mirror of
https://github.com/KhronosGroup/SPIRV-Tools
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f8d7df760c
As explained in #3118, spirv-opt merge-blocks pass causes a spirv-val error when an OpBranch has an OpLine in front of it. OpLoopMerge OpBranch ; Will be killed by merge-blocks pass OpLabel ; Will be killed by merge-blocks pass OpLine ; will be placed between OpLoopMerge and OpBranch - error! OpBranch To fix this issue, this commit moves line info of OpBranch to OpLoopMerge. Fixes #3118
742 lines
27 KiB
C++
742 lines
27 KiB
C++
// Copyright (c) 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_OPT_INSTRUCTION_H_
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#define SOURCE_OPT_INSTRUCTION_H_
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#include <cassert>
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#include <functional>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "source/opcode.h"
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#include "source/operand.h"
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#include "source/util/ilist_node.h"
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#include "source/util/small_vector.h"
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#include "source/latest_version_glsl_std_450_header.h"
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#include "source/latest_version_spirv_header.h"
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#include "source/opt/reflect.h"
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#include "spirv-tools/libspirv.h"
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namespace spvtools {
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namespace opt {
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class Function;
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class IRContext;
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class Module;
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class InstructionList;
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// Relaxed logical addressing:
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//
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// In the logical addressing model, pointers cannot be stored or loaded. This
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// is a useful assumption because it simplifies the aliasing significantly.
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// However, for the purpose of legalizing code generated from HLSL, we will have
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// to allow storing and loading of pointers to opaque objects and runtime
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// arrays. This relaxation of the rule still implies that function and private
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// scope variables do not have any aliasing, so we can treat them as before.
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// This will be call the relaxed logical addressing model.
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//
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// This relaxation of the rule will be allowed by |GetBaseAddress|, but it will
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// enforce that no other pointers are stored or loaded.
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// About operand:
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//
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// In the SPIR-V specification, the term "operand" is used to mean any single
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// SPIR-V word following the leading wordcount-opcode word. Here, the term
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// "operand" is used to mean a *logical* operand. A logical operand may consist
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// of multiple SPIR-V words, which together make up the same component. For
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// example, a logical operand of a 64-bit integer needs two words to express.
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//
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// Further, we categorize logical operands into *in* and *out* operands.
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// In operands are operands actually serve as input to operations, while out
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// operands are operands that represent ids generated from operations (result
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// type id or result id). For example, for "OpIAdd %rtype %rid %inop1 %inop2",
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// "%inop1" and "%inop2" are in operands, while "%rtype" and "%rid" are out
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// operands.
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// A *logical* operand to a SPIR-V instruction. It can be the type id, result
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// id, or other additional operands carried in an instruction.
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struct Operand {
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using OperandData = utils::SmallVector<uint32_t, 2>;
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Operand(spv_operand_type_t t, OperandData&& w)
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: type(t), words(std::move(w)) {}
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Operand(spv_operand_type_t t, const OperandData& w) : type(t), words(w) {}
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spv_operand_type_t type; // Type of this logical operand.
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OperandData words; // Binary segments of this logical operand.
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friend bool operator==(const Operand& o1, const Operand& o2) {
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return o1.type == o2.type && o1.words == o2.words;
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}
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// TODO(antiagainst): create fields for literal number kind, width, etc.
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};
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inline bool operator!=(const Operand& o1, const Operand& o2) {
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return !(o1 == o2);
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}
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// A SPIR-V instruction. It contains the opcode and any additional logical
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// operand, including the result id (if any) and result type id (if any). It
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// may also contain line-related debug instruction (OpLine, OpNoLine) directly
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// appearing before this instruction. Note that the result id of an instruction
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// should never change after the instruction being built. If the result id
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// needs to change, the user should create a new instruction instead.
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class Instruction : public utils::IntrusiveNodeBase<Instruction> {
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public:
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using OperandList = std::vector<Operand>;
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using iterator = OperandList::iterator;
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using const_iterator = OperandList::const_iterator;
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// Creates a default OpNop instruction.
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// This exists solely for containers that can't do without. Should be removed.
