SPIRV-Tools/test/opt/dead_branch_elim_test.cpp
Diego Novillo 83228137e1 Re-format source tree - NFC.
Re-formatted the source tree with the command:

$ /usr/bin/clang-format -style=file -i \
    $(find include source tools test utils -name '*.cpp' -or -name '*.h')

This required a fix to source/val/decoration.h.  It was not including
spirv.h, which broke builds when the #include headers were re-ordered by
clang-format.
2017-11-27 14:31:49 -05:00

1355 lines
34 KiB
C++

// Copyright (c) 2017 Valve Corporation
// Copyright (c) 2017 LunarG Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "pass_fixture.h"
#include "pass_utils.h"
namespace {
using namespace spvtools;
using DeadBranchElimTest = PassTest<::testing::Test>;
TEST_F(DeadBranchElimTest, IfThenElseTrue) {
// #version 140
//
// in vec4 BaseColor;
//
// void main()
// {
// vec4 v;
// if (true)
// v = vec4(0.0,0.0,0.0,0.0);
// else
// v = vec4(1.0,1.0,1.0,1.0);
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %gl_FragColor %BaseColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %gl_FragColor "gl_FragColor"
OpName %BaseColor "BaseColor"
%void = OpTypeVoid
%7 = OpTypeFunction %void
%bool = OpTypeBool
%true = OpConstantTrue %bool
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_0 = OpConstant %float 0
%14 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_1 = OpConstant %float 1
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
)";
const std::string before =
R"(%main = OpFunction %void None %7
%19 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
OpSelectionMerge %20 None
OpBranchConditional %true %21 %22
%21 = OpLabel
OpStore %v %14
OpBranch %20
%22 = OpLabel
OpStore %v %16
OpBranch %20
%20 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %7
%19 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
OpBranch %21
%21 = OpLabel
OpStore %v %14
OpBranch %20
%20 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, IfThenElseFalse) {
// #version 140
//
// in vec4 BaseColor;
//
// void main()
// {
// vec4 v;
// if (false)
// v = vec4(0.0,0.0,0.0,0.0);
// else
// v = vec4(1.0,1.0,1.0,1.0);
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %gl_FragColor %BaseColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %gl_FragColor "gl_FragColor"
OpName %BaseColor "BaseColor"
%void = OpTypeVoid
%7 = OpTypeFunction %void
%bool = OpTypeBool
%false = OpConstantFalse %bool
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_0 = OpConstant %float 0
%14 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_1 = OpConstant %float 1
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
)";
const std::string before =
R"(%main = OpFunction %void None %7
%19 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
OpSelectionMerge %20 None
OpBranchConditional %false %21 %22
%21 = OpLabel
OpStore %v %14
OpBranch %20
%22 = OpLabel
OpStore %v %16
OpBranch %20
%20 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %7
%19 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
OpBranch %22
%22 = OpLabel
OpStore %v %16
OpBranch %20
%20 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, IfThenTrue) {
// #version 140
//
// in vec4 BaseColor;
//
// void main()
// {
// vec4 v = BaseColor;
// if (true)
// v = v * vec4(0.5,0.5,0.5,0.5);
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %gl_FragColor "gl_FragColor"
%void = OpTypeVoid
%7 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%bool = OpTypeBool
%true = OpConstantTrue %bool
%float_0_5 = OpConstant %float 0.5
%15 = OpConstantComposite %v4float %float_0_5 %float_0_5 %float_0_5 %float_0_5
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %7
%17 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%18 = OpLoad %v4float %BaseColor
OpStore %v %18
OpSelectionMerge %19 None
OpBranchConditional %true %20 %19
%20 = OpLabel
%21 = OpLoad %v4float %v
%22 = OpFMul %v4float %21 %15
OpStore %v %22
OpBranch %19
%19 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %7
%17 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%18 = OpLoad %v4float %BaseColor
OpStore %v %18
OpBranch %20
%20 = OpLabel
%21 = OpLoad %v4float %v
%22 = OpFMul %v4float %21 %15
OpStore %v %22
OpBranch %19
%19 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, IfThenFalse) {
// #version 140
//
// in vec4 BaseColor;
//
// void main()
// {
// vec4 v = BaseColor;
// if (false)
// v = v * vec4(0.5,0.5,0.5,0.5);
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %gl_FragColor "gl_FragColor"
%void = OpTypeVoid
%7 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%bool = OpTypeBool
%false = OpConstantFalse %bool
%float_0_5 = OpConstant %float 0.5
%15 = OpConstantComposite %v4float %float_0_5 %float_0_5 %float_0_5 %float_0_5
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %7
%17 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%18 = OpLoad %v4float %BaseColor
OpStore %v %18
OpSelectionMerge %19 None
OpBranchConditional %false %20 %19
%20 = OpLabel
%21 = OpLoad %v4float %v
%22 = OpFMul %v4float %21 %15
OpStore %v %22
OpBranch %19
%19 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %7
%17 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%18 = OpLoad %v4float %BaseColor
OpStore %v %18
OpBranch %19
%19 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, IfThenElsePhiTrue) {
// Test handling of phi in merge block after dead branch elimination.
