mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-12-02 23:50:13 +00:00
4db9c789ff
We need this to avoid emitting errors on DirectX layout rules.
3023 lines
113 KiB
C++
3023 lines
113 KiB
C++
// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Validation tests for decorations
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#include "gmock/gmock.h"
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#include "source/val/decoration.h"
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#include "unit_spirv.h"
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#include "val_fixtures.h"
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namespace spvtools {
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namespace val {
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namespace {
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using std::string;
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using std::vector;
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using ::testing::Eq;
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using ::testing::HasSubstr;
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using ValidateDecorations = spvtest::ValidateBase<bool>;
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TEST_F(ValidateDecorations, ValidateOpDecorateRegistration) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %1 ArrayStride 4
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OpDecorate %1 Uniform
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%2 = OpTypeFloat 32
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%1 = OpTypeRuntimeArray %2
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; Since %1 is used first in Decoration, it gets id 1.
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)";
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const uint32_t id = 1;
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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// Must have 2 decorations.
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EXPECT_THAT(vstate_->id_decorations(id),
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Eq(vector<Decoration>{Decoration(SpvDecorationArrayStride, {4}),
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Decoration(SpvDecorationUniform)}));
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}
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TEST_F(ValidateDecorations, ValidateOpMemberDecorateRegistration) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %_arr_double_uint_6 ArrayStride 4
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OpMemberDecorate %_struct_115 2 NonReadable
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OpMemberDecorate %_struct_115 2 Offset 2
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OpDecorate %_struct_115 BufferBlock
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%float = OpTypeFloat 32
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%uint = OpTypeInt 32 0
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%uint_6 = OpConstant %uint 6
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%_arr_double_uint_6 = OpTypeArray %float %uint_6
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%_struct_115 = OpTypeStruct %float %float %_arr_double_uint_6
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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// The array must have 1 decoration.
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const uint32_t arr_id = 1;
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EXPECT_THAT(
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vstate_->id_decorations(arr_id),
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Eq(vector<Decoration>{Decoration(SpvDecorationArrayStride, {4})}));
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// The struct must have 3 decorations.
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const uint32_t struct_id = 2;
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EXPECT_THAT(vstate_->id_decorations(struct_id),
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Eq(vector<Decoration>{Decoration(SpvDecorationNonReadable, {}, 2),
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Decoration(SpvDecorationOffset, {2}, 2),
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Decoration(SpvDecorationBufferBlock)}));
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}
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TEST_F(ValidateDecorations, ValidateGroupDecorateRegistration) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %1 DescriptorSet 0
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OpDecorate %1 NonWritable
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OpDecorate %1 Restrict
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%1 = OpDecorationGroup
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OpGroupDecorate %1 %2 %3
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OpGroupDecorate %1 %4
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%float = OpTypeFloat 32
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%_runtimearr_float = OpTypeRuntimeArray %float
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%_struct_9 = OpTypeStruct %_runtimearr_float
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%_ptr_Uniform__struct_9 = OpTypePointer Uniform %_struct_9
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%2 = OpVariable %_ptr_Uniform__struct_9 Uniform
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%_struct_10 = OpTypeStruct %_runtimearr_float
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%_ptr_Uniform__struct_10 = OpTypePointer Uniform %_struct_10
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%3 = OpVariable %_ptr_Uniform__struct_10 Uniform
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%_struct_11 = OpTypeStruct %_runtimearr_float
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%_ptr_Uniform__struct_11 = OpTypePointer Uniform %_struct_11
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%4 = OpVariable %_ptr_Uniform__struct_11 Uniform
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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// Decoration group has 3 decorations.
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auto expected_decorations = vector<Decoration>{
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Decoration(SpvDecorationDescriptorSet, {0}),
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Decoration(SpvDecorationNonWritable), Decoration(SpvDecorationRestrict)};
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// Decoration group is applied to id 1, 2, 3, and 4. Note that id 1 (which is
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// the decoration group id) also has all the decorations.
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EXPECT_THAT(vstate_->id_decorations(1), Eq(expected_decorations));
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EXPECT_THAT(vstate_->id_decorations(2), Eq(expected_decorations));
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EXPECT_THAT(vstate_->id_decorations(3), Eq(expected_decorations));
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EXPECT_THAT(vstate_->id_decorations(4), Eq(expected_decorations));
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}
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TEST_F(ValidateDecorations, ValidateGroupMemberDecorateRegistration) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %1 Offset 3
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%1 = OpDecorationGroup
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OpGroupMemberDecorate %1 %_struct_1 3 %_struct_2 3 %_struct_3 3
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%float = OpTypeFloat 32
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%_runtimearr = OpTypeRuntimeArray %float
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%_struct_1 = OpTypeStruct %float %float %float %_runtimearr
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%_struct_2 = OpTypeStruct %float %float %float %_runtimearr
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%_struct_3 = OpTypeStruct %float %float %float %_runtimearr
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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// Decoration group has 1 decoration.
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auto expected_decorations =
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vector<Decoration>{Decoration(SpvDecorationOffset, {3}, 3)};
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// Decoration group is applied to id 2, 3, and 4.
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EXPECT_THAT(vstate_->id_decorations(2), Eq(expected_decorations));
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EXPECT_THAT(vstate_->id_decorations(3), Eq(expected_decorations));
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EXPECT_THAT(vstate_->id_decorations(4), Eq(expected_decorations));
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}
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TEST_F(ValidateDecorations, LinkageImportUsedForInitializedVariableBad) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %target LinkageAttributes "link_ptr" Import
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%float = OpTypeFloat 32
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%_ptr_float = OpTypePointer Uniform %float
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%zero = OpConstantNull %float
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%target = OpVariable %_ptr_float Uniform %zero
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
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EXPECT_THAT(getDiagnosticString(),
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HasSubstr("A module-scope OpVariable with initialization value "
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"cannot be marked with the Import Linkage Type."));
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}
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TEST_F(ValidateDecorations, LinkageExportUsedForInitializedVariableGood) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %target LinkageAttributes "link_ptr" Export
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%float = OpTypeFloat 32
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%_ptr_float = OpTypePointer Uniform %float
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%zero = OpConstantNull %float
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%target = OpVariable %_ptr_float Uniform %zero
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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}
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TEST_F(ValidateDecorations, StructAllMembersHaveBuiltInDecorationsGood) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpMemberDecorate %_struct_1 0 BuiltIn Position
