SPIRV-Tools/test/opt/loop_optimizations/peeling.cpp
greg-lunarg 1e9fc1aac1 Add base and core bindless validation instrumentation classes (#2014)
* Add base and core bindless validation instrumentation classes

* Fix formatting.

* Few more formatting fixes

* Fix build failure

* More build fixes

* Need to call non-const functions in order.

Specifically, these are functions which call TakeNextId(). These need to
be called in a specific order to guarantee that tests which do exact
compares will work across all platforms. c++ pretty much does not
guarantee order of evaluation of operands, so any such functions need to
be called separately in individual statements to guarantee order.

* More ordering.

* And more ordering.

* And more formatting.

* Attempt to fix NDK build

* Another attempt to address NDK build problem.

* One more attempt at NDK build failure

* Add instrument.hpp to BUILD.gn

* Some name improvement in instrument.hpp

* Change all types in instrument.hpp to int.

* Improve documentation in instrument.hpp

* Format fixes

* Comment clean up in instrument.hpp

* imageInst -> image_inst

* Fix GetLabel() issue.
2018-11-08 13:54:54 -05:00

1187 lines
39 KiB
C++

// Copyright (c) 2018 Google LLC.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <memory>
#include <string>
#include <vector>
#include "effcee/effcee.h"
#include "gmock/gmock.h"
#include "source/opt/ir_builder.h"
#include "source/opt/loop_descriptor.h"
#include "source/opt/loop_peeling.h"
#include "test/opt/pass_fixture.h"
namespace spvtools {
namespace opt {
namespace {
using PeelingTest = PassTest<::testing::Test>;
bool Validate(const std::vector<uint32_t>& bin) {
spv_target_env target_env = SPV_ENV_UNIVERSAL_1_2;
spv_context spvContext = spvContextCreate(target_env);
spv_diagnostic diagnostic = nullptr;
spv_const_binary_t binary = {bin.data(), bin.size()};
spv_result_t error = spvValidate(spvContext, &binary, &diagnostic);
if (error != 0) spvDiagnosticPrint(diagnostic);
spvDiagnosticDestroy(diagnostic);
spvContextDestroy(spvContext);
return error == 0;
}
void Match(const std::string& checks, IRContext* context) {
// Silence unused warnings with !defined(SPIRV_EFFCE)
(void)checks;
std::vector<uint32_t> bin;
context->module()->ToBinary(&bin, true);
EXPECT_TRUE(Validate(bin));
std::string assembly;
SpirvTools tools(SPV_ENV_UNIVERSAL_1_2);
EXPECT_TRUE(
tools.Disassemble(bin, &assembly, SPV_BINARY_TO_TEXT_OPTION_NO_HEADER))
<< "Disassembling failed for shader:\n"
<< assembly << std::endl;
auto match_result = effcee::Match(assembly, checks);
EXPECT_EQ(effcee::Result::Status::Ok, match_result.status())
<< match_result.message() << "\nChecking result:\n"
<< assembly;
}
/*
Generated from the following GLSL + --eliminate-local-multi-store
First test:
#version 330 core
void main() {
for(int i = 0; i < 10; ++i) {
if (i < 4)
break;
}
}
Second test (with a common sub-expression elimination):
#version 330 core
void main() {
for(int i = 0; i + 1 < 10; ++i) {
}
}
Third test:
#version 330 core
void main() {
int a[10];
for (int i = 0; a[i] != 0; i++) {}
}
Forth test:
#version 330 core
void main() {
for (long i = 0; i < 10; i++) {}
}
Fifth test:
#version 330 core
void main() {
for (float i = 0; i < 10; i++) {}
}
Sixth test:
#version 450
layout(location = 0)out float o;
void main() {
o = 0.0;
for( int i = 0; true; i++ ) {
o += 1.0;
if (i > 10) break;
}
}
*/
TEST_F(PeelingTest, CannotPeel) {
// Build the given SPIR-V program in |text|, take the first loop in the first
// function and test that it is not peelable. |loop_count_id| is the id
// representing the loop count, if equals to 0, then the function build a 10
