mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-12-27 02:10:15 +00:00
82663f34c9
Merge return assumes that the only unreachable blocks are those needed to keep the structured cfg valid. Even those must be essentially empty blocks. If this is not the case, we get unpredictable behaviour. This commit add a check in merge return, and emits an error if it is not the case. Added a pass of dead branch elimination before merge return in both the performance and size passes. It is a precondition of merge return. Fixes #1962.
567 lines
23 KiB
C++
567 lines
23 KiB
C++
// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <cstdarg>
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#include <string>
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#include <vector>
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#include "gmock/gmock.h"
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#include "pass_utils.h"
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#include "test/opt/assembly_builder.h"
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#include "test/opt/pass_fixture.h"
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namespace spvtools {
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namespace opt {
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namespace {
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using ReplaceInvalidOpcodeTest = PassTest<::testing::Test>;
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TEST_F(ReplaceInvalidOpcodeTest, ReplaceInstruction) {
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const std::string text = R"(
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; CHECK: [[special_const:%\w+]] = OpConstant %float -6.2598534e+18
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; CHECK: [[constant:%\w+]] = OpConstantComposite %v4float [[special_const]] [[special_const]] [[special_const]] [[special_const]]
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; CHECK-NOT: OpImageSampleImplicitLod
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; CHECK: OpStore [[:%\w+]] [[constant]]
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main" %3 %gl_VertexIndex %5
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OpSource GLSL 400
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OpSourceExtension "GL_ARB_separate_shader_objects"
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OpSourceExtension "GL_ARB_shading_language_420pack"
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OpName %main "main"
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OpDecorate %3 Location 0
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OpDecorate %gl_VertexIndex BuiltIn VertexIndex
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OpMemberDecorate %_struct_6 0 BuiltIn Position
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OpDecorate %_struct_6 Block
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%void = OpTypeVoid
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%8 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
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%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10
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%12 = OpTypeSampler
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%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
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%14 = OpTypeSampledImage %10
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%v4float = OpTypeVector %float 4
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%v2float = OpTypeVector %float 2
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%3 = OpVariable %_ptr_Output_v4float Output
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%int = OpTypeInt 32 1
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%_ptr_Input_int = OpTypePointer Input %int
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%gl_VertexIndex = OpVariable %_ptr_Input_int Input
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%_struct_6 = OpTypeStruct %v4float
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%_ptr_Output__struct_6 = OpTypePointer Output %_struct_6
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%5 = OpVariable %_ptr_Output__struct_6 Output
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%int_0 = OpConstant %int 0
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%float_0 = OpConstant %float 0
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%23 = OpConstantComposite %v2float %float_0 %float_0
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%24 = OpVariable %_ptr_UniformConstant_10 UniformConstant
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%25 = OpVariable %_ptr_UniformConstant_12 UniformConstant
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%main = OpFunction %void None %8
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%26 = OpLabel
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%27 = OpLoad %12 %25
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%28 = OpLoad %10 %24
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%29 = OpSampledImage %14 %28 %27
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%30 = OpImageSampleImplicitLod %v4float %29 %23
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%31 = OpAccessChain %_ptr_Output_v4float %5 %int_0
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OpStore %31 %30
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OpReturn
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OpFunctionEnd)";
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SinglePassRunAndMatch<ReplaceInvalidOpcodePass>(text, false);
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}
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TEST_F(ReplaceInvalidOpcodeTest, ReplaceInstructionInNonEntryPoint) {
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const std::string text = R"(
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; CHECK: [[special_const:%\w+]] = OpConstant %float -6.2598534e+18