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OpMemberDecorate %_struct_1 1 BuiltIn Position
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OpMemberDecorate %_struct_1 2 BuiltIn Position
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OpMemberDecorate %_struct_1 3 BuiltIn Position
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%float = OpTypeFloat 32
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%_runtimearr = OpTypeRuntimeArray %float
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%_struct_1 = OpTypeStruct %float %float %float %_runtimearr
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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}
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TEST_F(ValidateDecorations, MixedBuiltInDecorationsBad) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpMemberDecorate %_struct_1 0 BuiltIn Position
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OpMemberDecorate %_struct_1 1 BuiltIn Position
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%float = OpTypeFloat 32
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%_runtimearr = OpTypeRuntimeArray %float
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%_struct_1 = OpTypeStruct %float %float %float %_runtimearr
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
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EXPECT_THAT(
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getDiagnosticString(),
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HasSubstr("When BuiltIn decoration is applied to a structure-type "
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"member, all members of that structure type must also be "
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"decorated with BuiltIn (No allowed mixing of built-in "
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"variables and non-built-in variables within a single "
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"structure). Structure id 1 does not meet this requirement."));
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}
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TEST_F(ValidateDecorations, StructContainsBuiltInStructBad) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpMemberDecorate %_struct_1 0 BuiltIn Position
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OpMemberDecorate %_struct_1 1 BuiltIn Position
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OpMemberDecorate %_struct_1 2 BuiltIn Position
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OpMemberDecorate %_struct_1 3 BuiltIn Position
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%float = OpTypeFloat 32
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%_runtimearr = OpTypeRuntimeArray %float
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%_struct_1 = OpTypeStruct %float %float %float %_runtimearr
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%_struct_2 = OpTypeStruct %_struct_1
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
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EXPECT_THAT(getDiagnosticString(),
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HasSubstr("Structure <id> 1 contains members with BuiltIn "
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"decoration. Therefore this structure may not be "
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"contained as a member of another structure type. "
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"Structure <id> 4 contains structure <id> 1."));
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}
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TEST_F(ValidateDecorations, StructContainsNonBuiltInStructGood) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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%float = OpTypeFloat 32
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%_struct_1 = OpTypeStruct %float
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%_struct_2 = OpTypeStruct %_struct_1
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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}
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TEST_F(ValidateDecorations, MultipleBuiltInObjectsConsumedByOpEntryPointBad) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Geometry
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OpMemoryModel Logical GLSL450
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OpEntryPoint Geometry %main "main" %in_1 %in_2
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OpMemberDecorate %struct_1 0 BuiltIn InvocationId
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OpMemberDecorate %struct_2 0 BuiltIn Position
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%int = OpTypeInt 32 1
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%float = OpTypeFloat 32
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%struct_1 = OpTypeStruct %int
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%struct_2 = OpTypeStruct %float
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%ptr_builtin_1 = OpTypePointer Input %struct_1
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%ptr_builtin_2 = OpTypePointer Input %struct_2
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%in_1 = OpVariable %ptr_builtin_1 Input
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%in_2 = OpVariable %ptr_builtin_2 Input
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%main = OpFunction %void None %func
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%5 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_ERROR_INVALID_BINARY, ValidateAndRetrieveValidationState());
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EXPECT_THAT(getDiagnosticString(),
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HasSubstr("There must be at most one object per Storage Class "
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"that can contain a structure type containing members "
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"decorated with BuiltIn, consumed per entry-point."));
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}
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TEST_F(ValidateDecorations,
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OneBuiltInObjectPerStorageClassConsumedByOpEntryPointGood) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Geometry
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OpMemoryModel Logical GLSL450
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OpEntryPoint Geometry %main "main" %in_1 %out_1
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OpMemberDecorate %struct_1 0 BuiltIn InvocationId
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OpMemberDecorate %struct_2 0 BuiltIn Position
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%int = OpTypeInt 32 1
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%float = OpTypeFloat 32
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%struct_1 = OpTypeStruct %int
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%struct_2 = OpTypeStruct %float
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%ptr_builtin_1 = OpTypePointer Input %struct_1
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%ptr_builtin_2 = OpTypePointer Output %struct_2
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%in_1 = OpVariable %ptr_builtin_1 Input
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%out_1 = OpVariable %ptr_builtin_2 Output
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%main = OpFunction %void None %func
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%5 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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}
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TEST_F(ValidateDecorations, NoBuiltInObjectsConsumedByOpEntryPointGood) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Geometry
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OpMemoryModel Logical GLSL450
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OpEntryPoint Geometry %main "main" %in_1 %out_1
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%int = OpTypeInt 32 1
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%float = OpTypeFloat 32
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%struct_1 = OpTypeStruct %int
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%struct_2 = OpTypeStruct %float
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%ptr_builtin_1 = OpTypePointer Input %struct_1
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%ptr_builtin_2 = OpTypePointer Output %struct_2
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%in_1 = OpVariable %ptr_builtin_1 Input
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%out_1 = OpVariable %ptr_builtin_2 Output
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%main = OpFunction %void None %func
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%5 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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}
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TEST_F(ValidateDecorations, EntryPointFunctionHasLinkageAttributeBad) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpDecorate %main LinkageAttributes "import_main" Import
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%1 = OpTypeVoid
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%2 = OpTypeFunction %1
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%main = OpFunction %1 None %2
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%4 = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv.c_str());
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EXPECT_EQ(SPV_ERROR_INVALID_BINARY, ValidateInstructions());
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EXPECT_THAT(
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getDiagnosticString(),
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HasSubstr("The LinkageAttributes Decoration (Linkage name: import_main) "
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"cannot be applied to function id 1 because it is targeted by "
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"an OpEntryPoint instruction."));
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}
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TEST_F(ValidateDecorations, FunctionDeclarationWithoutImportLinkageBad) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%main = OpFunction %void None %func
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_ERROR_INVALID_BINARY, ValidateAndRetrieveValidationState());
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EXPECT_THAT(
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getDiagnosticString(),