// Note: The SPIR-V has had store/load elimination and phi insertion
//
// #version 140
//
// void main()
// {
// vec4 v;
// if (true)
// v = vec4(0.0,0.0,0.0,0.0);
// else
// v = vec4(1.0,1.0,1.0,1.0);
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %gl_FragColor "gl_FragColor"
%void = OpTypeVoid
%5 = OpTypeFunction %void
%bool = OpTypeBool
%true = OpConstantTrue %bool
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_0 = OpConstant %float 0
%12 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_1 = OpConstant %float 1
%14 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
%_ptr_Input_v4float = OpTypePointer Input %v4float
)";
const std::string before =
R"(%main = OpFunction %void None %5
%17 = OpLabel
OpSelectionMerge %18 None
OpBranchConditional %true %19 %20
%19 = OpLabel
OpBranch %18
%20 = OpLabel
OpBranch %18
%18 = OpLabel
%21 = OpPhi %v4float %12 %19 %14 %20
OpStore %gl_FragColor %21
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %5
%17 = OpLabel
OpBranch %19
%19 = OpLabel
OpBranch %18
%18 = OpLabel
OpStore %gl_FragColor %12
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, IfThenElsePhiFalse) {
// Test handling of phi in merge block after dead branch elimination.
// Note: The SPIR-V has had store/load elimination and phi insertion
//
// #version 140
//
// void main()
// {
// vec4 v;
// if (true)
// v = vec4(0.0,0.0,0.0,0.0);
// else
// v = vec4(1.0,1.0,1.0,1.0);
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %gl_FragColor "gl_FragColor"
%void = OpTypeVoid
%5 = OpTypeFunction %void
%bool = OpTypeBool
%false = OpConstantFalse %bool
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_0 = OpConstant %float 0
%12 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_1 = OpConstant %float 1
%14 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
%_ptr_Input_v4float = OpTypePointer Input %v4float
)";
const std::string before =
R"(%main = OpFunction %void None %5
%17 = OpLabel
OpSelectionMerge %18 None
OpBranchConditional %false %19 %20
%19 = OpLabel
OpBranch %18
%20 = OpLabel
OpBranch %18
%18 = OpLabel
%21 = OpPhi %v4float %12 %19 %14 %20
OpStore %gl_FragColor %21
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %5
%17 = OpLabel
OpBranch %20
%20 = OpLabel
OpBranch %18
%18 = OpLabel
OpStore %gl_FragColor %14
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, CompoundIfThenElseFalse) {
// #version 140
//
// layout(std140) uniform U_t
// {
// bool g_B ;
// } ;
//
// void main()
// {
// vec4 v;
// if (false) {
// if (g_B)
// v = vec4(0.0,0.0,0.0,0.0);
// else
// v = vec4(1.0,1.0,1.0,1.0);
// } else {
// if (g_B)
// v = vec4(1.0,1.0,1.0,1.0);
// else
// v = vec4(0.0,0.0,0.0,0.0);
// }
// gl_FragColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %U_t "U_t"
OpMemberName %U_t 0 "g_B"
OpName %_ ""
OpName %v "v"
OpName %gl_FragColor "gl_FragColor"
OpMemberDecorate %U_t 0 Offset 0
OpDecorate %U_t Block
OpDecorate %_ DescriptorSet 0
%void = OpTypeVoid
%8 = OpTypeFunction %void
%bool = OpTypeBool
%false = OpConstantFalse %bool
%uint = OpTypeInt 32 0
%U_t = OpTypeStruct %uint
%_ptr_Uniform_U_t = OpTypePointer Uniform %U_t
%_ = OpVariable %_ptr_Uniform_U_t Uniform
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%_ptr_Uniform_uint = OpTypePointer Uniform %uint
%uint_0 = OpConstant %uint 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_0 = OpConstant %float 0
%21 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_1 = OpConstant %float 1
%23 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %8
%25 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
OpSelectionMerge %26 None
OpBranchConditional %false %27 %28
%27 = OpLabel
%29 = OpAccessChain %_ptr_Uniform_uint %_ %int_0