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; CHECK: [[constant:%\w+]] = OpConstantComposite %v4float [[special_const]] [[special_const]] [[special_const]] [[special_const]]
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; CHECK-NOT: OpImageSampleImplicitLod
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; CHECK: OpStore [[:%\w+]] [[constant]]
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main" %3 %gl_VertexIndex %5
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OpSource GLSL 400
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OpSourceExtension "GL_ARB_separate_shader_objects"
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OpSourceExtension "GL_ARB_shading_language_420pack"
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OpName %main "main"
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OpDecorate %3 Location 0
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OpDecorate %gl_VertexIndex BuiltIn VertexIndex
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OpMemberDecorate %_struct_6 0 BuiltIn Position
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OpDecorate %_struct_6 Block
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%void = OpTypeVoid
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%8 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
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%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10
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%12 = OpTypeSampler
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%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
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%14 = OpTypeSampledImage %10
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%v4float = OpTypeVector %float 4
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%v2float = OpTypeVector %float 2
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%3 = OpVariable %_ptr_Output_v4float Output
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%int = OpTypeInt 32 1
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%_ptr_Input_int = OpTypePointer Input %int
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%gl_VertexIndex = OpVariable %_ptr_Input_int Input
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%_struct_6 = OpTypeStruct %v4float
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%_ptr_Output__struct_6 = OpTypePointer Output %_struct_6
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%5 = OpVariable %_ptr_Output__struct_6 Output
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%int_0 = OpConstant %int 0
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%float_0 = OpConstant %float 0
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%23 = OpConstantComposite %v2float %float_0 %float_0
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%24 = OpVariable %_ptr_UniformConstant_10 UniformConstant
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%25 = OpVariable %_ptr_UniformConstant_12 UniformConstant
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%main = OpFunction %void None %8
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%26 = OpLabel
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%27 = OpFunctionCall %void %28
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OpReturn
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OpFunctionEnd
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%28 = OpFunction %void None %8
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%29 = OpLabel
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%30 = OpLoad %12 %25
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%31 = OpLoad %10 %24
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%32 = OpSampledImage %14 %31 %30
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%33 = OpImageSampleImplicitLod %v4float %32 %23
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%34 = OpAccessChain %_ptr_Output_v4float %5 %int_0
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OpStore %34 %33
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OpReturn
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OpFunctionEnd)";
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SinglePassRunAndMatch<ReplaceInvalidOpcodePass>(text, false);
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}
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TEST_F(ReplaceInvalidOpcodeTest, ReplaceInstructionMultipleEntryPoints) {
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const std::string text = R"(
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; CHECK: [[special_const:%\w+]] = OpConstant %float -6.2598534e+18
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; CHECK: [[constant:%\w+]] = OpConstantComposite %v4float [[special_const]] [[special_const]] [[special_const]] [[special_const]]
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; CHECK-NOT: OpImageSampleImplicitLod
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; CHECK: OpStore [[:%\w+]] [[constant]]
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; CHECK-NOT: OpImageSampleImplicitLod
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; CHECK: OpStore [[:%\w+]] [[constant]]
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main" %3 %gl_VertexIndex %5
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OpEntryPoint Vertex %main2 "main2" %3 %gl_VertexIndex %5
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OpSource GLSL 400
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OpSourceExtension "GL_ARB_separate_shader_objects"
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OpSourceExtension "GL_ARB_shading_language_420pack"
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OpName %main "main"
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OpName %main2 "main2"
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OpDecorate %3 Location 0
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OpDecorate %gl_VertexIndex BuiltIn VertexIndex
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OpMemberDecorate %_struct_6 0 BuiltIn Position