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HasSubstr("Function declaration (id 3) must have a LinkageAttributes "
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"decoration with the Import Linkage type."));
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}
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TEST_F(ValidateDecorations, FunctionDeclarationWithImportLinkageGood) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %main LinkageAttributes "link_fn" Import
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%main = OpFunction %void None %func
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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}
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TEST_F(ValidateDecorations, FunctionDeclarationWithExportLinkageBad) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %main LinkageAttributes "link_fn" Export
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%main = OpFunction %void None %func
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_ERROR_INVALID_BINARY, ValidateAndRetrieveValidationState());
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EXPECT_THAT(
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getDiagnosticString(),
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HasSubstr("Function declaration (id 1) must have a LinkageAttributes "
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"decoration with the Import Linkage type."));
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}
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TEST_F(ValidateDecorations, FunctionDefinitionWithImportLinkageBad) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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OpDecorate %main LinkageAttributes "link_fn" Import
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%main = OpFunction %void None %func
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%label = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_ERROR_INVALID_BINARY, ValidateAndRetrieveValidationState());
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EXPECT_THAT(getDiagnosticString(),
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HasSubstr("Function definition (id 1) may not be decorated with "
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"Import Linkage type."));
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}
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TEST_F(ValidateDecorations, FunctionDefinitionWithoutImportLinkageGood) {
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string spirv = R"(
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OpCapability Shader
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OpCapability Linkage
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OpMemoryModel Logical GLSL450
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%main = OpFunction %void None %func
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%label = OpLabel
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OpReturn
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OpFunctionEnd
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)";
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CompileSuccessfully(spirv);
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EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
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}
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TEST_F(ValidateDecorations, BuiltinVariablesGoodVulkan) {
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const spv_target_env env = SPV_ENV_VULKAN_1_0;
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std::string spirv = R"(
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %gl_FragCoord %_entryPointOutput
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OpExecutionMode %main OriginUpperLeft
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OpSource HLSL 500
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OpDecorate %gl_FragCoord BuiltIn FragCoord
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OpDecorate %_entryPointOutput Location 0
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%float_0 = OpConstant %float 0
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%14 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
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%_ptr_Input_v4float = OpTypePointer Input %v4float
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%gl_FragCoord = OpVariable %_ptr_Input_v4float Input
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%_ptr_Output_v4float = OpTypePointer Output %v4float
|
|
%_entryPointOutput = OpVariable %_ptr_Output_v4float Output
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpStore %_entryPointOutput %14
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv, env);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState(env));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BuiltinVariablesWithLocationDecorationVulkan) {
|
|
const spv_target_env env = SPV_ENV_VULKAN_1_0;
|
|
std::string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Fragment %main "main" %gl_FragCoord %_entryPointOutput
|
|
OpExecutionMode %main OriginUpperLeft
|
|
OpSource HLSL 500
|
|
OpDecorate %gl_FragCoord BuiltIn FragCoord
|
|
OpDecorate %gl_FragCoord Location 0
|
|
OpDecorate %_entryPointOutput Location 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%float_0 = OpConstant %float 0
|
|
%14 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
|
%_ptr_Input_v4float = OpTypePointer Input %v4float
|
|
%gl_FragCoord = OpVariable %_ptr_Input_v4float Input
|
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
|
%_entryPointOutput = OpVariable %_ptr_Output_v4float Output
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpStore %_entryPointOutput %14
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv, env);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState(env));
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("A BuiltIn variable (id 2) cannot have any Location or "
|
|
"Component decorations"));
|
|
}
|
|
TEST_F(ValidateDecorations, BuiltinVariablesWithComponentDecorationVulkan) {
|
|
const spv_target_env env = SPV_ENV_VULKAN_1_0;
|
|
std::string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Fragment %main "main" %gl_FragCoord %_entryPointOutput
|
|
OpExecutionMode %main OriginUpperLeft
|
|
OpSource HLSL 500
|
|
OpDecorate %gl_FragCoord BuiltIn FragCoord
|
|
OpDecorate %gl_FragCoord Component 0
|
|
OpDecorate %_entryPointOutput Location 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%float_0 = OpConstant %float 0
|
|
%14 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
|
|
%_ptr_Input_v4float = OpTypePointer Input %v4float
|
|
%gl_FragCoord = OpVariable %_ptr_Input_v4float Input
|
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
|
%_entryPointOutput = OpVariable %_ptr_Output_v4float Output
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpStore %_entryPointOutput %14
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv, env);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState(env));
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("A BuiltIn variable (id 2) cannot have any Location or "
|
|
"Component decorations"));
|
|
}
|
|
|
|
// #version 440
|
|
// #extension GL_EXT_nonuniform_qualifier : enable
|
|
// layout(binding = 1) uniform sampler2D s2d[];
|
|
// layout(location = 0) in nonuniformEXT int i;
|
|
// void main()
|
|
// {
|
|
// vec4 v = texture(s2d[i], vec2(0.3));
|
|
// }
|
|
TEST_F(ValidateDecorations, RuntimeArrayOfDescriptorSetsIsAllowed) {
|
|
const spv_target_env env = SPV_ENV_VULKAN_1_0;
|
|
std::string spirv = R"(
|
|
OpCapability Shader
|
|
OpCapability ShaderNonUniformEXT
|
|
OpCapability RuntimeDescriptorArrayEXT
|
|
OpCapability SampledImageArrayNonUniformIndexingEXT
|
|
OpExtension "SPV_EXT_descriptor_indexing"
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main" %i
|
|
OpSource GLSL 440
|
|
OpSourceExtension "GL_EXT_nonuniform_qualifier"
|
|
OpName %main "main"
|
|
OpName %v "v"
|
|
OpName %s2d "s2d"
|
|
OpName %i "i"
|
|
OpDecorate %s2d DescriptorSet 0
|
|
OpDecorate %s2d Binding 1
|
|
OpDecorate %i Location 0
|
|
OpDecorate %i NonUniformEXT
|
|
OpDecorate %18 NonUniformEXT
|
|
OpDecorate %21 NonUniformEXT
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
|
%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
|
|
%11 = OpTypeSampledImage %10
|
|
%_runtimearr_11 = OpTypeRuntimeArray %11
|
|
%_ptr_UniformConstant__runtimearr_11 = OpTypePointer UniformConstant %_runtimearr_11
|
|
%s2d = OpVariable %_ptr_UniformConstant__runtimearr_11 UniformConstant
|
|
%int = OpTypeInt 32 1
|
|
%_ptr_Input_int = OpTypePointer Input %int
|
|
%i = OpVariable %_ptr_Input_int Input
|
|
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
|
|
%v2float = OpTypeVector %float 2
|
|
%float_0_300000012 = OpConstant %float 0.300000012
|
|
%24 = OpConstantComposite %v2float %float_0_300000012 %float_0_300000012
|
|
%float_0 = OpConstant %float 0
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
%v = OpVariable %_ptr_Function_v4float Function
|
|
%18 = OpLoad %int %i
|
|
%20 = OpAccessChain %_ptr_UniformConstant_11 %s2d %18
|
|
%21 = OpLoad %11 %20
|
|
%26 = OpImageSampleExplicitLod %v4float %21 %24 Lod %float_0
|
|
OpStore %v %26
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
CompileSuccessfully(spirv, env);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
|
|
}
|
|
|
|
// #version 440
|
|
// #extension GL_EXT_nonuniform_qualifier : enable
|
|
// layout(binding = 1) uniform sampler2D s2d[][2];
|
|
// layout(location = 0) in nonuniformEXT int i;
|
|
// void main()
|
|
// {
|
|
// vec4 v = texture(s2d[i][i], vec2(0.3));
|
|
// }
|
|
TEST_F(ValidateDecorations, RuntimeArrayOfArraysOfDescriptorSetsIsDisallowed) {
|
|
const spv_target_env env = SPV_ENV_VULKAN_1_0;
|
|
std::string spirv = R"(
|
|
OpCapability Shader
|
|
OpCapability ShaderNonUniformEXT
|
|
OpCapability RuntimeDescriptorArrayEXT
|
|
OpCapability SampledImageArrayNonUniformIndexingEXT
|
|
OpExtension "SPV_EXT_descriptor_indexing"
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main" %i
|
|
OpSource GLSL 440
|
|
OpSourceExtension "GL_EXT_nonuniform_qualifier"
|
|
OpName %main "main"
|
|
OpName %v "v"
|
|
OpName %s2d "s2d"
|
|
OpName %i "i"
|
|
OpDecorate %s2d DescriptorSet 0
|
|
OpDecorate %s2d Binding 1
|
|
OpDecorate %i Location 0
|
|
OpDecorate %i NonUniformEXT
|
|
OpDecorate %21 NonUniformEXT
|
|
OpDecorate %22 NonUniformEXT
|
|
OpDecorate %25 NonUniformEXT
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
|
%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
|
|
%11 = OpTypeSampledImage %10
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_11_uint_2 = OpTypeArray %11 %uint_2
|
|
%_runtimearr__arr_11_uint_2 = OpTypeRuntimeArray %_arr_11_uint_2
|
|