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Instruction()
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: utils::IntrusiveNodeBase<Instruction>(),
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context_(nullptr),
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opcode_(SpvOpNop),
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has_type_id_(false),
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has_result_id_(false),
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unique_id_(0) {}
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// Creates a default OpNop instruction.
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Instruction(IRContext*);
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// Creates an instruction with the given opcode |op| and no additional logical
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// operands.
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Instruction(IRContext*, SpvOp);
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// Creates an instruction using the given spv_parsed_instruction_t |inst|. All
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// the data inside |inst| will be copied and owned in this instance. And keep
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// record of line-related debug instructions |dbg_line| ahead of this
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// instruction, if any.
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Instruction(IRContext* c, const spv_parsed_instruction_t& inst,
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std::vector<Instruction>&& dbg_line = {});
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// Creates an instruction with the given opcode |op|, type id: |ty_id|,
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// result id: |res_id| and input operands: |in_operands|.
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Instruction(IRContext* c, SpvOp op, uint32_t ty_id, uint32_t res_id,
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const OperandList& in_operands);
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// TODO: I will want to remove these, but will first have to remove the use of
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// std::vector<Instruction>.
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Instruction(const Instruction&) = default;
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Instruction& operator=(const Instruction&) = default;
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Instruction(Instruction&&);
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Instruction& operator=(Instruction&&);
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virtual ~Instruction() = default;
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// Returns a newly allocated instruction that has the same operands, result,
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// and type as |this|. The new instruction is not linked into any list.
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// It is the responsibility of the caller to make sure that the storage is
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// removed. It is the caller's responsibility to make sure that there is only
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// one instruction for each result id.
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Instruction* Clone(IRContext* c) const;
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IRContext* context() const { return context_; }
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SpvOp opcode() const { return opcode_; }
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// Sets the opcode of this instruction to a specific opcode. Note this may
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// invalidate the instruction.
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// TODO(qining): Remove this function when instruction building and insertion
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// is well implemented.
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void SetOpcode(SpvOp op) { opcode_ = op; }
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uint32_t type_id() const {
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return has_type_id_ ? GetSingleWordOperand(0) : 0;
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}
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uint32_t result_id() const {
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return has_result_id_ ? GetSingleWordOperand(has_type_id_ ? 1 : 0) : 0;
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}
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uint32_t unique_id() const {
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assert(unique_id_ != 0);
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return unique_id_;
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}
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// Returns the vector of line-related debug instructions attached to this
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// instruction and the caller can directly modify them.
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std::vector<Instruction>& dbg_line_insts() { return dbg_line_insts_; }
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const std::vector<Instruction>& dbg_line_insts() const {
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return dbg_line_insts_;
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}
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// Clear line-related debug instructions attached to this instruction.
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void clear_dbg_line_insts() { dbg_line_insts_.clear(); }
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// Same semantics as in the base class except the list the InstructionList
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// containing |pos| will now assume ownership of |this|.
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// inline void MoveBefore(Instruction* pos);
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// inline void InsertAfter(Instruction* pos);
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// Begin and end iterators for operands.
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iterator begin() { return operands_.begin(); }
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iterator end() { return operands_.end(); }
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const_iterator begin() const { return operands_.cbegin(); }
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const_iterator end() const { return operands_.cend(); }
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// Const begin and end iterators for operands.
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const_iterator cbegin() const { return operands_.cbegin(); }
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const_iterator cend() const { return operands_.cend(); }
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// Gets the number of logical operands.
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uint32_t NumOperands() const {
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return static_cast<uint32_t>(operands_.size());
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}
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// Gets the number of SPIR-V words occupied by all logical operands.
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uint32_t NumOperandWords() const {
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return NumInOperandWords() + TypeResultIdCount();
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}
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// Gets the |index|-th logical operand.
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inline Operand& GetOperand(uint32_t index);
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inline const Operand& GetOperand(uint32_t index) const;
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// Adds |operand| to the list of operands of this instruction.
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// It is the responsibility of the caller to make sure
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// that the instruction remains valid.