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OpDecorate %_struct_6 Block
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%void = OpTypeVoid
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%8 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
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%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10
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%12 = OpTypeSampler
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%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
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%14 = OpTypeSampledImage %10
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%v4float = OpTypeVector %float 4
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%v2float = OpTypeVector %float 2
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%3 = OpVariable %_ptr_Output_v4float Output
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%int = OpTypeInt 32 1
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%_ptr_Input_int = OpTypePointer Input %int
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%gl_VertexIndex = OpVariable %_ptr_Input_int Input
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%_struct_6 = OpTypeStruct %v4float
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%_ptr_Output__struct_6 = OpTypePointer Output %_struct_6
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%5 = OpVariable %_ptr_Output__struct_6 Output
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%int_0 = OpConstant %int 0
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%float_0 = OpConstant %float 0
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%23 = OpConstantComposite %v2float %float_0 %float_0
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%24 = OpVariable %_ptr_UniformConstant_10 UniformConstant
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%25 = OpVariable %_ptr_UniformConstant_12 UniformConstant
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%main = OpFunction %void None %8
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%26 = OpLabel
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%27 = OpLoad %12 %25
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%28 = OpLoad %10 %24
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%29 = OpSampledImage %14 %28 %27
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%30 = OpImageSampleImplicitLod %v4float %29 %23
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%31 = OpAccessChain %_ptr_Output_v4float %5 %int_0
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OpStore %31 %30
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OpReturn
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OpFunctionEnd
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%main2 = OpFunction %void None %8
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%46 = OpLabel
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%47 = OpLoad %12 %25
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%48 = OpLoad %10 %24
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%49 = OpSampledImage %14 %48 %47
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%50 = OpImageSampleImplicitLod %v4float %49 %23
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%51 = OpAccessChain %_ptr_Output_v4float %5 %int_0
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OpStore %51 %50
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OpReturn
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OpFunctionEnd)";
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SinglePassRunAndMatch<ReplaceInvalidOpcodePass>(text, false);
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}
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TEST_F(ReplaceInvalidOpcodeTest, DontReplaceInstruction) {
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const std::string text = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %3 %gl_VertexIndex %5
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OpSource GLSL 400
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OpSourceExtension "GL_ARB_separate_shader_objects"
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OpSourceExtension "GL_ARB_shading_language_420pack"
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OpName %main "main"
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OpDecorate %3 Location 0
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OpDecorate %gl_VertexIndex BuiltIn VertexIndex
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OpMemberDecorate %_struct_6 0 BuiltIn Position
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OpDecorate %_struct_6 Block
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%void = OpTypeVoid
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%8 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
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%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10
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%12 = OpTypeSampler
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%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
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%14 = OpTypeSampledImage %10
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%v4float = OpTypeVector %float 4
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%v2float = OpTypeVector %float 2
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%3 = OpVariable %_ptr_Output_v4float Output
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%int = OpTypeInt 32 1
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%_ptr_Input_int = OpTypePointer Input %int
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%gl_VertexIndex = OpVariable %_ptr_Input_int Input
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%_struct_6 = OpTypeStruct %v4float
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%_ptr_Output__struct_6 = OpTypePointer Output %_struct_6
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%5 = OpVariable %_ptr_Output__struct_6 Output