%_ptr_UniformConstant__runtimearr__arr_11_uint_2 = OpTypePointer UniformConstant %_runtimearr__arr_11_uint_2
|
|
%s2d = OpVariable %_ptr_UniformConstant__runtimearr__arr_11_uint_2 UniformConstant
|
|
%int = OpTypeInt 32 1
|
|
%_ptr_Input_int = OpTypePointer Input %int
|
|
%i = OpVariable %_ptr_Input_int Input
|
|
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
|
|
%v2float = OpTypeVector %float 2
|
|
%float_0_300000012 = OpConstant %float 0.300000012
|
|
%28 = OpConstantComposite %v2float %float_0_300000012 %float_0_300000012
|
|
%float_0 = OpConstant %float 0
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
%v = OpVariable %_ptr_Function_v4float Function
|
|
%21 = OpLoad %int %i
|
|
%22 = OpLoad %int %i
|
|
%24 = OpAccessChain %_ptr_UniformConstant_11 %s2d %21 %22
|
|
%25 = OpLoad %11 %24
|
|
%30 = OpImageSampleExplicitLod %v4float %25 %28 Lod %float_0
|
|
OpStore %v %30
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
CompileSuccessfully(spirv, env);
|
|
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState(env));
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("Only a single level of array is allowed for "
|
|
"descriptor set variables"));
|
|
}
|
|
|
|
// #version 440
|
|
// layout (set=1, binding=1) uniform sampler2D variableName[2][2];
|
|
// void main() {
|
|
// }
|
|
TEST_F(ValidateDecorations, ArrayOfArraysOfDescriptorSetsIsDisallowed) {
|
|
const spv_target_env env = SPV_ENV_VULKAN_1_0;
|
|
std::string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 440
|
|
OpName %main "main"
|
|
OpName %variableName "variableName"
|
|
OpDecorate %variableName DescriptorSet 1
|
|
OpDecorate %variableName Binding 1
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%7 = OpTypeImage %float 2D 0 0 0 1 Unknown
|
|
%8 = OpTypeSampledImage %7
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_8_uint_2 = OpTypeArray %8 %uint_2
|
|
%_arr__arr_8_uint_2_uint_2 = OpTypeArray %_arr_8_uint_2 %uint_2
|
|
%_ptr_UniformConstant__arr__arr_8_uint_2_uint_2 = OpTypePointer UniformConstant %_arr__arr_8_uint_2_uint_2
|
|
%variableName = OpVariable %_ptr_UniformConstant__arr__arr_8_uint_2_uint_2 UniformConstant
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
CompileSuccessfully(spirv, env);
|
|
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState(env));
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("Only a single level of array is allowed for "
|
|
"descriptor set variables"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockMissingOffsetBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%Output = OpTypeStruct %float
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with Offset decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockMissingOffsetBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%Output = OpTypeStruct %float
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with Offset decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockNestedStructMissingOffsetBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%v3float = OpTypeVector %float 3
|
|
%int = OpTypeInt 32 1
|
|
%S = OpTypeStruct %v3float %int
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with Offset decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockNestedStructMissingOffsetBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%v3float = OpTypeVector %float 3
|
|
%int = OpTypeInt 32 1
|
|
%S = OpTypeStruct %v3float %int
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with Offset decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockGLSLSharedBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output Block
|
|
OpDecorate %Output GLSLShared
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%Output = OpTypeStruct %float
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must not use GLSLShared decoration"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockGLSLSharedBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output BufferBlock
|
|
OpDecorate %Output GLSLShared
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%Output = OpTypeStruct %float
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must not use GLSLShared decoration"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockNestedStructGLSLSharedBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpDecorate %S GLSLShared
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%int = OpTypeInt 32 1
|
|
%S = OpTypeStruct %int
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must not use GLSLShared decoration"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockNestedStructGLSLSharedBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpDecorate %S GLSLShared
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%int = OpTypeInt 32 1
|
|
%S = OpTypeStruct %int
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must not use GLSLShared decoration"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockGLSLPackedBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output Block
|
|
OpDecorate %Output GLSLPacked
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%Output = OpTypeStruct %float
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must not use GLSLPacked decoration"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockGLSLPackedBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output BufferBlock
|
|
OpDecorate %Output GLSLPacked
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%Output = OpTypeStruct %float
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must not use GLSLPacked decoration"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockNestedStructGLSLPackedBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpDecorate %S GLSLPacked
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%int = OpTypeInt 32 1
|
|
%S = OpTypeStruct %int
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must not use GLSLPacked decoration"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockNestedStructGLSLPackedBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpDecorate %S GLSLPacked
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%int = OpTypeInt 32 1
|
|
%S = OpTypeStruct %int
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("must not use GLSLPacked decoration"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockMissingArrayStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output Block
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%int = OpTypeInt 32 1
|
|
%int_3 = OpConstant %int 3
|
|
%array = OpTypeArray %float %int_3
|
|
%Output = OpTypeStruct %array
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with ArrayStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockMissingArrayStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output BufferBlock
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%int = OpTypeInt 32 1
|
|
%int_3 = OpConstant %int 3
|
|
%array = OpTypeArray %float %int_3
|
|
%Output = OpTypeStruct %array
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with ArrayStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockNestedStructMissingArrayStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%int = OpTypeInt 32 1
|
|
%int_3 = OpConstant %int 3
|
|
%array = OpTypeArray %float %int_3
|
|
%S = OpTypeStruct %array
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with ArrayStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockNestedStructMissingArrayStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%int = OpTypeInt 32 1
|
|
%int_3 = OpConstant %int 3
|
|
%array = OpTypeArray %float %int_3
|
|
%S = OpTypeStruct %array
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with ArrayStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockMissingMatrixStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output Block
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%matrix = OpTypeMatrix %v3float 4
|
|
%Output = OpTypeStruct %matrix
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with MatrixStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockMissingMatrixStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output BufferBlock
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%matrix = OpTypeMatrix %v3float 4
|
|
%Output = OpTypeStruct %matrix
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with MatrixStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockMissingMatrixStrideArrayBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output Block
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%matrix = OpTypeMatrix %v3float 4
|
|
%int = OpTypeInt 32 1
|
|
%int_3 = OpConstant %int 3
|
|
%array = OpTypeArray %matrix %int_3
|
|
%Output = OpTypeStruct %matrix
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with MatrixStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockMissingMatrixStrideArrayBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %Output BufferBlock
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%matrix = OpTypeMatrix %v3float 4
|
|
%int = OpTypeInt 32 1
|
|
%int_3 = OpConstant %int 3
|
|
%array = OpTypeArray %matrix %int_3
|
|
%Output = OpTypeStruct %matrix
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with MatrixStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockNestedStructMissingMatrixStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%v4float = OpTypeVector %float 4
|
|
%matrix = OpTypeMatrix %v3float 4
|
|
%S = OpTypeStruct %matrix
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with MatrixStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockNestedStructMissingMatrixStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 16
|
|
OpMemberDecorate %Output 2 Offset 32
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%v4float = OpTypeVector %float 4
|
|
%matrix = OpTypeMatrix %v3float 4
|
|
%S = OpTypeStruct %matrix
|
|
%Output = OpTypeStruct %float %v4float %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("must be explicitly laid out with MatrixStride decorations"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockStandardUniformBufferLayout) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %F 0 Offset 0
|
|
OpMemberDecorate %F 1 Offset 8
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpDecorate %_arr_mat3v3float_uint_2 ArrayStride 48
|
|
OpMemberDecorate %O 0 Offset 0
|
|
OpMemberDecorate %O 1 Offset 16
|
|
OpMemberDecorate %O 2 Offset 32
|
|
OpMemberDecorate %O 3 Offset 64
|
|
OpMemberDecorate %O 4 ColMajor
|
|
OpMemberDecorate %O 4 Offset 80
|
|
OpMemberDecorate %O 4 MatrixStride 16
|
|
OpDecorate %_arr_O_uint_2 ArrayStride 176
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 8
|
|
OpMemberDecorate %Output 2 Offset 16
|
|
OpMemberDecorate %Output 3 Offset 32
|
|
OpMemberDecorate %Output 4 Offset 48
|
|
OpMemberDecorate %Output 5 Offset 64
|
|
OpMemberDecorate %Output 6 ColMajor
|
|
OpMemberDecorate %Output 6 Offset 96
|
|
OpMemberDecorate %Output 6 MatrixStride 16
|
|
OpMemberDecorate %Output 7 Offset 128
