SPIRV-Tools/source/opt/cfg.h
Steven Perron 06cdb96984 Make use of the instruction folder.
Implementation of the simplification pass.

- Create pass that calls the instruction folder on each instruction and
  propagate instructions that fold to a copy.  This will do copy
  propagation as well.

- Did not use the propagator engine because I want to modify the instruction
  as we go along.

- Change folding to not allocate new instructions, but make changes in
  place.  This change had a big impact on compile time.

- Add simplification pass to the legalization passes in place of
  insert-extract elimination.

- Added test cases for new folding rules.

- Added tests for the simplification pass

- Added a method to the CFG to apply a function to the basic blocks in
  reverse post order.

Contributes to #1164.
2018-02-07 23:01:47 -05:00

144 lines
5.1 KiB
C++

// Copyright (c) 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef LIBSPIRV_OPT_CFG_H_
#define LIBSPIRV_OPT_CFG_H_
#include "basic_block.h"
#include <list>
#include <unordered_map>
#include <unordered_set>
namespace spvtools {
namespace ir {
class CFG {
public:
CFG(ir::Module* module);
// Return the module described by this CFG.
ir::Module* get_module() const { return module_; }
// Return the list of predecesors for basic block with label |blkid|.
// TODO(dnovillo): Move this to ir::BasicBlock.
const std::vector<uint32_t>& preds(uint32_t blk_id) const {
return label2preds_.at(blk_id);
}
// Return a pointer to the basic block instance corresponding to the label
// |blk_id|.
ir::BasicBlock* block(uint32_t blk_id) const { return id2block_.at(blk_id); }
// Return the pseudo entry and exit blocks.
const ir::BasicBlock* pseudo_entry_block() const {
return &pseudo_entry_block_;
}
ir::BasicBlock* pseudo_entry_block() { return &pseudo_entry_block_; }
const ir::BasicBlock* pseudo_exit_block() const {
return &pseudo_exit_block_;
}
ir::BasicBlock* pseudo_exit_block() { return &pseudo_exit_block_; }
// Return true if |block_ptr| is the pseudo-entry block.
bool IsPseudoEntryBlock(ir::BasicBlock* block_ptr) const {
return block_ptr == &pseudo_entry_block_;
}
// Return true if |block_ptr| is the pseudo-exit block.
bool IsPseudoExitBlock(ir::BasicBlock* block_ptr) const {
return block_ptr == &pseudo_exit_block_;
}
// Compute structured block order into |order| for |func| starting at |root|.
// This order has the property that dominators come before all blocks they
// dominate and merge blocks come after all blocks that are in the control
// constructs of their header.
void ComputeStructuredOrder(ir::Function* func, ir::BasicBlock* root,
std::list<ir::BasicBlock*>* order);
// Applies |f| to the basic block in reverse post order starting with |bb|.
// Note that basic blocks that cannot be reached from |bb| node will not be
// processed.
void ForEachBlockInReversePostOrder(
BasicBlock* bb, const std::function<void(BasicBlock*)>& f);
// Registers |blk| as a basic block in the cfg, this also updates the
// predecessor lists of each successor of |blk|.
void RegisterBlock(ir::BasicBlock* blk) {
uint32_t blk_id = blk->id();
id2block_[blk_id] = blk;
AddEdges(blk);
}
// Registers |blk| to all of its successors.
void AddEdges(ir::BasicBlock* blk);
// Registers the basic block id |pred_blk_id| as being a predecessor of the
// basic block id |succ_blk_id|.
void AddEdge(uint32_t pred_blk_id, uint32_t succ_blk_id) {
label2preds_[succ_blk_id].push_back(pred_blk_id);
}
// Removes any edges that no longer exist from the predecessor mapping for
// the basic block id |blk_id|.
void RemoveNonExistingEdges(uint32_t blk_id);
private:
using cbb_ptr = const ir::BasicBlock*;
// Compute structured successors for function |func|. A block's structured
// successors are the blocks it branches to together with its declared merge
// block and continue block if it has them. When order matters, the merge
// block and continue block always appear first. This assures correct depth
// first search in the presence of early returns and kills. If the successor
// vector contain duplicates of the merge or continue blocks, they are safely
// ignored by DFS.
void ComputeStructuredSuccessors(ir::Function* func);
// Computes the post-order traversal of the cfg starting at |bb| skipping
// nodes in |seen|. The order of the traversal is appended to |order|, and
// all nodes in the traversal are added to |seen|.
void ComputePostOrderTraversal(BasicBlock* bb,
std::vector<BasicBlock*>* order,
std::unordered_set<BasicBlock*>* seen);
// Module for this CFG.
ir::Module* module_;
// Map from block to its structured successor blocks. See
// ComputeStructuredSuccessors() for definition.
std::unordered_map<const ir::BasicBlock*, std::vector<ir::BasicBlock*>>
block2structured_succs_;
// Extra block whose successors are all blocks with no predecessors
// in function.
ir::BasicBlock pseudo_entry_block_;
// Augmented CFG Exit Block.
ir::BasicBlock pseudo_exit_block_;
// Map from block's label id to its predecessor blocks ids
std::unordered_map<uint32_t, std::vector<uint32_t>> label2preds_;
// Map from block's label id to block.
std::unordered_map<uint32_t, ir::BasicBlock*> id2block_;
};
} // namespace ir
} // namespace spvtools
#endif // LIBSPIRV_OPT_CFG_H_