SPIRV-Tools/source/opt/aggressive_dead_code_elim_pass.h
Steven Perron d693a83e36
Handle breaks from structured-ifs in DCE. (#1848)
* Handle breaks from structured-ifs in DCE.

dead code elimination assumes that are conditional branches except for
breaks and continues in loops will have an OpSelectionMerge before them.
That is not true when breaking out of a selection construct.

The fix is to look for breaks in selection constructs in the same place
we look for breaks and continues for loops.
2018-08-21 11:54:44 -04:00

193 lines
7.0 KiB
C++

// Copyright (c) 2017 The Khronos Group Inc.
// Copyright (c) 2017 Valve Corporation
// Copyright (c) 2017 LunarG Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SOURCE_OPT_AGGRESSIVE_DEAD_CODE_ELIM_PASS_H_
#define SOURCE_OPT_AGGRESSIVE_DEAD_CODE_ELIM_PASS_H_
#include <algorithm>
#include <list>
#include <map>
#include <queue>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#include "source/opt/basic_block.h"
#include "source/opt/def_use_manager.h"
#include "source/opt/mem_pass.h"
#include "source/opt/module.h"
#include "source/util/bit_vector.h"
namespace spvtools {
namespace opt {
// See optimizer.hpp for documentation.
class AggressiveDCEPass : public MemPass {
using cbb_ptr = const BasicBlock*;
public:
using GetBlocksFunction =
std::function<std::vector<BasicBlock*>*(const BasicBlock*)>;
AggressiveDCEPass();
const char* name() const override { return "eliminate-dead-code-aggressive"; }
Status Process() override;
IRContext::Analysis GetPreservedAnalyses() override {
return IRContext::kAnalysisDefUse | IRContext::kAnalysisInstrToBlockMapping;
}
private:
// Return true if |varId| is a variable of |storageClass|. |varId| must either
// be 0 or the result of an instruction.
bool IsVarOfStorage(uint32_t varId, uint32_t storageClass);
// Return true if |varId| is variable of function storage class or is
// private variable and privates can be optimized like locals (see
// privates_like_local_).
bool IsLocalVar(uint32_t varId);
// Return true if |inst| is marked live.
bool IsLive(const Instruction* inst) const {
return live_insts_.Get(inst->unique_id());
}
// Returns true if |inst| is dead.
bool IsDead(Instruction* inst);
// Adds entry points, execution modes and workgroup size decorations to the
// worklist for processing with the first function.
void InitializeModuleScopeLiveInstructions();
// Add |inst| to worklist_ and live_insts_.
void AddToWorklist(Instruction* inst) {
if (!live_insts_.Set(inst->unique_id())) {
worklist_.push(inst);
}
}
// Add all store instruction which use |ptrId|, directly or indirectly,
// to the live instruction worklist.
void AddStores(uint32_t ptrId);
// Initialize extensions whitelist
void InitExtensions();
// Return true if all extensions in this module are supported by this pass.
bool AllExtensionsSupported() const;
// Returns true if the target of |inst| is dead. An instruction is dead if
// its result id is used in decoration or debug instructions only. |inst| is
// assumed to be OpName, OpMemberName or an annotation instruction.
bool IsTargetDead(Instruction* inst);
// If |varId| is local, mark all stores of varId as live.
void ProcessLoad(uint32_t varId);
// If |bp| is structured header block, returns true and sets |mergeInst| to
// the merge instruction, |branchInst| to the branch and |mergeBlockId| to the
// merge block if they are not nullptr. Any of |mergeInst|, |branchInst| or
// |mergeBlockId| may be a null pointer. Returns false if |bp| is a null
// pointer.
bool IsStructuredHeader(BasicBlock* bp, Instruction** mergeInst,
Instruction** branchInst, uint32_t* mergeBlockId);
// Initialize block2headerBranch_ and branch2merge_ using |structuredOrder|
// to order blocks.
void ComputeBlock2HeaderMaps(std::list<BasicBlock*>& structuredOrder);
// Add branch to |labelId| to end of block |bp|.
void AddBranch(uint32_t labelId, BasicBlock* bp);
// Add all break and continue branches in the construct associated with
// |mergeInst| to worklist if not already live
void AddBreaksAndContinuesToWorklist(Instruction* mergeInst);
// Eliminates dead debug2 and annotation instructions. Marks dead globals for
// removal (e.g. types, constants and variables).
bool ProcessGlobalValues();
// Erases functions that are unreachable from the entry points of the module.
bool EliminateDeadFunctions();
// Removes |func| from the module and deletes all its instructions.
void EliminateFunction(Function* func);
// For function |func|, mark all Stores to non-function-scope variables
// and block terminating instructions as live. Recursively mark the values
// they use. When complete, mark any non-live instructions to be deleted.
// Returns true if the function has been modified.
//
// Note: This function does not delete useless control structures. All
// existing control structures will remain. This can leave not-insignificant
// sequences of ultimately useless code.
// TODO(): Remove useless control constructs.
bool AggressiveDCE(Function* func);
Pass::Status ProcessImpl();
// True if current function has a call instruction contained in it
bool call_in_func_;
// True if current function is an entry point
bool func_is_entry_point_;
// True if current function is entry point and has no function calls.
bool private_like_local_;
// Live Instruction Worklist. An instruction is added to this list
// if it might have a side effect, either directly or indirectly.
// If we don't know, then add it to this list. Instructions are
// removed from this list as the algorithm traces side effects,
// building up the live instructions set |live_insts_|.
std::queue<Instruction*> worklist_;
// Map from block to the branch instruction in the header of the most
// immediate controlling structured if or loop. A loop header block points
// to its own branch instruction. An if-selection block points to the branch
// of an enclosing construct's header, if one exists.
std::unordered_map<BasicBlock*, Instruction*> block2headerBranch_;
// Maps basic block to their index in the structured order traversal.
std::unordered_map<BasicBlock*, uint32_t> structured_order_index_;
// Map from branch to its associated merge instruction, if any
std::unordered_map<Instruction*, Instruction*> branch2merge_;
// Store instructions to variables of private storage
std::vector<Instruction*> private_stores_;
// Live Instructions
utils::BitVector live_insts_;
// Live Local Variables
std::unordered_set<uint32_t> live_local_vars_;
// List of instructions to delete. Deletion is delayed until debug and
// annotation instructions are processed.
std::vector<Instruction*> to_kill_;
// Extensions supported by this pass.
std::unordered_set<std::string> extensions_whitelist_;
};
} // namespace opt
} // namespace spvtools
#endif // SOURCE_OPT_AGGRESSIVE_DEAD_CODE_ELIM_PASS_H_