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%v3float = OpTypeVector %float 3
|
|
%int = OpTypeInt 32 1
|
|
%uint = OpTypeInt 32 0
|
|
%v2uint = OpTypeVector %uint 2
|
|
%F = OpTypeStruct %int %v2uint
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%mat2v3float = OpTypeMatrix %v3float 2
|
|
%v3uint = OpTypeVector %uint 3
|
|
%mat3v3float = OpTypeMatrix %v3float 3
|
|
%_arr_mat3v3float_uint_2 = OpTypeArray %mat3v3float %uint_2
|
|
%O = OpTypeStruct %v3uint %v2float %_arr_float_uint_2 %v2float %_arr_mat3v3float_uint_2
|
|
%_arr_O_uint_2 = OpTypeArray %O %uint_2
|
|
%Output = OpTypeStruct %float %v2float %v3float %F %float %_arr_float_uint_2 %mat2v3float %_arr_O_uint_2
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockLayoutPermitsTightVec3ScalarPackingGood) {
|
|
// See https://github.com/KhronosGroup/SPIRV-Tools/issues/1666
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 12
|
|
OpDecorate %S Block
|
|
OpDecorate %B DescriptorSet 0
|
|
OpDecorate %B Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %v3float %float
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%B = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState())
|
|
<< getDiagnosticString();
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockLayoutForbidsTightScalarVec3PackingBad) {
|
|
// See https://github.com/KhronosGroup/SPIRV-Tools/issues/1666
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 4
|
|
OpDecorate %S Block
|
|
OpDecorate %B DescriptorSet 0
|
|
OpDecorate %B Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %float %v3float
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%B = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("Structure id 2 decorated as Block for variable in Uniform "
|
|
"storage class must follow standard uniform buffer layout "
|
|
"rules: member 1 at offset 4 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
BlockLayoutPermitsTightScalarVec3PackingWithRelaxedLayoutGood) {
|
|
// Same as previous test, but with explicit option to relax block layout.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 4
|
|
OpDecorate %S Block
|
|
OpDecorate %B DescriptorSet 0
|
|
OpDecorate %B Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %float %v3float
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%B = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
spvValidatorOptionsSetRelaxBlockLayout(getValidatorOptions(), true);
|
|
EXPECT_EQ(SPV_SUCCESS,
|
|
ValidateAndRetrieveValidationState(SPV_ENV_VULKAN_1_0));
|
|
EXPECT_THAT(getDiagnosticString(), Eq(""));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
BlockLayoutPermitsTightScalarVec3PackingBadOffsetWithRelaxedLayoutBad) {
|
|
// Same as previous test, but with the vector not aligned to its scalar
|
|
// element. Use offset 5 instead of a multiple of 4.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 5
|
|
OpDecorate %S Block
|
|
OpDecorate %B DescriptorSet 0
|
|
OpDecorate %B Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %float %v3float
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%B = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
spvValidatorOptionsSetRelaxBlockLayout(getValidatorOptions(), true);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID,
|
|
ValidateAndRetrieveValidationState(SPV_ENV_VULKAN_1_0));
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 2 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 1 at "
|
|
"offset 5 is not aligned to scalar element size 4"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
BlockLayoutPermitsTightScalarVec3PackingWithVulkan1_1Good) {
|
|
// Same as previous test, but with Vulkan 1.1. Vulkan 1.1 included
|
|
// VK_KHR_relaxed_block_layout in core.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 4
|
|
OpDecorate %S Block
|
|
OpDecorate %B DescriptorSet 0
|
|
OpDecorate %B Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %float %v3float
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%B = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS,
|
|
ValidateAndRetrieveValidationState(SPV_ENV_VULKAN_1_1));
|
|
EXPECT_THAT(getDiagnosticString(), Eq(""));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlock16bitStandardStorageBufferLayout) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpCapability StorageUniform16
|
|
OpExtension "SPV_KHR_16bit_storage"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpDecorate %f32arr ArrayStride 4
|
|
OpDecorate %f16arr ArrayStride 2
|
|
OpMemberDecorate %SSBO32 0 Offset 0
|
|
OpMemberDecorate %SSBO16 0 Offset 0
|
|
OpDecorate %SSBO32 BufferBlock
|
|
OpDecorate %SSBO16 BufferBlock
|
|
%void = OpTypeVoid
|
|
%voidf = OpTypeFunction %void
|
|
%u32 = OpTypeInt 32 0
|
|
%i32 = OpTypeInt 32 1
|
|
%f32 = OpTypeFloat 32
|
|
%uvec3 = OpTypeVector %u32 3
|
|
%c_i32_32 = OpConstant %i32 32
|
|
%c_i32_128 = OpConstant %i32 128
|
|
%f32arr = OpTypeArray %f32 %c_i32_128
|
|
%f16 = OpTypeFloat 16
|
|
%f16arr = OpTypeArray %f16 %c_i32_128
|
|
%SSBO32 = OpTypeStruct %f32arr
|
|
%SSBO16 = OpTypeStruct %f16arr
|
|
%_ptr_Uniform_SSBO32 = OpTypePointer Uniform %SSBO32
|
|
%varSSBO32 = OpVariable %_ptr_Uniform_SSBO32 Uniform
|
|
%_ptr_Uniform_SSBO16 = OpTypePointer Uniform %SSBO16
|
|
%varSSBO16 = OpVariable %_ptr_Uniform_SSBO16 Uniform
|
|
%main = OpFunction %void None %voidf
|
|
%label = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockArrayBaseAlignmentGood) {
|
|
// For uniform buffer, Array base alignment is 16, and ArrayStride
|
|
// must be a multiple of 16.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 16
|
|
OpDecorate %S Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%S = OpTypeStruct %v2float %_arr_float_uint_2
|
|
%_ptr_PushConstant_S = OpTypePointer PushConstant %S
|
|
%u = OpVariable %_ptr_PushConstant_S PushConstant
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState())
|
|
<< getDiagnosticString();
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockArrayBadAlignmentBad) {
|
|
// For uniform buffer, Array base alignment is 16.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 8
|
|
OpDecorate %S Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%S = OpTypeStruct %v2float %_arr_float_uint_2
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%u = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in Uniform "
|
|
"storage class must follow standard uniform buffer layout rules: "
|
|
"member 1 at offset 8 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockArrayBadAlignmentWithRelaxedLayoutStillBad) {
|
|
// For uniform buffer, Array base alignment is 16, and ArrayStride
|
|
// must be a multiple of 16. This case uses relaxed block layout. Relaxed
|
|
// layout only relaxes rules for vector alignment, not array alignment.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 8
|
|
OpDecorate %S Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%S = OpTypeStruct %v2float %_arr_float_uint_2
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%u = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID,
|
|
ValidateAndRetrieveValidationState(SPV_ENV_VULKAN_1_0));
|
|
spvValidatorOptionsSetRelaxBlockLayout(getValidatorOptions(), true);
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in Uniform "
|
|
"storage class must follow standard uniform buffer layout rules: "
|
|
"member 1 at offset 8 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockArrayBadAlignmentWithVulkan1_1StillBad) {
|
|
// Same as previous test, but with Vulkan 1.1, which includes
|
|
// VK_KHR_relaxed_block_layout in core.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 8
|
|
OpDecorate %S Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%S = OpTypeStruct %v2float %_arr_float_uint_2
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%u = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID,
|
|
ValidateAndRetrieveValidationState(SPV_ENV_VULKAN_1_1));
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in Uniform "
|
|
"storage class must follow standard uniform buffer layout rules: "
|
|
"member 1 at offset 8 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, PushConstantArrayBaseAlignmentGood) {
|
|
// Tests https://github.com/KhronosGroup/SPIRV-Tools/issues/1664
|
|
// From GLSL vertex shader:
|
|
// #version 450
|
|
// layout(push_constant) uniform S { vec2 v; float arr[2]; } u;
|
|
// void main() { }
|
|
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 4
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 8
|
|
OpDecorate %S Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%S = OpTypeStruct %v2float %_arr_float_uint_2
|
|
%_ptr_PushConstant_S = OpTypePointer PushConstant %S
|
|
%u = OpVariable %_ptr_PushConstant_S PushConstant
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState())
|
|
<< getDiagnosticString();
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, PushConstantArrayBadAlignmentBad) {
|
|
// Like the previous test, but with offset 7 instead of 8.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 4
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 7
|
|
OpDecorate %S Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%S = OpTypeStruct %v2float %_arr_float_uint_2
|
|
%_ptr_PushConstant_S = OpTypePointer PushConstant %S
|
|
%u = OpVariable %_ptr_PushConstant_S PushConstant
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in PushConstant "
|
|
"storage class must follow standard storage buffer layout rules: "
|
|
"member 1 at offset 7 is not aligned to 4"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
PushConstantLayoutPermitsTightVec3ScalarPackingGood) {
|
|
// See https://github.com/KhronosGroup/SPIRV-Tools/issues/1666
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 12
|
|
OpDecorate %S Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %v3float %float
|
|
%_ptr_PushConstant_S = OpTypePointer PushConstant %S
|
|
%B = OpVariable %_ptr_PushConstant_S PushConstant
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState())
|
|
<< getDiagnosticString();
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
PushConstantLayoutForbidsTightScalarVec3PackingBad) {
|
|
// See https://github.com/KhronosGroup/SPIRV-Tools/issues/1666
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 4
|
|
OpDecorate %S Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %float %v3float
|
|
%_ptr_Uniform_S = OpTypePointer PushConstant %S
|
|
%B = OpVariable %_ptr_Uniform_S PushConstant
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 2 decorated as Block for variable in PushConstant "
|
|
"storage class must follow standard storage buffer layout "
|
|
"rules: member 1 at offset 4 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, StorageBufferStorageClassArrayBaseAlignmentGood) {
|
|
// Spot check buffer rules when using StorageBuffer storage class with Block
|
|
// decoration.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpExtension "SPV_KHR_storage_buffer_storage_class"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 4