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inline void AddOperand(Operand&& operand);
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// Gets the |index|-th logical operand as a single SPIR-V word. This method is
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// not expected to be used with logical operands consisting of multiple SPIR-V
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// words.
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uint32_t GetSingleWordOperand(uint32_t index) const;
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// Sets the |index|-th in-operand's data to the given |data|.
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inline void SetInOperand(uint32_t index, Operand::OperandData&& data);
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// Sets the |index|-th operand's data to the given |data|.
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// This is for in-operands modification only, but with |index| expressed in
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// terms of operand index rather than in-operand index.
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inline void SetOperand(uint32_t index, Operand::OperandData&& data);
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// Replace all of the in operands with those in |new_operands|.
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inline void SetInOperands(OperandList&& new_operands);
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// Sets the result type id.
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inline void SetResultType(uint32_t ty_id);
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// Sets the result id
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inline void SetResultId(uint32_t res_id);
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inline bool HasResultId() const { return has_result_id_; }
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// Remove the |index|-th operand
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void RemoveOperand(uint32_t index) {
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operands_.erase(operands_.begin() + index);
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}
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// The following methods are similar to the above, but are for in operands.
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uint32_t NumInOperands() const {
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return static_cast<uint32_t>(operands_.size() - TypeResultIdCount());
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}
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uint32_t NumInOperandWords() const;
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Operand& GetInOperand(uint32_t index) {
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return GetOperand(index + TypeResultIdCount());
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}
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const Operand& GetInOperand(uint32_t index) const {
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return GetOperand(index + TypeResultIdCount());
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}
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uint32_t GetSingleWordInOperand(uint32_t index) const {
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return GetSingleWordOperand(index + TypeResultIdCount());
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}
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void RemoveInOperand(uint32_t index) {
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operands_.erase(operands_.begin() + index + TypeResultIdCount());
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}
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// Returns true if this instruction is OpNop.
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inline bool IsNop() const;
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// Turns this instruction to OpNop. This does not clear out all preceding
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// line-related debug instructions.
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inline void ToNop();
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// Runs the given function |f| on this instruction and optionally on the
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// preceding debug line instructions. The function will always be run
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// if this is itself a debug line instruction.
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inline void ForEachInst(const std::function<void(Instruction*)>& f,
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bool run_on_debug_line_insts = false);
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inline void ForEachInst(const std::function<void(const Instruction*)>& f,
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bool run_on_debug_line_insts = false) const;
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// Runs the given function |f| on this instruction and optionally on the
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// preceding debug line instructions. The function will always be run
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// if this is itself a debug line instruction. If |f| returns false,
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// iteration is terminated and this function returns false.
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inline bool WhileEachInst(const std::function<bool(Instruction*)>& f,
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bool run_on_debug_line_insts = false);
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inline bool WhileEachInst(const std::function<bool(const Instruction*)>& f,
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bool run_on_debug_line_insts = false) const;
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// Runs the given function |f| on all operand ids.
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//
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// |f| should not transform an ID into 0, as 0 is an invalid ID.
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inline void ForEachId(const std::function<void(uint32_t*)>& f);
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inline void ForEachId(const std::function<void(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operand ids.
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inline void ForEachInId(const std::function<void(uint32_t*)>& f);
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inline void ForEachInId(const std::function<void(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operand ids. If |f| returns false,
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// iteration is terminated and this function returns false.
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inline bool WhileEachInId(const std::function<bool(uint32_t*)>& f);
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inline bool WhileEachInId(
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const std::function<bool(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operands.
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inline void ForEachInOperand(const std::function<void(uint32_t*)>& f);
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inline void ForEachInOperand(
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const std::function<void(const uint32_t*)>& f) const;
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// Runs the given function |f| on all "in" operands. If |f| returns false,
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// iteration is terminated and this function return false.
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inline bool WhileEachInOperand(const std::function<bool(uint32_t*)>& f);
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inline bool WhileEachInOperand(
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const std::function<bool(const uint32_t*)>& f) const;
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// Returns true if any operands can be labels
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inline bool HasLabels() const;
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// Pushes the binary segments for this instruction into the back of *|binary|.