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%int_0 = OpConstant %int 0
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%float_0 = OpConstant %float 0
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%23 = OpConstantComposite %v2float %float_0 %float_0
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%24 = OpVariable %_ptr_UniformConstant_10 UniformConstant
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%25 = OpVariable %_ptr_UniformConstant_12 UniformConstant
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%main = OpFunction %void None %8
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%26 = OpLabel
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%27 = OpLoad %12 %25
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%28 = OpLoad %10 %24
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%29 = OpSampledImage %14 %28 %27
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%30 = OpImageSampleImplicitLod %v4float %29 %23
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%31 = OpAccessChain %_ptr_Output_v4float %5 %int_0
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OpStore %31 %30
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OpReturn
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OpFunctionEnd)";
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auto result = SinglePassRunAndDisassemble<ReplaceInvalidOpcodePass>(
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text, /* skip_nop = */ true, /* do_validation = */ false);
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EXPECT_EQ(Pass::Status::SuccessWithoutChange, std::get<1>(result));
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}
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TEST_F(ReplaceInvalidOpcodeTest, MultipleEntryPointsDifferentStage) {
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const std::string text = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main" %3 %gl_VertexIndex %5
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OpEntryPoint Fragment %main2 "main2" %3 %gl_VertexIndex %5
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OpSource GLSL 400
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OpSourceExtension "GL_ARB_separate_shader_objects"
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OpSourceExtension "GL_ARB_shading_language_420pack"
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OpName %main "main"
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OpName %main2 "main2"
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OpDecorate %3 Location 0
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OpDecorate %gl_VertexIndex BuiltIn VertexIndex
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OpMemberDecorate %_struct_6 0 BuiltIn Position
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OpDecorate %_struct_6 Block
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%void = OpTypeVoid
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%8 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
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%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10
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%12 = OpTypeSampler
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%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
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%14 = OpTypeSampledImage %10
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%v4float = OpTypeVector %float 4
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%v2float = OpTypeVector %float 2
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%3 = OpVariable %_ptr_Output_v4float Output
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%int = OpTypeInt 32 1
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%_ptr_Input_int = OpTypePointer Input %int
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%gl_VertexIndex = OpVariable %_ptr_Input_int Input
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%_struct_6 = OpTypeStruct %v4float
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%_ptr_Output__struct_6 = OpTypePointer Output %_struct_6
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%5 = OpVariable %_ptr_Output__struct_6 Output
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%int_0 = OpConstant %int 0
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%float_0 = OpConstant %float 0
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%23 = OpConstantComposite %v2float %float_0 %float_0
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%24 = OpVariable %_ptr_UniformConstant_10 UniformConstant
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%25 = OpVariable %_ptr_UniformConstant_12 UniformConstant
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%main = OpFunction %void None %8
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%26 = OpLabel
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%27 = OpLoad %12 %25
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%28 = OpLoad %10 %24
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%29 = OpSampledImage %14 %28 %27
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%30 = OpImageSampleImplicitLod %v4float %29 %23
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%31 = OpAccessChain %_ptr_Output_v4float %5 %int_0
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OpStore %31 %30
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OpReturn
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OpFunctionEnd
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%main2 = OpFunction %void None %8
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%46 = OpLabel
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%47 = OpLoad %12 %25
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%48 = OpLoad %10 %24
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%49 = OpSampledImage %14 %48 %47
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%50 = OpImageSampleImplicitLod %v4float %49 %23
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%51 = OpAccessChain %_ptr_Output_v4float %5 %int_0