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 8
|
|
OpDecorate %S Block
|
|
OpDecorate %u DescriptorSet 0
|
|
OpDecorate %u Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%S = OpTypeStruct %v2float %_arr_float_uint_2
|
|
%_ptr_Uniform_S = OpTypePointer StorageBuffer %S
|
|
%u = OpVariable %_ptr_Uniform_S StorageBuffer
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState())
|
|
<< getDiagnosticString();
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, StorageBufferStorageClassArrayBadAlignmentBad) {
|
|
// Like the previous test, but with offset 7.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpExtension "SPV_KHR_storage_buffer_storage_class"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 4
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 7
|
|
OpDecorate %S Block
|
|
OpDecorate %u DescriptorSet 0
|
|
OpDecorate %u Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%S = OpTypeStruct %v2float %_arr_float_uint_2
|
|
%_ptr_Uniform_S = OpTypePointer StorageBuffer %S
|
|
%u = OpVariable %_ptr_Uniform_S StorageBuffer
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in StorageBuffer "
|
|
"storage class must follow standard storage buffer layout rules: "
|
|
"member 1 at offset 7 is not aligned to 4"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockStandardStorageBufferLayout) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %F 0 Offset 0
|
|
OpMemberDecorate %F 1 Offset 8
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 4
|
|
OpDecorate %_arr_mat3v3float_uint_2 ArrayStride 48
|
|
OpMemberDecorate %O 0 Offset 0
|
|
OpMemberDecorate %O 1 Offset 16
|
|
OpMemberDecorate %O 2 Offset 24
|
|
OpMemberDecorate %O 3 Offset 32
|
|
OpMemberDecorate %O 4 ColMajor
|
|
OpMemberDecorate %O 4 Offset 48
|
|
OpMemberDecorate %O 4 MatrixStride 16
|
|
OpDecorate %_arr_O_uint_2 ArrayStride 144
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 8
|
|
OpMemberDecorate %Output 2 Offset 16
|
|
OpMemberDecorate %Output 3 Offset 32
|
|
OpMemberDecorate %Output 4 Offset 48
|
|
OpMemberDecorate %Output 5 Offset 52
|
|
OpMemberDecorate %Output 6 ColMajor
|
|
OpMemberDecorate %Output 6 Offset 64
|
|
OpMemberDecorate %Output 6 MatrixStride 16
|
|
OpMemberDecorate %Output 7 Offset 96
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%v3float = OpTypeVector %float 3
|
|
%int = OpTypeInt 32 1
|
|
%uint = OpTypeInt 32 0
|
|
%v2uint = OpTypeVector %uint 2
|
|
%F = OpTypeStruct %int %v2uint
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%mat2v3float = OpTypeMatrix %v3float 2
|
|
%v3uint = OpTypeVector %uint 3
|
|
%mat3v3float = OpTypeMatrix %v3float 3
|
|
%_arr_mat3v3float_uint_2 = OpTypeArray %mat3v3float %uint_2
|
|
%O = OpTypeStruct %v3uint %v2float %_arr_float_uint_2 %v2float %_arr_mat3v3float_uint_2
|
|
%_arr_O_uint_2 = OpTypeArray %O %uint_2
|
|
%Output = OpTypeStruct %float %v2float %v3float %F %float %_arr_float_uint_2 %mat2v3float %_arr_O_uint_2
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
StorageBufferLayoutPermitsTightVec3ScalarPackingGood) {
|
|
// See https://github.com/KhronosGroup/SPIRV-Tools/issues/1666
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpExtension "SPV_KHR_storage_buffer_storage_class"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 12
|
|
OpDecorate %S Block
|
|
OpDecorate %B DescriptorSet 0
|
|
OpDecorate %B Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %v3float %float
|
|
%_ptr_StorageBuffer_S = OpTypePointer StorageBuffer %S
|
|
%B = OpVariable %_ptr_StorageBuffer_S StorageBuffer
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState())
|
|
<< getDiagnosticString();
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
StorageBufferLayoutForbidsTightScalarVec3PackingBad) {
|
|
// See https://github.com/KhronosGroup/SPIRV-Tools/issues/1666
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpExtension "SPV_KHR_storage_buffer_storage_class"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 0
|
|
OpMemberDecorate %S 1 Offset 4
|
|
OpDecorate %S Block
|
|
OpDecorate %B DescriptorSet 0
|
|
OpDecorate %B Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %float %v3float
|
|
%_ptr_StorageBuffer_S = OpTypePointer StorageBuffer %S
|
|
%B = OpVariable %_ptr_StorageBuffer_S StorageBuffer
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 2 decorated as Block for variable in StorageBuffer "
|
|
"storage class must follow standard storage buffer layout "
|
|
"rules: member 1 at offset 4 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
BlockStandardUniformBufferLayoutIncorrectOffset0Bad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %F 0 Offset 0
|
|
OpMemberDecorate %F 1 Offset 8
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpDecorate %_arr_mat3v3float_uint_2 ArrayStride 48
|
|
OpMemberDecorate %O 0 Offset 0
|
|
OpMemberDecorate %O 1 Offset 16
|
|
OpMemberDecorate %O 2 Offset 24
|
|
OpMemberDecorate %O 3 Offset 33
|
|
OpMemberDecorate %O 4 ColMajor
|
|
OpMemberDecorate %O 4 Offset 80
|
|
OpMemberDecorate %O 4 MatrixStride 16
|
|
OpDecorate %_arr_O_uint_2 ArrayStride 176
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 8
|
|
OpMemberDecorate %Output 2 Offset 16
|
|
OpMemberDecorate %Output 3 Offset 32
|
|
OpMemberDecorate %Output 4 Offset 48
|
|
OpMemberDecorate %Output 5 Offset 64
|
|
OpMemberDecorate %Output 6 ColMajor
|
|
OpMemberDecorate %Output 6 Offset 96
|
|
OpMemberDecorate %Output 6 MatrixStride 16
|
|
OpMemberDecorate %Output 7 Offset 128
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%v3float = OpTypeVector %float 3
|
|
%int = OpTypeInt 32 1
|
|
%uint = OpTypeInt 32 0
|
|
%v2uint = OpTypeVector %uint 2
|
|
%F = OpTypeStruct %int %v2uint
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%mat2v3float = OpTypeMatrix %v3float 2
|
|
%v3uint = OpTypeVector %uint 3
|
|
%mat3v3float = OpTypeMatrix %v3float 3
|
|
%_arr_mat3v3float_uint_2 = OpTypeArray %mat3v3float %uint_2
|
|
%O = OpTypeStruct %v3uint %v2float %_arr_float_uint_2 %v2float %_arr_mat3v3float_uint_2
|
|
%_arr_O_uint_2 = OpTypeArray %O %uint_2
|
|
%Output = OpTypeStruct %float %v2float %v3float %F %float %_arr_float_uint_2 %mat2v3float %_arr_O_uint_2
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("Structure id 6 decorated as Block for variable in Uniform "
|
|
"storage class must follow standard uniform buffer layout "
|
|
"rules: member 2 at offset 24 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
BlockStandardUniformBufferLayoutIncorrectOffset1Bad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %F 0 Offset 0
|
|
OpMemberDecorate %F 1 Offset 8
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpDecorate %_arr_mat3v3float_uint_2 ArrayStride 48
|
|
OpMemberDecorate %O 0 Offset 0
|
|
OpMemberDecorate %O 1 Offset 16
|
|
OpMemberDecorate %O 2 Offset 32
|
|
OpMemberDecorate %O 3 Offset 64
|
|
OpMemberDecorate %O 4 ColMajor
|
|
OpMemberDecorate %O 4 Offset 80
|
|
OpMemberDecorate %O 4 MatrixStride 16
|
|
OpDecorate %_arr_O_uint_2 ArrayStride 176
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 8
|
|
OpMemberDecorate %Output 2 Offset 16
|
|
OpMemberDecorate %Output 3 Offset 32
|
|
OpMemberDecorate %Output 4 Offset 48
|
|
OpMemberDecorate %Output 5 Offset 71
|
|
OpMemberDecorate %Output 6 ColMajor
|
|
OpMemberDecorate %Output 6 Offset 96
|
|
OpMemberDecorate %Output 6 MatrixStride 16
|
|
OpMemberDecorate %Output 7 Offset 128
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%v3float = OpTypeVector %float 3
|
|
%int = OpTypeInt 32 1
|
|
%uint = OpTypeInt 32 0
|
|
%v2uint = OpTypeVector %uint 2
|
|
%F = OpTypeStruct %int %v2uint
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%mat2v3float = OpTypeMatrix %v3float 2
|
|
%v3uint = OpTypeVector %uint 3
|
|
%mat3v3float = OpTypeMatrix %v3float 3
|
|
%_arr_mat3v3float_uint_2 = OpTypeArray %mat3v3float %uint_2
|
|
%O = OpTypeStruct %v3uint %v2float %_arr_float_uint_2 %v2float %_arr_mat3v3float_uint_2
|
|
%_arr_O_uint_2 = OpTypeArray %O %uint_2
|
|
%Output = OpTypeStruct %float %v2float %v3float %F %float %_arr_float_uint_2 %mat2v3float %_arr_O_uint_2
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("Structure id 8 decorated as Block for variable in Uniform "
|
|
"storage class must follow standard uniform buffer layout "
|
|
"rules: member 5 at offset 71 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockUniformBufferLayoutIncorrectArrayStrideBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %F 0 Offset 0
|
|
OpMemberDecorate %F 1 Offset 8
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpDecorate %_arr_mat3v3float_uint_2 ArrayStride 49
|
|
OpMemberDecorate %O 0 Offset 0
|
|
OpMemberDecorate %O 1 Offset 16
|
|
OpMemberDecorate %O 2 Offset 32
|
|
OpMemberDecorate %O 3 Offset 64
|
|
OpMemberDecorate %O 4 ColMajor
|
|
OpMemberDecorate %O 4 Offset 80
|
|
OpMemberDecorate %O 4 MatrixStride 16
|
|
OpDecorate %_arr_O_uint_2 ArrayStride 176
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 8
|
|
OpMemberDecorate %Output 2 Offset 16
|
|
OpMemberDecorate %Output 3 Offset 32
|
|
OpMemberDecorate %Output 4 Offset 48
|
|
OpMemberDecorate %Output 5 Offset 64
|
|
OpMemberDecorate %Output 6 ColMajor
|
|
OpMemberDecorate %Output 6 Offset 96
|
|
OpMemberDecorate %Output 6 MatrixStride 16
|
|
OpMemberDecorate %Output 7 Offset 128
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v2float = OpTypeVector %float 2
|
|
%v3float = OpTypeVector %float 3
|
|
%int = OpTypeInt 32 1
|
|
%uint = OpTypeInt 32 0
|
|
%v2uint = OpTypeVector %uint 2
|
|
%F = OpTypeStruct %int %v2uint
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%mat2v3float = OpTypeMatrix %v3float 2
|
|
%v3uint = OpTypeVector %uint 3
|
|
%mat3v3float = OpTypeMatrix %v3float 3
|
|
%_arr_mat3v3float_uint_2 = OpTypeArray %mat3v3float %uint_2
|
|
%O = OpTypeStruct %v3uint %v2float %_arr_float_uint_2 %v2float %_arr_mat3v3float_uint_2
|
|
%_arr_O_uint_2 = OpTypeArray %O %uint_2
|
|
%Output = OpTypeStruct %float %v2float %v3float %F %float %_arr_float_uint_2 %mat2v3float %_arr_O_uint_2
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 6 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 4 is "
|
|
"an array with stride 49 not satisfying alignment to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
BufferBlockStandardStorageBufferLayoutImproperStraddleBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 8
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%Output = OpTypeStruct %float %v3float
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr("Structure id 3 decorated as BufferBlock for variable in "
|
|
"Uniform storage class must follow standard storage buffer "
|
|
"layout rules: member 1 at offset 8 is not aligned to 16"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
BlockUniformBufferLayoutOffsetInsideArrayPaddingBad) {
|
|
// In this case the 2nd member fits entirely within the padding.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpDecorate %_arr_float_uint_2 ArrayStride 16