%30 = OpLoad %uint %29
%31 = OpINotEqual %bool %30 %uint_0
OpSelectionMerge %32 None
OpBranchConditional %31 %33 %34
%33 = OpLabel
OpStore %v %21
OpBranch %32
%34 = OpLabel
OpStore %v %23
OpBranch %32
%32 = OpLabel
OpBranch %26
%28 = OpLabel
%35 = OpAccessChain %_ptr_Uniform_uint %_ %int_0
%36 = OpLoad %uint %35
%37 = OpINotEqual %bool %36 %uint_0
OpSelectionMerge %38 None
OpBranchConditional %37 %39 %40
%39 = OpLabel
OpStore %v %23
OpBranch %38
%40 = OpLabel
OpStore %v %21
OpBranch %38
%38 = OpLabel
OpBranch %26
%26 = OpLabel
%41 = OpLoad %v4float %v
OpStore %gl_FragColor %41
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %8
%25 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
OpBranch %28
%28 = OpLabel
%35 = OpAccessChain %_ptr_Uniform_uint %_ %int_0
%36 = OpLoad %uint %35
%37 = OpINotEqual %bool %36 %uint_0
OpSelectionMerge %38 None
OpBranchConditional %37 %39 %40
%39 = OpLabel
OpStore %v %23
OpBranch %38
%40 = OpLabel
OpStore %v %21
OpBranch %38
%38 = OpLabel
OpBranch %26
%26 = OpLabel
%41 = OpLoad %v4float %v
OpStore %gl_FragColor %41
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, PreventOrphanMerge) {
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %gl_FragColor "gl_FragColor"
%void = OpTypeVoid
%7 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%bool = OpTypeBool
%true = OpConstantTrue %bool
%float_0_5 = OpConstant %float 0.5
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %7
%16 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%17 = OpLoad %v4float %BaseColor
OpStore %v %17
OpSelectionMerge %18 None
OpBranchConditional %true %19 %20
%19 = OpLabel
OpKill
%20 = OpLabel
%21 = OpLoad %v4float %v
%22 = OpVectorTimesScalar %v4float %21 %float_0_5
OpStore %v %22
OpBranch %18
%18 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %7
%16 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%17 = OpLoad %v4float %BaseColor
OpStore %v %17
OpBranch %19
%19 = OpLabel
OpKill
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, HandleOrphanMerge) {
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %foo_ "foo("
OpName %gl_FragColor "gl_FragColor"
OpDecorate %gl_FragColor Location 0
%void = OpTypeVoid
%6 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%9 = OpTypeFunction %v4float
%bool = OpTypeBool
%true = OpConstantTrue %bool
%float_0 = OpConstant %float 0
%13 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_1 = OpConstant %float 1
%15 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %6
%17 = OpLabel
%18 = OpFunctionCall %v4float %foo_
OpStore %gl_FragColor %18
OpReturn
OpFunctionEnd
)";
const std::string before =
R"(%foo_ = OpFunction %v4float None %9
%19 = OpLabel
OpSelectionMerge %20 None
OpBranchConditional %true %21 %22
%21 = OpLabel
OpReturnValue %13
%22 = OpLabel
OpReturnValue %15
%20 = OpLabel
%23 = OpUndef %v4float
OpReturnValue %23
OpFunctionEnd
)";
const std::string after =
R"(%foo_ = OpFunction %v4float None %9
%19 = OpLabel
OpBranch %21
%21 = OpLabel
OpReturnValue %13
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, KeepContinueTargetWhenKillAfterMerge) {
// #version 450
// void main() {
// bool c;
// bool d;
// while(c) {
// if(d) {
// continue;
// }
// if(false) {
// continue;
// }
// discard;
// }
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main"
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %c "c"
OpName %d "d"
%void = OpTypeVoid
%6 = OpTypeFunction %void
%bool = OpTypeBool
%_ptr_Function_bool = OpTypePointer Function %bool
%false = OpConstantFalse %bool
)";
const std::string before =
R"(%main = OpFunction %void None %6
%10 = OpLabel
%c = OpVariable %_ptr_Function_bool Function
%d = OpVariable %_ptr_Function_bool Function