// constant as loop count.
auto test_cannot_peel = [](const std::string& text, uint32_t loop_count_id) {
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
Instruction* loop_count = nullptr;
if (loop_count_id) {
loop_count = context->get_def_use_mgr()->GetDef(loop_count_id);
} else {
InstructionBuilder builder(context.get(), &*f.begin());
// Exit condition.
loop_count = builder.GetSintConstant(10);
}
LoopPeeling peel(&*ld.begin(), loop_count);
EXPECT_FALSE(peel.CanPeelLoop());
};
{
SCOPED_TRACE("loop with break");
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main"
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 330
OpName %main "main"
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%int_10 = OpConstant %int 10
%bool = OpTypeBool
%int_4 = OpConstant %int 4
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
%28 = OpPhi %int %int_0 %5 %27 %13
OpLoopMerge %12 %13 None
OpBranch %14
%14 = OpLabel
%18 = OpSLessThan %bool %28 %int_10
OpBranchConditional %18 %11 %12
%11 = OpLabel
%21 = OpSLessThan %bool %28 %int_4
OpSelectionMerge %23 None
OpBranchConditional %21 %22 %23
%22 = OpLabel
OpBranch %12
%23 = OpLabel
OpBranch %13
%13 = OpLabel
%27 = OpIAdd %int %28 %int_1
OpBranch %10
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
test_cannot_peel(text, 0);
}
{
SCOPED_TRACE("Ambiguous iterator update");
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main"
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 330
OpName %main "main"
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%int_10 = OpConstant %int 10
%bool = OpTypeBool
%main = OpFunction %void None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
%23 = OpPhi %int %int_0 %5 %17 %13
OpLoopMerge %12 %13 None
OpBranch %14
%14 = OpLabel
%17 = OpIAdd %int %23 %int_1
%20 = OpSLessThan %bool %17 %int_10
OpBranchConditional %20 %11 %12
%11 = OpLabel
OpBranch %13
%13 = OpLabel
OpBranch %10
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
test_cannot_peel(text, 0);
}
{
SCOPED_TRACE("No loop static bounds");
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main"
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 330
OpName %main "main"
OpName %i "i"
OpName %a "a"
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%uint = OpTypeInt 32 0
%uint_10 = OpConstant %uint 10
%_arr_int_uint_10 = OpTypeArray %int %uint_10
%_ptr_Function__arr_int_uint_10 = OpTypePointer Function %_arr_int_uint_10
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
%i = OpVariable %_ptr_Function_int Function
%a = OpVariable %_ptr_Function__arr_int_uint_10 Function
OpStore %i %int_0
OpBranch %10
%10 = OpLabel
%28 = OpPhi %int %int_0 %5 %27 %13
OpLoopMerge %12 %13 None
OpBranch %14
%14 = OpLabel
%21 = OpAccessChain %_ptr_Function_int %a %28
%22 = OpLoad %int %21
%24 = OpINotEqual %bool %22 %int_0
OpBranchConditional %24 %11 %12
%11 = OpLabel
OpBranch %13
%13 = OpLabel
%27 = OpIAdd %int %28 %int_1
OpStore %i %27
OpBranch %10
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
test_cannot_peel(text, 22);
}
{
SCOPED_TRACE("Int 64 type for conditions");
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginLowerLeft
OpSource GLSL 330
OpName %2 "main"
OpName %4 "i"
%6 = OpTypeVoid
%3 = OpTypeFunction %6
%7 = OpTypeInt 64 1
%8 = OpTypePointer Function %7
%9 = OpConstant %7 0
%15 = OpConstant %7 10
%16 = OpTypeBool
%17 = OpConstant %7 1
%2 = OpFunction %6 None %3
%5 = OpLabel
%4 = OpVariable %8 Function
OpStore %4 %9
OpBranch %10
%10 = OpLabel
%22 = OpPhi %7 %9 %5 %21 %13
OpLoopMerge %12 %13 None
OpBranch %14
%14 = OpLabel
%18 = OpSLessThan %16 %22 %15