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpMemberDecorate %Output 1 Offset 20
|
|
OpDecorate %Output Block
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%uint = OpTypeInt 32 0
|
|
%v2uint = OpTypeVector %uint 2
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_float_uint_2 = OpTypeArray %float %uint_2
|
|
%Output = OpTypeStruct %_arr_float_uint_2 %float
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 4 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 1 at "
|
|
"offset 20 overlaps previous member ending at offset 31"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations,
|
|
BlockUniformBufferLayoutOffsetInsideStructPaddingBad) {
|
|
// In this case the 2nd member fits entirely within the padding.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %1 "main"
|
|
OpMemberDecorate %_struct_6 0 Offset 0
|
|
OpMemberDecorate %_struct_2 0 Offset 0
|
|
OpMemberDecorate %_struct_2 1 Offset 4
|
|
OpDecorate %_struct_2 Block
|
|
%void = OpTypeVoid
|
|
%4 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%_struct_6 = OpTypeStruct %float
|
|
%_struct_2 = OpTypeStruct %_struct_6 %float
|
|
%_ptr_Uniform__struct_2 = OpTypePointer Uniform %_struct_2
|
|
%8 = OpVariable %_ptr_Uniform__struct_2 Uniform
|
|
%1 = OpFunction %void None %4
|
|
%9 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 1 at "
|
|
"offset 4 overlaps previous member ending at offset 15"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockLayoutOffsetOutOfOrderBadUniversal1_0) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpMemberDecorate %Outer 0 Offset 4
|
|
OpMemberDecorate %Outer 1 Offset 0
|
|
OpDecorate %Outer Block
|
|
OpDecorate %O DescriptorSet 0
|
|
OpDecorate %O Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%Outer = OpTypeStruct %uint %uint
|
|
%_ptr_Uniform_Outer = OpTypePointer Uniform %Outer
|
|
%O = OpVariable %_ptr_Uniform_Outer Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID,
|
|
ValidateAndRetrieveValidationState(SPV_ENV_UNIVERSAL_1_0));
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 0 at "
|
|
"offset 4 has a higher offset than member 1 at offset 0"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockLayoutOffsetOutOfOrderBadOpenGL4_5) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpMemberDecorate %Outer 0 Offset 4
|
|
OpMemberDecorate %Outer 1 Offset 0
|
|
OpDecorate %Outer Block
|
|
OpDecorate %O DescriptorSet 0
|
|
OpDecorate %O Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%Outer = OpTypeStruct %uint %uint
|
|
%_ptr_Uniform_Outer = OpTypePointer Uniform %Outer
|
|
%O = OpVariable %_ptr_Uniform_Outer Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID,
|
|
ValidateAndRetrieveValidationState(SPV_ENV_OPENGL_4_5));
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 0 at "
|
|
"offset 4 has a higher offset than member 1 at offset 0"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockLayoutOffsetOutOfOrderGoodVulkan1_1) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpMemberDecorate %Outer 0 Offset 4
|
|
OpMemberDecorate %Outer 1 Offset 0
|
|
OpDecorate %Outer Block
|
|
OpDecorate %O DescriptorSet 0
|
|
OpDecorate %O Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%Outer = OpTypeStruct %uint %uint
|
|
%_ptr_Uniform_Outer = OpTypePointer Uniform %Outer
|
|
%O = OpVariable %_ptr_Uniform_Outer Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState(SPV_ENV_VULKAN_1_1))
|
|
<< getDiagnosticString();
|
|
EXPECT_THAT(getDiagnosticString(), Eq(""));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BlockLayoutOffsetOverlapBad) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpMemberDecorate %Outer 0 Offset 0
|
|
OpMemberDecorate %Outer 1 Offset 16
|
|
OpMemberDecorate %Inner 0 Offset 0
|
|
OpMemberDecorate %Inner 1 Offset 16
|
|
OpDecorate %Outer Block
|
|
OpDecorate %O DescriptorSet 0
|
|
OpDecorate %O Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%Inner = OpTypeStruct %uint %uint
|
|
%Outer = OpTypeStruct %Inner %uint
|
|
%_ptr_Uniform_Outer = OpTypePointer Uniform %Outer
|
|
%O = OpVariable %_ptr_Uniform_Outer Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 3 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 1 at "
|
|
"offset 16 overlaps previous member ending at offset 31"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, BufferBlockEmptyStruct) {
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint GLCompute %main "main"
|
|
OpExecutionMode %main LocalSize 1 1 1
|
|
OpSource GLSL 430
|
|
OpMemberDecorate %Output 0 Offset 0
|
|
OpDecorate %Output BufferBlock
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%S = OpTypeStruct
|
|
%Output = OpTypeStruct %S
|
|
%_ptr_Uniform_Output = OpTypePointer Uniform %Output
|
|
%dataOutput = OpVariable %_ptr_Uniform_Output Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, RowMajorMatrixTightPackingGood) {
|
|
// Row major matrix rule:
|
|
// A row-major matrix of C columns has a base alignment equal to
|
|
// the base alignment of a vector of C matrix components.
|
|
// Note: The "matrix component" is the scalar element type.
|
|
|
|
// The matrix has 3 columns and 2 rows (C=3, R=2).
|
|
// So the base alignment of b is the same as a vector of 3 floats, which is 16
|
|
// bytes. The matrix consists of two of these, and therefore occupies 2 x 16
|
|
// bytes, or 32 bytes.
|
|
//
|
|
// So the offsets can be:
|
|
// a -> 0
|
|
// b -> 16
|
|
// c -> 48
|
|
// d -> 60 ; d fits at bytes 12-15 after offset of c. Tight (vec3;float)
|
|
// packing
|
|
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %1 "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %_struct_2 0 Offset 0
|
|
OpMemberDecorate %_struct_2 1 RowMajor
|
|
OpMemberDecorate %_struct_2 1 Offset 16
|
|
OpMemberDecorate %_struct_2 1 MatrixStride 16
|
|
OpMemberDecorate %_struct_2 2 Offset 48
|
|
OpMemberDecorate %_struct_2 3 Offset 60
|
|
OpDecorate %_struct_2 Block
|
|
OpDecorate %3 DescriptorSet 0
|
|
OpDecorate %3 Binding 0
|
|
%void = OpTypeVoid
|
|
%5 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%v2float = OpTypeVector %float 2
|
|
%mat3v2float = OpTypeMatrix %v2float 3
|
|
%v3float = OpTypeVector %float 3
|
|
%_struct_2 = OpTypeStruct %v4float %mat3v2float %v3float %float
|
|
%_ptr_Uniform__struct_2 = OpTypePointer Uniform %_struct_2
|
|
%3 = OpVariable %_ptr_Uniform__struct_2 Uniform
|
|
%1 = OpFunction %void None %5
|
|
%12 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState())
|
|
<< getDiagnosticString();
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, ArrayArrayRowMajorMatrixTightPackingGood) {
|
|
// Like the previous case, but we have an array of arrays of matrices.
|
|
// The RowMajor decoration goes on the struct member (surprisingly).
|
|
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %1 "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %_struct_2 0 Offset 0
|
|
OpMemberDecorate %_struct_2 1 RowMajor
|
|
OpMemberDecorate %_struct_2 1 Offset 16
|
|
OpMemberDecorate %_struct_2 1 MatrixStride 16
|
|
OpMemberDecorate %_struct_2 2 Offset 80
|
|
OpMemberDecorate %_struct_2 3 Offset 92
|
|
OpDecorate %arr_mat ArrayStride 32
|
|
OpDecorate %arr_arr_mat ArrayStride 32
|
|
OpDecorate %_struct_2 Block
|
|
OpDecorate %3 DescriptorSet 0
|
|
OpDecorate %3 Binding 0
|
|
%void = OpTypeVoid
|
|
%5 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%v2float = OpTypeVector %float 2
|
|
%mat3v2float = OpTypeMatrix %v2float 3
|
|
%uint = OpTypeInt 32 0
|
|
%uint_1 = OpConstant %uint 1
|
|
%uint_2 = OpConstant %uint 2
|
|
%arr_mat = OpTypeArray %mat3v2float %uint_1
|
|
%arr_arr_mat = OpTypeArray %arr_mat %uint_2
|
|
%v3float = OpTypeVector %float 3
|
|
%_struct_2 = OpTypeStruct %v4float %arr_arr_mat %v3float %float
|
|
%_ptr_Uniform__struct_2 = OpTypePointer Uniform %_struct_2
|
|
%3 = OpVariable %_ptr_Uniform__struct_2 Uniform
|
|
%1 = OpFunction %void None %5
|
|
%12 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState())
|
|
<< getDiagnosticString();
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, ArrayArrayRowMajorMatrixNextMemberOverlapsBad) {
|
|
// Like the previous case, but the offset of member 2 overlaps the matrix.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %1 "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %_struct_2 0 Offset 0
|
|
OpMemberDecorate %_struct_2 1 RowMajor
|
|
OpMemberDecorate %_struct_2 1 Offset 16
|
|
OpMemberDecorate %_struct_2 1 MatrixStride 16
|
|
OpMemberDecorate %_struct_2 2 Offset 64
|
|
OpMemberDecorate %_struct_2 3 Offset 92
|
|
OpDecorate %arr_mat ArrayStride 32
|
|
OpDecorate %arr_arr_mat ArrayStride 32
|
|
OpDecorate %_struct_2 Block
|
|
OpDecorate %3 DescriptorSet 0
|
|
OpDecorate %3 Binding 0
|
|
%void = OpTypeVoid
|
|
%5 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v4float = OpTypeVector %float 4
|
|
%v2float = OpTypeVector %float 2
|
|
%mat3v2float = OpTypeMatrix %v2float 3
|
|
%uint = OpTypeInt 32 0
|
|
%uint_1 = OpConstant %uint 1
|
|
%uint_2 = OpConstant %uint 2
|
|
%arr_mat = OpTypeArray %mat3v2float %uint_1
|
|
%arr_arr_mat = OpTypeArray %arr_mat %uint_2
|
|
%v3float = OpTypeVector %float 3
|
|
%_struct_2 = OpTypeStruct %v4float %arr_arr_mat %v3float %float
|
|
%_ptr_Uniform__struct_2 = OpTypePointer Uniform %_struct_2
|
|
%3 = OpVariable %_ptr_Uniform__struct_2 Uniform
|
|
%1 = OpFunction %void None %5
|
|
%12 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 2 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 2 at "
|
|
"offset 64 overlaps previous member ending at offset 79"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, StorageBufferArraySizeCalculationPackGood) {
|
|
// Original GLSL
|
|
|
|
// #version 450
|
|
// layout (set=0,binding=0) buffer S {
|
|
// uvec3 arr[2][2]; // first 3 elements are 16 bytes, last is 12
|
|
// uint i; // Can have offset 60 = 3x16 + 12
|
|
// } B;
|
|
// void main() {}
|
|
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %1 "main"
|
|
OpDecorate %_arr_v3uint_uint_2 ArrayStride 16
|
|
OpDecorate %_arr__arr_v3uint_uint_2_uint_2 ArrayStride 32
|
|
OpMemberDecorate %_struct_4 0 Offset 0
|
|
OpMemberDecorate %_struct_4 1 Offset 60
|
|
OpDecorate %_struct_4 BufferBlock
|
|
OpDecorate %5 DescriptorSet 0
|
|
OpDecorate %5 Binding 0
|
|
%void = OpTypeVoid
|
|
%7 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%v3uint = OpTypeVector %uint 3
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_v3uint_uint_2 = OpTypeArray %v3uint %uint_2
|
|
%_arr__arr_v3uint_uint_2_uint_2 = OpTypeArray %_arr_v3uint_uint_2 %uint_2
|
|
%_struct_4 = OpTypeStruct %_arr__arr_v3uint_uint_2_uint_2 %uint
|
|
%_ptr_Uniform__struct_4 = OpTypePointer Uniform %_struct_4
|
|
%5 = OpVariable %_ptr_Uniform__struct_4 Uniform
|
|
%1 = OpFunction %void None %7
|
|
%12 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, StorageBufferArraySizeCalculationPackBad) {
|
|
// Like previous but, the offset of the second member is too small.