OpBranch %11
%11 = OpLabel
OpLoopMerge %12 %13 None
OpBranch %14
%14 = OpLabel
%15 = OpLoad %bool %c
OpBranchConditional %15 %16 %12
%16 = OpLabel
%17 = OpLoad %bool %d
OpSelectionMerge %18 None
OpBranchConditional %17 %19 %18
%19 = OpLabel
OpBranch %13
%18 = OpLabel
OpSelectionMerge %20 None
OpBranchConditional %false %21 %20
%21 = OpLabel
OpBranch %13
%20 = OpLabel
OpKill
%13 = OpLabel
OpBranch %11
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %6
%10 = OpLabel
%c = OpVariable %_ptr_Function_bool Function
%d = OpVariable %_ptr_Function_bool Function
OpBranch %11
%11 = OpLabel
OpLoopMerge %12 %13 None
OpBranch %14
%14 = OpLabel
%15 = OpLoad %bool %c
OpBranchConditional %15 %16 %12
%16 = OpLabel
%17 = OpLoad %bool %d
OpSelectionMerge %18 None
OpBranchConditional %17 %19 %18
%19 = OpLabel
OpBranch %13
%18 = OpLabel
OpBranch %20
%20 = OpLabel
OpKill
%13 = OpLabel
OpBranch %11
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, DecorateDeleted) {
// Note: SPIR-V hand-edited to add decoration
// #version 140
//
// in vec4 BaseColor;
//
// void main()
// {
// vec4 v = BaseColor;
// if (false)
// v = v * vec4(0.5,0.5,0.5,0.5);
// gl_FragColor = v;
// }
const std::string predefs_before =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %gl_FragColor "gl_FragColor"
OpDecorate %22 RelaxedPrecision
%void = OpTypeVoid
%7 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%bool = OpTypeBool
%false = OpConstantFalse %bool
%float_0_5 = OpConstant %float 0.5
%15 = OpConstantComposite %v4float %float_0_5 %float_0_5 %float_0_5 %float_0_5
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string predefs_after =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 140
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %gl_FragColor "gl_FragColor"
%void = OpTypeVoid
%8 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%bool = OpTypeBool
%false = OpConstantFalse %bool
%float_0_5 = OpConstant %float 0.5
%16 = OpConstantComposite %v4float %float_0_5 %float_0_5 %float_0_5 %float_0_5
%_ptr_Output_v4float = OpTypePointer Output %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %7
%17 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%18 = OpLoad %v4float %BaseColor
OpStore %v %18
OpSelectionMerge %19 None
OpBranchConditional %false %20 %19
%20 = OpLabel
%21 = OpLoad %v4float %v
%22 = OpFMul %v4float %21 %15
OpStore %v %22
OpBranch %19
%19 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %8
%18 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%19 = OpLoad %v4float %BaseColor
OpStore %v %19
OpBranch %20
%20 = OpLabel
%23 = OpLoad %v4float %v
OpStore %gl_FragColor %23
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(
predefs_before + before, predefs_after + after, true, true);
}
TEST_F(DeadBranchElimTest, LoopInDeadBranch) {
// #version 450
//
// layout(location = 0) in vec4 BaseColor;
// layout(location = 0) out vec4 OutColor;
//
// void main()
// {
// vec4 v = BaseColor;
// if (false)
// for (int i=0; i<3; i++)
// v = v * 0.5;
// OutColor = v;
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %BaseColor %OutColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %v "v"
OpName %BaseColor "BaseColor"
OpName %i "i"
OpName %OutColor "OutColor"
OpDecorate %BaseColor Location 0
OpDecorate %OutColor Location 0
%void = OpTypeVoid
%8 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
%bool = OpTypeBool
%false = OpConstantFalse %bool
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%int_3 = OpConstant %int 3
%float_0_5 = OpConstant %float 0.5
%int_1 = OpConstant %int 1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%OutColor = OpVariable %_ptr_Output_v4float Output
)";
