SPIRV-Tools/source/print.h
Kenneth Benzie (Benie) 83e5a29b06 Code drop of the Codeplay spirv-tools source.
This commit contains the source for the SPIRV static library, spirv-as,
spirv-dis, and spirv-val tools.
2015-05-22 18:26:19 +01:00

78 lines
2.2 KiB
C++

// Copyright (c) 2015 The Khronos Group Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and/or associated documentation files (the
// "Materials"), to deal in the Materials without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Materials, and to
// permit persons to whom the Materials are furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Materials.
//
// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS
// KHRONOS STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS
// SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT
// https://www.khronos.org/registry/
//
// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
#ifndef _LIBSPIRV_PRINT_H_
#define _LIBSPIRV_PRINT_H_
#include <iostream>
#include <sstream>
/// @brief Wrapper for out stream selection
class out_stream {
public:
out_stream() : pStream(nullptr) {}
out_stream(std::stringstream &stream) : pStream(&stream) {}
std::ostream &get() {
if (pStream) {
return *pStream;
}
return std::cout;
}
private:
std::stringstream *pStream;
};
namespace clr {
/// @brief Reset console color
struct reset {
operator const char *();
};
/// @brief Set console color to grey
struct grey {
operator const char *();
};
/// @brief Set console color to red
struct red {
operator const char *();
};
/// @brief Set console color to green
struct green {
operator const char *();
};
/// @brief Set console color to yellow
struct yellow {
operator const char *();
};
/// @brief Set console color to blue
struct blue {
operator const char *();
};
}
#endif