mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-11-28 14:11:04 +00:00
5fc011b453
bit_stream, move_to_front and huffman_codec are only used by source/tools. Move into that directory to make the usage clearer.
457 lines
12 KiB
C++
457 lines
12 KiB
C++
// Copyright (c) 2018 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "source/comp/move_to_front.h"
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#include <algorithm>
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#include <iomanip>
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#include <iostream>
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#include <ostream>
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#include <sstream>
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#include <unordered_set>
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#include <utility>
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namespace spvtools {
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namespace comp {
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bool MoveToFront::Insert(uint32_t value) {
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auto it = value_to_node_.find(value);
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if (it != value_to_node_.end() && IsInTree(it->second)) return false;
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const uint32_t old_size = GetSize();
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(void)old_size;
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InsertNode(CreateNode(next_timestamp_++, value));
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last_accessed_value_ = value;
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last_accessed_value_valid_ = true;
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assert(value_to_node_.count(value));
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assert(old_size + 1 == GetSize());
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return true;
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}
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bool MoveToFront::Remove(uint32_t value) {
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auto it = value_to_node_.find(value);
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if (it == value_to_node_.end()) return false;
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if (!IsInTree(it->second)) return false;
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if (last_accessed_value_ == value) last_accessed_value_valid_ = false;
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const uint32_t orphan = RemoveNode(it->second);
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(void)orphan;
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// The node of |value| is still alive but it's orphaned now. Can still be
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// reused later.
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assert(!IsInTree(orphan));
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assert(ValueOf(orphan) == value);
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return true;
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}
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bool MoveToFront::RankFromValue(uint32_t value, uint32_t* rank) {
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if (last_accessed_value_valid_ && last_accessed_value_ == value) {
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*rank = 1;
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return true;
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}
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const uint32_t old_size = GetSize();
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if (old_size == 1) {
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if (ValueOf(root_) == value) {
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*rank = 1;
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return true;
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} else {
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return false;
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}
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}
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const auto it = value_to_node_.find(value);
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if (it == value_to_node_.end()) {
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return false;
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}
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uint32_t target = it->second;
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if (!IsInTree(target)) {
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return false;
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}
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uint32_t node = target;
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*rank = 1 + SizeOf(LeftOf(node));
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while (node) {
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if (IsRightChild(node)) *rank += 1 + SizeOf(LeftOf(ParentOf(node)));
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node = ParentOf(node);
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}
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// Don't update timestamp if the node has rank 1.
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if (*rank != 1) {
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// Update timestamp and reposition the node.
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target = RemoveNode(target);
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assert(ValueOf(target) == value);
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assert(old_size == GetSize() + 1);
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MutableTimestampOf(target) = next_timestamp_++;
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InsertNode(target);
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assert(old_size == GetSize());
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}
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last_accessed_value_ = value;
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last_accessed_value_valid_ = true;
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return true;
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}
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bool MoveToFront::HasValue(uint32_t value) const {
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const auto it = value_to_node_.find(value);
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if (it == value_to_node_.end()) {
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return false;
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}
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return IsInTree(it->second);
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}
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bool MoveToFront::Promote(uint32_t value) {
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if (last_accessed_value_valid_ && last_accessed_value_ == value) {
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return true;
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}
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const uint32_t old_size = GetSize();
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if (old_size == 1) return ValueOf(root_) == value;
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const auto it = value_to_node_.find(value);
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if (it == value_to_node_.end()) {
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return false;
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}
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uint32_t target = it->second;
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if (!IsInTree(target)) {
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return false;
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}
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// Update timestamp and reposition the node.
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target = RemoveNode(target);
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assert(ValueOf(target) == value);
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assert(old_size == GetSize() + 1);
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MutableTimestampOf(target) = next_timestamp_++;
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InsertNode(target);
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assert(old_size == GetSize());
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last_accessed_value_ = value;
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last_accessed_value_valid_ = true;
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return true;
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}
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bool MoveToFront::ValueFromRank(uint32_t rank, uint32_t* value) {
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if (last_accessed_value_valid_ && rank == 1) {
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*value = last_accessed_value_;
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return true;
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}
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const uint32_t old_size = GetSize();
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if (rank <= 0 || rank > old_size) {
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return false;
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}
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if (old_size == 1) {
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*value = ValueOf(root_);
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return true;
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}
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const bool update_timestamp = (rank != 1);
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uint32_t node = root_;
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while (node) {
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const uint32_t left_subtree_num_nodes = SizeOf(LeftOf(node));
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if (rank == left_subtree_num_nodes + 1) {
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// This is the node we are looking for.