const std::string before =
R"(%main = OpFunction %void None %8
%22 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%i = OpVariable %_ptr_Function_int Function
%23 = OpLoad %v4float %BaseColor
OpStore %v %23
OpSelectionMerge %24 None
OpBranchConditional %false %25 %24
%25 = OpLabel
OpStore %i %int_0
OpBranch %26
%26 = OpLabel
OpLoopMerge %27 %28 None
OpBranch %29
%29 = OpLabel
%30 = OpLoad %int %i
%31 = OpSLessThan %bool %30 %int_3
OpBranchConditional %31 %32 %27
%32 = OpLabel
%33 = OpLoad %v4float %v
%34 = OpVectorTimesScalar %v4float %33 %float_0_5
OpStore %v %34
OpBranch %28
%28 = OpLabel
%35 = OpLoad %int %i
%36 = OpIAdd %int %35 %int_1
OpStore %i %36
OpBranch %26
%27 = OpLabel
OpBranch %24
%24 = OpLabel
%37 = OpLoad %v4float %v
OpStore %OutColor %37
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %8
%22 = OpLabel
%v = OpVariable %_ptr_Function_v4float Function
%i = OpVariable %_ptr_Function_int Function
%23 = OpLoad %v4float %BaseColor
OpStore %v %23
OpBranch %24
%24 = OpLabel
%37 = OpLoad %v4float %v
OpStore %OutColor %37
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, SwitchLiveCase) {
// #version 450
//
// layout (location=0) in vec4 BaseColor;
// layout (location=0) out vec4 OutColor;
//
// void main()
// {
// switch (1) {
// case 0:
// OutColor = vec4(0.0,0.0,0.0,0.0);
// break;
// case 1:
// OutColor = vec4(0.1,0.1,0.1,0.1);
// break;
// case 2:
// OutColor = vec4(0.2,0.2,0.2,0.2);
// break;
// default:
// OutColor = vec4(1.0,1.0,1.0,1.0);
// }
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %OutColor %BaseColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %OutColor "OutColor"
OpName %BaseColor "BaseColor"
OpDecorate %OutColor Location 0
OpDecorate %BaseColor Location 0
%void = OpTypeVoid
%6 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_1 = OpConstant %int 1
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%OutColor = OpVariable %_ptr_Output_v4float Output
%float_0 = OpConstant %float 0
%13 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_0_1 = OpConstant %float 0.1
%15 = OpConstantComposite %v4float %float_0_1 %float_0_1 %float_0_1 %float_0_1
%float_0_2 = OpConstant %float 0.2
%17 = OpConstantComposite %v4float %float_0_2 %float_0_2 %float_0_2 %float_0_2
%float_1 = OpConstant %float 1
%19 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
)";
const std::string before =
R"(%main = OpFunction %void None %6
%21 = OpLabel
OpSelectionMerge %22 None
OpSwitch %int_1 %23 0 %24 1 %25 2 %26
%23 = OpLabel
OpStore %OutColor %19
OpBranch %22
%24 = OpLabel
OpStore %OutColor %13
OpBranch %22
%25 = OpLabel
OpStore %OutColor %15
OpBranch %22
%26 = OpLabel
OpStore %OutColor %17
OpBranch %22
%22 = OpLabel
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %6
%21 = OpLabel
OpBranch %25
%25 = OpLabel
OpStore %OutColor %15
OpBranch %22
%22 = OpLabel
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, SwitchLiveDefault) {
// #version 450
//
// layout (location=0) in vec4 BaseColor;
// layout (location=0) out vec4 OutColor;
//
// void main()
// {
// switch (7) {
// case 0:
// OutColor = vec4(0.0,0.0,0.0,0.0);
// break;
// case 1:
// OutColor = vec4(0.1,0.1,0.1,0.1);
// break;
// case 2:
// OutColor = vec4(0.2,0.2,0.2,0.2);
// break;
// default:
// OutColor = vec4(1.0,1.0,1.0,1.0);
// }
// }
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %OutColor %BaseColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %OutColor "OutColor"
OpName %BaseColor "BaseColor"
OpDecorate %OutColor Location 0
OpDecorate %BaseColor Location 0
%void = OpTypeVoid
%6 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_7 = OpConstant %int 7
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%OutColor = OpVariable %_ptr_Output_v4float Output
