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https://github.com/KhronosGroup/SPIRV-Tools
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66d88508dd
We currently build the structured order for all nodes reachable from the loop header when unrolling a loop. However, unrolling only needs the nodes in the loop and possibly the merge node. To avoid needless computation, I have implemented a search that will stop at the merge node. Fixes #4827
190 lines
7.3 KiB
C++
190 lines
7.3 KiB
C++
// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_OPT_CFG_H_
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#define SOURCE_OPT_CFG_H_
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#include <algorithm>
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#include <list>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include "source/opt/basic_block.h"
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namespace spvtools {
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namespace opt {
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class CFG {
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public:
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explicit CFG(Module* module);
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// Return the list of predecessors for basic block with label |blkid|.
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// TODO(dnovillo): Move this to BasicBlock.
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const std::vector<uint32_t>& preds(uint32_t blk_id) const {
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assert(label2preds_.count(blk_id));
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return label2preds_.at(blk_id);
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}
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// Return a pointer to the basic block instance corresponding to the label
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// |blk_id|.
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BasicBlock* block(uint32_t blk_id) const { return id2block_.at(blk_id); }
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// Return the pseudo entry and exit blocks.
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const BasicBlock* pseudo_entry_block() const { return &pseudo_entry_block_; }
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BasicBlock* pseudo_entry_block() { return &pseudo_entry_block_; }
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const BasicBlock* pseudo_exit_block() const { return &pseudo_exit_block_; }
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BasicBlock* pseudo_exit_block() { return &pseudo_exit_block_; }
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// Return true if |block_ptr| is the pseudo-entry block.
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bool IsPseudoEntryBlock(BasicBlock* block_ptr) const {
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return block_ptr == &pseudo_entry_block_;
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}
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// Return true if |block_ptr| is the pseudo-exit block.
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bool IsPseudoExitBlock(BasicBlock* block_ptr) const {
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return block_ptr == &pseudo_exit_block_;
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}
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// Compute structured block order into |order| for |func| starting at |root|.
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// This order has the property that dominators come before all blocks they
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// dominate, merge blocks come after all blocks that are in the control
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// constructs of their header, and continue blocks come after all of the
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// blocks in the body of their loop.
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void ComputeStructuredOrder(Function* func, BasicBlock* root,
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std::list<BasicBlock*>* order);
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// Compute structured block order into |order| for |func| starting at |root|
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// and ending at |end|. This order has the property that dominators come
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// before all blocks they dominate, merge blocks come after all blocks that
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// are in the control constructs of their header, and continue blocks come
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// after all the blocks in the body of their loop.
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void ComputeStructuredOrder(Function* func, BasicBlock* root, BasicBlock* end,
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std::list<BasicBlock*>* order);
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// Applies |f| to all blocks that can be reach from |bb| in post order.
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void ForEachBlockInPostOrder(BasicBlock* bb,
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const std::function<void(BasicBlock*)>& f);
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// Applies |f| to all blocks that can be reach from |bb| in reverse post
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// order.
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void ForEachBlockInReversePostOrder(
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BasicBlock* bb, const std::function<void(BasicBlock*)>& f);
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// Applies |f| to all blocks that can be reach from |bb| in reverse post
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// order. Return false if |f| return false on any basic block, and stops
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// processing.
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bool WhileEachBlockInReversePostOrder(
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BasicBlock* bb, const std::function<bool(BasicBlock*)>& f);
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// Registers |blk| as a basic block in the cfg, this also updates the
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// predecessor lists of each successor of |blk|. |blk| must have a terminator
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// instruction at the end of the block.
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void RegisterBlock(BasicBlock* blk) {
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assert(blk->begin() != blk->end() &&
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"Basic blocks must have a terminator before registering.");
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assert(blk->tail()->IsBlockTerminator() &&
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"Basic blocks must have a terminator before registering.");
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uint32_t blk_id = blk->id();
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id2block_[blk_id] = blk;
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AddEdges(blk);
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}
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// Removes from the CFG any mapping for the basic block id |blk_id|.
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void ForgetBlock(const BasicBlock* blk) {
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id2block_.erase(blk->id());
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label2preds_.erase(blk->id());
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RemoveSuccessorEdges(blk);
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}
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void RemoveEdge(uint32_t pred_blk_id, uint32_t succ_blk_id) {
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auto pred_it = label2preds_.find(succ_blk_id);
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if (pred_it == label2preds_.end()) return;
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auto& preds_list = pred_it->second;
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auto it = std::find(preds_list.begin(), preds_list.end(), pred_blk_id);
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if (it != preds_list.end()) preds_list.erase(it);
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}
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// Registers |blk| to all of its successors.
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void AddEdges(BasicBlock* blk);
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// Registers the basic block id |pred_blk_id| as being a predecessor of the
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// basic block id |succ_blk_id|.
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void AddEdge(uint32_t pred_blk_id, uint32_t succ_blk_id) {
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label2preds_[succ_blk_id].push_back(pred_blk_id);
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}
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// Removes any edges that no longer exist from the predecessor mapping for
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// the basic block id |blk_id|.
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void RemoveNonExistingEdges(uint32_t blk_id);
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// Remove all edges that leave |bb|.
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void RemoveSuccessorEdges(const BasicBlock* bb) {
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bb->ForEachSuccessorLabel(
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[bb, this](uint32_t succ_id) { RemoveEdge(bb->id(), succ_id); });
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}
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// Divides |block| into two basic blocks. The first block will have the same
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// id as |block| and will become a preheader for the loop. The other block
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// is a new block that will be the new loop header.
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//
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// Returns a pointer to the new loop header. Returns |nullptr| if the new
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// loop pointer could not be created.
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BasicBlock* SplitLoopHeader(BasicBlock* bb);
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private:
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// Compute structured successors for function |func|. A block's structured
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// successors are the blocks it branches to together with its declared merge
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// block and continue block if it has them. When order matters, the merge
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// block and continue block always appear first. This assures correct depth
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// first search in the presence of early returns and kills. If the successor
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// vector contain duplicates of the merge or continue blocks, they are safely
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// ignored by DFS.
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void ComputeStructuredSuccessors(Function* func);
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// Computes the post-order traversal of the cfg starting at |bb| skipping
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// nodes in |seen|. The order of the traversal is appended to |order|, and
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// all nodes in the traversal are added to |seen|.
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void ComputePostOrderTraversal(BasicBlock* bb,
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std::vector<BasicBlock*>* order,
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std::unordered_set<BasicBlock*>* seen);
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// Module for this CFG.
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Module* module_;
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// Map from block to its structured successor blocks. See
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// ComputeStructuredSuccessors() for definition.
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std::unordered_map<const BasicBlock*, std::vector<BasicBlock*>>
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block2structured_succs_;
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// Extra block whose successors are all blocks with no predecessors
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// in function.
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BasicBlock pseudo_entry_block_;
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// Augmented CFG Exit Block.
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BasicBlock pseudo_exit_block_;
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// Map from block's label id to its predecessor blocks ids
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std::unordered_map<uint32_t, std::vector<uint32_t>> label2preds_;
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// Map from block's label id to block.
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std::unordered_map<uint32_t, BasicBlock*> id2block_;
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};
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} // namespace opt
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} // namespace spvtools
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#endif // SOURCE_OPT_CFG_H_
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