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void ToBinaryWithoutAttachedDebugInsts(std::vector<uint32_t>* binary) const;
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// Replaces the operands to the instruction with |new_operands|. The caller
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// is responsible for building a complete and valid list of operands for
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// this instruction.
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void ReplaceOperands(const OperandList& new_operands);
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// Returns true if the instruction annotates an id with a decoration.
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inline bool IsDecoration() const;
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// Returns true if the instruction is known to be a load from read-only
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// memory.
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bool IsReadOnlyLoad() const;
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// Returns the instruction that gives the base address of an address
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// calculation. The instruction must be a load, as defined by |IsLoad|,
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// store, copy, or access chain instruction. In logical addressing mode, will
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// return an OpVariable or OpFunctionParameter instruction. For relaxed
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// logical addressing, it would also return a load of a pointer to an opaque
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// object. For physical addressing mode, could return other types of
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// instructions.
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Instruction* GetBaseAddress() const;
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// Returns true if the instruction loads from memory or samples an image, and
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// stores the result into an id. It considers only core instructions.
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// Memory-to-memory instructions are not considered loads.
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inline bool IsLoad() const;
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// Returns true if the instruction declares a variable that is read-only.
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bool IsReadOnlyVariable() const;
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// The following functions check for the various descriptor types defined in
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// the Vulkan specification section 13.1.
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// Returns true if the instruction defines a pointer type that points to a
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// storage image.
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bool IsVulkanStorageImage() const;
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// Returns true if the instruction defines a pointer type that points to a
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// sampled image.
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bool IsVulkanSampledImage() const;
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// Returns true if the instruction defines a pointer type that points to a
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// storage texel buffer.
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bool IsVulkanStorageTexelBuffer() const;
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// Returns true if the instruction defines a pointer type that points to a
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// storage buffer.
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bool IsVulkanStorageBuffer() const;
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// Returns true if the instruction defines a pointer type that points to a
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// uniform buffer.
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bool IsVulkanUniformBuffer() const;
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// Returns true if the instruction is an atom operation that uses original
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// value.
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inline bool IsAtomicWithLoad() const;
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// Returns true if the instruction is an atom operation.
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inline bool IsAtomicOp() const;
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// Returns true if this instruction is a branch or switch instruction (either
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// conditional or not).
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bool IsBranch() const { return spvOpcodeIsBranch(opcode()); }
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// Returns true if this instruction causes the function to finish execution
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// and return to its caller
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bool IsReturn() const { return spvOpcodeIsReturn(opcode()); }
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// Returns true if this instruction exits this function or aborts execution.
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bool IsReturnOrAbort() const { return spvOpcodeIsReturnOrAbort(opcode()); }
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// Returns the id for the |element|'th subtype. If the |this| is not a
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// composite type, this function returns 0.
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uint32_t GetTypeComponent(uint32_t element) const;
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// Returns true if this instruction is a basic block terminator.
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bool IsBlockTerminator() const {
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return spvOpcodeIsBlockTerminator(opcode());
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}
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// Returns true if |this| is an instruction that define an opaque type. Since
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// runtime array have similar characteristics they are included as opaque
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// types.
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bool IsOpaqueType() const;
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// Returns true if |this| is an instruction which could be folded into a
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// constant value.
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bool IsFoldable() const;
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// Returns true if |this| is an instruction which could be folded into a
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// constant value by |FoldScalar|.
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bool IsFoldableByFoldScalar() const;
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// Returns true if we are allowed to fold or otherwise manipulate the
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// instruction that defines |id| in the given context. This includes not
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// handling NaN values.
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bool IsFloatingPointFoldingAllowed() const;
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inline bool operator==(const Instruction&) const;
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inline bool operator!=(const Instruction&) const;
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inline bool operator<(const Instruction&) const;
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// Takes ownership of the instruction owned by |i| and inserts it immediately
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// before |this|. Returns the inserted instruction.
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Instruction* InsertBefore(std::unique_ptr<Instruction>&& i);
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// Takes ownership of the instructions in |list| and inserts them in order
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// immediately before |this|. Returns the first inserted instruction.