|
|
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %1 "main"
|
|
OpDecorate %_arr_v3uint_uint_2 ArrayStride 16
|
|
OpDecorate %_arr__arr_v3uint_uint_2_uint_2 ArrayStride 32
|
|
OpMemberDecorate %_struct_4 0 Offset 0
|
|
OpMemberDecorate %_struct_4 1 Offset 56
|
|
OpDecorate %_struct_4 BufferBlock
|
|
OpDecorate %5 DescriptorSet 0
|
|
OpDecorate %5 Binding 0
|
|
%void = OpTypeVoid
|
|
%7 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%v3uint = OpTypeVector %uint 3
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_v3uint_uint_2 = OpTypeArray %v3uint %uint_2
|
|
%_arr__arr_v3uint_uint_2_uint_2 = OpTypeArray %_arr_v3uint_uint_2 %uint_2
|
|
%_struct_4 = OpTypeStruct %_arr__arr_v3uint_uint_2_uint_2 %uint
|
|
%_ptr_Uniform__struct_4 = OpTypePointer Uniform %_struct_4
|
|
%5 = OpVariable %_ptr_Uniform__struct_4 Uniform
|
|
%1 = OpFunction %void None %7
|
|
%12 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(getDiagnosticString(),
|
|
HasSubstr("Structure id 4 decorated as BufferBlock for variable "
|
|
"in Uniform storage class must follow standard storage "
|
|
"buffer layout rules: member 1 at offset 56 overlaps "
|
|
"previous member ending at offset 59"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, UniformBufferArraySizeCalculationPackGood) {
|
|
// Like the corresponding buffer block case, but the array padding must
|
|
// count for the last element as well, and so the offset of the second
|
|
// member must be at least 64.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %1 "main"
|
|
OpDecorate %_arr_v3uint_uint_2 ArrayStride 16
|
|
OpDecorate %_arr__arr_v3uint_uint_2_uint_2 ArrayStride 32
|
|
OpMemberDecorate %_struct_4 0 Offset 0
|
|
OpMemberDecorate %_struct_4 1 Offset 64
|
|
OpDecorate %_struct_4 Block
|
|
OpDecorate %5 DescriptorSet 0
|
|
OpDecorate %5 Binding 0
|
|
%void = OpTypeVoid
|
|
%7 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%v3uint = OpTypeVector %uint 3
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_v3uint_uint_2 = OpTypeArray %v3uint %uint_2
|
|
%_arr__arr_v3uint_uint_2_uint_2 = OpTypeArray %_arr_v3uint_uint_2 %uint_2
|
|
%_struct_4 = OpTypeStruct %_arr__arr_v3uint_uint_2_uint_2 %uint
|
|
%_ptr_Uniform__struct_4 = OpTypePointer Uniform %_struct_4
|
|
%5 = OpVariable %_ptr_Uniform__struct_4 Uniform
|
|
%1 = OpFunction %void None %7
|
|
%12 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_SUCCESS, ValidateAndRetrieveValidationState());
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, UniformBufferArraySizeCalculationPackBad) {
|
|
// Like previous but, the offset of the second member is too small.
|
|
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %1 "main"
|
|
OpDecorate %_arr_v3uint_uint_2 ArrayStride 16
|
|
OpDecorate %_arr__arr_v3uint_uint_2_uint_2 ArrayStride 32
|
|
OpMemberDecorate %_struct_4 0 Offset 0
|
|
OpMemberDecorate %_struct_4 1 Offset 60
|
|
OpDecorate %_struct_4 Block
|
|
OpDecorate %5 DescriptorSet 0
|
|
OpDecorate %5 Binding 0
|
|
%void = OpTypeVoid
|
|
%7 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%v3uint = OpTypeVector %uint 3
|
|
%uint_2 = OpConstant %uint 2
|
|
%_arr_v3uint_uint_2 = OpTypeArray %v3uint %uint_2
|
|
%_arr__arr_v3uint_uint_2_uint_2 = OpTypeArray %_arr_v3uint_uint_2 %uint_2
|
|
%_struct_4 = OpTypeStruct %_arr__arr_v3uint_uint_2_uint_2 %uint
|
|
%_ptr_Uniform__struct_4 = OpTypePointer Uniform %_struct_4
|
|
%5 = OpVariable %_ptr_Uniform__struct_4 Uniform
|
|
%1 = OpFunction %void None %7
|
|
%12 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
EXPECT_EQ(SPV_ERROR_INVALID_ID, ValidateAndRetrieveValidationState());
|
|
EXPECT_THAT(
|
|
getDiagnosticString(),
|
|
HasSubstr(
|
|
"Structure id 4 decorated as Block for variable in Uniform storage "
|
|
"class must follow standard uniform buffer layout rules: member 1 at "
|
|
"offset 60 overlaps previous member ending at offset 63"));
|
|
}
|
|
|
|
TEST_F(ValidateDecorations, LayoutNotCheckedWhenSkipBlockLayout) {
|
|
// Checks that block layout is not verified in skipping block layout mode.
|
|
// Even for obviously wrong layout.
|
|
string spirv = R"(
|
|
OpCapability Shader
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main"
|
|
OpSource GLSL 450
|
|
OpMemberDecorate %S 0 Offset 3 ; wrong alignment
|
|
OpMemberDecorate %S 1 Offset 3 ; same offset as before!
|
|
OpDecorate %S Block
|
|
OpDecorate %B DescriptorSet 0
|
|
OpDecorate %B Binding 0
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%v3float = OpTypeVector %float 3
|
|
%S = OpTypeStruct %float %v3float
|
|
%_ptr_Uniform_S = OpTypePointer Uniform %S
|
|
%B = OpVariable %_ptr_Uniform_S Uniform
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpReturn
|
|
OpFunctionEnd
|
|
)";
|
|
|
|
CompileSuccessfully(spirv);
|
|
spvValidatorOptionsSetSkipBlockLayout(getValidatorOptions(), true);
|
|
EXPECT_EQ(SPV_SUCCESS,
|
|
ValidateAndRetrieveValidationState(SPV_ENV_VULKAN_1_0));
|
|
EXPECT_THAT(getDiagnosticString(), Eq(""));
|
|
}
|
|
} // namespace
|
|
} // namespace val
|
|
} // namespace spvtools
|