OpBranchConditional %18 %11 %12
%11 = OpLabel
OpBranch %13
%13 = OpLabel
%21 = OpIAdd %7 %22 %17
OpStore %4 %21
OpBranch %10
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
// %15 is a constant for a 64 int. Currently rejected.
test_cannot_peel(text, 15);
}
{
SCOPED_TRACE("Float type for conditions");
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginLowerLeft
OpSource GLSL 330
OpName %2 "main"
OpName %4 "i"
%6 = OpTypeVoid
%3 = OpTypeFunction %6
%7 = OpTypeFloat 32
%8 = OpTypePointer Function %7
%9 = OpConstant %7 0
%15 = OpConstant %7 10
%16 = OpTypeBool
%17 = OpConstant %7 1
%2 = OpFunction %6 None %3
%5 = OpLabel
%4 = OpVariable %8 Function
OpStore %4 %9
OpBranch %10
%10 = OpLabel
%22 = OpPhi %7 %9 %5 %21 %13
OpLoopMerge %12 %13 None
OpBranch %14
%14 = OpLabel
%18 = OpFOrdLessThan %16 %22 %15
OpBranchConditional %18 %11 %12
%11 = OpLabel
OpBranch %13
%13 = OpLabel
%21 = OpFAdd %7 %22 %17
OpStore %4 %21
OpBranch %10
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
// %15 is a constant for a float. Currently rejected.
test_cannot_peel(text, 15);
}
{
SCOPED_TRACE("Side effect before exit");
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %o
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 450
OpName %main "main"
OpName %o "o"
OpName %i "i"
OpDecorate %o Location 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%_ptr_Output_float = OpTypePointer Output %float
%o = OpVariable %_ptr_Output_float Output
%float_0 = OpConstant %float 0
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%true = OpConstantTrue %bool
%float_1 = OpConstant %float 1
%int_10 = OpConstant %int 10
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
%i = OpVariable %_ptr_Function_int Function
OpStore %o %float_0
OpStore %i %int_0
OpBranch %14
%14 = OpLabel
%33 = OpPhi %int %int_0 %5 %32 %17
OpLoopMerge %16 %17 None
OpBranch %15
%15 = OpLabel
%22 = OpLoad %float %o
%23 = OpFAdd %float %22 %float_1
OpStore %o %23
%26 = OpSGreaterThan %bool %33 %int_10
OpSelectionMerge %28 None
OpBranchConditional %26 %27 %28
%27 = OpLabel
OpBranch %16
%28 = OpLabel
OpBranch %17
%17 = OpLabel
%32 = OpIAdd %int %33 %int_1
OpStore %i %32
OpBranch %14
%16 = OpLabel
OpReturn
OpFunctionEnd
)";
test_cannot_peel(text, 0);
}
}
/*
Generated from the following GLSL + --eliminate-local-multi-store
#version 330 core
void main() {
int i = 0;
for (; i < 10; i++) {}
}
*/
TEST_F(PeelingTest, SimplePeeling) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main"
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 330
OpName %main "main"
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%int_10 = OpConstant %int 10
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
%22 = OpPhi %int %int_0 %5 %21 %13
OpLoopMerge %12 %13 None
OpBranch %14
%14 = OpLabel
%18 = OpSLessThan %bool %22 %int_10
OpBranchConditional %18 %11 %12
%11 = OpLabel
OpBranch %13
%13 = OpLabel
%21 = OpIAdd %int %22 %int_1
OpBranch %10
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
// Peel before.
{
SCOPED_TRACE("Peel before");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
InstructionBuilder builder(context.get(), &*f.begin());
// Exit condition.
Instruction* ten_cst = builder.GetSintConstant(10);
LoopPeeling peel(&*ld.begin(), ten_cst);
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelBefore(2);
const std::string check = R"(
CHECK: [[CST_TEN:%\w+]] = OpConstant {{%\w+}} 10
CHECK: [[CST_TWO:%\w+]] = OpConstant {{%\w+}} 2
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpSLessThan {{%\w+}} [[CST_TWO]] [[CST_TEN]]
CHECK-NEXT: [[LOOP_COUNT:%\w+]] = OpSelect {{%\w+}} [[MIN_LOOP_COUNT]] [[CST_TWO]] [[CST_TEN]]