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// Don't update timestamp if the node has rank 1.
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if (update_timestamp) {
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node = RemoveNode(node);
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assert(old_size == GetSize() + 1);
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MutableTimestampOf(node) = next_timestamp_++;
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InsertNode(node);
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assert(old_size == GetSize());
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}
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*value = ValueOf(node);
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last_accessed_value_ = *value;
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last_accessed_value_valid_ = true;
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return true;
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}
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if (rank < left_subtree_num_nodes + 1) {
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// Descend into the left subtree. The rank is still valid.
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node = LeftOf(node);
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} else {
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// Descend into the right subtree. We leave behind the left subtree and
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// the current node, adjust the |rank| accordingly.
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rank -= left_subtree_num_nodes + 1;
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node = RightOf(node);
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}
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}
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assert(0);
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return false;
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}
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uint32_t MoveToFront::CreateNode(uint32_t timestamp, uint32_t value) {
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uint32_t handle = static_cast<uint32_t>(nodes_.size());
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const auto result = value_to_node_.emplace(value, handle);
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if (result.second) {
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// Create new node.
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nodes_.emplace_back(Node());
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Node& node = nodes_.back();
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node.timestamp = timestamp;
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node.value = value;
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node.size = 1;
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// Non-NIL nodes start with height 1 because their NIL children are
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// leaves.
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node.height = 1;
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} else {
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// Reuse old node.
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handle = result.first->second;
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assert(!IsInTree(handle));
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assert(ValueOf(handle) == value);
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assert(SizeOf(handle) == 1);
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assert(HeightOf(handle) == 1);
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MutableTimestampOf(handle) = timestamp;
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}
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return handle;
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}
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void MoveToFront::InsertNode(uint32_t node) {
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assert(!IsInTree(node));
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assert(SizeOf(node) == 1);
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assert(HeightOf(node) == 1);
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assert(TimestampOf(node));
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if (!root_) {
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root_ = node;
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return;
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}
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uint32_t iter = root_;
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uint32_t parent = 0;
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// Will determine if |node| will become the right or left child after
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// insertion (but before balancing).
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bool right_child = true;
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// Find the node which will become |node|'s parent after insertion
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// (but before balancing).
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while (iter) {
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parent = iter;
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assert(TimestampOf(iter) != TimestampOf(node));
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right_child = TimestampOf(iter) > TimestampOf(node);
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iter = right_child ? RightOf(iter) : LeftOf(iter);
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}
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assert(parent);
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// Connect node and parent.
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MutableParentOf(node) = parent;
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if (right_child)
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MutableRightOf(parent) = node;
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else
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MutableLeftOf(parent) = node;
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// Insertion is finished. Start the balancing process.
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bool needs_rebalancing = true;
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parent = ParentOf(node);
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while (parent) {
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UpdateNode(parent);
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if (needs_rebalancing) {
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const int parent_balance = BalanceOf(parent);
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if (RightOf(parent) == node) {
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// Added node to the right subtree.
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if (parent_balance > 1) {
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// Parent is right heavy, rotate left.
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if (BalanceOf(node) < 0) RotateRight(node);
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parent = RotateLeft(parent);
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} else if (parent_balance == 0 || parent_balance == -1) {
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// Parent is balanced or left heavy, no need to balance further.
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needs_rebalancing = false;
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}
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} else {
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// Added node to the left subtree.
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if (parent_balance < -1) {
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// Parent is left heavy, rotate right.
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if (BalanceOf(node) > 0) RotateLeft(node);
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parent = RotateRight(parent);
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} else if (parent_balance == 0 || parent_balance == 1) {
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// Parent is balanced or right heavy, no need to balance further.
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needs_rebalancing = false;
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}
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}
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}
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assert(BalanceOf(parent) >= -1 && (BalanceOf(parent) <= 1));
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node = parent;
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parent = ParentOf(parent);
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}
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}
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uint32_t MoveToFront::RemoveNode(uint32_t node) {
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if (LeftOf(node) && RightOf(node)) {
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// If |node| has two children, then use another node as scapegoat and swap
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// their contents. We pick the scapegoat on the side of the tree which has
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// more nodes.
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const uint32_t scapegoat = SizeOf(LeftOf(node)) >= SizeOf(RightOf(node))
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? RightestDescendantOf(LeftOf(node))
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: LeftestDescendantOf(RightOf(node));
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assert(scapegoat);
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std::swap(MutableValueOf(node), MutableValueOf(scapegoat));
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std::swap(MutableTimestampOf(node), MutableTimestampOf(scapegoat));
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value_to_node_[ValueOf(node)] = node;
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value_to_node_[ValueOf(scapegoat)] = scapegoat;
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node = scapegoat;
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}
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// |node| may have only one child at this point.