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OpStore %51 %50
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OpReturn
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OpFunctionEnd)";
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auto result = SinglePassRunAndDisassemble<ReplaceInvalidOpcodePass>(
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text, /* skip_nop = */ true, /* do_validation = */ false);
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EXPECT_EQ(Pass::Status::SuccessWithoutChange, std::get<1>(result));
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}
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TEST_F(ReplaceInvalidOpcodeTest, DontReplaceLinkage) {
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const std::string text = R"(
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OpCapability Shader
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OpCapability Linkage
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main" %3 %gl_VertexIndex %5
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OpSource GLSL 400
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OpSourceExtension "GL_ARB_separate_shader_objects"
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OpSourceExtension "GL_ARB_shading_language_420pack"
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OpName %main "main"
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OpDecorate %3 Location 0
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OpDecorate %gl_VertexIndex BuiltIn VertexIndex
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OpMemberDecorate %_struct_6 0 BuiltIn Position
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OpDecorate %_struct_6 Block
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%void = OpTypeVoid
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%8 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
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%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10
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%12 = OpTypeSampler
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%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
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%14 = OpTypeSampledImage %10
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%v4float = OpTypeVector %float 4
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%v2float = OpTypeVector %float 2
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%3 = OpVariable %_ptr_Output_v4float Output
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%int = OpTypeInt 32 1
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%_ptr_Input_int = OpTypePointer Input %int
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%gl_VertexIndex = OpVariable %_ptr_Input_int Input
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%_struct_6 = OpTypeStruct %v4float
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%_ptr_Output__struct_6 = OpTypePointer Output %_struct_6
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%5 = OpVariable %_ptr_Output__struct_6 Output
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%int_0 = OpConstant %int 0
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%float_0 = OpConstant %float 0
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%23 = OpConstantComposite %v2float %float_0 %float_0
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%24 = OpVariable %_ptr_UniformConstant_10 UniformConstant
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%25 = OpVariable %_ptr_UniformConstant_12 UniformConstant
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%main = OpFunction %void None %8
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%26 = OpLabel
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%27 = OpLoad %12 %25
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%28 = OpLoad %10 %24
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%29 = OpSampledImage %14 %28 %27
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%30 = OpImageSampleImplicitLod %v4float %29 %23
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%31 = OpAccessChain %_ptr_Output_v4float %5 %int_0
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OpStore %31 %30
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OpReturn
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OpFunctionEnd)";
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auto result = SinglePassRunAndDisassemble<ReplaceInvalidOpcodePass>(
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text, /* skip_nop = */ true, /* do_validation = */ false);
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EXPECT_EQ(Pass::Status::SuccessWithoutChange, std::get<1>(result));
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}
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TEST_F(ReplaceInvalidOpcodeTest, BarrierDontReplace) {
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const std::string text = R"(
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpSource GLSL 450
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OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
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OpSourceExtension "GL_GOOGLE_include_directive"
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OpName %main "main"
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uint_2 = OpConstant %uint 2
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%uint_264 = OpConstant %uint 264
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%main = OpFunction %void None %3
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%5 = OpLabel
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OpControlBarrier %uint_2 %uint_2 %uint_264
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OpReturn
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OpFunctionEnd)";
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auto result = SinglePassRunAndDisassemble<ReplaceInvalidOpcodePass>(