CHECK: [[BEFORE_LOOP:%\w+]] = OpLabel
CHECK-NEXT: [[DUMMY_IT:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[DUMMY_IT_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: [[i:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE]]
CHECK-NEXT: OpLoopMerge [[AFTER_LOOP_PREHEADER:%\w+]] [[BE]] None
CHECK: [[COND_BLOCK:%\w+]] = OpLabel
CHECK-NEXT: OpSLessThan
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpSLessThan {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] {{%\w+}} [[AFTER_LOOP_PREHEADER]]
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[i]]
CHECK-NEXT: [[DUMMY_IT_1]] = OpIAdd {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranch [[BEFORE_LOOP]]
CHECK: [[AFTER_LOOP_PREHEADER]] = OpLabel
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[AFTER_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[i]] [[AFTER_LOOP_PREHEADER]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
// Peel after.
{
SCOPED_TRACE("Peel after");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
InstructionBuilder builder(context.get(), &*f.begin());
// Exit condition.
Instruction* ten_cst = builder.GetSintConstant(10);
LoopPeeling peel(&*ld.begin(), ten_cst);
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelAfter(2);
const std::string check = R"(
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpSLessThan {{%\w+}}
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[BEFORE_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[BEFORE_LOOP]] = OpLabel
CHECK-NEXT: [[DUMMY_IT:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[DUMMY_IT_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: [[I:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE]]
CHECK-NEXT: OpLoopMerge [[BEFORE_LOOP_MERGE:%\w+]] [[BE]] None
CHECK: [[COND_BLOCK:%\w+]] = OpLabel
CHECK-NEXT: OpSLessThan
CHECK-NEXT: [[TMP:%\w+]] = OpIAdd {{%\w+}} [[DUMMY_IT]] {{%\w+}}
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpSLessThan {{%\w+}} [[TMP]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] {{%\w+}} [[BEFORE_LOOP_MERGE]]
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[I]]
CHECK-NEXT: [[DUMMY_IT_1]] = OpIAdd {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranch [[BEFORE_LOOP]]
CHECK: [[IF_MERGE]] = OpLabel
CHECK-NEXT: [[TMP:%\w+]] = OpPhi {{%\w+}} [[I]] [[BEFORE_LOOP_MERGE]]
CHECK-NEXT: OpBranch [[AFTER_LOOP:%\w+]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[TMP]] [[IF_MERGE]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
// Same as above, but reuse the induction variable.
// Peel before.
{
SCOPED_TRACE("Peel before with IV reuse");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
InstructionBuilder builder(context.get(), &*f.begin());
// Exit condition.
Instruction* ten_cst = builder.GetSintConstant(10);
LoopPeeling peel(&*ld.begin(), ten_cst,
context->get_def_use_mgr()->GetDef(22));
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelBefore(2);
const std::string check = R"(
CHECK: [[CST_TEN:%\w+]] = OpConstant {{%\w+}} 10
CHECK: [[CST_TWO:%\w+]] = OpConstant {{%\w+}} 2
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpSLessThan {{%\w+}} [[CST_TWO]] [[CST_TEN]]
CHECK-NEXT: [[LOOP_COUNT:%\w+]] = OpSelect {{%\w+}} [[MIN_LOOP_COUNT]] [[CST_TWO]] [[CST_TEN]]
CHECK: [[BEFORE_LOOP:%\w+]] = OpLabel
CHECK-NEXT: [[i:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: OpLoopMerge [[AFTER_LOOP_PREHEADER:%\w+]] [[BE]] None
CHECK: [[COND_BLOCK:%\w+]] = OpLabel
CHECK-NEXT: OpSLessThan
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpSLessThan {{%\w+}} [[i]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] {{%\w+}} [[AFTER_LOOP_PREHEADER]]