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// Assumes the list is non-empty.
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Instruction* InsertBefore(std::vector<std::unique_ptr<Instruction>>&& list);
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using utils::IntrusiveNodeBase<Instruction>::InsertBefore;
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// Returns true if |this| is an instruction defining a constant, but not a
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// Spec constant.
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inline bool IsConstant() const;
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// Returns true if |this| is an instruction with an opcode safe to move
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bool IsOpcodeCodeMotionSafe() const;
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// Pretty-prints |inst|.
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//
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// Provides the disassembly of a specific instruction. Utilizes |inst|'s
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// context to provide the correct interpretation of types, constants, etc.
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//
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// |options| are the disassembly options. SPV_BINARY_TO_TEXT_OPTION_NO_HEADER
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// is always added to |options|.
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std::string PrettyPrint(uint32_t options = 0u) const;
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// Returns true if the result can be a vector and the result of each component
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// depends on the corresponding component of any vector inputs.
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bool IsScalarizable() const;
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// Return true if the only effect of this instructions is the result.
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bool IsOpcodeSafeToDelete() const;
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// Returns true if it is valid to use the result of |inst| as the base
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// pointer for a load or store. In this case, valid is defined by the relaxed
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// logical addressing rules when using logical addressing. Normal validation
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// rules for physical addressing.
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bool IsValidBasePointer() const;
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// Dump this instruction on stderr. Useful when running interactive
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|
// debuggers.
|
|
void Dump() const;
|
|
|
|
private:
|
|
// Returns the total count of result type id and result id.
|
|
uint32_t TypeResultIdCount() const {
|
|
if (has_type_id_ && has_result_id_) return 2;
|
|
if (has_type_id_ || has_result_id_) return 1;
|
|
return 0;
|
|
}
|
|
|
|
// Returns true if the instruction declares a variable that is read-only. The
|
|
// first version assumes the module is a shader module. The second assumes a
|
|
// kernel.
|
|
bool IsReadOnlyVariableShaders() const;
|
|
bool IsReadOnlyVariableKernel() const;
|
|
|
|
// Returns true if the result of |inst| can be used as the base image for an
|
|
// instruction that samples a image, reads an image, or writes to an image.
|
|
bool IsValidBaseImage() const;
|
|
|
|
IRContext* context_; // IR Context
|
|
SpvOp opcode_; // Opcode
|
|
bool has_type_id_; // True if the instruction has a type id
|
|
bool has_result_id_; // True if the instruction has a result id
|
|
uint32_t unique_id_; // Unique instruction id
|
|
// All logical operands, including result type id and result id.
|
|
OperandList operands_;
|
|
// Opline and OpNoLine instructions preceding this instruction. Note that for
|
|
// Instructions representing OpLine or OpNonLine itself, this field should be
|
|
// empty.
|
|
std::vector<Instruction> dbg_line_insts_;
|
|
|
|
friend InstructionList;
|
|
};
|
|
|
|
// Pretty-prints |inst| to |str| and returns |str|.
|
|
//
|
|
// Provides the disassembly of a specific instruction. Utilizes |inst|'s context
|
|
// to provide the correct interpretation of types, constants, etc.
|
|
//
|
|
// Disassembly uses raw ids (not pretty printed names).
