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https://github.com/KhronosGroup/SPIRV-Tools
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c79edd260c
This allows the GPU-AV layer to differentiate between errors with uniform buffers versus storage buffers and map these to the relevant VUIDs. This is a resubmit of a previously reverted commit. The revert was done as someone erroneously attempted to build the latest validation layers with a TOT spirv-tools. The validation layers must be built with their known-good glslang and its known-good spirv-tools and spirv-headers.
210 lines
9.2 KiB
C++
210 lines
9.2 KiB
C++
// Copyright (c) 2018 The Khronos Group Inc.
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// Copyright (c) 2018 Valve Corporation
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// Copyright (c) 2018 LunarG Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef LIBSPIRV_OPT_INST_BINDLESS_CHECK_PASS_H_
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#define LIBSPIRV_OPT_INST_BINDLESS_CHECK_PASS_H_
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#include "instrument_pass.h"
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namespace spvtools {
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namespace opt {
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// This class/pass is designed to support the bindless (descriptor indexing)
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// GPU-assisted validation layer of
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// https://github.com/KhronosGroup/Vulkan-ValidationLayers. Its internal and
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// external design may change as the layer evolves.
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class InstBindlessCheckPass : public InstrumentPass {
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public:
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InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id,
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bool desc_idx_enable, bool desc_init_enable,
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bool buffer_bounds_enable, bool texel_buffer_enable,
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bool opt_direct_reads)
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: InstrumentPass(desc_set, shader_id, kInstValidationIdBindless,
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opt_direct_reads),
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desc_idx_enabled_(desc_idx_enable),
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desc_init_enabled_(desc_init_enable),
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buffer_bounds_enabled_(buffer_bounds_enable),
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texel_buffer_enabled_(texel_buffer_enable) {}
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~InstBindlessCheckPass() override = default;
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// See optimizer.hpp for pass user documentation.
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Status Process() override;
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const char* name() const override { return "inst-bindless-check-pass"; }
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private:
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// These functions do bindless checking instrumentation on a single
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// instruction which references through a descriptor (ie references into an
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// image or buffer). Refer to Vulkan API for further information on
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// descriptors. GenDescIdxCheckCode checks that an index into a descriptor
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// array (array of images or buffers) is in-bounds. GenDescInitCheckCode
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// checks that the referenced descriptor has been initialized, if the
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// SPV_EXT_descriptor_indexing extension is enabled, and initialized large
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// enough to handle the reference, if RobustBufferAccess is disabled.
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// GenDescInitCheckCode checks for uniform and storage buffer overrun.
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// GenTexBuffCheckCode checks for texel buffer overrun and should be
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// run after GenDescInitCheckCode to first make sure that the descriptor
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// is initialized because it uses OpImageQuerySize on the descriptor.
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//
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// The functions are designed to be passed to
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// InstrumentPass::InstProcessEntryPointCallTree(), which applies the
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// function to each instruction in a module and replaces the instruction
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// if warranted.
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//
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// If |ref_inst_itr| is a bindless reference, return in |new_blocks| the
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// result of instrumenting it with validation code within its block at
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// |ref_block_itr|. The validation code first executes a check for the
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// specific condition called for. If the check passes, it executes
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// the remainder of the reference, otherwise writes a record to the debug
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// output buffer stream including |function_idx, instruction_idx, stage_idx|
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// and replaces the reference with the null value of the original type. The
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// block at |ref_block_itr| can just be replaced with the blocks in
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// |new_blocks|, which will contain at least two blocks. The last block will
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// comprise all instructions following |ref_inst_itr|,
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// preceded by a phi instruction.
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//
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// These instrumentation functions utilize GenDebugDirectRead() to read data
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// from the debug input buffer, specifically the lengths of variable length
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// descriptor arrays, and the initialization status of each descriptor.
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// The format of the debug input buffer is documented in instrument.hpp.
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//
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// These instrumentation functions utilize GenDebugStreamWrite() to write its
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// error records. The validation-specific part of the error record will
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// have the format:
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//
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// Validation Error Code (=kInstErrorBindlessBounds)
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// Descriptor Index
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// Descriptor Array Size
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//
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// The Descriptor Index is the index which has been determined to be
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// out-of-bounds.
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//
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// The Descriptor Array Size is the size of the descriptor array which was
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// indexed.