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text, /* skip_nop = */ true, /* do_validation = */ false);
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EXPECT_EQ(Pass::Status::SuccessWithoutChange, std::get<1>(result));
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}
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TEST_F(ReplaceInvalidOpcodeTest, BarrierReplace) {
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const std::string text = R"(
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; CHECK-NOT: OpControlBarrier
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpSource GLSL 450
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OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
|
|
OpSourceExtension "GL_GOOGLE_include_directive"
|
|
OpName %main "main"
|
|
%void = OpTypeVoid
|
|
%3 = OpTypeFunction %void
|
|
%uint = OpTypeInt 32 0
|
|
%uint_2 = OpConstant %uint 2
|
|
%uint_264 = OpConstant %uint 264
|
|
%main = OpFunction %void None %3
|
|
%5 = OpLabel
|
|
OpControlBarrier %uint_2 %uint_2 %uint_264
|
|
OpReturn
|
|
OpFunctionEnd)";
|
|
|
|
SinglePassRunAndMatch<ReplaceInvalidOpcodePass>(text, false);
|
|
}
|
|
|
|
TEST_F(ReplaceInvalidOpcodeTest, MessageTest) {
|
|
const std::string text = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main" %3 %gl_VertexIndex %5
|
|
OpSource GLSL 400
|
|
%6 = OpString "test.hlsl"
|
|
OpSourceExtension "GL_ARB_separate_shader_objects"
|
|
OpSourceExtension "GL_ARB_shading_language_420pack"
|
|
OpName %main "main"
|
|
OpDecorate %3 Location 0
|
|
OpDecorate %gl_VertexIndex BuiltIn VertexIndex
|
|
OpMemberDecorate %_struct_7 0 BuiltIn Position
|
|
OpDecorate %_struct_7 Block
|
|
%void = OpTypeVoid
|
|
%9 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%11 = OpTypeImage %float 2D 0 0 0 1 Unknown
|
|
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
|
|
%13 = OpTypeSampler
|
|
%_ptr_UniformConstant_13 = OpTypePointer UniformConstant %13
|
|
%15 = OpTypeSampledImage %11
|
|
%v4float = OpTypeVector %float 4
|
|
%v2float = OpTypeVector %float 2
|
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
|
%3 = OpVariable %_ptr_Output_v4float Output
|
|
%int = OpTypeInt 32 1
|
|
%_ptr_Input_int = OpTypePointer Input %int
|
|
%gl_VertexIndex = OpVariable %_ptr_Input_int Input
|
|
%_struct_7 = OpTypeStruct %v4float
|
|
%_ptr_Output__struct_7 = OpTypePointer Output %_struct_7
|
|
%5 = OpVariable %_ptr_Output__struct_7 Output
|
|
%int_0 = OpConstant %int 0
|
|
%float_0 = OpConstant %float 0
|
|
%24 = OpConstantComposite %v2float %float_0 %float_0
|
|
%25 = OpVariable %_ptr_UniformConstant_11 UniformConstant
|
|
%26 = OpVariable %_ptr_UniformConstant_13 UniformConstant
|
|
%main = OpFunction %void None %9
|
|
%27 = OpLabel
|
|
OpLine %6 2 4
|
|
%28 = OpLoad %13 %26
|
|
%29 = OpLoad %11 %25
|
|
%30 = OpSampledImage %15 %29 %28
|
|
%31 = OpImageSampleImplicitLod %v4float %30 %24
|
|
%32 = OpAccessChain %_ptr_Output_v4float %5 %int_0
|
|
OpStore %32 %31
|
|
OpReturn
|
|
OpFunctionEnd)";
|
|
|
|
std::vector<Message> messages = {
|
|
{SPV_MSG_WARNING, "test.hlsl", 2, 4,
|
|
"Removing ImageSampleImplicitLod instruction because of incompatible "
|
|
"execution model."}};
|
|
SetMessageConsumer(GetTestMessageConsumer(messages));
|
|
auto result = SinglePassRunAndDisassemble<ReplaceInvalidOpcodePass>(
|
|
text, /* skip_nop = */ true, /* do_validation = */ false);
|
|
EXPECT_EQ(Pass::Status::SuccessWithChange, std::get<1>(result));
|
|
}
|
|
|
|
TEST_F(ReplaceInvalidOpcodeTest, MultipleMessageTest) {
|
|
const std::string text = R"(
|
|
OpCapability Shader
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
OpMemoryModel Logical GLSL450
|
|
OpEntryPoint Vertex %main "main" %3 %gl_VertexIndex %5
|
|
OpSource GLSL 400
|
|
%6 = OpString "test.hlsl"
|
|
OpSourceExtension "GL_ARB_separate_shader_objects"
|
|
OpSourceExtension "GL_ARB_shading_language_420pack"
|
|
OpName %main "main"
|
|
OpDecorate %3 Location 0
|
|
OpDecorate %gl_VertexIndex BuiltIn VertexIndex
|
|
OpMemberDecorate %_struct_7 0 BuiltIn Position
|
|
OpDecorate %_struct_7 Block
|
|
%void = OpTypeVoid
|
|
%9 = OpTypeFunction %void
|
|
%float = OpTypeFloat 32
|
|
%11 = OpTypeImage %float 2D 0 0 0 1 Unknown
|
|
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
|
|
%13 = OpTypeSampler
|
|
%_ptr_UniformConstant_13 = OpTypePointer UniformConstant %13
|
|
%15 = OpTypeSampledImage %11
|
|
%v4float = OpTypeVector %float 4
|
|
%v2float = OpTypeVector %float 2
|
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
|
%3 = OpVariable %_ptr_Output_v4float Output
|
|
%int = OpTypeInt 32 1
|
|
%_ptr_Input_int = OpTypePointer Input %int
|
|
%gl_VertexIndex = OpVariable %_ptr_Input_int Input
|
|
%_struct_7 = OpTypeStruct %v4float
|
|
%_ptr_Output__struct_7 = OpTypePointer Output %_struct_7
|
|
%5 = OpVariable %_ptr_Output__struct_7 Output
|
|
%int_0 = OpConstant %int 0
|
|
%float_0 = OpConstant %float 0
|
|
%24 = OpConstantComposite %v2float %float_0 %float_0
|
|
%25 = OpVariable %_ptr_UniformConstant_11 UniformConstant
|
|
%26 = OpVariable %_ptr_UniformConstant_13 UniformConstant
|
|
%main = OpFunction %void None %9
|
|
%27 = OpLabel
|
|
OpLine %6 2 4
|
|
%28 = OpLoad %13 %26
|
|
%29 = OpLoad %11 %25
|
|
%30 = OpSampledImage %15 %29 %28
|
|
%31 = OpImageSampleImplicitLod %v4float %30 %24
|
|
OpLine %6 12 4
|
|
%41 = OpImageSampleProjImplicitLod %v4float %30 %24
|
|
%32 = OpAccessChain %_ptr_Output_v4float %5 %int_0
|
|
OpStore %32 %31
|
|
OpReturn
|
|
OpFunctionEnd)";
|
|
|
|
std::vector<Message> messages = {
|
|
{SPV_MSG_WARNING, "test.hlsl", 2, 4,
|
|
"Removing ImageSampleImplicitLod instruction because of incompatible "
|
|
"execution model."},
|
|
{SPV_MSG_WARNING, "test.hlsl", 12, 4,
|
|
"Removing ImageSampleProjImplicitLod instruction because of "
|
|
"incompatible "
|
|
"execution model."}};
|
|
SetMessageConsumer(GetTestMessageConsumer(messages));
|
|
auto result = SinglePassRunAndDisassemble<ReplaceInvalidOpcodePass>(
|
|
text, /* skip_nop = */ true, /* do_validation = */ false);
|
|
EXPECT_EQ(Pass::Status::SuccessWithChange, std::get<1>(result));
|
|
}
|
|
|
|
} // namespace
|
|
} // namespace opt
|
|
} // namespace spvtools
|