SPIRV-Tools/source/fuzz/replayer.cpp
Alastair Donaldson 7275a71654
Allow validation during spirv-fuzz replay (#2873)
To aid in debugging issues in spirv-fuzz, this change adds an option whereby the SPIR-V module is validated after each transformation is applied during replay.  This can assist in finding a transformation that erroneously makes the module invalid, so that said transformation can be debugged.
2019-09-20 10:54:09 +01:00

135 lines
5.2 KiB
C++

// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/replayer.h"
#include <utility>
#include "source/fuzz/fact_manager.h"
#include "source/fuzz/protobufs/spirvfuzz_protobufs.h"
#include "source/fuzz/transformation.h"
#include "source/fuzz/transformation_add_constant_boolean.h"
#include "source/fuzz/transformation_add_constant_scalar.h"
#include "source/fuzz/transformation_add_dead_break.h"
#include "source/fuzz/transformation_add_type_boolean.h"
#include "source/fuzz/transformation_add_type_float.h"
#include "source/fuzz/transformation_add_type_int.h"
#include "source/fuzz/transformation_add_type_pointer.h"
#include "source/fuzz/transformation_move_block_down.h"
#include "source/fuzz/transformation_replace_boolean_constant_with_constant_binary.h"
#include "source/fuzz/transformation_replace_constant_with_uniform.h"
#include "source/fuzz/transformation_split_block.h"
#include "source/opt/build_module.h"
#include "source/util/make_unique.h"
namespace spvtools {
namespace fuzz {
struct Replayer::Impl {
explicit Impl(spv_target_env env, bool validate)
: target_env(env), validate_during_replay(validate) {}
const spv_target_env target_env; // Target environment.
MessageConsumer consumer; // Message consumer.
const bool validate_during_replay; // Controls whether the validator should
// be run after every replay step.
};
Replayer::Replayer(spv_target_env env, bool validate_during_replay)
: impl_(MakeUnique<Impl>(env, validate_during_replay)) {}
Replayer::~Replayer() = default;
void Replayer::SetMessageConsumer(MessageConsumer c) {
impl_->consumer = std::move(c);
}
Replayer::ReplayerResultStatus Replayer::Run(
const std::vector<uint32_t>& binary_in,
const protobufs::FactSequence& initial_facts,
const protobufs::TransformationSequence& transformation_sequence_in,
std::vector<uint32_t>* binary_out,
protobufs::TransformationSequence* transformation_sequence_out) const {
// Check compatibility between the library version being linked with and the
// header files being used.
GOOGLE_PROTOBUF_VERIFY_VERSION;
spvtools::SpirvTools tools(impl_->target_env);
if (!tools.IsValid()) {
impl_->consumer(SPV_MSG_ERROR, nullptr, {},
"Failed to create SPIRV-Tools interface; stopping.");
return Replayer::ReplayerResultStatus::kFailedToCreateSpirvToolsInterface;
}
// Initial binary should be valid.
if (!tools.Validate(&binary_in[0], binary_in.size())) {
impl_->consumer(SPV_MSG_INFO, nullptr, {},
"Initial binary is invalid; stopping.");
return Replayer::ReplayerResultStatus::kInitialBinaryInvalid;
}
// Build the module from the input binary.
std::unique_ptr<opt::IRContext> ir_context = BuildModule(
impl_->target_env, impl_->consumer, binary_in.data(), binary_in.size());
assert(ir_context);
// For replay validation, we track the last valid SPIR-V binary that was
// observed. Initially this is the input binary.
std::vector<uint32_t> last_valid_binary;
if (impl_->validate_during_replay) {
last_valid_binary = binary_in;
}
FactManager fact_manager;
fact_manager.AddFacts(impl_->consumer, initial_facts, ir_context.get());
// Consider the transformation proto messages in turn.
for (auto& message : transformation_sequence_in.transformation()) {
auto transformation = Transformation::FromMessage(message);
// Check whether the transformation can be applied.
if (transformation->IsApplicable(ir_context.get(), fact_manager)) {
// The transformation is applicable, so apply it, and copy it to the
// sequence of transformations that were applied.
transformation->Apply(ir_context.get(), &fact_manager);
*transformation_sequence_out->add_transformation() = message;
if (impl_->validate_during_replay) {
std::vector<uint32_t> binary_to_validate;
ir_context->module()->ToBinary(&binary_to_validate, false);
// Check whether the latest transformation led to a valid binary.
if (!tools.Validate(&binary_to_validate[0],
binary_to_validate.size())) {
impl_->consumer(SPV_MSG_INFO, nullptr, {},
"Binary became invalid during replay (set a "
"breakpoint to inspect); stopping.");
return Replayer::ReplayerResultStatus::kReplayValidationFailure;
}
// The binary was valid, so it becomes the latest valid binary.
last_valid_binary = std::move(binary_to_validate);
}
}
}
// Write out the module as a binary.
ir_context->module()->ToBinary(binary_out, false);
return Replayer::ReplayerResultStatus::kComplete;
}
} // namespace fuzz
} // namespace spvtools