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[i]]
CHECK-NEXT: OpBranch [[BEFORE_LOOP]]
CHECK: [[AFTER_LOOP_PREHEADER]] = OpLabel
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[AFTER_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[i]] [[AFTER_LOOP_PREHEADER]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
// Peel after.
{
SCOPED_TRACE("Peel after IV reuse");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
InstructionBuilder builder(context.get(), &*f.begin());
// Exit condition.
Instruction* ten_cst = builder.GetSintConstant(10);
LoopPeeling peel(&*ld.begin(), ten_cst,
context->get_def_use_mgr()->GetDef(22));
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelAfter(2);
const std::string check = R"(
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpSLessThan {{%\w+}}
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[BEFORE_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[BEFORE_LOOP]] = OpLabel
CHECK-NEXT: [[I:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: OpLoopMerge [[BEFORE_LOOP_MERGE:%\w+]] [[BE]] None
CHECK: [[COND_BLOCK:%\w+]] = OpLabel
CHECK-NEXT: OpSLessThan
CHECK-NEXT: [[TMP:%\w+]] = OpIAdd {{%\w+}} [[I]] {{%\w+}}
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpSLessThan {{%\w+}} [[TMP]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] {{%\w+}} [[BEFORE_LOOP_MERGE]]
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[I]]
CHECK-NEXT: OpBranch [[BEFORE_LOOP]]
CHECK: [[IF_MERGE]] = OpLabel
CHECK-NEXT: [[TMP:%\w+]] = OpPhi {{%\w+}} [[I]] [[BEFORE_LOOP_MERGE]]
CHECK-NEXT: OpBranch [[AFTER_LOOP:%\w+]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[TMP]] [[IF_MERGE]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
}
/*
Generated from the following GLSL + --eliminate-local-multi-store
#version 330 core
void main() {
int a[10];
int n = a[0];
for(int i = 0; i < n; ++i) {}
}
*/
TEST_F(PeelingTest, PeelingUncountable) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main"
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 330
OpName %main "main"
OpName %a "a"
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%uint = OpTypeInt 32 0
%uint_10 = OpConstant %uint 10
%_arr_int_uint_10 = OpTypeArray %int %uint_10
%_ptr_Function__arr_int_uint_10 = OpTypePointer Function %_arr_int_uint_10
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
%a = OpVariable %_ptr_Function__arr_int_uint_10 Function
%15 = OpAccessChain %_ptr_Function_int %a %int_0
%16 = OpLoad %int %15
OpBranch %18
%18 = OpLabel
%30 = OpPhi %int %int_0 %5 %29 %21
OpLoopMerge %20 %21 None
OpBranch %22
%22 = OpLabel
%26 = OpSLessThan %bool %30 %16
OpBranchConditional %26 %19 %20
%19 = OpLabel
OpBranch %21
%21 = OpLabel
%29 = OpIAdd %int %30 %int_1
OpBranch %18
%20 = OpLabel
OpReturn
OpFunctionEnd
)";
// Peel before.
{
SCOPED_TRACE("Peel before");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
Instruction* loop_count = context->get_def_use_mgr()->GetDef(16);
EXPECT_EQ(loop_count->opcode(), SpvOpLoad);
LoopPeeling peel(&*ld.begin(), loop_count);
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelBefore(1);
const std::string check = R"(
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[LOOP_COUNT:%\w+]] = OpLoad
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpSLessThan {{%\w+}} {{%\w+}} [[LOOP_COUNT]]
CHECK-NEXT: [[LOOP_COUNT:%\w+]] = OpSelect {{%\w+}} [[MIN_LOOP_COUNT]] {{%\w+}} [[LOOP_COUNT]]
CHECK: [[BEFORE_LOOP:%\w+]] = OpLabel
CHECK-NEXT: [[DUMMY_IT:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[DUMMY_IT_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: [[i:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE]]