|
|
std::ostream& operator<<(std::ostream& str, const Instruction& inst);
|
|
|
|
inline bool Instruction::operator==(const Instruction& other) const {
|
|
return unique_id() == other.unique_id();
|
|
}
|
|
|
|
inline bool Instruction::operator!=(const Instruction& other) const {
|
|
return !(*this == other);
|
|
}
|
|
|
|
inline bool Instruction::operator<(const Instruction& other) const {
|
|
return unique_id() < other.unique_id();
|
|
}
|
|
|
|
inline Operand& Instruction::GetOperand(uint32_t index) {
|
|
assert(index < operands_.size() && "operand index out of bound");
|
|
return operands_[index];
|
|
}
|
|
|
|
inline const Operand& Instruction::GetOperand(uint32_t index) const {
|
|
assert(index < operands_.size() && "operand index out of bound");
|
|
return operands_[index];
|
|
}
|
|
|
|
inline void Instruction::AddOperand(Operand&& operand) {
|
|
operands_.push_back(std::move(operand));
|
|
}
|
|
|
|
inline void Instruction::SetInOperand(uint32_t index,
|
|
Operand::OperandData&& data) {
|
|
SetOperand(index + TypeResultIdCount(), std::move(data));
|
|
}
|
|
|
|
inline void Instruction::SetOperand(uint32_t index,
|
|
Operand::OperandData&& data) {
|
|
assert(index < operands_.size() && "operand index out of bound");
|
|
assert(index >= TypeResultIdCount() && "operand is not a in-operand");
|
|
operands_[index].words = std::move(data);
|
|
}
|
|
|
|
inline void Instruction::SetInOperands(OperandList&& new_operands) {
|
|
// Remove the old in operands.
|
|
operands_.erase(operands_.begin() + TypeResultIdCount(), operands_.end());
|
|
// Add the new in operands.
|
|
operands_.insert(operands_.end(), new_operands.begin(), new_operands.end());
|
|
}
|
|
|
|
inline void Instruction::SetResultId(uint32_t res_id) {
|
|
// TODO(dsinclair): Allow setting a result id if there wasn't one
|
|
// previously. Need to make room in the operands_ array to place the result,
|
|
// and update the has_result_id_ flag.
|
|
assert(has_result_id_);
|
|
|
|
// TODO(dsinclair): Allow removing the result id. This needs to make sure,
|
|
// if there was a result id previously to remove it from the operands_ array
|
|
// and reset the has_result_id_ flag.
|
|
assert(res_id != 0);
|
|
|
|
auto ridx = has_type_id_ ? 1 : 0;
|
|
operands_[ridx].words = {res_id};
|
|
}
|
|
|
|
inline void Instruction::SetResultType(uint32_t ty_id) {
|
|
// TODO(dsinclair): Allow setting a type id if there wasn't one
|
|
// previously. Need to make room in the operands_ array to place the result,
|
|
// and update the has_type_id_ flag.
|
|
assert(has_type_id_);
|
|
|
|
// TODO(dsinclair): Allow removing the type id. This needs to make sure,
|
|
// if there was a type id previously to remove it from the operands_ array
|
|
// and reset the has_type_id_ flag.
|
|
assert(ty_id != 0);
|
|
|
|
operands_.front().words = {ty_id};
|
|
}
|
|
|
|
inline bool Instruction::IsNop() const {
|
|
return opcode_ == SpvOpNop && !has_type_id_ && !has_result_id_ &&
|
|
operands_.empty();
|
|
}
|
|
|
|
inline void Instruction::ToNop() {
|
|
opcode_ = SpvOpNop;
|
|
has_type_id_ = false;
|
|
has_result_id_ = false;
|
|
operands_.clear();
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInst(
|
|
const std::function<bool(Instruction*)>& f, bool run_on_debug_line_insts) {
|
|
if (run_on_debug_line_insts) {
|
|
for (auto& dbg_line : dbg_line_insts_) {
|
|
if (!f(&dbg_line)) return false;
|
|
}
|
|
}
|
|
return f(this);
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInst(
|
|
const std::function<bool(const Instruction*)>& f,
|
|
bool run_on_debug_line_insts) const {
|
|
if (run_on_debug_line_insts) {
|
|
for (auto& dbg_line : dbg_line_insts_) {
|
|
if (!f(&dbg_line)) return false;