%float_0 = OpConstant %float 0
%13 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_0_1 = OpConstant %float 0.1
%15 = OpConstantComposite %v4float %float_0_1 %float_0_1 %float_0_1 %float_0_1
%float_0_2 = OpConstant %float 0.2
%17 = OpConstantComposite %v4float %float_0_2 %float_0_2 %float_0_2 %float_0_2
%float_1 = OpConstant %float 1
%19 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
)";
const std::string before =
R"(%main = OpFunction %void None %6
%21 = OpLabel
OpSelectionMerge %22 None
OpSwitch %int_7 %23 0 %24 1 %25 2 %26
%23 = OpLabel
OpStore %OutColor %19
OpBranch %22
%24 = OpLabel
OpStore %OutColor %13
OpBranch %22
%25 = OpLabel
OpStore %OutColor %15
OpBranch %22
%26 = OpLabel
OpStore %OutColor %17
OpBranch %22
%22 = OpLabel
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %6
%21 = OpLabel
OpBranch %23
%23 = OpLabel
OpStore %OutColor %19
OpBranch %22
%22 = OpLabel
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
TEST_F(DeadBranchElimTest, SwitchLiveCaseBreakFromLoop) {
// This sample does not directly translate to GLSL/HLSL as
// direct breaks from a loop cannot be made from a switch.
// This construct is currently formed by inlining a function
// containing early returns from the cases of a switch. The
// function is wrapped in a one-trip loop and returns are
// translated to branches to the loop's merge block.
const std::string predefs =
R"(OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %OutColor %BaseColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %oc "oc"
OpName %OutColor "OutColor"
OpName %BaseColor "BaseColor"
OpDecorate %OutColor Location 0
OpDecorate %BaseColor Location 0
%void = OpTypeVoid
%7 = OpTypeFunction %void
%bool = OpTypeBool
%true = OpConstantTrue %bool
%false = OpConstantFalse %bool
%int = OpTypeInt 32 1
%int_1 = OpConstant %int 1
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_0 = OpConstant %float 0
%17 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%float_0_1 = OpConstant %float 0.1
%19 = OpConstantComposite %v4float %float_0_1 %float_0_1 %float_0_1 %float_0_1
%float_0_2 = OpConstant %float 0.2
%21 = OpConstantComposite %v4float %float_0_2 %float_0_2 %float_0_2 %float_0_2
%float_1 = OpConstant %float 1
%23 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%OutColor = OpVariable %_ptr_Output_v4float Output
%_ptr_Input_v4float = OpTypePointer Input %v4float
%BaseColor = OpVariable %_ptr_Input_v4float Input
)";
const std::string before =
R"(%main = OpFunction %void None %7
%26 = OpLabel
%oc = OpVariable %_ptr_Function_v4float Function
OpBranch %27
%27 = OpLabel
OpLoopMerge %28 %29 None
OpBranch %30
%30 = OpLabel
OpSelectionMerge %31 None
OpSwitch %int_1 %31 0 %32 1 %33 2 %34
%32 = OpLabel
OpStore %oc %17
OpBranch %28
%33 = OpLabel
OpStore %oc %19
OpBranch %28
%34 = OpLabel
OpStore %oc %21
OpBranch %28
%31 = OpLabel
OpStore %oc %23
OpBranch %28
%29 = OpLabel
OpBranchConditional %false %27 %28
%28 = OpLabel
%35 = OpLoad %v4float %oc
OpStore %OutColor %35
OpReturn
OpFunctionEnd
)";
const std::string after =
R"(%main = OpFunction %void None %7
%26 = OpLabel
%oc = OpVariable %_ptr_Function_v4float Function
OpBranch %27
%27 = OpLabel
OpLoopMerge %28 %29 None
OpBranch %30
%30 = OpLabel
OpBranch %33
%33 = OpLabel
OpStore %oc %19
OpBranch %28
%29 = OpLabel
OpBranchConditional %false %27 %28
%28 = OpLabel
%35 = OpLoad %v4float %oc
OpStore %OutColor %35
OpReturn
OpFunctionEnd
)";
SinglePassRunAndCheck<opt::DeadBranchElimPass>(predefs + before,
predefs + after, true, true);
}
// TODO(greg-lunarg): Add tests to verify handling of these cases:
//
// More complex control flow
// Others?
} // anonymous namespace