CHECK-NEXT: OpLoopMerge [[AFTER_LOOP_PREHEADER:%\w+]] [[BE]] None
CHECK: [[COND_BLOCK:%\w+]] = OpLabel
CHECK-NEXT: OpSLessThan
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpSLessThan {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] {{%\w+}} [[AFTER_LOOP_PREHEADER]]
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[i]]
CHECK-NEXT: [[DUMMY_IT_1]] = OpIAdd {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranch [[BEFORE_LOOP]]
CHECK: [[AFTER_LOOP_PREHEADER]] = OpLabel
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[AFTER_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[i]] [[AFTER_LOOP_PREHEADER]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
// Peel after.
{
SCOPED_TRACE("Peel after");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
Instruction* loop_count = context->get_def_use_mgr()->GetDef(16);
EXPECT_EQ(loop_count->opcode(), SpvOpLoad);
LoopPeeling peel(&*ld.begin(), loop_count);
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelAfter(1);
const std::string check = R"(
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpSLessThan {{%\w+}}
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[BEFORE_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[BEFORE_LOOP]] = OpLabel
CHECK-NEXT: [[DUMMY_IT:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[DUMMY_IT_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: [[I:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE]]
CHECK-NEXT: OpLoopMerge [[BEFORE_LOOP_MERGE:%\w+]] [[BE]] None
CHECK: [[COND_BLOCK:%\w+]] = OpLabel
CHECK-NEXT: OpSLessThan
CHECK-NEXT: [[TMP:%\w+]] = OpIAdd {{%\w+}} [[DUMMY_IT]] {{%\w+}}
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpSLessThan {{%\w+}} [[TMP]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] {{%\w+}} [[BEFORE_LOOP_MERGE]]
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[I]]
CHECK-NEXT: [[DUMMY_IT_1]] = OpIAdd {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranch [[BEFORE_LOOP]]
CHECK: [[IF_MERGE]] = OpLabel
CHECK-NEXT: [[TMP:%\w+]] = OpPhi {{%\w+}} [[I]] [[BEFORE_LOOP_MERGE]]
CHECK-NEXT: OpBranch [[AFTER_LOOP:%\w+]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[TMP]] [[IF_MERGE]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
}
/*
Generated from the following GLSL + --eliminate-local-multi-store
#version 330 core
void main() {
int i = 0;
do {
i++;
} while (i < 10);
}
*/
TEST_F(PeelingTest, DoWhilePeeling) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main"
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 330
OpName %main "main"
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%int_10 = OpConstant %int 10
%bool = OpTypeBool
%main = OpFunction %void None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
%21 = OpPhi %int %int_0 %5 %16 %13
OpLoopMerge %12 %13 None
OpBranch %11
%11 = OpLabel
%16 = OpIAdd %int %21 %int_1
OpBranch %13
%13 = OpLabel
%20 = OpSLessThan %bool %16 %int_10
OpBranchConditional %20 %10 %12
%12 = OpLabel
OpReturn
OpFunctionEnd
)";
// Peel before.
{
SCOPED_TRACE("Peel before");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
InstructionBuilder builder(context.get(), &*f.begin());
// Exit condition.
Instruction* ten_cst = builder.GetUintConstant(10);
LoopPeeling peel(&*ld.begin(), ten_cst);
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelBefore(2);
const std::string check = R"(
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpULessThan {{%\w+}}
CHECK-NEXT: [[LOOP_COUNT:%\w+]] = OpSelect {{%\w+}} [[MIN_LOOP_COUNT]]