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assert(!RightOf(node) || !LeftOf(node));
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uint32_t parent = ParentOf(node);
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uint32_t child = RightOf(node) ? RightOf(node) : LeftOf(node);
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// Orphan |node| and reconnect parent and child.
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if (child) MutableParentOf(child) = parent;
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if (parent) {
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if (LeftOf(parent) == node)
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MutableLeftOf(parent) = child;
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else
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MutableRightOf(parent) = child;
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}
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MutableParentOf(node) = 0;
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MutableLeftOf(node) = 0;
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MutableRightOf(node) = 0;
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UpdateNode(node);
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const uint32_t orphan = node;
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if (root_ == node) root_ = child;
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// Removal is finished. Start the balancing process.
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bool needs_rebalancing = true;
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node = child;
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while (parent) {
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UpdateNode(parent);
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if (needs_rebalancing) {
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const int parent_balance = BalanceOf(parent);
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if (parent_balance == 1 || parent_balance == -1) {
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// The height of the subtree was not changed.
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needs_rebalancing = false;
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} else {
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if (RightOf(parent) == node) {
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// Removed node from the right subtree.
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if (parent_balance < -1) {
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// Parent is left heavy, rotate right.
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const uint32_t sibling = LeftOf(parent);
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if (BalanceOf(sibling) > 0) RotateLeft(sibling);
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parent = RotateRight(parent);
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}
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} else {
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// Removed node from the left subtree.
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if (parent_balance > 1) {
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// Parent is right heavy, rotate left.
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const uint32_t sibling = RightOf(parent);
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if (BalanceOf(sibling) < 0) RotateRight(sibling);
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parent = RotateLeft(parent);
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}
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}
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}
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}
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assert(BalanceOf(parent) >= -1 && (BalanceOf(parent) <= 1));
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node = parent;
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parent = ParentOf(parent);
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}
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return orphan;
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}
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uint32_t MoveToFront::RotateLeft(const uint32_t node) {
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const uint32_t pivot = RightOf(node);
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assert(pivot);
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// LeftOf(pivot) gets attached to node in place of pivot.
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MutableRightOf(node) = LeftOf(pivot);
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if (RightOf(node)) MutableParentOf(RightOf(node)) = node;
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// Pivot gets attached to ParentOf(node) in place of node.
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MutableParentOf(pivot) = ParentOf(node);
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if (!ParentOf(node))
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root_ = pivot;
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else if (IsLeftChild(node))
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MutableLeftOf(ParentOf(node)) = pivot;
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else
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MutableRightOf(ParentOf(node)) = pivot;
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// Node is child of pivot.
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MutableLeftOf(pivot) = node;
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MutableParentOf(node) = pivot;
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// Update both node and pivot. Pivot is the new parent of node, so node should
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// be updated first.
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UpdateNode(node);
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UpdateNode(pivot);
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return pivot;
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}
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uint32_t MoveToFront::RotateRight(const uint32_t node) {
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const uint32_t pivot = LeftOf(node);
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assert(pivot);
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// RightOf(pivot) gets attached to node in place of pivot.
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MutableLeftOf(node) = RightOf(pivot);
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if (LeftOf(node)) MutableParentOf(LeftOf(node)) = node;
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// Pivot gets attached to ParentOf(node) in place of node.
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MutableParentOf(pivot) = ParentOf(node);
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if (!ParentOf(node))
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root_ = pivot;
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else if (IsLeftChild(node))
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MutableLeftOf(ParentOf(node)) = pivot;
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else
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MutableRightOf(ParentOf(node)) = pivot;
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// Node is child of pivot.
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MutableRightOf(pivot) = node;
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MutableParentOf(node) = pivot;
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// Update both node and pivot. Pivot is the new parent of node, so node should
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// be updated first.
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UpdateNode(node);
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UpdateNode(pivot);
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return pivot;
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}
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void MoveToFront::UpdateNode(uint32_t node) {
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MutableSizeOf(node) = 1 + SizeOf(LeftOf(node)) + SizeOf(RightOf(node));
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MutableHeightOf(node) =
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1 + std::max(HeightOf(LeftOf(node)), HeightOf(RightOf(node)));
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}
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} // namespace comp
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} // namespace spvtools
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