|
|
}
|
|
}
|
|
return f(this);
|
|
}
|
|
|
|
inline void Instruction::ForEachInst(const std::function<void(Instruction*)>& f,
|
|
bool run_on_debug_line_insts) {
|
|
WhileEachInst(
|
|
[&f](Instruction* inst) {
|
|
f(inst);
|
|
return true;
|
|
},
|
|
run_on_debug_line_insts);
|
|
}
|
|
|
|
inline void Instruction::ForEachInst(
|
|
const std::function<void(const Instruction*)>& f,
|
|
bool run_on_debug_line_insts) const {
|
|
WhileEachInst(
|
|
[&f](const Instruction* inst) {
|
|
f(inst);
|
|
return true;
|
|
},
|
|
run_on_debug_line_insts);
|
|
}
|
|
|
|
inline void Instruction::ForEachId(const std::function<void(uint32_t*)>& f) {
|
|
for (auto& opnd : operands_)
|
|
if (spvIsIdType(opnd.type)) f(&opnd.words[0]);
|
|
}
|
|
|
|
inline void Instruction::ForEachId(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
for (const auto& opnd : operands_)
|
|
if (spvIsIdType(opnd.type)) f(&opnd.words[0]);
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInId(
|
|
const std::function<bool(uint32_t*)>& f) {
|
|
for (auto& opnd : operands_) {
|
|
if (spvIsInIdType(opnd.type)) {
|
|
if (!f(&opnd.words[0])) return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInId(
|
|
const std::function<bool(const uint32_t*)>& f) const {
|
|
for (const auto& opnd : operands_) {
|
|
if (spvIsInIdType(opnd.type)) {
|
|
if (!f(&opnd.words[0])) return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline void Instruction::ForEachInId(const std::function<void(uint32_t*)>& f) {
|
|
WhileEachInId([&f](uint32_t* id) {
|
|
f(id);
|
|
return true;
|
|
});
|
|
}
|
|
|
|
inline void Instruction::ForEachInId(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
WhileEachInId([&f](const uint32_t* id) {
|
|
f(id);
|
|
return true;
|
|
});
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInOperand(
|
|
const std::function<bool(uint32_t*)>& f) {
|
|
for (auto& opnd : operands_) {
|
|
switch (opnd.type) {
|
|
case SPV_OPERAND_TYPE_RESULT_ID:
|
|
case SPV_OPERAND_TYPE_TYPE_ID:
|
|
break;
|
|
default:
|
|
if (!f(&opnd.words[0])) return false;
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline bool Instruction::WhileEachInOperand(
|
|
const std::function<bool(const uint32_t*)>& f) const {
|
|
for (const auto& opnd : operands_) {
|
|
switch (opnd.type) {
|
|
case SPV_OPERAND_TYPE_RESULT_ID:
|
|
case SPV_OPERAND_TYPE_TYPE_ID:
|
|
break;
|
|
default:
|
|
if (!f(&opnd.words[0])) return false;
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline void Instruction::ForEachInOperand(
|
|
const std::function<void(uint32_t*)>& f) {
|
|
WhileEachInOperand([&f](uint32_t* op) {
|
|
f(op);
|
|
return true;
|
|
});
|
|
}
|
|
|
|
inline void Instruction::ForEachInOperand(
|
|
const std::function<void(const uint32_t*)>& f) const {
|
|
WhileEachInOperand([&f](const uint32_t* op) {
|
|
f(op);
|
|
return true;
|
|
});
|
|
}
|
|
|
|
inline bool Instruction::HasLabels() const {
|
|
switch (opcode_) {
|
|
case SpvOpSelectionMerge:
|
|
case SpvOpBranch:
|
|
case SpvOpLoopMerge:
|
|
case SpvOpBranchConditional:
|
|
case SpvOpSwitch:
|
|
case SpvOpPhi:
|
|
return true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Instruction::IsDecoration() const {
|
|
return spvOpcodeIsDecoration(opcode());
|
|
}
|
|
|
|
bool Instruction::IsLoad() const { return spvOpcodeIsLoad(opcode()); }
|
|
|
|
bool Instruction::IsAtomicWithLoad() const {
|
|
return spvOpcodeIsAtomicWithLoad(opcode());
|
|
}
|
|
|
|
bool Instruction::IsAtomicOp() const { return spvOpcodeIsAtomicOp(opcode()); }
|
|
|
|
bool Instruction::IsConstant() const {
|
|
return IsCompileTimeConstantInst(opcode());
|
|
}
|
|
} // namespace opt
|
|
} // namespace spvtools
|
|
|
|
#endif // SOURCE_OPT_INSTRUCTION_H_
|