CHECK: [[BEFORE_LOOP:%\w+]] = OpLabel
CHECK-NEXT: [[DUMMY_IT:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[DUMMY_IT_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: [[i:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE]]
CHECK-NEXT: OpLoopMerge [[AFTER_LOOP_PREHEADER:%\w+]] [[BE]] None
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[i]]
CHECK: [[BE]] = OpLabel
CHECK: [[DUMMY_IT_1]] = OpIAdd {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpULessThan {{%\w+}} [[DUMMY_IT_1]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] [[BEFORE_LOOP]] [[AFTER_LOOP_PREHEADER]]
CHECK: [[AFTER_LOOP_PREHEADER]] = OpLabel
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[AFTER_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[I_1]] [[AFTER_LOOP_PREHEADER]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
// Peel after.
{
SCOPED_TRACE("Peel after");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
InstructionBuilder builder(context.get(), &*f.begin());
// Exit condition.
Instruction* ten_cst = builder.GetUintConstant(10);
LoopPeeling peel(&*ld.begin(), ten_cst);
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelAfter(2);
const std::string check = R"(
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpULessThan {{%\w+}}
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[BEFORE_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[BEFORE_LOOP]] = OpLabel
CHECK-NEXT: [[DUMMY_IT:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[DUMMY_IT_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: [[I:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE]]
CHECK-NEXT: OpLoopMerge [[BEFORE_LOOP_MERGE:%\w+]] [[BE]] None
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[I]]
CHECK: [[BE]] = OpLabel
CHECK: [[DUMMY_IT_1]] = OpIAdd {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: [[EXIT_VAL:%\w+]] = OpIAdd {{%\w+}} [[DUMMY_IT_1]]
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpULessThan {{%\w+}} [[EXIT_VAL]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] [[BEFORE_LOOP]] [[BEFORE_LOOP_MERGE]]
CHECK: [[IF_MERGE]] = OpLabel
CHECK-NEXT: [[TMP:%\w+]] = OpPhi {{%\w+}} [[I_1]] [[BEFORE_LOOP_MERGE]]
CHECK-NEXT: OpBranch [[AFTER_LOOP:%\w+]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[TMP]] [[IF_MERGE]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
}
/*
Generated from the following GLSL + --eliminate-local-multi-store
#version 330 core
void main() {
int a[10];
int n = a[0];
for(int i = 0; i < n; ++i) {}
}
*/
TEST_F(PeelingTest, PeelingLoopWithStore) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %o %n
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 450
OpName %main "main"
OpName %o "o"
OpName %end "end"
OpName %n "n"
OpName %i "i"
OpDecorate %o Location 0
OpDecorate %n Flat
OpDecorate %n Location 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%_ptr_Output_float = OpTypePointer Output %float
%o = OpVariable %_ptr_Output_float Output
%float_0 = OpConstant %float 0
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%_ptr_Input_int = OpTypePointer Input %int
%n = OpVariable %_ptr_Input_int Input
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%float_1 = OpConstant %float 1
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
%end = OpVariable %_ptr_Function_int Function
%i = OpVariable %_ptr_Function_int Function
OpStore %o %float_0
%15 = OpLoad %int %n
OpStore %end %15
OpStore %i %int_0
OpBranch %18
%18 = OpLabel
%33 = OpPhi %int %int_0 %5 %32 %21
OpLoopMerge %20 %21 None
OpBranch %22
%22 = OpLabel
%26 = OpSLessThan %bool %33 %15
OpBranchConditional %26 %19 %20
%19 = OpLabel