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void GenDescIdxCheckCode(
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BasicBlock::iterator ref_inst_itr,
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UptrVectorIterator<BasicBlock> ref_block_itr, uint32_t stage_idx,
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std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
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void GenDescInitCheckCode(
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BasicBlock::iterator ref_inst_itr,
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UptrVectorIterator<BasicBlock> ref_block_itr, uint32_t stage_idx,
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std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
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void GenTexBuffCheckCode(
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BasicBlock::iterator ref_inst_itr,
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UptrVectorIterator<BasicBlock> ref_block_itr, uint32_t stage_idx,
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std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
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// Generate instructions into |builder| to read length of runtime descriptor
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// array |var_id| from debug input buffer and return id of value.
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uint32_t GenDebugReadLength(uint32_t var_id, InstructionBuilder* builder);
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// Generate instructions into |builder| to read initialization status of
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// descriptor array |image_id| at |index_id| from debug input buffer and
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// return id of value.
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uint32_t GenDebugReadInit(uint32_t image_id, uint32_t index_id,
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InstructionBuilder* builder);
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// Analysis data for descriptor reference components, generated by
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// AnalyzeDescriptorReference. It is necessary and sufficient for further
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// analysis and regeneration of the reference.
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typedef struct RefAnalysis {
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uint32_t desc_load_id;
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uint32_t image_id;
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uint32_t load_id;
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uint32_t ptr_id;
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uint32_t var_id;
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uint32_t desc_idx_id;
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uint32_t strg_class;
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Instruction* ref_inst;
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} RefAnalysis;
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// Return size of type |ty_id| in bytes. Use |matrix_stride| and |col_major|
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// for matrix type, or for vector type if vector is |in_matrix|.
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uint32_t ByteSize(uint32_t ty_id, uint32_t matrix_stride, bool col_major,
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bool in_matrix);
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// Return stride of type |ty_id| with decoration |stride_deco|. Return 0
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// if not found
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uint32_t FindStride(uint32_t ty_id, uint32_t stride_deco);
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// Generate index of last byte referenced by buffer reference |ref|
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uint32_t GenLastByteIdx(RefAnalysis* ref, InstructionBuilder* builder);
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// Clone original image computation starting at |image_id| into |builder|.
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// This may generate more than one instruction if neccessary.
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uint32_t CloneOriginalImage(uint32_t image_id, InstructionBuilder* builder);
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// Clone original original reference encapsulated by |ref| into |builder|.
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// This may generate more than one instruction if neccessary.
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uint32_t CloneOriginalReference(RefAnalysis* ref,
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InstructionBuilder* builder);
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// If |inst| references through an image, return the id of the image it
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// references through. Else return 0.
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uint32_t GetImageId(Instruction* inst);
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// Get pointee type inst of pointer value |ptr_inst|.
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Instruction* GetPointeeTypeInst(Instruction* ptr_inst);
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// Analyze descriptor reference |ref_inst| and save components into |ref|.
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// Return true if |ref_inst| is a descriptor reference, false otherwise.
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bool AnalyzeDescriptorReference(Instruction* ref_inst, RefAnalysis* ref);
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// Generate instrumentation code for generic test result |check_id|, starting
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// with |builder| of block |new_blk_ptr|, adding new blocks to |new_blocks|.
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// Generate conditional branch to a valid or invalid branch. Generate valid
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// block which does original reference |ref|. Generate invalid block which
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// writes debug error output utilizing |ref|, |error_id|, |length_id| and
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// |stage_idx|. Generate merge block for valid and invalid branches. Kill
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// original reference.
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void GenCheckCode(uint32_t check_id, uint32_t error_id, uint32_t offset_id,
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uint32_t length_id, uint32_t stage_idx, RefAnalysis* ref,
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std::vector<std::unique_ptr<BasicBlock>>* new_blocks);
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// Initialize state for instrumenting bindless checking
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void InitializeInstBindlessCheck();
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// Apply GenDescIdxCheckCode to every instruction in module. Then apply
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// GenDescInitCheckCode to every instruction in module.
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Pass::Status ProcessImpl();
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// Enable instrumentation of runtime array length checking
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bool desc_idx_enabled_;
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// Enable instrumentation of descriptor initialization checking
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bool desc_init_enabled_;
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// Enable instrumentation of uniform and storage buffer overrun checking
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bool buffer_bounds_enabled_;
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// Enable instrumentation of texel buffer overrun checking
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bool texel_buffer_enabled_;
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// Mapping from variable to descriptor set
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std::unordered_map<uint32_t, uint32_t> var2desc_set_;
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// Mapping from variable to binding
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std::unordered_map<uint32_t, uint32_t> var2binding_;
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};
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} // namespace opt
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} // namespace spvtools
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#endif // LIBSPIRV_OPT_INST_BINDLESS_CHECK_PASS_H_
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