : 1; } else if (::isdigit(next_char)) { seen_written_exponent_digits = true; // Hex-floats express their exponent as decimal. int_type digit = static_cast(static_cast(next_char) - '0'); if (written_exponent >= (written_exponent_overflow - digit) / 10) { // The exponent is very big. Saturate rather than overflow the exponent. // signed integer, which would be undefined behaviour. written_exponent = written_exponent_overflow; } else { written_exponent = static_cast( static_cast(written_exponent * 10) + digit); } } else { break; } is.get(); next_char = is.peek(); } if (!seen_written_exponent_digits) { // Binary exponent had no digits. is.setstate(std::ios::failbit); return is; } written_exponent = static_cast(written_exponent * exponent_sign); // Now fold in the exponent bias into the written exponent, updating exponent. // But avoid undefined behaviour that would result from overflowing int_type. if (written_exponent >= 0 && exponent >= 0) { // Saturate up to written_exponent_overflow. if (written_exponent_overflow - exponent > written_exponent) { exponent = static_cast(written_exponent + exponent); } else { exponent = written_exponent_overflow; } } else if (written_exponent < 0 && exponent < 0) { // Saturate down to -written_exponent_overflow. if (written_exponent_overflow + exponent > -written_exponent) { exponent = static_cast(written_exponent + exponent); } else { exponent = static_cast(-written_exponent_overflow); } } else { // They're of opposing sign, so it's safe to add. exponent = static_cast(written_exponent + exponent); } bool is_zero = (!has_integer_part) && (fraction == 0); if ((!has_integer_part) && !is_zero) { fraction = static_cast(fraction << 1); exponent = static_cast(exponent - 1); } else if (is_zero) { exponent = 0; } if (exponent <= 0 && !is_zero) { fraction = static_cast(fraction >> 1); fraction |= static_cast(1) << HF::top_bit_left_shift; } fraction = (fraction >> HF::fraction_right_shift) & HF::fraction_encode_mask; const int_type max_exponent = SetBits::get; // Handle denorm numbers while (exponent < 0 && !is_zero) { fraction = static_cast(fraction >> 1); exponent = static_cast(exponent + 1); fraction &= HF::fraction_encode_mask; if (fraction == 0) { // We have underflowed our fraction. We should clamp to zero. is_zero = true; exponent = 0; } } // We have overflowed so we should be inf/-inf. if (exponent > max_exponent) { exponent = max_exponent; fraction = 0; } uint_type output_bits = static_cast( static_cast(negate_value ? 1 : 0) << HF::top_bit_left_shift); output_bits |= fraction; uint_type shifted_exponent = static_cast( static_cast(exponent << HF::exponent_left_shift) & HF::exponent_mask); output_bits |= shifted_exponent; T output_float(output_bits); value.set_value(output_float); return is; } // Writes a FloatProxy value to a stream. // Zero and normal numbers are printed in the usual notation, but with // enough digits to fully reproduce the value. Other values (subnormal, // NaN, and infinity) are printed as a hex float. template std::ostream& operator<<(std::ostream& os, const FloatProxy& value) { auto float_val = value.getAsFloat(); switch (std::fpclassify(float_val)) { case FP_ZERO: case FP_NORMAL: { auto saved_precision = os.precision(); os.precision(std::numeric_limits::max_digits10); os << float_val; os.precision(saved_precision); } break; default: os << HexFloat>(value); break; } return os; } template <> inline std::ostream& operator<<(std::ostream& os, const FloatProxy& value) { os << HexFloat>(value); return os; } } // namespace utils } // namespace spvtools #endif // SOURCE_UTIL_HEX_FLOAT_H_