%28 = OpLoad %float %o
%29 = OpFAdd %float %28 %float_1
OpStore %o %29
OpBranch %21
%21 = OpLabel
%32 = OpIAdd %int %33 %int_1
OpStore %i %32
OpBranch %18
%20 = OpLabel
OpReturn
OpFunctionEnd
)";
// Peel before.
{
SCOPED_TRACE("Peel before");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
Instruction* loop_count = context->get_def_use_mgr()->GetDef(15);
EXPECT_EQ(loop_count->opcode(), SpvOpLoad);
LoopPeeling peel(&*ld.begin(), loop_count);
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelBefore(1);
const std::string check = R"(
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[LOOP_COUNT:%\w+]] = OpLoad
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpSLessThan {{%\w+}} {{%\w+}} [[LOOP_COUNT]]
CHECK-NEXT: [[LOOP_COUNT:%\w+]] = OpSelect {{%\w+}} [[MIN_LOOP_COUNT]] {{%\w+}} [[LOOP_COUNT]]
CHECK: [[BEFORE_LOOP:%\w+]] = OpLabel
CHECK-NEXT: [[DUMMY_IT:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[DUMMY_IT_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: [[i:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE]]
CHECK-NEXT: OpLoopMerge [[AFTER_LOOP_PREHEADER:%\w+]] [[BE]] None
CHECK: [[COND_BLOCK:%\w+]] = OpLabel
CHECK-NEXT: OpSLessThan
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpSLessThan {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] {{%\w+}} [[AFTER_LOOP_PREHEADER]]
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[i]]
CHECK: [[DUMMY_IT_1]] = OpIAdd {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranch [[BEFORE_LOOP]]
CHECK: [[AFTER_LOOP_PREHEADER]] = OpLabel
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[AFTER_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[i]] [[AFTER_LOOP_PREHEADER]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
// Peel after.
{
SCOPED_TRACE("Peel after");
std::unique_ptr<IRContext> context =
BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
Module* module = context->module();
EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
<< text << std::endl;
Function& f = *module->begin();
LoopDescriptor& ld = *context->GetLoopDescriptor(&f);
EXPECT_EQ(ld.NumLoops(), 1u);
Instruction* loop_count = context->get_def_use_mgr()->GetDef(15);
EXPECT_EQ(loop_count->opcode(), SpvOpLoad);
LoopPeeling peel(&*ld.begin(), loop_count);
EXPECT_TRUE(peel.CanPeelLoop());
peel.PeelAfter(1);
const std::string check = R"(
CHECK: OpFunction
CHECK-NEXT: [[ENTRY:%\w+]] = OpLabel
CHECK: [[MIN_LOOP_COUNT:%\w+]] = OpSLessThan {{%\w+}}
CHECK-NEXT: OpSelectionMerge [[IF_MERGE:%\w+]]
CHECK-NEXT: OpBranchConditional [[MIN_LOOP_COUNT]] [[BEFORE_LOOP:%\w+]] [[IF_MERGE]]
CHECK: [[BEFORE_LOOP]] = OpLabel
CHECK-NEXT: [[DUMMY_IT:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[DUMMY_IT_1:%\w+]] [[BE:%\w+]]
CHECK-NEXT: [[I:%\w+]] = OpPhi {{%\w+}} {{%\w+}} [[ENTRY]] [[I_1:%\w+]] [[BE]]
CHECK-NEXT: OpLoopMerge [[BEFORE_LOOP_MERGE:%\w+]] [[BE]] None
CHECK: [[COND_BLOCK:%\w+]] = OpLabel
CHECK-NEXT: OpSLessThan
CHECK-NEXT: [[TMP:%\w+]] = OpIAdd {{%\w+}} [[DUMMY_IT]] {{%\w+}}
CHECK-NEXT: [[EXIT_COND:%\w+]] = OpSLessThan {{%\w+}} [[TMP]]
CHECK-NEXT: OpBranchConditional [[EXIT_COND]] {{%\w+}} [[BEFORE_LOOP_MERGE]]
CHECK: [[I_1]] = OpIAdd {{%\w+}} [[I]]
CHECK: [[DUMMY_IT_1]] = OpIAdd {{%\w+}} [[DUMMY_IT]]
CHECK-NEXT: OpBranch [[BEFORE_LOOP]]
CHECK: [[IF_MERGE]] = OpLabel
CHECK-NEXT: [[TMP:%\w+]] = OpPhi {{%\w+}} [[I]] [[BEFORE_LOOP_MERGE]]
CHECK-NEXT: OpBranch [[AFTER_LOOP:%\w+]]
CHECK: [[AFTER_LOOP]] = OpLabel
CHECK-NEXT: OpPhi {{%\w+}} {{%\w+}} {{%\w+}} [[TMP]] [[IF_MERGE]]
CHECK-NEXT: OpLoopMerge
)";
Match(check, context.get());
}
}
} // namespace
} // namespace opt
} // namespace spvtools